Use $itemSymOrIDEnc instead of $itemSymOrID in the id and href attr in
a tags.
Fixes https://github.com/nim-lang/Nim/issues/9097.
Thanks to @LemonBoy for helping with this commit.
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Update the tests too -- "nim c -r nimdoc/tester" passes.
* posix_other: Haiku now has spawn.h
This is added per https://dev.haiku-os.org/ticket/13446
* posix_other: Add Haiku specific Dirent members
* cpuinfo: Add an implementation for Haiku
* distros: Add basic Haiku support
* encodings: update Haiku support
* fenv, math: Haiku now provides libm
* times: Add Haiku struct members
* ansi_c, osalloc: Add Haiku constants
* threads: Add Haiku support
* testament: Haiku uses LIBRARY_PATH
* nim.cfg: Update Haiku support
libnetwork should only be linked if network functions are used
* threads: Haiku does not support -pthread switch
* tworkingdir: Haiku's env is in /bin
* posix_other: add SIGKILLTHR for Haiku
* sockets: link with libnetwork on Haiku
* coro: correct ucontext.h location
http://pubs.opengroup.org/onlinepubs/009696699/basedefs/ucontext.h.html
* coro: ucontext backend is not available on Haiku
Haiku doesn't provide the <ucontext.h> header, as it was removed from POSIX
* coro: fix setjmp backend
The compiler does not allow statements after a noreturn function
* nativesockets: Haiku doesn't support AI_V4MAPPED
* system: hostOS can contains "haiku"
* os: add support for Haiku's packagefs
packagefs is read-only, but there are writable holes to the underlying
file system as well
* os: update constant for Haiku
This was bad to put in here, so my bad. It doesn't work on anything except platforms with shell support. Users can use `--passC` and `--passL` options for customization.
* Add config section for Nintendo Switch
* Add compiler configuration for Nintendo Switch and it's CPU
* Add specific lib code for Nintendo Switch
* Add GC support for Nintendo Switch
* Update changelog for Nintendo Switch
* Update changelog with more info about fixed paths
* Cleaned up GC memory management a bit
* Relocate docs for Switch
* Rename aarch64NoneElfGcc to nintendoSwitchGCC
* Remove armv8a57
* Fix installer.ini
* Reuse code in linux and amd64
* Add posix defs for nintendo switch
* Add more defined sections for nintendo switch
* Remove old comment
* Add what's not supported for Nintendo Switch docs
* Make nintendoswitch == posix
* Remove DEVKITPRO references from nim.cfg
* Make PR extccomp changes
* Remove Result type alias
* Add separate switch consts file
* Update docs for nintendo switch
* Fix travis errors with undefined consts and add correct wait.h procs
Don't assume, that the default background-color is white.
My default background-color is dark, which makes the documentation hardly readable: https://i.imgur.com/xN0UjWz.png
The reason is the transparency of the existing color (rgba(252, 248, 244, 0.45);)
Fixed by removing the transparency.
In most distros (Ubuntu, Debian, Arch Linux) the only available Linux ARM toolchain uses arm-linux-gnueabihf- prefix. That's also the correct compiler for cross-compiling code for Raspberry Pi, which is what most people will probably want.
Switch to Lato font for better readability
Make text darker
Make spacing between paragraph and pre block consistent
Fix search input box to prevent overlapping with text