Don't include the nimhcr dev docs in the system module documentation (#10759)

This commit is contained in:
zah
2019-03-08 16:23:36 +02:00
committed by Andreas Rumpf
parent bba3a20e7c
commit b9f8528db6
5 changed files with 186 additions and 188 deletions

View File

@@ -992,10 +992,13 @@ proc writeOutputJson*(d: PDoc, useWarning = false) =
warnUser, "unable to open file \"" & d.destFile.string &
"\" for writing")
proc commandDoc*(cache: IdentCache, conf: ConfigRef) =
proc handleDocOutputOptions*(conf: ConfigRef) =
if optWholeProject in conf.globalOptions:
# Backward compatibility with previous versions
conf.outDir = AbsoluteDir(conf.outDir / conf.outFile)
proc commandDoc*(cache: IdentCache, conf: ConfigRef) =
handleDocOutputOptions conf
var ast = parseFile(conf.projectMainIdx, cache, conf)
if ast == nil: return
var d = newDocumentor(conf.projectFull, cache, conf)

View File

@@ -63,9 +63,7 @@ proc commandCheck(graph: ModuleGraph) =
when not defined(leanCompiler):
proc commandDoc2(graph: ModuleGraph; json: bool) =
if optWholeProject in graph.config.globalOptions:
# Backward compatibility with previous versions
graph.config.outDir = AbsoluteDir(graph.config.outDir / graph.config.outFile)
handleDocOutputOptions graph.config
graph.config.errorMax = high(int) # do not stop after first error
semanticPasses(graph)
if json: registerPass(graph, docgen2JsonPass)

View File

@@ -454,8 +454,7 @@ proc setConfigVar*(conf: ConfigRef; key, val: string) =
conf.configVars[key] = val
proc getOutFile*(conf: ConfigRef; filename: RelativeFile, ext: string): AbsoluteFile =
result = (if conf.outFile.isEmpty: conf.projectPath else: conf.outDir) /
changeFileExt(filename, ext)
conf.outDir / changeFileExt(filename, ext)
proc absOutFile*(conf: ConfigRef): AbsoluteFile =
conf.outDir / conf.outFile

