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Remove the need for rand in core:math/big
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@@ -362,11 +362,11 @@ platform_count_lsb :: #force_inline proc(a: $T) -> (count: int)
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count_lsb :: proc { int_count_lsb, platform_count_lsb, }
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int_random_digit :: proc(r: ^rnd.Rand = nil) -> (res: DIGIT) {
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int_random_digit :: proc() -> (res: DIGIT) {
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when _DIGIT_BITS == 60 { // DIGIT = u64
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return DIGIT(rnd.uint64(r)) & _MASK
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return DIGIT(rnd.uint64()) & _MASK
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} else when _DIGIT_BITS == 28 { // DIGIT = u32
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return DIGIT(rnd.uint32(r)) & _MASK
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return DIGIT(rnd.uint32()) & _MASK
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} else {
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panic("Unsupported DIGIT size.")
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}
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@@ -374,12 +374,12 @@ int_random_digit :: proc(r: ^rnd.Rand = nil) -> (res: DIGIT) {
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return 0 // We shouldn't get here.
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}
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int_random :: proc(dest: ^Int, bits: int, r: ^rnd.Rand = nil, allocator := context.allocator) -> (err: Error) {
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int_random :: proc(dest: ^Int, bits: int, allocator := context.allocator) -> (err: Error) {
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/*
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Check that `a` is usable.
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*/
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assert_if_nil(dest)
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return #force_inline internal_int_random(dest, bits, r, allocator)
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return #force_inline internal_int_random(dest, bits, allocator)
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}
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random :: proc { int_random, }
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@@ -2817,11 +2817,11 @@ internal_platform_count_lsb :: #force_inline proc(a: $T) -> (count: int)
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internal_count_lsb :: proc { internal_int_count_lsb, internal_platform_count_lsb, }
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internal_int_random_digit :: proc(r: ^rnd.Rand = nil) -> (res: DIGIT) {
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internal_int_random_digit :: proc() -> (res: DIGIT) {
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when _DIGIT_BITS == 60 { // DIGIT = u64
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return DIGIT(rnd.uint64(r)) & _MASK
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return DIGIT(rnd.uint64()) & _MASK
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} else when _DIGIT_BITS == 28 { // DIGIT = u32
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return DIGIT(rnd.uint32(r)) & _MASK
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return DIGIT(rnd.uint32()) & _MASK
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} else {
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panic("Unsupported DIGIT size.")
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}
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@@ -2829,7 +2829,7 @@ internal_int_random_digit :: proc(r: ^rnd.Rand = nil) -> (res: DIGIT) {
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return 0 // We shouldn't get here.
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}
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internal_int_random :: proc(dest: ^Int, bits: int, r: ^rnd.Rand = nil, allocator := context.allocator) -> (err: Error) {
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internal_int_random :: proc(dest: ^Int, bits: int, allocator := context.allocator) -> (err: Error) {
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context.allocator = allocator
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bits := bits
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@@ -2846,7 +2846,7 @@ internal_int_random :: proc(dest: ^Int, bits: int, r: ^rnd.Rand = nil, allocator
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#force_inline internal_grow(dest, digits) or_return
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for i := 0; i < digits; i += 1 {
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dest.digit[i] = int_random_digit(r) & _MASK
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dest.digit[i] = int_random_digit() & _MASK
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}
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if bits > 0 {
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dest.digit[digits - 1] &= ((1 << uint(bits)) - 1)
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@@ -12,8 +12,6 @@
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package math_big
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import rnd "core:math/rand"
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/*
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Determines if an Integer is divisible by one of the _PRIME_TABLE primes.
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Returns true if it is, false if not.
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@@ -315,7 +313,7 @@ internal_int_prime_miller_rabin :: proc(a, b: ^Int, allocator := context.allocat
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Assumes `a` not to be `nil` and to have been initialized.
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*/
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internal_int_is_prime :: proc(a: ^Int, miller_rabin_trials := int(-1), miller_rabin_only := USE_MILLER_RABIN_ONLY, r: ^rnd.Rand = nil, allocator := context.allocator) -> (is_prime: bool, err: Error) {
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internal_int_is_prime :: proc(a: ^Int, miller_rabin_trials := int(-1), miller_rabin_only := USE_MILLER_RABIN_ONLY, allocator := context.allocator) -> (is_prime: bool, err: Error) {
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context.allocator = allocator
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miller_rabin_trials := miller_rabin_trials
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@@ -461,7 +459,7 @@ internal_int_is_prime :: proc(a: ^Int, miller_rabin_trials := int(-1), miller_ra
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for ix := 0; ix < miller_rabin_trials; ix += 1 {
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// rand() guarantees the first digit to be non-zero
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internal_random(b, _DIGIT_TYPE_BITS, r) or_return
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internal_random(b, _DIGIT_TYPE_BITS) or_return
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// Reduce digit before casting because DIGIT might be bigger than
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// an unsigned int and "mask" on the other side is most probably not.
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@@ -1183,7 +1181,7 @@ internal_int_prime_next_prime :: proc(a: ^Int, trials: int, bbs_style: bool, all
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This is possibly the mother of all prime generation functions, muahahahahaha!
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*/
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internal_random_prime :: proc(a: ^Int, size_in_bits: int, trials: int, flags := Primality_Flags{}, r: ^rnd.Rand = nil, allocator := context.allocator) -> (err: Error) {
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internal_random_prime :: proc(a: ^Int, size_in_bits: int, trials: int, flags := Primality_Flags{}, allocator := context.allocator) -> (err: Error) {
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context.allocator = allocator
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flags := flags
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trials := trials
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@@ -6,7 +6,6 @@ package rand
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import "base:intrinsics"
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import "base:runtime"
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import "core:crypto"
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import "core:math"
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import "core:mem"
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