since nobody knows about =dispose, rename the existing proc to deallocRef which is a much better name anyway

This commit is contained in:
araq
2026-02-12 10:49:18 +01:00
parent 2272873806
commit 9e4c22dd4e
3 changed files with 3 additions and 3 deletions

View File

@@ -761,7 +761,7 @@ used to specialize the object traversal in order to avoid deep recursions:
if x.left != nil: s.add(x.left)
if x.right != nil: s.add(x.right)
# free the memory explicitly:
`=dispose`(x)
deallocRef(x)
# notice how even the destructor for 's' is not called implicitly
# anymore thanks to .nodestroy, so we have to call it on our own:
`=destroy`(s)

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@@ -192,7 +192,7 @@ proc nimRawDispose(p: pointer, alignment: int) {.compilerRtl.} =
let hdrSize = align(sizeof(RefHeader), alignment)
alignedDealloc(p -! hdrSize, alignment)
template `=disposeHidden`*[T](x: owned(ref T)) = nimRawDispose(cast[pointer](x), T.alignOf)
template `deallocRef`*[T](x: owned(ref T)) = nimRawDispose(cast[pointer](x), T.alignOf)
#proc dispose*(x: pointer) = nimRawDispose(x)
proc nimDestroyAndDispose(p: pointer) {.compilerRtl, quirky, raises: [].} =

View File

@@ -57,7 +57,7 @@ proc `=destroy`(t: var Tree) {.nodestroy.} =
let x = s.pop
if x.left != nil: s.add(x.left)
if x.right != nil: s.add(x.right)
`=disposeHidden`(x)
deallocRef(x)
`=destroy`(s)
proc hasValue(self: var Tree, x: int32): bool =