View File

@@ -7,186 +7,186 @@
# distribution, for details about the copyright.
#
## This is the Nim hot code reloading run-time for the native targets.
##
## This minimal dynamic library is not subject to reloading when the
## `hotCodeReloading` build mode is enabled. It's responsible for providing
## a permanent memory location for all globals and procs within a program
## and orchestrating the reloading. For globals, this is easily achieved
## by storing them on the heap. For procs, we produce on the fly simple
## trampolines that can be dynamically overwritten to jump to a different
## target. In the host program, all globals and procs are first registered
## here with ``hcrRegisterGlobal`` and ``hcrRegisterProc`` and then the
## returned permanent locations are used in every reference to these symbols
## onwards.
##
## Detailed description:
##
## When code is compiled with the hotCodeReloading option for native targets
## a couple of things happen for all modules in a project:
## - the useNimRtl option is forced (including when building the HCR runtime too)
## - all modules of a target get built into separate shared libraries
## - the smallest granularity of reloads is modules
## - for each .c (or .cpp) in the corresponding nimcache folder of the project
## a shared object is built with the name of the source file + DLL extension
## - only the main module produces whatever the original project type intends
## (again in nimcache) and is then copied to its original destination
## - linking is done in parallel - just like compilation
## - function calls to functions from the same project go through function pointers:
## - with a few exceptions - see the nonReloadable pragma
## - the forward declarations of the original functions become function
## pointers as static globals with the same names
## - the original function definitions get suffixed with <name>_actual
## - the function pointers get initialized with the address of the corresponding
## function in the DatInit of their module through a call to either hcrRegisterProc
## or hcrGetProc. When being registered, the <name>_actual address is passed to
## hcrRegisterProc and a permanent location is returned and assigned to the pointer.
## This way the implementation (<name>_actual) can change but the address for it
## will be the same - this works by just updating a jump instruction (trampoline).
## For functions from other modules hcrGetProc is used (after they are registered).
## - globals are initialized only once and their state is preserved
## - including locals with the {.global.} pragma
## - their definitions are changed into pointer definitions which are initialized
## in the DatInit() of their module with calls to hcrRegisterGlobal (supplying the
## size of the type that this HCR runtime should allocate) and a bool is returned
## which when true triggers the initialization code for the global (only once).
## Globals from other modules: a global pointer coupled with a hcrGetGlobal call.
## - globals which have already been initialized cannot have their values changed
## by changing their initialization - use a handler or some other mechanism
## - new globals can be introduced when reloading
## - top-level code (global scope) is executed only once - at the first module load
## - the runtime knows every symbol's module owner (globals and procs)
## - both the RTL and HCR shared libraries need to be near the program for execution
## - same folder, in the PATH or LD_LIBRARY_PATH env var, etc (depending on OS)
## - the main module is responsible for initializing the HCR runtime
## - the main module loads the RTL and HCR shared objects
## - after that a call to hcrInit() is done in the main module which triggers
## the loading of all modules the main one imports, and doing that for the
## dependencies of each module recursively. Basically a DFS traversal.
## - then initialization takes place with several passes over all modules:
## - HcrInit - initializes the pointers for HCR procs such as hcrRegisterProc
## - HcrCreateTypeInfos - creates globals which will be referenced in the next pass
## - DatInit - usual dat init + register/get procs and get globals
## - Init - it does the following multiplexed operations:
## - register globals (if already registered - then just retrieve pointer)
## - execute top level scope (only if loaded for the first time)
## - when modules are loaded the originally built shared libraries get copied in
## the same folder and the copies are loaded instead of the original files
## - a module import tree is built in the runtime (and maintained when reloading)
## - hcrPerformCodeReload
## - named `performCodeReload`, requires the hotcodereloading module
## - explicitly called by the user - the current active callstack shouldn't contain
## any functions which are defined in modules that will be reloaded (or crash!).
## The reason is that old dynalic libraries get unloaded.
## Example:
## if A is the main module and it imports B, then only B is reloadable and only
## if when calling hcrPerformCodeReload there is no function defined in B in the
## current active callstack at the point of the call (it has to be done from A)
## - for reloading to take place the user has to have rebuilt parts of the application
## without changes affecting the main module in any way - it shouldn't be rebuilt.
