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Add math.sincos
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308
core/math/math_sincos.odin
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308
core/math/math_sincos.odin
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package math
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import "core:math/bits"
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// The original C code, the long comment, and the constants
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// below were from http://netlib.sandia.gov/cephes/cmath/sin.c,
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// available from http://www.netlib.org/cephes/cmath.tgz.
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// The go code is a simplified version of the original C.
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//
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// sin.c
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//
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// Circular sine
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//
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// SYNOPSIS:
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//
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// double x, y, sin();
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// y = sin( x );
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//
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// DESCRIPTION:
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//
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// Range reduction is into intervals of pi/4. The reduction error is nearly
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// eliminated by contriving an extended precision modular arithmetic.
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//
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// Two polynomial approximating functions are employed.
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// Between 0 and pi/4 the sine is approximated by
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// x + x**3 P(x**2).
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// Between pi/4 and pi/2 the cosine is represented as
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// 1 - x**2 Q(x**2).
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//
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// ACCURACY:
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//
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// Relative error:
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// arithmetic domain # trials peak rms
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// DEC 0, 10 150000 3.0e-17 7.8e-18
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// IEEE -1.07e9,+1.07e9 130000 2.1e-16 5.4e-17
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//
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// Partial loss of accuracy begins to occur at x = 2**30 = 1.074e9. The loss
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// is not gradual, but jumps suddenly to about 1 part in 10e7. Results may
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// be meaningless for x > 2**49 = 5.6e14.
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//
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// cos.c
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//
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// Circular cosine
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//
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// SYNOPSIS:
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//
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// double x, y, cos();
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// y = cos( x );
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//
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// DESCRIPTION:
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//
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// Range reduction is into intervals of pi/4. The reduction error is nearly
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// eliminated by contriving an extended precision modular arithmetic.
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//
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// Two polynomial approximating functions are employed.
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// Between 0 and pi/4 the cosine is approximated by
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// 1 - x**2 Q(x**2).
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// Between pi/4 and pi/2 the sine is represented as
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// x + x**3 P(x**2).
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//
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// ACCURACY:
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//
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// Relative error:
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// arithmetic domain # trials peak rms
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// IEEE -1.07e9,+1.07e9 130000 2.1e-16 5.4e-17
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// DEC 0,+1.07e9 17000 3.0e-17 7.2e-18
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//
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// Cephes Math Library Release 2.8: June, 2000
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// Copyright 1984, 1987, 1989, 1992, 2000 by Stephen L. Moshier
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//
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// The readme file at http://netlib.sandia.gov/cephes/ says:
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// Some software in this archive may be from the book _Methods and
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// Programs for Mathematical Functions_ (Prentice-Hall or Simon & Schuster
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// International, 1989) or from the Cephes Mathematical Library, a
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// commercial product. In either event, it is copyrighted by the author.
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// What you see here may be used freely but it comes with no support or
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// guarantee.
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//
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// The two known misprints in the book are repaired here in the
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// source listings for the gamma function and the incomplete beta
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// integral.
