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@@ -189,6 +189,12 @@ Math libraries
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Floating-point environment. Handling of floating-point rounding and
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exceptions (overflow, zero-devide, etc.).
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* `basic2d <basic2d.html>`_
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Basic 2d support with vectors, points, matrices and some basic utilities.
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* `basic3d <basic3d.html>`_
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Basic 3d support with vectors, points, matrices and some basic utilities.
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Internet Protocols and Support
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------------------------------
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@@ -218,9 +224,6 @@ Internet Protocols and Support
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* `smtp <smtp.html>`_
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This module implement a simple SMTP client.
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* `irc <irc.html>`_
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This module implements an asynchronous IRC client.
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* `ftpclient <ftpclient.html>`_
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This module implements an FTP client.
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@@ -812,7 +812,7 @@ proc bisect*(v1,v2:TVector3d):TVector3d {.noInit.}=
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## Computes the bisector between v1 and v2 as a normalized vector.
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## If one of the input vectors has zero length, a normalized version
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## of the other is returned. If both input vectors has zero length,
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## an arbitrary normalized vector `v1`is returned.
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## an arbitrary normalized vector `v1` is returned.
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var
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vmag1=v1.len
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vmag2=v2.len
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@@ -61,6 +61,7 @@ srcdoc2: "pure/rawsockets;pure/asynchttpserver;pure/net;pure/selectors;pure/futu
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srcdoc2: "pure/md5"
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srcdoc2: "posix/posix"
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srcdoc2: "pure/fenv"
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srcdoc2: "pure/basic2d;pure/basic3d"
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; Note: everything under 'webdoc' doesn't get listed in the index, so wrappers
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; should live here
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