## - to determine what needs to be reloaded the runtime starts traversing the import
## tree from the root and checks the timestamps of the loaded shared objects
## - modules that are no longer referenced are unloaded and cleaned up properly
## - symbols (procs/globals) that have been removed in the code are also cleaned up
## - so changing the init of a global does nothing, but removing it, reloading,
## and then re-introducing it with a new initializer works
## - new modules can be imported, and imports can also be reodereded/removed
## - hcrReloadNeeded() can be used to determine if any module needs reloading
## - named `hasAnyModuleChanged`, requires the hotcodereloading module
## - code in the beforeCodeReload/afterCodeReload handlers is executed on each reload
## - require the hotcodereloading module
## - such handlers can be added and removed
## - before each reload all "beforeCodeReload" handlers are executed and after
## that all handlers (including "after") from the particular module are deleted
## - the order of execution is the same as the order of top-level code execution.
## Example: if A imports B which imports C, then all handlers in C will be executed
## first (from top to bottom) followed by all from B and lastly all from A
## - after the reload all "after" handlers are executed the same way as "before"
## - the handlers for a reloaded module are always removed when reloading and then
## registered when the top-level scope is executed (thanks to `executeOnReload`)
##
## TODO - after first merge in upstream Nim:
##
## - profile
## - build speed with and without hot code reloading - difference should be small
## - runtime degradation of HCR-enabled code - important!!!
## - ARM support for the trampolines
## - investigate:
## - rethink the closure iterators
## - ability to keep old versions of dynamic libraries alive
## - because of async server code
## - perhaps with refcounting of .dlls for unfinished closures
## - linking with static libs
## - all shared objects for each module will (probably) have to link to them
## - state in static libs gets duplicated
## - linking is slow and therefore iteration time suffers
## - have just a single .dll for all .nim files and bulk reload?
## - think about the compile/link/passC/passL/emit/injectStmt pragmas
## - if a passC pragma is introduced (either written or dragged in by a new
## import) the whole command line for compilation changes - for example:
## winlean.nim: {.passC: "-DWIN32_LEAN_AND_MEAN".}
## - play with plugins/dlls/lfIndirect/lfDynamicLib/lfExportLib - shouldn't add an extra '*'
## - everything thread-local related
## - tests
## - add a new travis build matrix entry which builds everything with HCR enabled
## - currently building with useNimRtl is problematic - lots of problems...
## - how to supply the nimrtl/nimhcr shared objects to all test binaries...?
## - think about building to C++ instead of only to C - added type safety
## - run tests through valgrind and the sanitizers! of HUGE importance!
##
## TODO - nice to have cool stuff:
##
## - separate handling of global state for much faster reloading and manipulation
## - imagine sliders in an IDE for tweaking variables
## - perhaps using shared memory
## - multi-dll projects - how everything can be reloaded..?
## - a single HCR instance shared across multiple .dlls
## - instead of having to call hcrPerformCodeReload from a function in each dll
## - which currently renders the main module of each dll not reloadable
## - ability to check with the current callstack if a reload is "legal"
## - if it is in any function which is in a module about to be reloaded ==> error
## - pragma annotations for files - to be excluded from dll shenanigans
## - for such file-global pragmas look at codeReordering or injectStmt
## - how would the initialization order be kept? messy...
## - per function exclude pragmas would be TOO messy and hard...
## - C code calling stable exportc interface of nim code (for bindings)
## - generate proxy functions with the stable names
## - in a non-reloadable part (the main binary) that call the function pointers
## - parameter passing/forwarding - how? use the same trampoline jumping?
## - extracting the dependencies for these stubs/proxies will be hard...
## - changing memory layout of types - detecting this..?
## - implement with registerType() call to HCR runtime...?
## - and checking if a previously registered type matches
## - issue an error
## - or let the user handle this by transferring the state properly
## - perhaps in the before/afterCodeReload handlers
## - optimization: calls to procs within a module (+inlined) to use the _actual versions
## - implement executeOnReload for global vars too - not just statements (and document!)
## - cleanup at shutdown - freeing all globals
##
## TODO - unimportant:
##
## - have a "bad call" trampoline that all no-longer-present functions are routed to call there
## - so the user gets some error msg if he calls a dangling pointer instead of a crash
## - before/afterCodeReload and hasModuleChanged should be accessible only where appropriate
## - nim_program_result is inaccessible in HCR mode from external C code (see nimbase.h)
## - proper .json build file - but the format is different... multiple link commands...
## - avoid registering globals on each loop when using an iterator in global scope
##
## TODO - REPL:
## - proper way (as proposed by Zahary):
## - parse the input code and put everything in global scope except for
## statements with side effects only - those go in afterCodeReload blocks
## - my very hacky idea: just append to a closure iterator the new statements
## followed by a yield statement. So far I can think of 2 problems:
## - import and some other code cannot be written inside of a proc -
## has to be parsed and extracted in the outer scope
## - when new variables are created they are actually locals to the closure
## so the struct for the closure state grows in memory, but it has already
## been allocated when the closure was created with the previous smaller size.
## That would lead to working with memory outside of the initially allocated
## block. Perhaps something can be done about this - some way of re-allocating
## the state and transferring the old...
# This is the Nim hot code reloading run-time for the native targets.
