mirror of
https://github.com/nim-lang/Nim.git
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Don't include the nimhcr dev docs in the system module documentation (#10759)
This commit is contained in:
@@ -992,10 +992,13 @@ proc writeOutputJson*(d: PDoc, useWarning = false) =
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warnUser, "unable to open file \"" & d.destFile.string &
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"\" for writing")
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proc commandDoc*(cache: IdentCache, conf: ConfigRef) =
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proc handleDocOutputOptions*(conf: ConfigRef) =
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if optWholeProject in conf.globalOptions:
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# Backward compatibility with previous versions
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conf.outDir = AbsoluteDir(conf.outDir / conf.outFile)
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proc commandDoc*(cache: IdentCache, conf: ConfigRef) =
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handleDocOutputOptions conf
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var ast = parseFile(conf.projectMainIdx, cache, conf)
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if ast == nil: return
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var d = newDocumentor(conf.projectFull, cache, conf)
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@@ -63,9 +63,7 @@ proc commandCheck(graph: ModuleGraph) =
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when not defined(leanCompiler):
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proc commandDoc2(graph: ModuleGraph; json: bool) =
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if optWholeProject in graph.config.globalOptions:
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# Backward compatibility with previous versions
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graph.config.outDir = AbsoluteDir(graph.config.outDir / graph.config.outFile)
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handleDocOutputOptions graph.config
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graph.config.errorMax = high(int) # do not stop after first error
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semanticPasses(graph)
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if json: registerPass(graph, docgen2JsonPass)
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@@ -454,8 +454,7 @@ proc setConfigVar*(conf: ConfigRef; key, val: string) =
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conf.configVars[key] = val
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proc getOutFile*(conf: ConfigRef; filename: RelativeFile, ext: string): AbsoluteFile =
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result = (if conf.outFile.isEmpty: conf.projectPath else: conf.outDir) /
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changeFileExt(filename, ext)
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conf.outDir / changeFileExt(filename, ext)
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proc absOutFile*(conf: ConfigRef): AbsoluteFile =
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conf.outDir / conf.outFile
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360
lib/nimhcr.nim
360
lib/nimhcr.nim
@@ -7,186 +7,186 @@
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# distribution, for details about the copyright.
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#
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||||
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## This is the Nim hot code reloading run-time for the native targets.
