Fix cross to windows compilation on linux

`Winsock2.h` should be all lowercase
This commit is contained in:
Flaviu Tamas
2014-12-30 15:42:18 -05:00
parent ea4160b23f
commit b2140be31f

View File

@@ -368,32 +368,32 @@ type
{.deprecated: [TSocketHandle: SocketHandle].}
type
WSAData* {.importc: "WSADATA", header: "Winsock2.h".} = object
WSAData* {.importc: "WSADATA", header: "winsock2.h".} = object
wVersion, wHighVersion: int16
szDescription: array[0..WSADESCRIPTION_LEN, char]
szSystemStatus: array[0..WSASYS_STATUS_LEN, char]
iMaxSockets, iMaxUdpDg: int16
lpVendorInfo: cstring
SockAddr* {.importc: "SOCKADDR", header: "Winsock2.h".} = object
SockAddr* {.importc: "SOCKADDR", header: "winsock2.h".} = object
sa_family*: int16 # unsigned
sa_data: array[0..13, char]
InAddr* {.importc: "IN_ADDR", header: "Winsock2.h".} = object
InAddr* {.importc: "IN_ADDR", header: "winsock2.h".} = object
s_addr*: int32 # IP address
Sockaddr_in* {.importc: "SOCKADDR_IN",
header: "Winsock2.h".} = object
header: "winsock2.h".} = object
sin_family*: int16
sin_port*: int16 # unsigned
sin_addr*: InAddr
sin_zero*: array[0..7, char]
In6_addr* {.importc: "IN6_ADDR", header: "Winsock2.h".} = object
In6_addr* {.importc: "IN6_ADDR", header: "winsock2.h".} = object
bytes*: array[0..15, char]
Sockaddr_in6* {.importc: "SOCKADDR_IN6",
header: "Winsock2.h".} = object
header: "winsock2.h".} = object
sin6_family*: int16
sin6_port*: int16 # unsigned
sin6_flowinfo*: int32 # unsigned
@@ -450,22 +450,22 @@ type
var
SOMAXCONN* {.importc, header: "Winsock2.h".}: cint
INVALID_SOCKET* {.importc, header: "Winsock2.h".}: SocketHandle
SOL_SOCKET* {.importc, header: "Winsock2.h".}: cint
SO_DEBUG* {.importc, header: "Winsock2.h".}: cint ## turn on debugging info recording
SO_ACCEPTCONN* {.importc, header: "Winsock2.h".}: cint # socket has had listen()
SO_REUSEADDR* {.importc, header: "Winsock2.h".}: cint # allow local address reuse
SO_KEEPALIVE* {.importc, header: "Winsock2.h".}: cint # keep connections alive
SO_DONTROUTE* {.importc, header: "Winsock2.h".}: cint # just use interface addresses
SO_BROADCAST* {.importc, header: "Winsock2.h".}: cint # permit sending of broadcast msgs
SO_USELOOPBACK* {.importc, header: "Winsock2.h".}: cint # bypass hardware when possible
SO_LINGER* {.importc, header: "Winsock2.h".}: cint # linger on close if data present
SO_OOBINLINE* {.importc, header: "Winsock2.h".}: cint # leave received OOB data in line
SOMAXCONN* {.importc, header: "winsock2.h".}: cint
INVALID_SOCKET* {.importc, header: "winsock2.h".}: SocketHandle
SOL_SOCKET* {.importc, header: "winsock2.h".}: cint
SO_DEBUG* {.importc, header: "winsock2.h".}: cint ## turn on debugging info recording
SO_ACCEPTCONN* {.importc, header: "winsock2.h".}: cint # socket has had listen()
SO_REUSEADDR* {.importc, header: "winsock2.h".}: cint # allow local address reuse
SO_KEEPALIVE* {.importc, header: "winsock2.h".}: cint # keep connections alive
SO_DONTROUTE* {.importc, header: "winsock2.h".}: cint # just use interface addresses
SO_BROADCAST* {.importc, header: "winsock2.h".}: cint # permit sending of broadcast msgs
SO_USELOOPBACK* {.importc, header: "winsock2.h".}: cint # bypass hardware when possible
SO_LINGER* {.importc, header: "winsock2.h".}: cint # linger on close if data present
SO_OOBINLINE* {.importc, header: "winsock2.h".}: cint # leave received OOB data in line
SO_DONTLINGER* {.importc, header: "Winsock2.h".}: cint
SO_EXCLUSIVEADDRUSE* {.importc, header: "Winsock2.h".}: cint # disallow local address reuse
SO_ERROR* {.importc, header: "Winsock2.h".}: cint
SO_DONTLINGER* {.importc, header: "winsock2.h".}: cint
SO_EXCLUSIVEADDRUSE* {.importc, header: "winsock2.h".}: cint # disallow local address reuse
SO_ERROR* {.importc, header: "winsock2.h".}: cint
proc `==`*(x, y: SocketHandle): bool {.borrow.}