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//
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// Stephen L. Moshier
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// moshier@na-net.ornl.gov
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sincos :: proc{
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sincos_f16, sincos_f16le, sincos_f16be,
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sincos_f32, sincos_f32le, sincos_f32be,
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sincos_f64, sincos_f64le, sincos_f64be,
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}
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sincos_f16 :: proc "contextless" (x: f16) -> (sin, cos: f16) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f16(s), f16(c)
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}
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sincos_f16le :: proc "contextless" (x: f16le) -> (sin, cos: f16le) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f16le(s), f16le(c)
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}
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sincos_f16be :: proc "contextless" (x: f16be) -> (sin, cos: f16be) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f16be(s), f16be(c)
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}
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sincos_f32 :: proc "contextless" (x: f32) -> (sin, cos: f32) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f32(s), f32(c)
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}
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sincos_f32le :: proc "contextless" (x: f32le) -> (sin, cos: f32le) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f32le(s), f32le(c)
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}
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sincos_f32be :: proc "contextless" (x: f32be) -> (sin, cos: f32be) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f32be(s), f32be(c)
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}
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sincos_f64le :: proc "contextless" (x: f64le) -> (sin, cos: f64le) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f64le(s), f64le(c)
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}
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sincos_f64be :: proc "contextless" (x: f64be) -> (sin, cos: f64be) #no_bounds_check {
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s, c := sincos_f64(f64(x))
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return f64be(s), f64be(c)
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}
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sincos_f64 :: proc "contextless" (x: f64) -> (sin, cos: f64) #no_bounds_check {
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x := x
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PI4A :: 0h3fe921fb40000000 // 7.85398125648498535156e-1 PI/4 split into three parts
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PI4B :: 0h3e64442d00000000 // 3.77489470793079817668e-8
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PI4C :: 0h3ce8469898cc5170 // 2.69515142907905952645e-15
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// special cases
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switch {
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case x == 0:
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return x, 1 // return ±0.0, 1.0
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case is_nan(x) || is_inf(x, 0):
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return nan_f64(), nan_f64()
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}
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// make argument positive
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sin_sign, cos_sign := false, false
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if x < 0 {
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x = -x
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sin_sign = true
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}
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j: u64
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y, z: f64
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if x >= REDUCE_THRESHOLD {
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j, z = _trig_reduce_f64(x)
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} else {
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j = u64(x * (4 / PI)) // integer part of x/(PI/4), as integer for tests on the phase angle
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y = f64(j) // integer part of x/(PI/4), as float
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if j&1 == 1 { // map zeros to origin
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j += 1
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y += 1
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}
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j &= 7 // octant modulo TAU radians (360 degrees)
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z = ((x - y*PI4A) - y*PI4B) - y*PI4C // Extended precision modular arithmetic
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}
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if j > 3 { // reflect in x axis
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j -= 4
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sin_sign, cos_sign = !sin_sign, !cos_sign
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}
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if j > 1 {
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cos_sign = !cos_sign
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}
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zz := z * z
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cos = 1.0 - 0.5*zz + zz*zz*((((((_cos[0]*zz)+_cos[1])*zz+_cos[2])*zz+_cos[3])*zz+_cos[4])*zz+_cos[5])
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sin = z + z*zz*((((((_sin[0]*zz)+_sin[1])*zz+_sin[2])*zz+_sin[3])*zz+_sin[4])*zz+_sin[5])
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if j == 1 || j == 2 {
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sin, cos = cos, sin
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}
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if cos_sign {
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cos = -cos
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}
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if sin_sign {
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sin = -sin
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}
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return
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}
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// sin coefficients
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@(private="file")
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_sin := [?]f64{
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0h3de5d8fd1fd19ccd, // 1.58962301576546568060e-10
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0hbe5ae5e5a9291f5d, // -2.50507477628578072866e-8
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0h3ec71de3567d48a1, // 2.75573136213857245213e-6
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0hbf2a01a019bfdf03, // -1.98412698295895385996e-4
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0h3f8111111110f7d0, // 8.33333333332211858878e-3
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0hbfc5555555555548, // -1.66666666666666307295e-1
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}
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// cos coefficients
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@(private="file")
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_cos := [?]f64{
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0hbda8fa49a0861a9b, // -1.13585365213876817300e-11,
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0h3e21ee9d7b4e3f05, // 2.08757008419747316778e-9,
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0hbe927e4f7eac4bc6, // -2.75573141792967388112e-7,
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0h3efa01a019c844f5, // 2.48015872888517045348e-5,
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0hbf56c16c16c14f91, // -1.38888888888730564116e-3,
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0h3fa555555555554b, // 4.16666666666665929218e-2,
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}
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// REDUCE_THRESHOLD is the maximum value of x where the reduction using Pi/4
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// in 3 f64 parts still gives accurate results. This threshold
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// is set by y*C being representable as a f64 without error
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// where y is given by y = floor(x * (4 / Pi)) and C is the leading partial
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// terms of 4/Pi. Since the leading terms (PI4A and PI4B in sin.go) have 30
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// and 32 trailing zero bits, y should have less than 30 significant bits.
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//
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// y < 1<<30 -> floor(x*4/Pi) < 1<<30 -> x < (1<<30 - 1) * Pi/4
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//
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// So, conservatively we can take x < 1<<29.