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||||
##
|
||||
## This minimal dynamic library is not subject to reloading when the
|
||||
## `hotCodeReloading` build mode is enabled. It's responsible for providing
|
||||
## a permanent memory location for all globals and procs within a program
|
||||
## and orchestrating the reloading. For globals, this is easily achieved
|
||||
## by storing them on the heap. For procs, we produce on the fly simple
|
||||
## trampolines that can be dynamically overwritten to jump to a different
|
||||
## target. In the host program, all globals and procs are first registered
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||||
## here with ``hcrRegisterGlobal`` and ``hcrRegisterProc`` and then the
|
||||
## returned permanent locations are used in every reference to these symbols
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||||
## onwards.
|
||||
##
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||||
## Detailed description:
|
||||
##
|
||||
## When code is compiled with the hotCodeReloading option for native targets
|
||||
## a couple of things happen for all modules in a project:
|
||||
## - the useNimRtl option is forced (including when building the HCR runtime too)
|
||||
## - all modules of a target get built into separate shared libraries
|
||||
## - the smallest granularity of reloads is modules
|
||||
## - for each .c (or .cpp) in the corresponding nimcache folder of the project
|
||||
## a shared object is built with the name of the source file + DLL extension
|
||||
## - only the main module produces whatever the original project type intends
|
||||
## (again in nimcache) and is then copied to its original destination
|
||||
## - linking is done in parallel - just like compilation
|
||||
## - function calls to functions from the same project go through function pointers:
|
||||
## - with a few exceptions - see the nonReloadable pragma
|
||||
## - the forward declarations of the original functions become function
|
||||
## pointers as static globals with the same names
|
||||
## - the original function definitions get suffixed with <name>_actual
|
||||
## - the function pointers get initialized with the address of the corresponding
|
||||
## function in the DatInit of their module through a call to either hcrRegisterProc
|
||||
## or hcrGetProc. When being registered, the <name>_actual address is passed to
|
||||
## hcrRegisterProc and a permanent location is returned and assigned to the pointer.
|
||||
## This way the implementation (<name>_actual) can change but the address for it
|
||||
## will be the same - this works by just updating a jump instruction (trampoline).
|
||||
## For functions from other modules hcrGetProc is used (after they are registered).
|
||||
## - globals are initialized only once and their state is preserved
|
||||
## - including locals with the {.global.} pragma
|
||||
## - their definitions are changed into pointer definitions which are initialized
|
||||
## in the DatInit() of their module with calls to hcrRegisterGlobal (supplying the
|
||||
## size of the type that this HCR runtime should allocate) and a bool is returned
|
||||
## which when true triggers the initialization code for the global (only once).
|
||||
## Globals from other modules: a global pointer coupled with a hcrGetGlobal call.
|
||||
## - globals which have already been initialized cannot have their values changed
|
||||
## by changing their initialization - use a handler or some other mechanism
|
||||
## - new globals can be introduced when reloading
|
||||
## - top-level code (global scope) is executed only once - at the first module load
|
||||
## - the runtime knows every symbol's module owner (globals and procs)
|
||||
## - both the RTL and HCR shared libraries need to be near the program for execution
|
||||
## - same folder, in the PATH or LD_LIBRARY_PATH env var, etc (depending on OS)
|
||||
## - the main module is responsible for initializing the HCR runtime
|
||||
## - the main module loads the RTL and HCR shared objects
|
||||
## - after that a call to hcrInit() is done in the main module which triggers
|
||||
## the loading of all modules the main one imports, and doing that for the
|
||||
## dependencies of each module recursively. Basically a DFS traversal.
|
||||
## - then initialization takes place with several passes over all modules:
|
||||
## - HcrInit - initializes the pointers for HCR procs such as hcrRegisterProc
|
||||
## - HcrCreateTypeInfos - creates globals which will be referenced in the next pass
|
||||
## - DatInit - usual dat init + register/get procs and get globals
|
||||
## - Init - it does the following multiplexed operations:
|
||||
## - register globals (if already registered - then just retrieve pointer)
|
||||
## - execute top level scope (only if loaded for the first time)
|
||||
## - when modules are loaded the originally built shared libraries get copied in
|
||||
## the same folder and the copies are loaded instead of the original files
|
||||
## - a module import tree is built in the runtime (and maintained when reloading)
|
||||
## - hcrPerformCodeReload
|
||||
## - named `performCodeReload`, requires the hotcodereloading module
|
||||
