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@@ -204,6 +204,19 @@ proc skipRandomNumbers*(s: var Rand) =
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s.a0 = s0
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s.a1 = s1
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proc rand[T: uint | uint64](r: var Rand; max: T): T =
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# xxx export in future work
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if max == 0: return
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else:
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let max = uint64(max)
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when T.high.uint64 == uint64.high:
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if max == uint64.high: return T(next(r))
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while true:
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let x = next(r)
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# avoid `mod` bias
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if x <= randMax - (randMax mod max):
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return T(x mod (max + 1))
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proc rand*(r: var Rand; max: Natural): int {.benign.} =
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## Returns a random integer in the range `0..max` using the given state.
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##
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@@ -213,15 +226,13 @@ proc rand*(r: var Rand; max: Natural): int {.benign.} =
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## * `rand proc<#rand,Rand,HSlice[T: Ordinal or float or float32 or float64,T: Ordinal or float or float32 or float64]>`_
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## that accepts a slice
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## * `rand proc<#rand,typedesc[T]>`_ that accepts an integer or range type
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runnableExamples("-r:off"):
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runnableExamples:
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var r = initRand(123)
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assert r.rand(100) == 96 # implementation defined
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if max == 0: return
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while true:
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let x = next(r)
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if x <= randMax - (randMax mod Ui(max)):
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return int(x mod (uint64(max) + 1u64))
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if false:
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assert r.rand(100) == 96 # implementation defined
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# bootstrap: can't use `runnableExamples("-r:off")`
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cast[int](rand(r, uint64(max)))
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# xxx toUnsigned pending https://github.com/nim-lang/Nim/pull/18445
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proc rand*(max: int): int {.benign.} =
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## Returns a random integer in the range `0..max`.
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@@ -306,7 +317,10 @@ proc rand*[T: Ordinal or SomeFloat](r: var Rand; x: HSlice[T, T]): T =
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when T is SomeFloat:
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result = rand(r, x.b - x.a) + x.a
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else: # Integers and Enum types
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result = T(rand(r, int(x.b) - int(x.a)) + int(x.a))
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when defined(js):
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result = cast[T](rand(r, cast[uint](x.b) - cast[uint](x.a)) + cast[uint](x.a))
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else:
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result = cast[T](rand(r, cast[uint64](x.b) - cast[uint64](x.a)) + cast[uint64](x.a))
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proc rand*[T: Ordinal or SomeFloat](x: HSlice[T, T]): T =
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## For a slice `a..b`, returns a value in the range `a..b`.
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@@ -3,7 +3,9 @@ discard """
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targets: "c js"
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"""
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import std/[random, math, os, stats, sets, tables]
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import std/[random, math, stats, sets, tables]
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when not defined(js):
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import std/os
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randomize(233)
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@@ -187,3 +189,62 @@ block: # bug #17467
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doAssert x > 1e-4, $(x, i)
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# This used to fail for each i in 0..<26844, i.e. the 1st produced value
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# was predictable and < 1e-4, skewing distributions.
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const withUint = false # pending exporting `proc rand[T: uint | uint64](r: var Rand; max: T): T =`
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block: # bug #16360
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var r = initRand()
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template test(a) =
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let a2 = a
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block:
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let a3 = r.rand(a2)
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doAssert a3 <= a2
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doAssert a3.type is a2.type
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block:
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let a3 = rand(a2)
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doAssert a3 <= a2
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doAssert a3.type is a2.type
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when withUint:
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test cast[uint](int.high)
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test cast[uint](int.high) + 1
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when not defined(js):
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# pending bug #16411
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test uint64.high
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test uint64.high - 1
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test uint.high - 2
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test uint.high - 1
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test uint.high
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test int.high
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test int.high - 1
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test int.high - 2
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test 0
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when withUint:
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test 0'u
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test 0'u64
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block: # bug #16296
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var r = initRand()
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template test(x) =
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let a2 = x
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let a3 = r.rand(a2)
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doAssert a3 <= a2.b
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doAssert a3 >= a2.a
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doAssert a3.type is a2.a.type
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test(-2 .. int.high-1)
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test(int.low .. int.high)
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test(int.low+1 .. int.high)
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test(int.low .. int.high-1)
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test(int.low .. 0)
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test(int.low .. -1)
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test(int.low .. 1)
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test(int64.low .. 1'i64)
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when not defined(js):
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# pending bug #16411
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test(10'u64 .. uint64.high)
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block: # bug #17670
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when not defined(js):
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# pending bug #16411
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type UInt48 = range[0'u64..2'u64^48-1]
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let x = rand(UInt48)
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doAssert x is UInt48
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