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times: use clock_gettime for cpuTime with POSIX (#9793)
The POSIX 'clock()' procedure returns process CPU time in an implementation specific unit, which for historical reasons can be as large as ~7ms in the case of FreeBSD. Use 'clock_gettime' for higher accuracy.
This commit is contained in:
committed by
Andreas Rumpf
parent
ac56d3b0ed
commit
ed8b4befbf
@@ -158,7 +158,9 @@ when defined(posix):
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type CTime = posix.Time
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var CLOCK_REALTIME {.importc: "CLOCK_REALTIME", header: "<time.h>".}: Clockid
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var
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realTimeClockId {.importc: "CLOCK_REALTIME", header: "<time.h>".}: Clockid
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cpuClockId {.importc: "CLOCK_THREAD_CPUTIME_ID", header: "<time.h>".}: Clockid
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proc gettimeofday(tp: var Timeval, unused: pointer = nil) {.
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importc: "gettimeofday", header: "<sys/time.h>".}
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@@ -1065,7 +1067,7 @@ proc getTime*(): Time {.tags: [TimeEffect], benign.} =
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result = initTime(a.tv_sec.int64, convert(Microseconds, Nanoseconds, a.tv_usec.int))
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elif defined(posix):
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var ts: Timespec
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discard clock_gettime(CLOCK_REALTIME, ts)
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discard clock_gettime(realTimeClockId, ts)
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result = initTime(ts.tv_sec.int64, ts.tv_nsec.int)
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elif defined(windows):
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var f: FILETIME
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@@ -2337,7 +2339,15 @@ when not defined(JS):
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fib.add(fib[^1] + fib[^2])
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echo "CPU time [s] ", cpuTime() - t0
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echo "Fib is [s] ", fib
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result = toFloat(int(getClock())) / toFloat(clocksPerSec)
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when defined(posix):
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# 'clocksPerSec' is a compile-time constant, possibly a
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# rather awful one, so use clock_gettime instead
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var ts: Timespec
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discard clock_gettime(cpuClockId, ts)
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result = toFloat(ts.tv_sec.int) +
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toFloat(ts.tv_nsec.int) / 1_000_000_000
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else:
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result = toFloat(int(getClock())) / toFloat(clocksPerSec)
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proc epochTime*(): float {.rtl, extern: "nt$1", tags: [TimeEffect].} =
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## gets time after the UNIX epoch (1970) in seconds. It is a float
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