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// Above this threshold Payne-Hanek range reduction must be used.
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@(private="file")
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REDUCE_THRESHOLD :: 1 << 29
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// _trig_reduce_f64 implements Payne-Hanek range reduction by Pi/4
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// for x > 0. It returns the integer part mod 8 (j) and
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// the fractional part (z) of x / (Pi/4).
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// The implementation is based on:
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// "ARGUMENT REDUCTION FOR HUGE ARGUMENTS: Good to the Last Bit"
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// K. C. Ng et al, March 24, 1992
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// The simulated multi-precision calculation of x*B uses 64-bit integer arithmetic.
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_trig_reduce_f64 :: proc "contextless" (x: f64) -> (j: u64, z: f64) #no_bounds_check {
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// bd_pi4 is the binary digits of 4/pi as a u64 array,
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// that is, 4/pi = Sum bd_pi4[i]*2^(-64*i)
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// 19 64-bit digits and the leading one bit give 1217 bits
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// of precision to handle the largest possible f64 exponent.
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@static bd_pi4 := [?]u64{
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0x0000000000000001,
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0x45f306dc9c882a53,
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0xf84eafa3ea69bb81,
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0xb6c52b3278872083,
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0xfca2c757bd778ac3,
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0x6e48dc74849ba5c0,
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0x0c925dd413a32439,
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0xfc3bd63962534e7d,
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0xd1046bea5d768909,
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0xd338e04d68befc82,
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0x7323ac7306a673e9,
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0x3908bf177bf25076,
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0x3ff12fffbc0b301f,
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0xde5e2316b414da3e,
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0xda6cfd9e4f96136e,
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0x9e8c7ecd3cbfd45a,
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0xea4f758fd7cbe2f6,
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0x7a0e73ef14a525d4,
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0xd7f6bf623f1aba10,
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0xac06608df8f6d757,
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}
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PI4 :: PI / 4
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if x < PI4 {
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return 0, x
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}
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MASK :: 0x7FF
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SHIFT :: 64 - 11 - 1
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BIAS :: 1023
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// Extract out the integer and exponent such that,
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// x = ix * 2 ** exp.
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ix := transmute(u64)x
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exp := int(ix>>SHIFT&MASK) - BIAS - SHIFT
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ix &~= MASK << SHIFT
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ix |= 1 << SHIFT
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// Use the exponent to extract the 3 appropriate u64 digits from bd_pi4,
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// B ~ (z0, z1, z2), such that the product leading digit has the exponent -61.
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// Note, exp >= -53 since x >= PI4 and exp < 971 for maximum f64.
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digit, bitshift := uint(exp+61)/64, uint(exp+61)%64
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z0 := (bd_pi4[digit] << bitshift) | (bd_pi4[digit+1] >> (64 - bitshift))
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z1 := (bd_pi4[digit+1] << bitshift) | (bd_pi4[digit+2] >> (64 - bitshift))
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z2 := (bd_pi4[digit+2] << bitshift) | (bd_pi4[digit+3] >> (64 - bitshift))
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// Multiply mantissa by the digits and extract the upper two digits (hi, lo).
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z2hi, _ := bits.mul(z2, ix)
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z1hi, z1lo := bits.mul(z1, ix)
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z0lo := z0 * ix
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lo, c := bits.add(z1lo, z2hi, 0)
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hi, _ := bits.add(z0lo, z1hi, c)
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// The top 3 bits are j.
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j = hi >> 61
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// Extract the fraction and find its magnitude.
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hi = hi<<3 | lo>>61
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lz := uint(bits.leading_zeros(hi))
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e := u64(BIAS - (lz + 1))
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// Clear implicit mantissa bit and shift into place.
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hi = (hi << (lz + 1)) | (lo >> (64 - (lz + 1)))
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hi >>= 64 - SHIFT
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// Include the exponent and convert to a float.
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hi |= e << SHIFT
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z = transmute(f64)hi
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// Map zeros to origin.
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if j&1 == 1 {
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j += 1
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j &= 7
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z -= 1
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}
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// Multiply the fractional part by pi/4.
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return j, z * PI4
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}
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