Improve math/rand functionality

This commit is contained in:
gingerBill
2020-09-07 14:38:01 +01:00
parent f5b8609160
commit 1064622ff7

View File

@@ -10,11 +10,9 @@ Rand :: struct {
_GLOBAL_SEED_DATA := 1234567890;
@(private, static)
global_rand := create(u64(uintptr(&_GLOBAL_SEED_DATA)));
@(private, static)
global_rand_ptr := &global_rand;
set_global_seed :: proc(seed: u64) {
init(global_rand_ptr, seed);
init(&global_rand, seed);
}
create :: proc(seed: u64) -> Rand {
@@ -32,6 +30,12 @@ init :: proc(r: ^Rand, seed: u64) {
}
_random :: proc(r: ^Rand) -> u32 {
r := r;
if r == nil {
// NOTE(bill, 2020-09-07): Do this so that people can
// enforce the global random state if necessary with `nil`
r = &global_rand;
}
old_state := r.state;
r.state = old_state * 6364136223846793005 + (r.inc|1);
xor_shifted := u32(((old_state>>18) ~ old_state) >> 27);
@@ -39,15 +43,15 @@ _random :: proc(r: ^Rand) -> u32 {
return (xor_shifted >> rot) | (xor_shifted << ((-rot) & 31));
}
uint32 :: proc(r: ^Rand = global_rand_ptr) -> u32 { return _random(r); }
uint32 :: proc(r: ^Rand = nil) -> u32 { return _random(r); }
uint64 :: proc(r: ^Rand = global_rand_ptr) -> u64 {
uint64 :: proc(r: ^Rand = nil) -> u64 {
a := u64(_random(r));
b := u64(_random(r));
return (a<<32) | b;
}
uint128 :: proc(r: ^Rand = global_rand_ptr) -> u128 {
uint128 :: proc(r: ^Rand = nil) -> u128 {
a := u128(_random(r));
b := u128(_random(r));
c := u128(_random(r));
@@ -55,11 +59,11 @@ uint128 :: proc(r: ^Rand = global_rand_ptr) -> u128 {
return (a<<96) | (b<<64) | (c<<32) | d;
}
int31 :: proc(r: ^Rand = global_rand_ptr) -> i32 { return i32(uint32(r) << 1 >> 1); }
int63 :: proc(r: ^Rand = global_rand_ptr) -> i64 { return i64(uint64(r) << 1 >> 1); }
int127 :: proc(r: ^Rand = global_rand_ptr) -> i128 { return i128(uint128(r) << 1 >> 1); }
int31 :: proc(r: ^Rand = nil) -> i32 { return i32(uint32(r) << 1 >> 1); }
int63 :: proc(r: ^Rand = nil) -> i64 { return i64(uint64(r) << 1 >> 1); }
int127 :: proc(r: ^Rand = nil) -> i128 { return i128(uint128(r) << 1 >> 1); }
int31_max :: proc(n: i32, r: ^Rand = global_rand_ptr) -> i32 {
int31_max :: proc(n: i32, r: ^Rand = nil) -> i32 {
if n <= 0 do panic("Invalid argument to int31_max");
if n&(n-1) == 0 {
return int31(r) & (n-1);
@@ -72,7 +76,7 @@ int31_max :: proc(n: i32, r: ^Rand = global_rand_ptr) -> i32 {
return v % n;
}
int63_max :: proc(n: i64, r: ^Rand = global_rand_ptr) -> i64 {
int63_max :: proc(n: i64, r: ^Rand = nil) -> i64 {
if n <= 0 do panic("Invalid argument to int63_max");
if n&(n-1) == 0 {
return int63(r) & (n-1);
@@ -85,7 +89,7 @@ int63_max :: proc(n: i64, r: ^Rand = global_rand_ptr) -> i64 {
return v % n;
}
int127_max :: proc(n: i128, r: ^Rand = global_rand_ptr) -> i128 {
int127_max :: proc(n: i128, r: ^Rand = nil) -> i128 {
if n <= 0 do panic("Invalid argument to int63_max");
if n&(n-1) == 0 {
return int127(r) & (n-1);
@@ -98,7 +102,7 @@ int127_max :: proc(n: i128, r: ^Rand = global_rand_ptr) -> i128 {
return v % n;
}
int_max :: proc(n: int, r: ^Rand = global_rand_ptr) -> int {
int_max :: proc(n: int, r: ^Rand = nil) -> int {
if n <= 0 do panic("Invalid argument to int_max");
when size_of(int) == 4 {
return int(int31_max(i32(n), r));
@@ -107,14 +111,14 @@ int_max :: proc(n: int, r: ^Rand = global_rand_ptr) -> int {
}
}
float64 :: proc(r: ^Rand = global_rand_ptr) -> f64 { return f64(int63_max(1<<53, r)) / (1 << 53); }
float32 :: proc(r: ^Rand = global_rand_ptr) -> f32 { return f32(float64(r)); }
float64 :: proc(r: ^Rand = nil) -> f64 { return f64(int63_max(1<<53, r)) / (1 << 53); }
float32 :: proc(r: ^Rand = nil) -> f32 { return f32(float64(r)); }
float64_range :: proc(lo, hi: f64, r: ^Rand = global_rand_ptr) -> f64 { return (hi-lo)*float64(r) + lo; }
float32_range :: proc(lo, hi: f32, r: ^Rand = global_rand_ptr) -> f32 { return (hi-lo)*float32(r) + lo; }
float64_range :: proc(lo, hi: f64, r: ^Rand = nil) -> f64 { return (hi-lo)*float64(r) + lo; }
float32_range :: proc(lo, hi: f32, r: ^Rand = nil) -> f32 { return (hi-lo)*float32(r) + lo; }
read :: proc(p: []byte, r: ^Rand = global_rand_ptr) -> (n: int) {
read :: proc(p: []byte, r: ^Rand = nil) -> (n: int) {
pos := i8(0);
val := i64(0);
for n = 0; n < len(p); n += 1 {
@@ -130,10 +134,10 @@ read :: proc(p: []byte, r: ^Rand = global_rand_ptr) -> (n: int) {
}
// perm returns a slice of n ints in a pseudo-random permutation of integers in the range [0, n)
perm :: proc(n: int, r: ^Rand = global_rand_ptr) -> []int {
perm :: proc(n: int, r: ^Rand = nil) -> []int {
m := make([]int, n);
for i := 0; i < n; i += 1 {
j := int_max(i+1);
j := int_max(i+1, r);
m[i] = m[j];
m[j] = i;
}
@@ -141,7 +145,7 @@ perm :: proc(n: int, r: ^Rand = global_rand_ptr) -> []int {
}
shuffle :: proc(array: $T/[]$E, r: ^Rand = global_rand_ptr) {
shuffle :: proc(array: $T/[]$E, r: ^Rand = nil) {
n := i64(len(array));
if n < 2 do return;