## - explicitly called by the user - the current active callstack shouldn't contain
|
||||
## any functions which are defined in modules that will be reloaded (or crash!).
|
||||
## The reason is that old dynalic libraries get unloaded.
|
||||
## Example:
|
||||
## if A is the main module and it imports B, then only B is reloadable and only
|
||||
## if when calling hcrPerformCodeReload there is no function defined in B in the
|
||||
## current active callstack at the point of the call (it has to be done from A)
|
||||
## - for reloading to take place the user has to have rebuilt parts of the application
|
||||
## without changes affecting the main module in any way - it shouldn't be rebuilt.
|
||||
## - to determine what needs to be reloaded the runtime starts traversing the import
|
||||
## tree from the root and checks the timestamps of the loaded shared objects
|
||||
## - modules that are no longer referenced are unloaded and cleaned up properly
|
||||
## - symbols (procs/globals) that have been removed in the code are also cleaned up
|
||||
## - so changing the init of a global does nothing, but removing it, reloading,
|
||||
## and then re-introducing it with a new initializer works
|
||||
## - new modules can be imported, and imports can also be reodereded/removed
|
||||
## - hcrReloadNeeded() can be used to determine if any module needs reloading
|
||||
## - named `hasAnyModuleChanged`, requires the hotcodereloading module
|
||||
## - code in the beforeCodeReload/afterCodeReload handlers is executed on each reload
|
||||
## - require the hotcodereloading module
|
||||
## - such handlers can be added and removed
|
||||
## - before each reload all "beforeCodeReload" handlers are executed and after
|
||||
## that all handlers (including "after") from the particular module are deleted
|
||||
## - the order of execution is the same as the order of top-level code execution.
|
||||
## Example: if A imports B which imports C, then all handlers in C will be executed
|
||||
## first (from top to bottom) followed by all from B and lastly all from A
|
||||
## - after the reload all "after" handlers are executed the same way as "before"
|
||||
## - the handlers for a reloaded module are always removed when reloading and then
|
||||
## registered when the top-level scope is executed (thanks to `executeOnReload`)
|
||||
##
|
||||
## TODO - after first merge in upstream Nim:
|
||||
##
|
||||
## - profile
|
||||
## - build speed with and without hot code reloading - difference should be small
|
||||
## - runtime degradation of HCR-enabled code - important!!!
|
||||
## - ARM support for the trampolines
|
||||
## - investigate:
|
||||
## - rethink the closure iterators
|
||||
## - ability to keep old versions of dynamic libraries alive
|
||||
## - because of async server code
|
||||
## - perhaps with refcounting of .dlls for unfinished closures
|
||||
## - linking with static libs
|
||||
## - all shared objects for each module will (probably) have to link to them
|
||||
## - state in static libs gets duplicated
|
||||
## - linking is slow and therefore iteration time suffers
|
||||
## - have just a single .dll for all .nim files and bulk reload?
|
||||
## - think about the compile/link/passC/passL/emit/injectStmt pragmas
|
||||
## - if a passC pragma is introduced (either written or dragged in by a new
|
||||
## import) the whole command line for compilation changes - for example:
|
||||
## winlean.nim: {.passC: "-DWIN32_LEAN_AND_MEAN".}
|
||||
## - play with plugins/dlls/lfIndirect/lfDynamicLib/lfExportLib - shouldn't add an extra '*'
|
||||
## - everything thread-local related
|
||||
## - tests
|
||||
## - add a new travis build matrix entry which builds everything with HCR enabled
|
||||
## - currently building with useNimRtl is problematic - lots of problems...
|
||||
## - how to supply the nimrtl/nimhcr shared objects to all test binaries...?
|
||||
## - think about building to C++ instead of only to C - added type safety
|
||||
## - run tests through valgrind and the sanitizers! of HUGE importance!
|
||||
##
|
||||
## TODO - nice to have cool stuff:
|
||||
##
|
||||
## - separate handling of global state for much faster reloading and manipulation
|
||||
## - imagine sliders in an IDE for tweaking variables
|
||||
## - perhaps using shared memory
|
||||
## - multi-dll projects - how everything can be reloaded..?
|
||||
## - a single HCR instance shared across multiple .dlls
|
||||
## - instead of having to call hcrPerformCodeReload from a function in each dll
|
||||
## - which currently renders the main module of each dll not reloadable
|
||||
## - ability to check with the current callstack if a reload is "legal"
|
||||
## - if it is in any function which is in a module about to be reloaded ==> error
|
||||
## - pragma annotations for files - to be excluded from dll shenanigans
|
||||
## - for such file-global pragmas look at codeReordering or injectStmt
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||||
## - how would the initialization order be kept? messy...
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||||
## - per function exclude pragmas would be TOO messy and hard...
|
||||
## - C code calling stable exportc interface of nim code (for bindings)
|
||||
