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https://github.com/odin-lang/Odin.git
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[image] Add QOI load/save.
Additionally: - Firm up PNG loader with some additional checks. - Add helper functions to `core:image` to expand grayscale to RGB(A), and so on. TODO: Possibly replace PNG's post-processing steps with calls to the new helper functions.
This commit is contained in:
@@ -128,7 +128,6 @@ Deflate_Error :: enum {
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BType_3,
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}
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// General I/O context for ZLIB, LZW, etc.
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Context_Memory_Input :: struct #packed {
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input_data: []u8,
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@@ -151,7 +150,6 @@ when size_of(rawptr) == 8 {
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#assert(size_of(Context_Memory_Input) == 52)
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}
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Context_Stream_Input :: struct #packed {
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input_data: []u8,
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input: io.Stream,
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@@ -185,8 +183,6 @@ Context_Stream_Input :: struct #packed {
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This simplifies end-of-stream handling where bits may be left in the bit buffer.
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*/
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// TODO: Make these return compress.Error errors.
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input_size_from_memory :: proc(z: ^Context_Memory_Input) -> (res: i64, err: Error) {
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return i64(len(z.input_data)), nil
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}
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@@ -15,6 +15,32 @@ import "core:mem"
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import "core:compress"
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import "core:runtime"
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/*
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67_108_864 pixels max by default.
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For QOI, the Worst case scenario means all pixels will be encoded as RGBA literals, costing 5 bytes each.
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This caps memory usage at 320 MiB.
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The tunable is limited to 4_294_836_225 pixels maximum, or 4 GiB per 8-bit channel.
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It is not advised to tune it this large.
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The 64 Megapixel default is considered to be a decent upper bound you won't run into in practice,
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except in very specific circumstances.
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*/
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MAX_DIMENSIONS :: min(#config(MAX_DIMENSIONS, 8192 * 8192), 65535 * 65535)
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// Color
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RGB_Pixel :: [3]u8
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RGBA_Pixel :: [4]u8
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RGB_Pixel_16 :: [3]u16
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RGBA_Pixel_16 :: [4]u16
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// Grayscale
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G_Pixel :: [1]u8
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GA_Pixel :: [2]u8
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G_Pixel_16 :: [1]u16
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GA_Pixel_16 :: [2]u16
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Image :: struct {
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width: int,
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height: int,
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@@ -26,15 +52,17 @@ Image :: struct {
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For convenience, we return them as u16 so we don't need to switch on the type
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in our viewer, and can just test against nil.
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*/
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background: Maybe([3]u16),
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background: Maybe(RGB_Pixel_16),
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metadata: Image_Metadata,
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}
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Image_Metadata :: union {
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^PNG_Info,
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^QOI_Info,
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}
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/*
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IMPORTANT: `.do_not_expand_*` options currently skip handling of the `alpha_*` options,
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therefore Gray+Alpha will be returned as such even if you add `.alpha_drop_if_present`,
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@@ -46,13 +74,13 @@ Image_Metadata :: union {
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/*
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Image_Option:
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`.info`
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This option behaves as `.return_ihdr` and `.do_not_decompress_image` and can be used
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This option behaves as `.return_metadata` and `.do_not_decompress_image` and can be used
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to gather an image's dimensions and color information.
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`.return_header`
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Fill out img.sidecar.header with the image's format-specific header struct.
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Fill out img.metadata.header with the image's format-specific header struct.
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If we only care about the image specs, we can set `.return_header` +
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`.do_not_decompress_image`, or `.info`, which works as if both of these were set.
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`.do_not_decompress_image`, or `.info`.
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`.return_metadata`
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Returns all chunks not needed to decode the data.
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@@ -88,7 +116,7 @@ Image_Option:
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`.alpha_premultiply`
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If the image has an alpha channel, returns image data as follows:
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RGB *= A, Gray = Gray *= A
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RGB *= A, Gray = Gray *= A
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`.blend_background`
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If a bKGD chunk is present in a PNG, we normally just set `img.background`
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@@ -103,24 +131,29 @@ Image_Option:
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*/
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Option :: enum {
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// LOAD OPTIONS
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info = 0,
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do_not_decompress_image,
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return_header,
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return_metadata,
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alpha_add_if_missing,
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alpha_drop_if_present,
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alpha_premultiply,
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blend_background,
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alpha_add_if_missing, // Ignored for QOI. Always returns RGBA8.
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alpha_drop_if_present, // Unimplemented for QOI. Returns error.
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alpha_premultiply, // Unimplemented for QOI. Returns error.
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blend_background, // Ignored for non-PNG formats
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// Unimplemented
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do_not_expand_grayscale,
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do_not_expand_indexed,
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do_not_expand_channels,
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// SAVE OPTIONS
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qoi_all_channels_linear, // QOI, informative info. If not set, defaults to sRGB with linear alpha.
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}
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Options :: distinct bit_set[Option]
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Error :: union #shared_nil {
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General_Image_Error,
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PNG_Error,
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QOI_Error,
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compress.Error,
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compress.General_Error,
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@@ -134,8 +167,13 @@ General_Image_Error :: enum {
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Invalid_Image_Dimensions,
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Image_Dimensions_Too_Large,
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Image_Does_Not_Adhere_to_Spec,
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Invalid_Input_Image,
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Invalid_Output,
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}
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/*
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PNG-specific definitions
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*/
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PNG_Error :: enum {
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None = 0,
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Invalid_PNG_Signature,
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@@ -147,7 +185,9 @@ PNG_Error :: enum {
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IDAT_Size_Too_Large,
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PLTE_Encountered_Unexpectedly,
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PLTE_Invalid_Length,
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PLTE_Missing,
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TRNS_Encountered_Unexpectedly,
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TNRS_Invalid_Length,
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BKGD_Invalid_Length,
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Unknown_Color_Type,
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Invalid_Color_Bit_Depth_Combo,
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@@ -158,9 +198,6 @@ PNG_Error :: enum {
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Invalid_Chunk_Length,
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}
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/*
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PNG-specific structs
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*/
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PNG_Info :: struct {
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header: PNG_IHDR,
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chunks: [dynamic]PNG_Chunk,
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@@ -223,7 +260,7 @@ PNG_Chunk_Type :: enum u32be {
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*/
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iDOT = 'i' << 24 | 'D' << 16 | 'O' << 8 | 'T',
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CbGI = 'C' << 24 | 'b' << 16 | 'H' << 8 | 'I',
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CgBI = 'C' << 24 | 'g' << 16 | 'B' << 8 | 'I',
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}
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PNG_IHDR :: struct #packed {
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@@ -251,16 +288,44 @@ PNG_Interlace_Method :: enum u8 {
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}
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/*
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Functions to help with image buffer calculations
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QOI-specific definitions
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*/
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QOI_Error :: enum {
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None = 0,
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Invalid_QOI_Signature,
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Invalid_Number_Of_Channels, // QOI allows 3 or 4 channel data.
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Invalid_Bit_Depth, // QOI supports only 8-bit images, error only returned from writer.
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Invalid_Color_Space, // QOI allows 0 = sRGB or 1 = linear.
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Corrupt, // More data than pixels to decode into, for example.
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Missing_Or_Corrupt_Trailer, // Image seemed to have decoded okay, but trailer is missing or corrupt.
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}
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QOI_Magic :: u32be(0x716f6966) // "qoif"
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QOI_Color_Space :: enum u8 {
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sRGB = 0,
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Linear = 1,
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}
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QOI_Header :: struct #packed {
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magic: u32be,
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width: u32be,
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height: u32be,
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channels: u8,
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color_space: QOI_Color_Space,
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}
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#assert(size_of(QOI_Header) == 14)
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QOI_Info :: struct {
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header: QOI_Header,
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}
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// Function to help with image buffer calculations
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compute_buffer_size :: proc(width, height, channels, depth: int, extra_row_bytes := int(0)) -> (size: int) {
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size = ((((channels * width * depth) + 7) >> 3) + extra_row_bytes) * height
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return
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}
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/*
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For when you have an RGB(A) image, but want a particular channel.
