fixed the import paths for raylib and rlgl.

both had the issue that they were looking for a directory called
    "linux-arm" when it's really called "linux-arm64" inside of "vendor/raylib".
This commit is contained in:
Elias Ebner
2026-07-14 01:42:56 +02:00
parent 6953670191
commit 04c9543e96
2 changed files with 2 additions and 2 deletions

View File

@@ -115,7 +115,7 @@ when ODIN_OS == .Windows {
// multiple copies of raylib.so, but since these bindings are for
// particular version of the library, I better specify it. Ideally,
// though, it's best specified in terms of major (.so.4)
"linux-arm64/libraylib.so.600" when RAYLIB_SHARED else "linux-arm/libraylib.a",
"linux-arm64/libraylib.so.600" when RAYLIB_SHARED else "linux-arm64/libraylib.a",
"system:dl",
"system:pthread",
"system:X11",

View File

@@ -135,7 +135,7 @@ when ODIN_OS == .Windows {
// multiple copies of raylib.so, but since these bindings are for
// particular version of the library, I better specify it. Ideally,
// though, it's best specified in terms of major (.so.4)
"../linux-arm64/libraylib.so.600" when RAYLIB_SHARED else "../linux-arm/libraylib.a",
"../linux-arm64/libraylib.so.600" when RAYLIB_SHARED else "../linux-arm64/libraylib.a",
"system:dl",
"system:pthread",
"system:X11",