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* abolish using passes in the compiler; simplify compilation pipeline * duplicate code * Really cool to have the same signature... * haul * unify other backends * refactor process * introduce PipelinePhase * refactor compiler * fixes passes * fixes nimsuggest * add a sentinel * enable docs checkj * activate doc testing * clean up * complete cleanups
157 lines
6.2 KiB
Markdown
157 lines
6.2 KiB
Markdown
Tweaking the refc GC
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====================
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Cycle collector
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---------------
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The cycle collector can be en-/disabled independently from the other parts of
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the garbage collector with `GC_enableMarkAndSweep` and `GC_disableMarkAndSweep`.
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Soft real-time support
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----------------------
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To enable real-time support, the symbol `useRealtimeGC`:idx: needs to be
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defined via `--define:useRealtimeGC`:option: (you can put this into your config
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file as well).
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With this switch the garbage collector supports the following operations:
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```nim
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proc GC_setMaxPause*(maxPauseInUs: int)
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proc GC_step*(us: int, strongAdvice = false, stackSize = -1)
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```
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The unit of the parameters `maxPauseInUs` and `us` is microseconds.
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These two procs are the two modus operandi of the real-time garbage collector:
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(1) GC_SetMaxPause Mode
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You can call `GC_SetMaxPause` at program startup and then each triggered
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garbage collector run tries to not take longer than `maxPause` time. However, it is
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possible (and common) that the work is nevertheless not evenly distributed
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as each call to `new` can trigger the garbage collector and thus take `maxPause`
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time.
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(2) GC_step Mode
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This allows the garbage collector to perform some work for up to `us` time.
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This is useful to call in the main loop to ensure the garbage collector can do its work.
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To bind all garbage collector activity to a `GC_step` call,
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deactivate the garbage collector with `GC_disable` at program startup.
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If `strongAdvice` is set to `true`,
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then the garbage collector will be forced to perform the collection cycle.
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Otherwise, the garbage collector may decide not to do anything,
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if there is not much garbage to collect.
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You may also specify the current stack size via `stackSize` parameter.
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It can improve performance when you know that there are no unique Nim references
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below a certain point on the stack. Make sure the size you specify is greater
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than the potential worst-case size.
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It can improve performance when you know that there are no unique Nim
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references below a certain point on the stack. Make sure the size you specify
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is greater than the potential worst-case size.
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These procs provide a "best effort" real-time guarantee; in particular the
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cycle collector is not aware of deadlines. Deactivate it to get more
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predictable real-time behaviour. Tests show that a 1ms max pause
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time will be met in almost all cases on modern CPUs (with the cycle collector
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disabled).
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Time measurement with garbage collectors
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----------------------------------------
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The garbage collectors' way of measuring time uses
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(see ``lib/system/timers.nim`` for the implementation):
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1) `QueryPerformanceCounter` and `QueryPerformanceFrequency` on Windows.
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2) `mach_absolute_time` on Mac OS X.
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3) `gettimeofday` on Posix systems.
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As such it supports a resolution of nanoseconds internally; however, the API
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uses microseconds for convenience.
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Define the symbol `reportMissedDeadlines` to make the
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garbage collector output whenever it missed a deadline.
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The reporting will be enhanced and supported by the API in later versions of the collector.
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Tweaking the garbage collector
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------------------------------
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The collector checks whether there is still time left for its work after
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every `workPackage`'th iteration. This is currently set to 100 which means
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that up to 100 objects are traversed and freed before it checks again. Thus
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`workPackage` affects the timing granularity and may need to be tweaked in
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highly specialized environments or for older hardware.
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Thread coordination
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-------------------
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When the `NimMain()` function is called Nim initializes the garbage
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collector to the current thread, which is usually the main thread of your
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application. If your C code later spawns a different thread and calls Nim
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code, the garbage collector will fail to work properly and you will crash.
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As long as you don't use the threadvar emulation Nim uses native thread
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variables, of which you get a fresh version whenever you create a thread. You
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can then attach a GC to this thread via
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```nim
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system.setupForeignThreadGc()
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```
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It is **not** safe to disable the garbage collector and enable it after the
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call from your background thread even if the code you are calling is short
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lived.
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Before the thread exits, you should tear down the thread's GC to prevent memory
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leaks by calling
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```nim
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system.tearDownForeignThreadGc()
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```
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Keeping track of memory
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=======================
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If you need to pass around memory allocated by Nim to C, you can use the
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procs `GC_ref` and `GC_unref` to mark objects as referenced to avoid them
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being freed by the garbage collector.
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Other useful procs from [system](system.html) you can use to keep track of memory are:
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* `getTotalMem()` Returns the amount of total memory managed by the garbage collector.
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* `getOccupiedMem()` Bytes reserved by the garbage collector and used by objects.
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* `getFreeMem()` Bytes reserved by the garbage collector and not in use.
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* `GC_getStatistics()` Garbage collector statistics as a human-readable string.
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These numbers are usually only for the running thread, not for the whole heap,
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with the exception of `--mm:boehm`:option: and `--mm:go`:option:.
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In addition to `GC_ref` and `GC_unref` you can avoid the garbage collector by manually
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allocating memory with procs like `alloc`, `alloc0`, `allocShared`, `allocShared0` or `allocCStringArray`.
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The garbage collector won't try to free them, you need to call their respective *dealloc* pairs
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(`dealloc`, `deallocShared`, `deallocCStringArray`, etc)
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when you are done with them or they will leak.
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Heap dump
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=========
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The heap dump feature is still in its infancy, but it already proved
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useful for us, so it might be useful for you. To get a heap dump, compile
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with `-d:nimTypeNames`:option: and call `dumpNumberOfInstances`
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at a strategic place in your program.
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This produces a list of the used types in your program and for every type
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the total amount of object instances for this type as well as the total
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amount of bytes these instances take up.
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The numbers count the number of objects in all garbage collector heaps, they refer to
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all running threads, not only to the current thread. (The current thread
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would be the thread that calls `dumpNumberOfInstances`.) This might
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change in later versions.
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