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*/
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Channel :: enum u8 {
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R = 1,
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G = 2,
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@@ -268,7 +333,13 @@ Channel :: enum u8 {
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A = 4,
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}
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// When you have an RGB(A) image, but want a particular channel.
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return_single_channel :: proc(img: ^Image, channel: Channel) -> (res: ^Image, ok: bool) {
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// Were we actually given a valid image?
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if img == nil {
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return nil, false
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}
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ok = false
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t: bytes.Buffer
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@@ -298,7 +369,7 @@ return_single_channel :: proc(img: ^Image, channel: Channel) -> (res: ^Image, ok
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o = o[1:]
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}
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case 16:
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buffer_size := compute_buffer_size(img.width, img.height, 2, 8)
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buffer_size := compute_buffer_size(img.width, img.height, 1, 16)
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t = bytes.Buffer{}
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resize(&t.buf, buffer_size)
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@@ -326,3 +397,724 @@ return_single_channel :: proc(img: ^Image, channel: Channel) -> (res: ^Image, ok
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return res, true
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}
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// Does the image have 1 or 2 channels, a valid bit depth (8 or 16),
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// Is the pointer valid, are the dimenions valid?
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is_valid_grayscale_image :: proc(img: ^Image) -> (ok: bool) {
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// Were we actually given a valid image?
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if img == nil {
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return false
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}
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// Are we a Gray or Gray + Alpha image?
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if img.channels != 1 && img.channels != 2 {
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return false
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}
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// Do we have an acceptable bit depth?
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if img.depth != 8 && img.depth != 16 {
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return false
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}
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// This returns 0 if any of the inputs is zero.
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bytes_expected := compute_buffer_size(img.width, img.height, img.channels, img.depth)
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// If the dimenions are invalid or the buffer size doesn't match the image characteristics, bail.
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if bytes_expected == 0 || bytes_expected != len(img.pixels.buf) || img.width * img.height > MAX_DIMENSIONS {
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return false
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}
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return true
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}
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// Does the image have 3 or 4 channels, a valid bit depth (8 or 16),
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// Is the pointer valid, are the dimenions valid?
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is_valid_color_image :: proc(img: ^Image) -> (ok: bool) {
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// Were we actually given a valid image?
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if img == nil {
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return false
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}
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// Are we an RGB or RGBA image?
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if img.channels != 3 && img.channels != 4 {
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return false
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}
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// Do we have an acceptable bit depth?
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if img.depth != 8 && img.depth != 16 {
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return false
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}
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// This returns 0 if any of the inputs is zero.
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bytes_expected := compute_buffer_size(img.width, img.height, img.channels, img.depth)
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// If the dimenions are invalid or the buffer size doesn't match the image characteristics, bail.
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if bytes_expected == 0 || bytes_expected != len(img.pixels.buf) || img.width * img.height > MAX_DIMENSIONS {
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return false
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}
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return true
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}
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// Does the image have 1..4 channels, a valid bit depth (8 or 16),
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// Is the pointer valid, are the dimenions valid?
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is_valid_image :: proc(img: ^Image) -> (ok: bool) {
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// Were we actually given a valid image?
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if img == nil {
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return false
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}
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return is_valid_color_image(img) || is_valid_grayscale_image(img)
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}
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Alpha_Key :: union {
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GA_Pixel,
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RGBA_Pixel,
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GA_Pixel_16,
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RGBA_Pixel_16,
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}
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/*
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Add alpha channel if missing, in-place.
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Expects 1..4 channels (Gray, Gray + Alpha, RGB, RGBA).
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Any other number of channels will be considered an error, returning `false` without modifying the image.
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If the input image already has an alpha channel, it'll return `true` early (without considering optional keyed alpha).
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If an image doesn't already have an alpha channel:
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If the optional `alpha_key` is provided, it will be resolved as follows:
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- For RGB, if pix = key.rgb -> pix = {0, 0, 0, key.a}
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- For Gray, if pix = key.r -> pix = {0, key.g}
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Otherwise, an opaque alpha channel will be added.
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*/
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alpha_add_if_missing :: proc(img: ^Image, alpha_key := Alpha_Key{}, allocator := context.allocator) -> (ok: bool) {
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context.allocator = allocator
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if !is_valid_image(img) {
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return false
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}
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// We should now have a valid Image with 1..4 channels. Do we already have alpha?
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if img.channels == 2 || img.channels == 4 {
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// We're done.
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return true
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}
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channels := img.channels + 1
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bytes_wanted := compute_buffer_size(img.width, img.height, channels, img.depth)
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buf := bytes.Buffer{}
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// Can we allocate the return buffer?
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if !resize(&buf.buf, bytes_wanted) {
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delete(buf.buf)
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return false
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}
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switch img.depth {
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case 8:
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switch channels {
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case 2:
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// Turn Gray into Gray + Alpha
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inp := mem.slice_data_cast([]G_Pixel, img.pixels.buf[:])
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out := mem.slice_data_cast([]GA_Pixel, buf.buf[:])
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if key, key_ok := alpha_key.(GA_Pixel); key_ok {
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// We have keyed alpha.
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o: GA_Pixel
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for p in inp {
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if p == key.r {
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o = GA_Pixel{0, key.g}
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} else {
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o = GA_Pixel{p.r, 255}
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}
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out[0] = o
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out = out[1:]
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}
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} else {
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// No keyed alpha, just make all pixels opaque.
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o := GA_Pixel{0, 255}
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for p in inp {
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o.r = p.r
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out[0] = o
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out = out[1:]
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}
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}
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case 4:
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// Turn RGB into RGBA
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inp := mem.slice_data_cast([]RGB_Pixel, img.pixels.buf[:])
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out := mem.slice_data_cast([]RGBA_Pixel, buf.buf[:])
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if key, key_ok := alpha_key.(RGBA_Pixel); key_ok {
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// We have keyed alpha.
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o: RGBA_Pixel
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for p in inp {
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if p == key.rgb {
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o = RGBA_Pixel{0, 0, 0, key.a}
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} else {
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o = RGBA_Pixel{p.r, p.g, p.b, 255}
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}
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out[0] = o
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out = out[1:]
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}
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} else {
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// No keyed alpha, just make all pixels opaque.
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o := RGBA_Pixel{0, 0, 0, 255}
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for p in inp {
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o.rgb = p
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out[0] = o
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out = out[1:]
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}
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}
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case:
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// We shouldn't get here.
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unreachable()
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}
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case 16:
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switch channels {
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case 2:
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// Turn Gray into Gray + Alpha
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inp := mem.slice_data_cast([]G_Pixel_16, img.pixels.buf[:])
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out := mem.slice_data_cast([]GA_Pixel_16, buf.buf[:])
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if key, key_ok := alpha_key.(GA_Pixel_16); key_ok {
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// We have keyed alpha.
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o: GA_Pixel_16
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for p in inp {
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if p == key.r {
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o = GA_Pixel_16{0, key.g}
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} else {
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o = GA_Pixel_16{p.r, 65535}
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}
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out[0] = o
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out = out[1:]
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}
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} else {
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// No keyed alpha, just make all pixels opaque.
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o := GA_Pixel_16{0, 65535}
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for p in inp {
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o.r = p.r
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out[0] = o
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out = out[1:]
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}
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}
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case 4:
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// Turn RGB into RGBA
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inp := mem.slice_data_cast([]RGB_Pixel_16, img.pixels.buf[:])
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out := mem.slice_data_cast([]RGBA_Pixel_16, buf.buf[:])
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if key, key_ok := alpha_key.(RGBA_Pixel_16); key_ok {
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// We have keyed alpha.
