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Remove cross-platform breaking env var in Nintendo Switch config
This was bad to put in here, so my bad. It doesn't work on anything except platforms with shell support. Users can use `--passC` and `--passL` options for customization.
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@@ -111,10 +111,10 @@ path="$lib/pure"
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@if nintendoswitch:
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cc = "switch_gcc"
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switch_gcc.options.linker = "-g -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE $SWITCH_LIBS"
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switch_gcc.cpp.options.linker = "-g -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE $SWITCH_LIBS"
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switch_gcc.options.always = "-g -Wall -O2 -ffunction-sections -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE $SWITCH_INCLUDES -D__SWITCH__"
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switch_gcc.cpp.options.always = "-g -Wall -O2 -ffunction-sections -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE $SWITCH_INCLUDES -D__SWITCH__ -fno-rtti -fno-exceptions -std=gnu++11"
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switch_gcc.options.linker = "-g -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE"
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switch_gcc.cpp.options.linker = "-g -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE"
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switch_gcc.options.always = "-g -Wall -O2 -ffunction-sections -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -D__SWITCH__"
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switch_gcc.cpp.options.always = "-g -Wall -O2 -ffunction-sections -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -D__SWITCH__ -fno-rtti -fno-exceptions -std=gnu++11"
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@end
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# Configuration for the Intel C/C++ compiler:
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