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@@ -44,6 +44,7 @@ when not defined(js) and not defined(nimscript):
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const
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PI* = 3.1415926535897932384626433 ## the circle constant PI (Ludolph's number)
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TAU* = 2.0 * PI ## the circle constant TAU (= 2 * PI)
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E* = 2.71828182845904523536028747 ## Euler's number
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MaxFloat64Precision* = 16 ## maximum number of meaningful digits
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@@ -110,7 +110,6 @@ type
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TGameState* = enum
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Lobby, Transitioning, Field
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const
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TAU* = PI * 2.0
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MomentMult* = 0.62 ## global moment of inertia multiplier
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var
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cfg: PZoneSettings
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