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o: RGBA_Pixel_16
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for p in inp {
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if p == key.rgb {
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o = RGBA_Pixel_16{0, 0, 0, key.a}
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} else {
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o = RGBA_Pixel_16{p.r, p.g, p.b, 65535}
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}
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out[0] = o
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out = out[1:]
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}
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} else {
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// No keyed alpha, just make all pixels opaque.
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o := RGBA_Pixel_16{0, 0, 0, 65535}
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for p in inp {
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o.rgb = p
|
||||
out[0] = o
|
||||
out = out[1:]
|
||||
}
|
||||
}
|
||||
case:
|
||||
// We shouldn't get here.
|
||||
unreachable()
|
||||
}
|
||||
}
|
||||
|
||||
// If we got here, that means we've now got a buffer with the alpha channel added.
|
||||
// Destroy the old pixel buffer and replace it with the new one, and update the channel count.
|
||||
bytes.buffer_destroy(&img.pixels)
|
||||
img.pixels = buf
|
||||
img.channels = channels
|
||||
return true
|
||||
}
|
||||
alpha_apply_keyed_alpha :: alpha_add_if_missing
|
||||
|
||||
/*
|
||||
Drop alpha channel if present, in-place.
|
||||
|
||||
Expects 1..4 channels (Gray, Gray + Alpha, RGB, RGBA).
|
||||
Any other number of channels will be considered an error, returning `false` without modifying the image.
|
||||
|
||||
Of the `options`, the following are considered:
|
||||
`.alpha_premultiply`
|
||||
If the image has an alpha channel, returns image data as follows:
|
||||
RGB *= A, Gray = Gray *= A
|
||||
|
||||
`.blend_background`
|
||||
If `img.background` is set, it'll be blended in like this:
|
||||
RGB = (1 - A) * Background + A * RGB
|
||||
|
||||
If an image has 1 (Gray) or 3 (RGB) channels, it'll return early without modifying the image,
|
||||
with one exception: `alpha_key` and `img.background` are present, and `.blend_background` is set.
|
||||
|
||||
In this case a keyed alpha pixel will be replaced with the background color.
|
||||
*/
|
||||
alpha_drop_if_present :: proc(img: ^Image, options := Options{}, alpha_key := Alpha_Key{}, allocator := context.allocator) -> (ok: bool) {
|
||||
context.allocator = allocator
|
||||
|
||||
if !is_valid_image(img) {
|
||||
return false
|
||||
}
|
||||
|
||||
// Do we have a background to blend?
|
||||
will_it_blend := false
|
||||
switch v in img.background {
|
||||
case RGB_Pixel_16: will_it_blend = true if .blend_background in options else false
|
||||
}
|
||||
|
||||
// Do we have keyed alpha?
|
||||
keyed := false
|
||||
switch v in alpha_key {
|
||||
case GA_Pixel: keyed = true if img.channels == 1 && img.depth == 8 else false
|
||||
case RGBA_Pixel: keyed = true if img.channels == 3 && img.depth == 8 else false
|
||||
case GA_Pixel_16: keyed = true if img.channels == 1 && img.depth == 16 else false
|
||||
case RGBA_Pixel_16: keyed = true if img.channels == 3 && img.depth == 16 else false
|
||||
}
|
||||
|
||||
// We should now have a valid Image with 1..4 channels. Do we have alpha?
|
||||
if img.channels == 1 || img.channels == 3 {
|
||||
if !(will_it_blend && keyed) {
|
||||
// We're done
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
// # of destination channels
|
||||
channels := 1 if img.channels < 3 else 3
|
||||
|
||||
bytes_wanted := compute_buffer_size(img.width, img.height, channels, img.depth)
|
||||
buf := bytes.Buffer{}
|
||||
|
||||
// Can we allocate the return buffer?
|
||||
if !resize(&buf.buf, bytes_wanted) {
|
||||
delete(buf.buf)
|
||||
return false
|
||||
}
|
||||
|
||||
switch img.depth {
|
||||
case 8:
|
||||
switch img.channels {
|
||||
case 1: // Gray to Gray, but we should have keyed alpha + background.
|
||||
inp := mem.slice_data_cast([]G_Pixel, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]G_Pixel, buf.buf[:])
|
||||
|
||||
key := alpha_key.(GA_Pixel).r
|
||||
bg := G_Pixel{}
|
||||
if temp_bg, temp_bg_ok := img.background.(RGB_Pixel_16); temp_bg_ok {
|
||||
// Background is RGB 16-bit, take just the red channel's topmost byte.
|
||||
bg = u8(temp_bg.r >> 8)
|
||||
}
|
||||
|
||||
for p in inp {
|
||||
out[0] = bg if p == key else p
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
case 2: // Gray + Alpha to Gray, no keyed alpha but we can have a background.
|
||||
inp := mem.slice_data_cast([]GA_Pixel, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]G_Pixel, buf.buf[:])
|
||||
|
||||
if will_it_blend {
|
||||
// Blend with background "color", then drop alpha.
|
||||
bg := f32(0.0)
|
||||
if temp_bg, temp_bg_ok := img.background.(RGB_Pixel_16); temp_bg_ok {
|
||||
// Background is RGB 16-bit, take just the red channel's topmost byte.
|
||||
bg = f32(temp_bg.r >> 8)
|
||||
}
|
||||
|
||||
for p in inp {
|
||||
a := f32(p.g) / 255.0
|
||||
c := ((1.0 - a) * bg + a * f32(p.r))
|
||||
out[0] = u8(c)
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
} else if .alpha_premultiply in options {
|
||||
// Premultiply component with alpha, then drop alpha.
|
||||
for p in inp {
|
||||
a := f32(p.g) / 255.0
|
||||
c := f32(p.r) * a
|
||||
out[0] = u8(c)
|
||||
out = out[1:]
|
||||
}
|
||||
} else {
|
||||
// Just drop alpha on the floor.
|
||||
for p in inp {
|
||||
out[0] = p.r
|
||||
out = out[1:]
|
||||
}
|
||||
}
|
||||
|
||||
case 3: // RGB to RGB, but we should have keyed alpha + background.
|
||||
inp := mem.slice_data_cast([]RGB_Pixel, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]RGB_Pixel, buf.buf[:])
|
||||
|
||||
key := alpha_key.(RGBA_Pixel)
|
||||
bg := RGB_Pixel{}
|
||||
if temp_bg, temp_bg_ok := img.background.(RGB_Pixel_16); temp_bg_ok {
|
||||
// Background is RGB 16-bit, squash down to 8 bits.
|
||||
bg = {u8(temp_bg.r >> 8), u8(temp_bg.g >> 8), u8(temp_bg.b >> 8)}
|
||||
}
|
||||
|
||||
for p in inp {
|
||||
out[0] = bg if p == key.rgb else p
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
case 4: // RGBA to RGB, no keyed alpha but we can have a background or need to premultiply.
|
||||
inp := mem.slice_data_cast([]RGBA_Pixel, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]RGB_Pixel, buf.buf[:])
|
||||
|
||||
if will_it_blend {
|
||||
// Blend with background "color", then drop alpha.
|
||||
bg := [3]f32{}
|
||||
if temp_bg, temp_bg_ok := img.background.(RGB_Pixel_16); temp_bg_ok {
|
||||
// Background is RGB 16-bit, take just the red channel's topmost byte.
|
||||
bg = {f32(temp_bg.r >> 8), f32(temp_bg.g >> 8), f32(temp_bg.b >> 8)}
|
||||
}
|
||||
|
||||
for p in inp {
|
||||
a := f32(p.a) / 255.0
|
||||
rgb := [3]f32{f32(p.r), f32(p.g), f32(p.b)}
|
||||
c := ((1.0 - a) * bg + a * rgb)
|
||||
|
||||
out[0] = {u8(c.r), u8(c.g), u8(c.b)}
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
} else if .alpha_premultiply in options {
|
||||
// Premultiply component with alpha, then drop alpha.
