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newruntime: make dynamic destructors compatible with C++
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@@ -1255,7 +1255,7 @@ proc genObjectInfoV2(m: BModule, t, origType: PType, name: Rope; info: TLineInfo
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else:
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d = rope("NIM_NIL")
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addf(m.s[cfsVars], "TNimType $1;$n", [name])
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addf(m.s[cfsTypeInit3], "$1.destructor = $2; $1.size = sizeof($3); $1.name = $4;$n", [
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addf(m.s[cfsTypeInit3], "$1.destructor = (void*)$2; $1.size = sizeof($3); $1.name = $4;$n", [
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name, d, getTypeDesc(m, t), genTypeInfo2Name(m, t)])
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proc genTypeInfo(m: BModule, t: PType; info: TLineInfo): Rope =
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@@ -27,8 +27,9 @@ hash of ``package & "." & module & "." & name`` to save space.
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type
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TNimNode {.compilerProc.} = object # to keep the code generator simple
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DestructorProc = proc (p: pointer) {.nimcall, benign.}
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TNimType {.compilerProc.} = object
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destructor: proc (p: pointer) {.nimcall, benign.}
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destructor: pointer
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size: int
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name: cstring
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PNimType = ptr TNimType
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@@ -65,7 +66,7 @@ proc nimRawDispose(p: pointer) {.compilerRtl.} =
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proc nimDestroyAndDispose(p: pointer) {.compilerRtl.} =
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let d = cast[ptr PNimType](p)[].destructor
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if d != nil: d(p)
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if d != nil: cast[DestructorProc](d)(p)
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nimRawDispose(p)
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proc isObj(obj: PNimType, subclass: cstring): bool {.compilerproc.} =
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