## - generate proxy functions with the stable names
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||||
## - in a non-reloadable part (the main binary) that call the function pointers
|
||||
## - parameter passing/forwarding - how? use the same trampoline jumping?
|
||||
## - extracting the dependencies for these stubs/proxies will be hard...
|
||||
## - changing memory layout of types - detecting this..?
|
||||
## - implement with registerType() call to HCR runtime...?
|
||||
## - and checking if a previously registered type matches
|
||||
## - issue an error
|
||||
## - or let the user handle this by transferring the state properly
|
||||
## - perhaps in the before/afterCodeReload handlers
|
||||
## - optimization: calls to procs within a module (+inlined) to use the _actual versions
|
||||
## - implement executeOnReload for global vars too - not just statements (and document!)
|
||||
## - cleanup at shutdown - freeing all globals
|
||||
##
|
||||
## TODO - unimportant:
|
||||
##
|
||||
## - have a "bad call" trampoline that all no-longer-present functions are routed to call there
|
||||
## - so the user gets some error msg if he calls a dangling pointer instead of a crash
|
||||
## - before/afterCodeReload and hasModuleChanged should be accessible only where appropriate
|
||||
## - nim_program_result is inaccessible in HCR mode from external C code (see nimbase.h)
|
||||
## - proper .json build file - but the format is different... multiple link commands...
|
||||
## - avoid registering globals on each loop when using an iterator in global scope
|
||||
##
|
||||
## TODO - REPL:
|
||||
## - proper way (as proposed by Zahary):
|
||||
## - parse the input code and put everything in global scope except for
|
||||
## statements with side effects only - those go in afterCodeReload blocks
|
||||
## - my very hacky idea: just append to a closure iterator the new statements
|
||||
## followed by a yield statement. So far I can think of 2 problems:
|
||||
## - import and some other code cannot be written inside of a proc -
|
||||
## has to be parsed and extracted in the outer scope
|
||||
## - when new variables are created they are actually locals to the closure
|
||||
## so the struct for the closure state grows in memory, but it has already
|
||||
## been allocated when the closure was created with the previous smaller size.
|
||||
## That would lead to working with memory outside of the initially allocated
|
||||
## block. Perhaps something can be done about this - some way of re-allocating
|
||||
## the state and transferring the old...
|
||||
# This is the Nim hot code reloading run-time for the native targets.
|
||||
#
|
||||
# This minimal dynamic library is not subject to reloading when the
|
||||
# `hotCodeReloading` build mode is enabled. It's responsible for providing
|
||||
# a permanent memory location for all globals and procs within a program
|
||||
# and orchestrating the reloading. For globals, this is easily achieved
|
||||
# by storing them on the heap. For procs, we produce on the fly simple
|
||||
# trampolines that can be dynamically overwritten to jump to a different
|
||||
# target. In the host program, all globals and procs are first registered
|
||||
# here with ``hcrRegisterGlobal`` and ``hcrRegisterProc`` and then the
|
||||
# returned permanent locations are used in every reference to these symbols
|
||||
# onwards.
|
||||
#
|
||||
# Detailed description:
|
||||
#
|
||||
# When code is compiled with the hotCodeReloading option for native targets
|
||||
# a couple of things happen for all modules in a project:
|
||||
# - the useNimRtl option is forced (including when building the HCR runtime too)
|
||||
# - all modules of a target get built into separate shared libraries
|
||||
# - the smallest granularity of reloads is modules
|
||||
# - for each .c (or .cpp) in the corresponding nimcache folder of the project
|
||||
# a shared object is built with the name of the source file + DLL extension
|
||||
# - only the main module produces whatever the original project type intends
|
||||
# (again in nimcache) and is then copied to its original destination
|
||||
# - linking is done in parallel - just like compilation
|
||||
# - function calls to functions from the same project go through function pointers:
|
||||
# - with a few exceptions - see the nonReloadable pragma
|
||||
# - the forward declarations of the original functions become function
|
||||
# pointers as static globals with the same names
|
||||
# - the original function definitions get suffixed with <name>_actual
|
||||
# - the function pointers get initialized with the address of the corresponding
|
||||
# function in the DatInit of their module through a call to either hcrRegisterProc
|
||||
# or hcrGetProc. When being registered, the <name>_actual address is passed to
|
||||
# hcrRegisterProc and a permanent location is returned and assigned to the pointer.
|
||||
# This way the implementation (<name>_actual) can change but the address for it
|
||||
# will be the same - this works by just updating a jump instruction (trampoline).
|
||||
# For functions from other modules hcrGetProc is used (after they are registered).
|
||||
# - globals are initialized only once and their state is preserved
|