|
||||
for p in inp {
|
||||
a := f32(p.a) / 255.0
|
||||
rgb := [3]f32{f32(p.r), f32(p.g), f32(p.b)}
|
||||
c := rgb * a
|
||||
|
||||
out[0] = {u8(c.r), u8(c.g), u8(c.b)}
|
||||
out = out[1:]
|
||||
}
|
||||
} else {
|
||||
// Just drop alpha on the floor.
|
||||
for p in inp {
|
||||
out[0] = p.rgb
|
||||
out = out[1:]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
case 16:
|
||||
switch img.channels {
|
||||
case 1: // Gray to Gray, but we should have keyed alpha + background.
|
||||
inp := mem.slice_data_cast([]G_Pixel_16, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]G_Pixel_16, buf.buf[:])
|
||||
|
||||
key := alpha_key.(GA_Pixel_16).r
|
||||
bg := G_Pixel_16{}
|
||||
if temp_bg, temp_bg_ok := img.background.(RGB_Pixel_16); temp_bg_ok {
|
||||
// Background is RGB 16-bit, take just the red channel.
|
||||
bg = temp_bg.r
|
||||
}
|
||||
|
||||
for p in inp {
|
||||
out[0] = bg if p == key else p
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
case 2: // Gray + Alpha to Gray, no keyed alpha but we can have a background.
|
||||
inp := mem.slice_data_cast([]GA_Pixel_16, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]G_Pixel_16, buf.buf[:])
|
||||
|
||||
if will_it_blend {
|
||||
// Blend with background "color", then drop alpha.
|
||||
bg := f32(0.0)
|
||||
if temp_bg, temp_bg_ok := img.background.(RGB_Pixel_16); temp_bg_ok {
|
||||
// Background is RGB 16-bit, take just the red channel.
|
||||
bg = f32(temp_bg.r)
|
||||
}
|
||||
|
||||
for p in inp {
|
||||
a := f32(p.g) / 65535.0
|
||||
c := ((1.0 - a) * bg + a * f32(p.r))
|
||||
out[0] = u16(c)
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
} else if .alpha_premultiply in options {
|
||||
// Premultiply component with alpha, then drop alpha.
|
||||
for p in inp {
|
||||
a := f32(p.g) / 65535.0
|
||||
c := f32(p.r) * a
|
||||
out[0] = u16(c)
|
||||
out = out[1:]
|
||||
}
|
||||
} else {
|
||||
// Just drop alpha on the floor.
|
||||
for p in inp {
|
||||
out[0] = p.r
|
||||
out = out[1:]
|
||||
}
|
||||
}
|
||||
|
||||
case 3: // RGB to RGB, but we should have keyed alpha + background.
|
||||
inp := mem.slice_data_cast([]RGB_Pixel_16, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]RGB_Pixel_16, buf.buf[:])
|
||||
|
||||
key := alpha_key.(RGBA_Pixel_16)
|
||||
bg := img.background.(RGB_Pixel_16)
|
||||
|
||||
for p in inp {
|
||||
out[0] = bg if p == key.rgb else p
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
case 4: // RGBA to RGB, no keyed alpha but we can have a background or need to premultiply.
|
||||
inp := mem.slice_data_cast([]RGBA_Pixel_16, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]RGB_Pixel_16, buf.buf[:])
|
||||
|
||||
if will_it_blend {
|
||||
// Blend with background "color", then drop alpha.
|
||||
bg := [3]f32{}
|
||||
if temp_bg, temp_bg_ok := img.background.(RGB_Pixel_16); temp_bg_ok {
|
||||
// Background is RGB 16-bit, convert to [3]f32 to blend.
|
||||
bg = {f32(temp_bg.r), f32(temp_bg.g), f32(temp_bg.b)}
|
||||
}
|
||||
|
||||
for p in inp {
|
||||
a := f32(p.a) / 65535.0
|
||||
rgb := [3]f32{f32(p.r), f32(p.g), f32(p.b)}
|
||||
c := ((1.0 - a) * bg + a * rgb)
|
||||
|
||||
out[0] = {u16(c.r), u16(c.g), u16(c.b)}
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
} else if .alpha_premultiply in options {
|
||||
// Premultiply component with alpha, then drop alpha.
|
||||
for p in inp {
|
||||
a := f32(p.a) / 65535.0
|
||||
rgb := [3]f32{f32(p.r), f32(p.g), f32(p.b)}
|
||||
c := rgb * a
|
||||
|
||||
out[0] = {u16(c.r), u16(c.g), u16(c.b)}
|
||||
out = out[1:]
|
||||
}
|
||||
} else {
|
||||
// Just drop alpha on the floor.
|
||||
for p in inp {
|
||||
out[0] = p.rgb
|
||||
out = out[1:]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
case:
|
||||
unreachable()
|
||||
}
|
||||
|
||||
// If we got here, that means we've now got a buffer with the alpha channel dropped.
|
||||
// Destroy the old pixel buffer and replace it with the new one, and update the channel count.
|
||||
bytes.buffer_destroy(&img.pixels)
|
||||
img.pixels = buf
|
||||
img.channels = channels
|
||||
return true
|
||||
}
|
||||
|
||||
// Apply palette to 8-bit single-channel image and return an 8-bit RGB image, in-place.
|
||||
// If the image given is not a valid 8-bit single channel image, the procedure will return `false` early.
|
||||
apply_palette_rgb :: proc(img: ^Image, palette: [256]RGB_Pixel, allocator := context.allocator) -> (ok: bool) {
|
||||
context.allocator = allocator
|
||||
|
||||
if img == nil || img.channels != 1 || img.depth != 8 {
|
||||
return false
|
||||
}
|
||||
|
||||
bytes_expected := compute_buffer_size(img.width, img.height, 1, 8)
|
||||
if bytes_expected == 0 || bytes_expected != len(img.pixels.buf) || img.width * img.height > MAX_DIMENSIONS {
|
||||
return false
|
||||
}
|
||||
|
||||
// Can we allocate the return buffer?
|
||||
buf := bytes.Buffer{}
|
||||
bytes_wanted := compute_buffer_size(img.width, img.height, 3, 8)
|
||||
if !resize(&buf.buf, bytes_wanted) {
|
||||
delete(buf.buf)
|
||||
return false
|
||||
}
|
||||
|
||||
out := mem.slice_data_cast([]RGB_Pixel, buf.buf[:])
|
||||
|
||||
// Apply the palette
|
||||
for p, i in img.pixels.buf {
|
||||
out[i] = palette[p]
|
||||
}
|
||||
|
||||
// If we got here, that means we've now got a buffer with the alpha channel dropped.
|
||||
// Destroy the old pixel buffer and replace it with the new one, and update the channel count.
|
||||
bytes.buffer_destroy(&img.pixels)
|
||||
img.pixels = buf
|
||||
img.channels = 3
|
||||
return true
|
||||
}
|
||||
|
||||
// Apply palette to 8-bit single-channel image and return an 8-bit RGBA image, in-place.
|
||||
// If the image given is not a valid 8-bit single channel image, the procedure will return `false` early.
|
||||
apply_palette_rgba :: proc(img: ^Image, palette: [256]RGBA_Pixel, allocator := context.allocator) -> (ok: bool) {
|
||||
context.allocator = allocator
|
||||
|
||||
if img == nil || img.channels != 1 || img.depth != 8 {
|
||||
return false
|
||||
}
|
||||
|
||||
bytes_expected := compute_buffer_size(img.width, img.height, 1, 8)
|
||||
if bytes_expected == 0 || bytes_expected != len(img.pixels.buf) || img.width * img.height > MAX_DIMENSIONS {
|
||||
return false
|
||||
}
|
||||
|
||||
// Can we allocate the return buffer?
