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perpare for more compact bit operations in JS (#16728)
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@@ -159,14 +159,15 @@ func isNaN*(x: SomeFloat): bool {.inline, since: (1,5,1).} =
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else: result = c_isnan(x)
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when defined(js):
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import std/private/jsutils
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proc toBitsImpl(x: float): array[2, uint32] =
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asm """
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const buffer = new ArrayBuffer(8);
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const floatBuffer = new Float64Array(buffer);
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const uintBuffer = new Uint32Array(buffer);
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floatBuffer[0] = `x`;
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`result` = uintBuffer
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"""
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let buffer = newArrayBuffer(8)
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let floatBuffer = newFloat64Array(buffer)
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let uintBuffer = newUint32Array(buffer)
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floatBuffer[0] = x
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{.emit: "`result` = `uintBuffer`;".}
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# result = cast[array[2, uint32]](uintBuffer)
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proc signbit*(x: SomeFloat): bool {.inline, since: (1, 5, 1).} =
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## Returns true if `x` is negative, false otherwise.
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12
lib/std/private/jsutils.nim
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12
lib/std/private/jsutils.nim
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@@ -0,0 +1,12 @@
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when defined(js):
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type
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ArrayBuffer* = ref object of JsRoot
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Float64Array* = ref object of JsRoot
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Uint32Array* = ref object of JsRoot
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func newArrayBuffer*(n: int): ArrayBuffer {.importjs: "new ArrayBuffer(#)".}
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func newFloat64Array*(buffer: ArrayBuffer): Float64Array {.importjs: "new Float64Array(#)".}
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func newUint32Array*(buffer: ArrayBuffer): Uint32Array {.importjs: "new Uint32Array(#)".}
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func `[]`*(arr: Uint32Array, i: int): uint32 {.importjs: "#[#]".}
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func `[]=`*(arr: Float64Array, i: int, v: float) {.importjs: "#[#] = #".}
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