||||
# - including locals with the {.global.} pragma
|
||||
# - their definitions are changed into pointer definitions which are initialized
|
||||
# in the DatInit() of their module with calls to hcrRegisterGlobal (supplying the
|
||||
# size of the type that this HCR runtime should allocate) and a bool is returned
|
||||
# which when true triggers the initialization code for the global (only once).
|
||||
# Globals from other modules: a global pointer coupled with a hcrGetGlobal call.
|
||||
# - globals which have already been initialized cannot have their values changed
|
||||
# by changing their initialization - use a handler or some other mechanism
|
||||
# - new globals can be introduced when reloading
|
||||
# - top-level code (global scope) is executed only once - at the first module load
|
||||
# - the runtime knows every symbol's module owner (globals and procs)
|
||||
# - both the RTL and HCR shared libraries need to be near the program for execution
|
||||
# - same folder, in the PATH or LD_LIBRARY_PATH env var, etc (depending on OS)
|
||||
# - the main module is responsible for initializing the HCR runtime
|
||||
# - the main module loads the RTL and HCR shared objects
|
||||
# - after that a call to hcrInit() is done in the main module which triggers
|
||||
# the loading of all modules the main one imports, and doing that for the
|
||||
# dependencies of each module recursively. Basically a DFS traversal.
|
||||
# - then initialization takes place with several passes over all modules:
|
||||
# - HcrInit - initializes the pointers for HCR procs such as hcrRegisterProc
|
||||
# - HcrCreateTypeInfos - creates globals which will be referenced in the next pass
|
||||
# - DatInit - usual dat init + register/get procs and get globals
|
||||
# - Init - it does the following multiplexed operations:
|
||||
# - register globals (if already registered - then just retrieve pointer)
|
||||
# - execute top level scope (only if loaded for the first time)
|
||||
# - when modules are loaded the originally built shared libraries get copied in
|
||||
# the same folder and the copies are loaded instead of the original files
|
||||
# - a module import tree is built in the runtime (and maintained when reloading)
|
||||
# - hcrPerformCodeReload
|
||||
# - named `performCodeReload`, requires the hotcodereloading module
|
||||
# - explicitly called by the user - the current active callstack shouldn't contain
|
||||
# any functions which are defined in modules that will be reloaded (or crash!).
|
||||
# The reason is that old dynalic libraries get unloaded.
|
||||
# Example:
|
||||
# if A is the main module and it imports B, then only B is reloadable and only
|
||||
# if when calling hcrPerformCodeReload there is no function defined in B in the
|
||||
# current active callstack at the point of the call (it has to be done from A)
|
||||
# - for reloading to take place the user has to have rebuilt parts of the application
|
||||
# without changes affecting the main module in any way - it shouldn't be rebuilt.
|
||||
# - to determine what needs to be reloaded the runtime starts traversing the import
|
||||
# tree from the root and checks the timestamps of the loaded shared objects
|
||||
# - modules that are no longer referenced are unloaded and cleaned up properly
|
||||
# - symbols (procs/globals) that have been removed in the code are also cleaned up
|
||||
# - so changing the init of a global does nothing, but removing it, reloading,
|
||||
# and then re-introducing it with a new initializer works
|
||||
# - new modules can be imported, and imports can also be reodereded/removed
|
||||
# - hcrReloadNeeded() can be used to determine if any module needs reloading
|
||||
# - named `hasAnyModuleChanged`, requires the hotcodereloading module
|
||||
# - code in the beforeCodeReload/afterCodeReload handlers is executed on each reload
|
||||
# - require the hotcodereloading module
|
||||
# - such handlers can be added and removed
|
||||
# - before each reload all "beforeCodeReload" handlers are executed and after
|
||||
# that all handlers (including "after") from the particular module are deleted
|
||||
# - the order of execution is the same as the order of top-level code execution.
|
||||
# Example: if A imports B which imports C, then all handlers in C will be executed
|
||||
# first (from top to bottom) followed by all from B and lastly all from A
|
||||
# - after the reload all "after" handlers are executed the same way as "before"
|
||||
# - the handlers for a reloaded module are always removed when reloading and then
|
||||
# registered when the top-level scope is executed (thanks to `executeOnReload`)
|
||||
#
|
||||
# TODO - after first merge in upstream Nim:
|
||||
#
|
||||
# - profile
|
||||
# - build speed with and without hot code reloading - difference should be small
|
||||
# - runtime degradation of HCR-enabled code - important!!!
|
||||
# - ARM support for the trampolines
|
||||
# - investigate:
|
||||
# - rethink the closure iterators
|
||||
# - ability to keep old versions of dynamic libraries alive
|
||||
# - because of async server code
|
||||
# - perhaps with refcounting of .dlls for unfinished closures
|
||||
# - linking with static libs
|