|
||||
buf := bytes.Buffer{}
|
||||
bytes_wanted := compute_buffer_size(img.width, img.height, 4, 8)
|
||||
if !resize(&buf.buf, bytes_wanted) {
|
||||
delete(buf.buf)
|
||||
return false
|
||||
}
|
||||
|
||||
out := mem.slice_data_cast([]RGBA_Pixel, buf.buf[:])
|
||||
|
||||
// Apply the palette
|
||||
for p, i in img.pixels.buf {
|
||||
out[i] = palette[p]
|
||||
}
|
||||
|
||||
// If we got here, that means we've now got a buffer with the alpha channel dropped.
|
||||
// Destroy the old pixel buffer and replace it with the new one, and update the channel count.
|
||||
bytes.buffer_destroy(&img.pixels)
|
||||
img.pixels = buf
|
||||
img.channels = 4
|
||||
return true
|
||||
}
|
||||
apply_palette :: proc{apply_palette_rgb, apply_palette_rgba}
|
||||
|
||||
|
||||
// Replicates grayscale values into RGB(A) 8- or 16-bit images as appropriate.
|
||||
// Returns early with `false` if already an RGB(A) image.
|
||||
expand_grayscale :: proc(img: ^Image, allocator := context.allocator) -> (ok: bool) {
|
||||
context.allocator = allocator
|
||||
|
||||
if !is_valid_grayscale_image(img) {
|
||||
return false
|
||||
}
|
||||
|
||||
// We should have 1 or 2 channels of 8- or 16 bits now. We need to turn that into 3 or 4.
|
||||
// Can we allocate the return buffer?
|
||||
buf := bytes.Buffer{}
|
||||
bytes_wanted := compute_buffer_size(img.width, img.height, img.channels + 2, img.depth)
|
||||
if !resize(&buf.buf, bytes_wanted) {
|
||||
delete(buf.buf)
|
||||
return false
|
||||
}
|
||||
|
||||
switch img.depth {
|
||||
case 8:
|
||||
switch img.channels {
|
||||
case 1: // Turn Gray into RGB
|
||||
out := mem.slice_data_cast([]RGB_Pixel, buf.buf[:])
|
||||
|
||||
for p in img.pixels.buf {
|
||||
out[0] = p // Broadcast gray value into RGB components.
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
case 2: // Turn Gray + Alpha into RGBA
|
||||
inp := mem.slice_data_cast([]GA_Pixel, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]RGBA_Pixel, buf.buf[:])
|
||||
|
||||
for p in inp {
|
||||
out[0].rgb = p.r // Gray component.
|
||||
out[0].a = p.g // Alpha component.
|
||||
}
|
||||
|
||||
case:
|
||||
unreachable()
|
||||
}
|
||||
|
||||
case 16:
|
||||
switch img.channels {
|
||||
case 1: // Turn Gray into RGB
|
||||
inp := mem.slice_data_cast([]u16, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]RGB_Pixel_16, buf.buf[:])
|
||||
|
||||
for p in inp {
|
||||
out[0] = p // Broadcast gray value into RGB components.
|
||||
out = out[1:]
|
||||
}
|
||||
|
||||
case 2: // Turn Gray + Alpha into RGBA
|
||||
inp := mem.slice_data_cast([]GA_Pixel_16, img.pixels.buf[:])
|
||||
out := mem.slice_data_cast([]RGBA_Pixel_16, buf.buf[:])
|
||||
|
||||
for p in inp {
|
||||
out[0].rgb = p.r // Gray component.
|
||||
out[0].a = p.g // Alpha component.
|
||||
}
|
||||
|
||||
case:
|
||||
unreachable()
|
||||
}
|
||||
|
||||
case:
|
||||
unreachable()
|
||||
}
|
||||
|
||||
|
||||
// If we got here, that means we've now got a buffer with the extra alpha channel.
|
||||
// Destroy the old pixel buffer and replace it with the new one, and update the channel count.
|
||||
bytes.buffer_destroy(&img.pixels)
|
||||
img.pixels = buf
|
||||
img.channels += 2
|
||||
return true
|
||||
}
|
||||
|
||||
/*
|
||||
Helper functions to read and write data from/to a Context, etc.
|
||||
*/
|
||||
@(optimization_mode="speed")
|
||||
read_data :: proc(z: $C, $T: typeid) -> (res: T, err: compress.General_Error) {
|
||||
if r, e := compress.read_data(z, T); e != .None {
|
||||
return {}, .Stream_Too_Short
|
||||
} else {
|
||||
return r, nil
|
||||
}
|
||||
}
|
||||
|
||||
@(optimization_mode="speed")
|
||||
read_u8 :: proc(z: $C) -> (res: u8, err: compress.General_Error) {
|
||||
if r, e := compress.read_u8(z); e != .None {
|
||||
return {}, .Stream_Too_Short
|
||||
} else {
|
||||
return r, nil
|
||||
}
|
||||
}
|
||||
|
||||
write_bytes :: proc(buf: ^bytes.Buffer, data: []u8) -> (err: compress.General_Error) {
|
||||
if len(data) == 0 {
|
||||
return nil
|
||||
} else if len(data) == 1 {
|
||||
if bytes.buffer_write_byte(buf, data[0]) != nil {
|
||||
return compress.General_Error.Resize_Failed
|
||||
}
|
||||
} else if n, _ := bytes.buffer_write(buf, data); n != len(data) {
|
||||
return compress.General_Error.Resize_Failed
|
||||
}
|
||||
return nil
|
||||
}
|
||||
@@ -242,17 +242,16 @@ srgb :: proc(c: image.PNG_Chunk) -> (res: sRGB, ok: bool) {
|
||||
}
|
||||
|
||||
plte :: proc(c: image.PNG_Chunk) -> (res: PLTE, ok: bool) {
|
||||
if c.header.type != .PLTE {
|
||||
if c.header.type != .PLTE || c.header.length % 3 != 0 || c.header.length > 768 {
|
||||
return {}, false
|
||||
}
|
||||
|
||||
i := 0; j := 0; ok = true
|
||||
for j < int(c.header.length) {
|
||||
res.entries[i] = {c.data[j], c.data[j+1], c.data[j+2]}
|
||||
i += 1; j += 3
|
||||
plte := mem.slice_data_cast([]image.RGB_Pixel, c.data[:])
|
||||
for color, i in plte {
|
||||
res.entries[i] = color
|
||||
}
|
||||
res.used = u16(i)
|
||||
return
|
||||
res.used = u16(len(plte))
|
||||
return res, true
|
||||
}
|
||||
|
||||
splt :: proc(c: image.PNG_Chunk) -> (res: sPLT, ok: bool) {
|
||||
|
||||
@@ -25,16 +25,13 @@ import "core:io"
|
||||
import "core:mem"
|
||||
import "core:intrinsics"
|
||||
|
||||
/*
|
||||
67_108_864 pixels max by default.
|
||||
Maximum allowed dimensions are capped at 65535 * 65535.
|
||||
*/
|
||||
MAX_DIMENSIONS :: min(#config(PNG_MAX_DIMENSIONS, 8192 * 8192), 65535 * 65535)
|
||||
import "core:fmt"
|
||||
|
||||
|
||||
// Limit chunk sizes.
|
||||
// By default: IDAT = 8k x 8k x 16-bits + 8k filter bytes.
|
||||
// The total number of pixels defaults to 64 Megapixel and can be tuned in image/common.odin.
|
||||
|
||||
/*
|
||||
Limit chunk sizes.
|
||||
By default: IDAT = 8k x 8k x 16-bits + 8k filter bytes.
