don't introduce 'dispose', use '=dispose', fixes #17003 [backport:1.4] (#17062)

(cherry picked from commit e463a67c74)
This commit is contained in:
Andreas Rumpf
2021-02-17 00:07:37 +01:00
committed by narimiran
parent 132a694c6e
commit c04214f8cb
2 changed files with 2 additions and 2 deletions

View File

@@ -160,7 +160,7 @@ proc nimRawDispose(p: pointer, alignment: int) {.compilerRtl.} =
let hdrSize = align(sizeof(RefHeader), alignment)
alignedDealloc(p -! hdrSize, alignment)
template dispose*[T](x: owned(ref T)) = nimRawDispose(cast[pointer](x), T.alignOf)
template `=dispose`*[T](x: owned(ref T)) = nimRawDispose(cast[pointer](x), T.alignOf)
#proc dispose*(x: pointer) = nimRawDispose(x)
proc nimDestroyAndDispose(p: pointer) {.compilerRtl, raises: [].} =

View File

@@ -57,7 +57,7 @@ proc `=destroy`(t: var Tree) {.nodestroy.} =
let x = s.pop
if x.left != nil: s.add(x.left)
if x.right != nil: s.add(x.right)
dispose(x)
`=dispose`(x)
`=destroy`(s)
proc hasValue(self: var Tree, x: int32): bool =