||||
# - all shared objects for each module will (probably) have to link to them
|
||||
# - state in static libs gets duplicated
|
||||
# - linking is slow and therefore iteration time suffers
|
||||
# - have just a single .dll for all .nim files and bulk reload?
|
||||
# - think about the compile/link/passC/passL/emit/injectStmt pragmas
|
||||
# - if a passC pragma is introduced (either written or dragged in by a new
|
||||
# import) the whole command line for compilation changes - for example:
|
||||
# winlean.nim: {.passC: "-DWIN32_LEAN_AND_MEAN".}
|
||||
# - play with plugins/dlls/lfIndirect/lfDynamicLib/lfExportLib - shouldn't add an extra '*'
|
||||
# - everything thread-local related
|
||||
# - tests
|
||||
# - add a new travis build matrix entry which builds everything with HCR enabled
|
||||
# - currently building with useNimRtl is problematic - lots of problems...
|
||||
# - how to supply the nimrtl/nimhcr shared objects to all test binaries...?
|
||||
# - think about building to C++ instead of only to C - added type safety
|
||||
# - run tests through valgrind and the sanitizers! of HUGE importance!
|
||||
#
|
||||
# TODO - nice to have cool stuff:
|
||||
#
|
||||
# - separate handling of global state for much faster reloading and manipulation
|
||||
# - imagine sliders in an IDE for tweaking variables
|
||||
# - perhaps using shared memory
|
||||
# - multi-dll projects - how everything can be reloaded..?
|
||||
# - a single HCR instance shared across multiple .dlls
|
||||
# - instead of having to call hcrPerformCodeReload from a function in each dll
|
||||
# - which currently renders the main module of each dll not reloadable
|
||||
# - ability to check with the current callstack if a reload is "legal"
|
||||
# - if it is in any function which is in a module about to be reloaded ==> error
|
||||
# - pragma annotations for files - to be excluded from dll shenanigans
|
||||
# - for such file-global pragmas look at codeReordering or injectStmt
|
||||
# - how would the initialization order be kept? messy...
|
||||
# - per function exclude pragmas would be TOO messy and hard...
|
||||
# - C code calling stable exportc interface of nim code (for bindings)
|
||||
# - generate proxy functions with the stable names
|
||||
# - in a non-reloadable part (the main binary) that call the function pointers
|
||||
# - parameter passing/forwarding - how? use the same trampoline jumping?
|
||||
# - extracting the dependencies for these stubs/proxies will be hard...
|
||||
# - changing memory layout of types - detecting this..?
|
||||
# - implement with registerType() call to HCR runtime...?
|
||||
# - and checking if a previously registered type matches
|
||||
# - issue an error
|
||||
# - or let the user handle this by transferring the state properly
|
||||
# - perhaps in the before/afterCodeReload handlers
|
||||
# - optimization: calls to procs within a module (+inlined) to use the _actual versions
|
||||
# - implement executeOnReload for global vars too - not just statements (and document!)
|
||||
# - cleanup at shutdown - freeing all globals
|
||||
#
|
||||
# TODO - unimportant:
|
||||
#
|
||||
# - have a "bad call" trampoline that all no-longer-present functions are routed to call there
|
||||
# - so the user gets some error msg if he calls a dangling pointer instead of a crash
|
||||
# - before/afterCodeReload and hasModuleChanged should be accessible only where appropriate
|
||||
# - nim_program_result is inaccessible in HCR mode from external C code (see nimbase.h)
|
||||
# - proper .json build file - but the format is different... multiple link commands...
|
||||
# - avoid registering globals on each loop when using an iterator in global scope
|
||||
#
|
||||
# TODO - REPL:
|
||||
# - proper way (as proposed by Zahary):
|
||||
# - parse the input code and put everything in global scope except for
|
||||
# statements with side effects only - those go in afterCodeReload blocks
|
||||
# - my very hacky idea: just append to a closure iterator the new statements
|
||||
# followed by a yield statement. So far I can think of 2 problems:
|
||||
# - import and some other code cannot be written inside of a proc -
|
||||
# has to be parsed and extracted in the outer scope
|
||||
# - when new variables are created they are actually locals to the closure
|
||||
# so the struct for the closure state grows in memory, but it has already
|
||||
# been allocated when the closure was created with the previous smaller size.
|
||||
# That would lead to working with memory outside of the initially allocated
|
||||
# block. Perhaps something can be done about this - some way of re-allocating
|
||||
# the state and transferring the old...
|
||||
|
||||
when not defined(JS) and (defined(hotcodereloading) or
|
||||
defined(createNimHcr) or
|
||||
|
||||
@@ -3831,8 +3831,6 @@ template closureScope*(body: untyped): untyped =
|
||||
|
||||
template once*(body: untyped): untyped =
|
||||
## Executes a block of code only once (the first time the block is reached).
|
||||
## When hot code reloading is enabled, protects top-level code from being
|
||||
## re-executed on each module reload.
|
||||
##
|
||||
## .. code-block:: nim
|
||||
##
|
||||
|
||||
Reference in New Issue
Block a user