|
||||
*/
|
||||
_MAX_IDAT_DEFAULT :: ( 8192 /* Width */ * 8192 /* Height */ * 2 /* 16-bit */) + 8192 /* Filter bytes */
|
||||
_MAX_IDAT :: (65535 /* Width */ * 65535 /* Height */ * 2 /* 16-bit */) + 65535 /* Filter bytes */
|
||||
|
||||
@@ -64,7 +61,7 @@ Row_Filter :: enum u8 {
|
||||
Paeth = 4,
|
||||
}
|
||||
|
||||
PLTE_Entry :: [3]u8
|
||||
PLTE_Entry :: image.RGB_Pixel
|
||||
|
||||
PLTE :: struct #packed {
|
||||
entries: [256]PLTE_Entry,
|
||||
@@ -259,7 +256,7 @@ read_header :: proc(ctx: ^$C) -> (image.PNG_IHDR, Error) {
|
||||
header := (^image.PNG_IHDR)(raw_data(c.data))^
|
||||
// Validate IHDR
|
||||
using header
|
||||
if width == 0 || height == 0 || u128(width) * u128(height) > MAX_DIMENSIONS {
|
||||
if width == 0 || height == 0 || u128(width) * u128(height) > image.MAX_DIMENSIONS {
|
||||
return {}, .Invalid_Image_Dimensions
|
||||
}
|
||||
|
||||
@@ -366,6 +363,10 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
options -= {.info}
|
||||
}
|
||||
|
||||
if .return_header in options && .return_metadata in options {
|
||||
options -= {.return_header}
|
||||
}
|
||||
|
||||
if .alpha_drop_if_present in options && .alpha_add_if_missing in options {
|
||||
return {}, compress.General_Error.Incompatible_Options
|
||||
}
|
||||
@@ -392,7 +393,7 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
|
||||
idat_length := u64(0)
|
||||
|
||||
c: image.PNG_Chunk
|
||||
c: image.PNG_Chunk
|
||||
ch: image.PNG_Chunk_Header
|
||||
e: io.Error
|
||||
|
||||
@@ -473,6 +474,10 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
}
|
||||
info.header = h
|
||||
|
||||
if .return_header in options && .return_metadata not_in options && .do_not_decompress_image not_in options {
|
||||
return img, nil
|
||||
}
|
||||
|
||||
case .PLTE:
|
||||
seen_plte = true
|
||||
// PLTE must appear before IDAT and can't appear for color types 0, 4.
|
||||
@@ -540,9 +545,6 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
seen_iend = true
|
||||
|
||||
case .bKGD:
|
||||
|
||||
// TODO: Make sure that 16-bit bKGD + tRNS chunks return u16 instead of u16be
|
||||
|
||||
c = read_chunk(ctx) or_return
|
||||
seen_bkgd = true
|
||||
if .return_metadata in options {
|
||||
@@ -594,23 +596,39 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
*/
|
||||
|
||||
final_image_channels += 1
|
||||
|
||||
seen_trns = true
|
||||
|
||||
if .Paletted in header.color_type {
|
||||
if len(c.data) > 256 {
|
||||
fmt.printf("[PLTE] tRNS length: %v\n", len(c.data))
|
||||
return img, .TNRS_Invalid_Length
|
||||
}
|
||||
} else if .Color in header.color_type {
|
||||
if len(c.data) != 6 {
|
||||
fmt.printf("[COLOR] tRNS length: %v\n", len(c.data))
|
||||
return img, .TNRS_Invalid_Length
|
||||
}
|
||||
} else if len(c.data) != 2 {
|
||||
fmt.printf("[GRAY] tRNS length: %v\n", len(c.data))
|
||||
return img, .TNRS_Invalid_Length
|
||||
}
|
||||
|
||||
if info.header.bit_depth < 8 && .Paletted not_in info.header.color_type {
|
||||
// Rescale tRNS data so key matches intensity
|
||||
dsc := depth_scale_table
|
||||
dsc := depth_scale_table
|
||||
scale := dsc[info.header.bit_depth]
|
||||
if scale != 1 {
|
||||
key := mem.slice_data_cast([]u16be, c.data)[0] * u16be(scale)
|
||||
c.data = []u8{0, u8(key & 255)}
|
||||
}
|
||||
}
|
||||
|
||||
trns = c
|
||||
|
||||
case .iDOT, .CbGI:
|
||||
case .iDOT, .CgBI:
|
||||
/*
|
||||
iPhone PNG bastardization that doesn't adhere to spec with broken IDAT chunk.
|
||||
We're not going to add support for it. If you have the misfortunte of coming
|
||||
We're not going to add support for it. If you have the misfortune of coming
|
||||
across one of these files, use a utility to defry it.
|
||||
*/
|
||||
return img, .Image_Does_Not_Adhere_to_Spec
|
||||
@@ -635,6 +653,10 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
return img, .IDAT_Missing
|
||||
}
|
||||
|
||||
if .Paletted in header.color_type && !seen_plte {
|
||||
return img, .PLTE_Missing
|
||||
}
|
||||
|
||||
/*
|
||||
Calculate the expected output size, to help `inflate` make better decisions about the output buffer.
|
||||
We'll also use it to check the returned buffer size is what we expected it to be.
|
||||
@@ -683,15 +705,6 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
return {}, defilter_error
|
||||
}
|
||||
|
||||
/*
|
||||
Now we'll handle the relocoring of paletted images, handling of tRNS chunks,
|
||||
and we'll expand grayscale images to RGB(A).
|
||||
|
||||
For the sake of convenience we return only RGB(A) images. In the future we
|
||||
may supply an option to return Gray/Gray+Alpha as-is, in which case RGB(A)
|
||||
will become the default.
|
||||
*/
|
||||
|
||||
if .Paletted in header.color_type && .do_not_expand_indexed in options {
|
||||
return img, nil
|
||||
}
|
||||
@@ -699,7 +712,10 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
return img, nil
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
Now we're going to optionally apply various post-processing stages,
|
||||
to for example expand grayscale, apply a palette, premultiply alpha, etc.
|
||||
*/
|
||||
raw_image_channels := img.channels
|
||||
out_image_channels := 3
|
||||
|
||||
@@ -1204,7 +1220,6 @@ load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.a
|
||||
return img, nil
|
||||
}
|
||||
|
||||
|
||||
filter_paeth :: #force_inline proc(left, up, up_left: u8) -> u8 {
|
||||
aa, bb, cc := i16(left), i16(up), i16(up_left)
|
||||
p := aa + bb - cc
|
||||
|
||||
407
core/image/qoi/qoi.odin
Normal file
407
core/image/qoi/qoi.odin
Normal file
@@ -0,0 +1,407 @@
|
||||
/*
|
||||
Copyright 2022 Jeroen van Rijn <nom@duclavier.com>.
|
||||
Made available under Odin's BSD-3 license.
|
||||
|
||||
List of contributors:
|
||||
Jeroen van Rijn: Initial implementation.
|
||||
*/
|
||||
|
||||
|
||||
// package qoi implements a QOI image reader
|
||||
//
|
||||
// The QOI specification is at https://qoiformat.org.
|
||||
package qoi
|
||||
|
||||
import "core:mem"
|
||||
import "core:image"
|
||||
import "core:compress"
|
||||
import "core:bytes"
|
||||
import "core:os"
|
||||
|
||||
Error :: image.Error
|
||||
General :: compress.General_Error
|
||||
Image :: image.Image
|
||||
Options :: image.Options
|
||||
|
||||
RGB_Pixel :: image.RGB_Pixel
|
||||
RGBA_Pixel :: image.RGBA_Pixel
|
||||
|
||||
save_to_memory :: proc(output: ^bytes.Buffer, img: ^Image, options := Options{}, allocator := context.allocator) -> (err: Error) {
|
||||
context.allocator = allocator
|
||||
|
||||
if img == nil {
|
||||
return .Invalid_Input_Image
|
||||
}
|
||||
|
||||
if output == nil {
|
||||
return .Invalid_Output
|
||||
}
|
||||
|
||||
pixels := img.width * img.height
|
||||
if pixels == 0 || pixels > image.MAX_DIMENSIONS {
|
||||
return .Invalid_Input_Image
|
||||
}
|
||||
|
||||
// QOI supports only 8-bit images with 3 or 4 channels.