#
# This minimal dynamic library is not subject to reloading when the
# `hotCodeReloading` build mode is enabled. It's responsible for providing
# a permanent memory location for all globals and procs within a program
# and orchestrating the reloading. For globals, this is easily achieved
# by storing them on the heap. For procs, we produce on the fly simple
# trampolines that can be dynamically overwritten to jump to a different
# target. In the host program, all globals and procs are first registered
# here with ``hcrRegisterGlobal`` and ``hcrRegisterProc`` and then the
# returned permanent locations are used in every reference to these symbols
# onwards.
#
# Detailed description:
#
# When code is compiled with the hotCodeReloading option for native targets
# a couple of things happen for all modules in a project:
# - the useNimRtl option is forced (including when building the HCR runtime too)
# - all modules of a target get built into separate shared libraries
# - the smallest granularity of reloads is modules
# - for each .c (or .cpp) in the corresponding nimcache folder of the project
# a shared object is built with the name of the source file + DLL extension
# - only the main module produces whatever the original project type intends
# (again in nimcache) and is then copied to its original destination
# - linking is done in parallel - just like compilation
# - function calls to functions from the same project go through function pointers:
# - with a few exceptions - see the nonReloadable pragma
# - the forward declarations of the original functions become function
# pointers as static globals with the same names
# - the original function definitions get suffixed with <name>_actual
# - the function pointers get initialized with the address of the corresponding
# function in the DatInit of their module through a call to either hcrRegisterProc
# or hcrGetProc. When being registered, the <name>_actual address is passed to
# hcrRegisterProc and a permanent location is returned and assigned to the pointer.
# This way the implementation (<name>_actual) can change but the address for it
# will be the same - this works by just updating a jump instruction (trampoline).
# For functions from other modules hcrGetProc is used (after they are registered).
# - globals are initialized only once and their state is preserved
# - including locals with the {.global.} pragma
# - their definitions are changed into pointer definitions which are initialized
# in the DatInit() of their module with calls to hcrRegisterGlobal (supplying the
# size of the type that this HCR runtime should allocate) and a bool is returned
# which when true triggers the initialization code for the global (only once).
# Globals from other modules: a global pointer coupled with a hcrGetGlobal call.
# - globals which have already been initialized cannot have their values changed
# by changing their initialization - use a handler or some other mechanism
# - new globals can be introduced when reloading
# - top-level code (global scope) is executed only once - at the first module load
# - the runtime knows every symbol's module owner (globals and procs)
# - both the RTL and HCR shared libraries need to be near the program for execution
# - same folder, in the PATH or LD_LIBRARY_PATH env var, etc (depending on OS)
# - the main module is responsible for initializing the HCR runtime
# - the main module loads the RTL and HCR shared objects
# - after that a call to hcrInit() is done in the main module which triggers
# the loading of all modules the main one imports, and doing that for the
# dependencies of each module recursively. Basically a DFS traversal.
# - then initialization takes place with several passes over all modules:
# - HcrInit - initializes the pointers for HCR procs such as hcrRegisterProc
# - HcrCreateTypeInfos - creates globals which will be referenced in the next pass
# - DatInit - usual dat init + register/get procs and get globals
# - Init - it does the following multiplexed operations:
# - register globals (if already registered - then just retrieve pointer)
# - execute top level scope (only if loaded for the first time)
# - when modules are loaded the originally built shared libraries get copied in
# the same folder and the copies are loaded instead of the original files
# - a module import tree is built in the runtime (and maintained when reloading)
# - hcrPerformCodeReload
# - named `performCodeReload`, requires the hotcodereloading module
# - explicitly called by the user - the current active callstack shouldn't contain
# any functions which are defined in modules that will be reloaded (or crash!).
# The reason is that old dynalic libraries get unloaded.
# Example:
# if A is the main module and it imports B, then only B is reloadable and only
# if when calling hcrPerformCodeReload there is no function defined in B in the
# current active callstack at the point of the call (it has to be done from A)
# - for reloading to take place the user has to have rebuilt parts of the application
# without changes affecting the main module in any way - it shouldn't be rebuilt.
# - to determine what needs to be reloaded the runtime starts traversing the import
# tree from the root and checks the timestamps of the loaded shared objects
# - modules that are no longer referenced are unloaded and cleaned up properly
# - symbols (procs/globals) that have been removed in the code are also cleaned up
# - so changing the init of a global does nothing, but removing it, reloading,
# and then re-introducing it with a new initializer works
# - new modules can be imported, and imports can also be reodereded/removed
# - hcrReloadNeeded() can be used to determine if any module needs reloading
# - named `hasAnyModuleChanged`, requires the hotcodereloading module
# - code in the beforeCodeReload/afterCodeReload handlers is executed on each reload
# - require the hotcodereloading module
# - such handlers can be added and removed
# - before each reload all "beforeCodeReload" handlers are executed and after
# that all handlers (including "after") from the particular module are deleted
# - the order of execution is the same as the order of top-level code execution.