|
||||
if img.depth != 8 || img.channels < 3 || img.channels > 4 {
|
||||
return .Invalid_Input_Image
|
||||
}
|
||||
|
||||
if img.channels * pixels != len(img.pixels.buf) {
|
||||
return .Invalid_Input_Image
|
||||
}
|
||||
|
||||
written := 0
|
||||
|
||||
// Calculate and allocate maximum size. We'll reclaim space to actually written output at the end.
|
||||
max_size := pixels * (img.channels + 1) + size_of(image.QOI_Header) + size_of(u64be)
|
||||
|
||||
if !resize(&output.buf, max_size) {
|
||||
return General.Resize_Failed
|
||||
}
|
||||
|
||||
header := image.QOI_Header{
|
||||
magic = image.QOI_Magic,
|
||||
width = u32be(img.width),
|
||||
height = u32be(img.height),
|
||||
channels = u8(img.channels),
|
||||
color_space = .Linear if .qoi_all_channels_linear in options else .sRGB,
|
||||
}
|
||||
header_bytes := transmute([size_of(image.QOI_Header)]u8)header
|
||||
|
||||
copy(output.buf[written:], header_bytes[:])
|
||||
written += size_of(image.QOI_Header)
|
||||
|
||||
/*
|
||||
Encode loop starts here.
|
||||
*/
|
||||
seen: [64]RGBA_Pixel
|
||||
pix := RGBA_Pixel{0, 0, 0, 255}
|
||||
prev := pix
|
||||
|
||||
seen[qoi_hash(pix)] = pix
|
||||
|
||||
input := img.pixels.buf[:]
|
||||
run := u8(0)
|
||||
|
||||
for len(input) > 0 {
|
||||
if img.channels == 4 {
|
||||
pix = (^RGBA_Pixel)(raw_data(input))^
|
||||
} else {
|
||||
pix.rgb = (^RGB_Pixel)(raw_data(input))^
|
||||
}
|
||||
input = input[img.channels:]
|
||||
|
||||
if pix == prev {
|
||||
run += 1
|
||||
// As long as the pixel matches the last one, accumulate the run total.
|
||||
// If we reach the max run length or the end of the image, write the run.
|
||||
if run == 62 || len(input) == 0 {
|
||||
// Encode and write run
|
||||
output.buf[written] = u8(QOI_Opcode_Tag.RUN) | (run - 1)
|
||||
written += 1
|
||||
run = 0
|
||||
}
|
||||
} else {
|
||||
if run > 0 {
|
||||
// The pixel differs from the previous one, but we still need to write the pending run.
|
||||
// Encode and write run
|
||||
output.buf[written] = u8(QOI_Opcode_Tag.RUN) | (run - 1)
|
||||
written += 1
|
||||
run = 0
|
||||
}
|
||||
|
||||
index := qoi_hash(pix)
|
||||
|
||||
if seen[index] == pix {
|
||||
// Write indexed pixel
|
||||
output.buf[written] = u8(QOI_Opcode_Tag.INDEX) | index
|
||||
written += 1
|
||||
} else {
|
||||
// Add pixel to index
|
||||
seen[index] = pix
|
||||
|
||||
// If the alpha matches the previous pixel's alpha, we don't need to write a full RGBA literal.
|
||||
if pix.a == prev.a {
|
||||
// Delta
|
||||
d := pix.rgb - prev.rgb
|
||||
|
||||
// DIFF, biased and modulo 256
|
||||
_d := d + 2
|
||||
|
||||
// LUMA, biased and modulo 256
|
||||
_l := RGB_Pixel{ d.r - d.g + 8, d.g + 32, d.b - d.g + 8 }
|
||||
|
||||
if _d.r < 4 && _d.g < 4 && _d.b < 4 {
|
||||
// Delta is between -2 and 1 inclusive
|
||||
output.buf[written] = u8(QOI_Opcode_Tag.DIFF) | _d.r << 4 | _d.g << 2 | _d.b
|
||||
written += 1
|
||||
} else if _l.r < 16 && _l.g < 64 && _l.b < 16 {
|
||||
// Biased luma is between {-8..7, -32..31, -8..7}
|
||||
output.buf[written ] = u8(QOI_Opcode_Tag.LUMA) | _l.g
|
||||
output.buf[written + 1] = _l.r << 4 | _l.b
|
||||
written += 2
|
||||
} else {
|
||||
// Write RGB literal
|
||||
output.buf[written] = u8(QOI_Opcode_Tag.RGB)
|
||||
pix_bytes := transmute([4]u8)pix
|
||||
copy(output.buf[written + 1:], pix_bytes[:3])
|
||||
written += 4
|
||||
}
|
||||
} else {
|
||||
// Write RGBA literal
|
||||
output.buf[written] = u8(QOI_Opcode_Tag.RGBA)
|
||||
pix_bytes := transmute([4]u8)pix
|
||||
copy(output.buf[written + 1:], pix_bytes[:])
|
||||
written += 5
|
||||
}
|
||||
}
|
||||
}
|
||||
prev = pix
|
||||
}
|
||||
|
||||
trailer := []u8{0, 0, 0, 0, 0, 0, 0, 1}
|
||||
copy(output.buf[written:], trailer[:])
|
||||
written += len(trailer)
|
||||
|
||||
resize(&output.buf, written)
|
||||
return nil
|
||||
}
|
||||
|
||||
save_to_file :: proc(output: string, img: ^Image, options := Options{}, allocator := context.allocator) -> (err: Error) {
|
||||
context.allocator = allocator
|
||||
|
||||
out := &bytes.Buffer{}
|
||||
defer bytes.buffer_destroy(out)
|
||||
|
||||
save_to_memory(out, img, options) or_return
|
||||
write_ok := os.write_entire_file(output, out.buf[:])
|
||||
|
||||
return nil if write_ok else General.Cannot_Open_File
|
||||
}
|
||||
|
||||
save :: proc{save_to_memory, save_to_file}
|
||||
|
||||
load_from_slice :: proc(slice: []u8, options := Options{}, allocator := context.allocator) -> (img: ^Image, err: Error) {
|
||||
ctx := &compress.Context_Memory_Input{
|
||||
input_data = slice,
|
||||
}
|
||||
|
||||
img, err = load_from_context(ctx, options, allocator)
|
||||
return img, err
|
||||
}
|
||||
|
||||
load_from_file :: proc(filename: string, options := Options{}, allocator := context.allocator) -> (img: ^Image, err: Error) {
|
||||
context.allocator = allocator
|
||||
|
||||
data, ok := os.read_entire_file(filename)
|
||||
defer delete(data)
|
||||
|
||||
if ok {
|
||||
return load_from_slice(data, options)
|
||||
} else {
|
||||
img = new(Image)
|
||||
return img, compress.General_Error.File_Not_Found
|
||||
}
|
||||
}
|
||||
|
||||
@(optimization_mode="speed")
|
||||
load_from_context :: proc(ctx: ^$C, options := Options{}, allocator := context.allocator) -> (img: ^Image, err: Error) {
|
||||
context.allocator = allocator
|
||||
options := options
|
||||
|
||||
if .alpha_drop_if_present in options || .alpha_premultiply in options {
|
||||
// TODO: Implement.
|
||||
// As stated in image/common, unimplemented options are ignored.