# Example: if A imports B which imports C, then all handlers in C will be executed
# first (from top to bottom) followed by all from B and lastly all from A
# - after the reload all "after" handlers are executed the same way as "before"
# - the handlers for a reloaded module are always removed when reloading and then
# registered when the top-level scope is executed (thanks to `executeOnReload`)
#
# TODO - after first merge in upstream Nim:
#
# - profile
# - build speed with and without hot code reloading - difference should be small
# - runtime degradation of HCR-enabled code - important!!!
# - ARM support for the trampolines
# - investigate:
# - rethink the closure iterators
# - ability to keep old versions of dynamic libraries alive
# - because of async server code
# - perhaps with refcounting of .dlls for unfinished closures
# - linking with static libs
# - all shared objects for each module will (probably) have to link to them
# - state in static libs gets duplicated
# - linking is slow and therefore iteration time suffers
# - have just a single .dll for all .nim files and bulk reload?
# - think about the compile/link/passC/passL/emit/injectStmt pragmas
# - if a passC pragma is introduced (either written or dragged in by a new
# import) the whole command line for compilation changes - for example:
# winlean.nim: {.passC: "-DWIN32_LEAN_AND_MEAN".}
# - play with plugins/dlls/lfIndirect/lfDynamicLib/lfExportLib - shouldn't add an extra '*'
# - everything thread-local related
# - tests
# - add a new travis build matrix entry which builds everything with HCR enabled
# - currently building with useNimRtl is problematic - lots of problems...
# - how to supply the nimrtl/nimhcr shared objects to all test binaries...?
# - think about building to C++ instead of only to C - added type safety
# - run tests through valgrind and the sanitizers! of HUGE importance!
#
# TODO - nice to have cool stuff:
#
# - separate handling of global state for much faster reloading and manipulation
# - imagine sliders in an IDE for tweaking variables
# - perhaps using shared memory
# - multi-dll projects - how everything can be reloaded..?
# - a single HCR instance shared across multiple .dlls
# - instead of having to call hcrPerformCodeReload from a function in each dll
# - which currently renders the main module of each dll not reloadable
# - ability to check with the current callstack if a reload is "legal"
# - if it is in any function which is in a module about to be reloaded ==> error
# - pragma annotations for files - to be excluded from dll shenanigans
# - for such file-global pragmas look at codeReordering or injectStmt
# - how would the initialization order be kept? messy...
# - per function exclude pragmas would be TOO messy and hard...
# - C code calling stable exportc interface of nim code (for bindings)
# - generate proxy functions with the stable names
# - in a non-reloadable part (the main binary) that call the function pointers
# - parameter passing/forwarding - how? use the same trampoline jumping?
# - extracting the dependencies for these stubs/proxies will be hard...
# - changing memory layout of types - detecting this..?
# - implement with registerType() call to HCR runtime...?
# - and checking if a previously registered type matches
# - issue an error
# - or let the user handle this by transferring the state properly
# - perhaps in the before/afterCodeReload handlers
# - optimization: calls to procs within a module (+inlined) to use the _actual versions
# - implement executeOnReload for global vars too - not just statements (and document!)
# - cleanup at shutdown - freeing all globals
#
# TODO - unimportant:
#
# - have a "bad call" trampoline that all no-longer-present functions are routed to call there
# - so the user gets some error msg if he calls a dangling pointer instead of a crash
# - before/afterCodeReload and hasModuleChanged should be accessible only where appropriate
# - nim_program_result is inaccessible in HCR mode from external C code (see nimbase.h)
# - proper .json build file - but the format is different... multiple link commands...
# - avoid registering globals on each loop when using an iterator in global scope
#
# TODO - REPL:
# - proper way (as proposed by Zahary):
# - parse the input code and put everything in global scope except for
# statements with side effects only - those go in afterCodeReload blocks
# - my very hacky idea: just append to a closure iterator the new statements
# followed by a yield statement. So far I can think of 2 problems:
# - import and some other code cannot be written inside of a proc -
# has to be parsed and extracted in the outer scope
# - when new variables are created they are actually locals to the closure
# so the struct for the closure state grows in memory, but it has already
# been allocated when the closure was created with the previous smaller size.
# That would lead to working with memory outside of the initially allocated
# block. Perhaps something can be done about this - some way of re-allocating
# the state and transferring the old...
when not defined(JS) and (defined(hotcodereloading) or
defined(createNimHcr) or

View File

@@ -3831,8 +3831,6 @@ template closureScope*(body: untyped): untyped =
template once*(body: untyped): untyped =
## Executes a block of code only once (the first time the block is reached).
## When hot code reloading is enabled, protects top-level code from being
## re-executed on each module reload.
##
## .. code-block:: nim
##