|
||||
}
|
||||
|
||||
if .info in options {
|
||||
options |= {.return_metadata, .do_not_decompress_image}
|
||||
options -= {.info}
|
||||
}
|
||||
|
||||
if .return_header in options && .return_metadata in options {
|
||||
options -= {.return_header}
|
||||
}
|
||||
|
||||
header := image.read_data(ctx, image.QOI_Header) or_return
|
||||
if header.magic != image.QOI_Magic {
|
||||
return img, .Invalid_QOI_Signature
|
||||
}
|
||||
|
||||
if img == nil {
|
||||
img = new(Image)
|
||||
}
|
||||
|
||||
if .return_metadata in options {
|
||||
info := new(image.QOI_Info)
|
||||
info.header = header
|
||||
img.metadata = info
|
||||
}
|
||||
|
||||
if header.channels != 3 && header.channels != 4 {
|
||||
return img, .Invalid_Number_Of_Channels
|
||||
}
|
||||
|
||||
if header.color_space != .sRGB && header.color_space != .Linear {
|
||||
return img, .Invalid_Color_Space
|
||||
}
|
||||
|
||||
if header.width == 0 || header.height == 0 {
|
||||
return img, .Invalid_Image_Dimensions
|
||||
}
|
||||
|
||||
total_pixels := header.width * header.height
|
||||
if total_pixels > image.MAX_DIMENSIONS {
|
||||
return img, .Image_Dimensions_Too_Large
|
||||
}
|
||||
|
||||
img.width = int(header.width)
|
||||
img.height = int(header.height)
|
||||
img.channels = 4
|
||||
img.depth = 8
|
||||
|
||||
if .do_not_decompress_image in options {
|
||||
return
|
||||
}
|
||||
|
||||
bytes_needed := image.compute_buffer_size(int(header.width), int(header.height), 4, 8)
|
||||
|
||||
if !resize(&img.pixels.buf, bytes_needed) {
|
||||
return img, mem.Allocator_Error.Out_Of_Memory
|
||||
}
|
||||
pixels := mem.slice_data_cast([]RGBA_Pixel, img.pixels.buf[:])
|
||||
|
||||
/*
|
||||
Decode loop starts here.
|
||||
*/
|
||||
seen: [64]RGBA_Pixel
|
||||
pix := RGBA_Pixel{0, 0, 0, 255}
|
||||
seen[qoi_hash(pix)] = pix
|
||||
|
||||
decode: for len(pixels) > 0 {
|
||||
data := image.read_u8(ctx) or_return
|
||||
|
||||
tag := QOI_Opcode_Tag(data)
|
||||
#partial switch tag {
|
||||
case .RGB:
|
||||
pix.rgb = image.read_data(ctx, RGB_Pixel) or_return
|
||||
|
||||
#no_bounds_check {
|
||||
seen[qoi_hash(pix)] = pix
|
||||
}
|
||||
|
||||
case .RGBA:
|
||||
pix = image.read_data(ctx, RGBA_Pixel) or_return
|
||||
|
||||
#no_bounds_check {
|
||||
seen[qoi_hash(pix)] = pix
|
||||
}
|
||||
|
||||
case:
|
||||
// 2-bit tag
|
||||
tag = QOI_Opcode_Tag(data & QOI_Opcode_Mask)
|
||||
#partial switch tag {
|
||||
case .INDEX:
|
||||
pix = seen[data & 63]
|
||||
|
||||
case .DIFF:
|
||||
diff_r := ((data >> 4) & 3) - 2
|
||||
diff_g := ((data >> 2) & 3) - 2
|
||||
diff_b := ((data >> 0) & 3) - 2
|
||||
|
||||
pix += {diff_r, diff_g, diff_b, 0}
|
||||
|
||||
#no_bounds_check {
|
||||
seen[qoi_hash(pix)] = pix
|
||||
}
|
||||
|
||||
case .LUMA:
|
||||
data2 := image.read_u8(ctx) or_return
|
||||
|
||||
diff_g := (data & 63) - 32
|
||||
diff_r := diff_g - 8 + ((data2 >> 4) & 15)
|
||||
diff_b := diff_g - 8 + (data2 & 15)
|
||||
|
||||
pix += {diff_r, diff_g, diff_b, 0}
|
||||
|
||||
#no_bounds_check {
|
||||
seen[qoi_hash(pix)] = pix
|
||||
}
|
||||
|
||||
case .RUN:
|
||||
if length := int(data & 63) + 1; length > len(pixels) {
|
||||
return img, .Corrupt
|
||||
} else {
|
||||
#no_bounds_check for i in 0..<length {
|
||||
pixels[i] = pix
|
||||
}
|
||||
pixels = pixels[length:]
|
||||
}
|
||||
|
||||
continue decode
|
||||
|
||||
case:
|
||||
unreachable()
|
||||
}
|
||||
}
|
||||
|
||||
#no_bounds_check {
|
||||
pixels[0] = pix
|
||||
pixels = pixels[1:]
|
||||
}
|
||||
}
|
||||
|
||||
// The byte stream's end is marked with 7 0x00 bytes followed by a single 0x01 byte.
|
||||
trailer, trailer_err := compress.read_data(ctx, u64be)
|
||||
if trailer_err != nil || trailer != 0x1 {
|
||||
return img, .Missing_Or_Corrupt_Trailer
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
load :: proc{load_from_file, load_from_slice, load_from_context}
|
||||
|
||||
/*
|
||||
Cleanup of image-specific data.
|
||||
*/
|
||||
destroy :: proc(img: ^Image) {
|
||||
if img == nil {
|
||||
/*
|
||||
Nothing to do.
|
||||
Load must've returned with an error.
|
||||
*/
|
||||
return
|
||||
}
|
||||
|
||||
bytes.buffer_destroy(&img.pixels)
|
||||
|
||||
if v, ok := img.metadata.(^image.QOI_Info); ok {
|
||||
free(v)
|
||||
}
|
||||
free(img)
|
||||
}
|
||||
|
||||
QOI_Opcode_Tag :: enum u8 {
|
||||
// 2-bit tags
|
||||
INDEX = 0b0000_0000, // 6-bit index into color array follows
|
||||
DIFF = 0b0100_0000, // 3x (RGB) 2-bit difference follows (-2..1), bias of 2.
|
||||
LUMA = 0b1000_0000, // Luma difference
|
||||
RUN = 0b1100_0000, // Run length encoding, bias -1
|
||||
|
||||
// 8-bit tags
|
||||
RGB = 0b1111_1110, // Raw RGB pixel follows
|
||||
RGBA = 0b1111_1111, // Raw RGBA pixel follows
|
||||
}
|
||||
|
||||
QOI_Opcode_Mask :: 0b1100_0000
|
||||
QOI_Data_Mask :: 0b0011_1111
|
||||
|
||||
qoi_hash :: #force_inline proc(pixel: RGBA_Pixel) -> (index: u8) {
|
||||
i1 := u16(pixel.r) * 3
|
||||
i2 := u16(pixel.g) * 5
|
||||
i3 := u16(pixel.b) * 7
|
||||
i4 := u16(pixel.a) * 11
|
||||
|
||||
return u8((i1 + i2 + i3 + i4) & 63)
|
||||
}
|
||||
@@ -1500,7 +1500,7 @@ run_png_suite :: proc(t: ^testing.T, suite: []PNG_Test) -> (subtotal: int) {
|
||||
passed &= dims_pass
|
||||
|
||||
hash := hash.crc32(pixels)
|
||||
error = fmt.tprintf("%v test %v hash is %08x, expected %08x.", file.file, count, hash, test.hash)
|
||||
error = fmt.tprintf("%v test %v hash is %08x, expected %08x with %v.", file.file, count, hash, test.hash, test.options)
|
||||
expect(t, test.hash == hash, error)
|
||||
|
||||
passed &= test.hash == hash
|
||||
|
||||
Reference in New Issue
Block a user