Add vendor:cgltf

This commit is contained in:
gingerBill
2022-11-04 11:39:38 +00:00
parent df19c48da8
commit 1fc3f6cb2e
6 changed files with 9041 additions and 0 deletions

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vendor/cgltf/cgltf.odin vendored Normal file
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package cgltf
when ODIN_OS == .Windows {
foreign import lib "lib/cgltf.lib"
}
import "core:c"
file_type :: enum c.int {
invalid,
gltf,
glb,
}
result :: enum c.int {
success,
data_too_short,
unknown_format,
invalid_json,
invalid_gltf,
invalid_options,
file_not_found,
io_error,
out_of_memory,
legacy_gltf,
}
memory_options :: struct {
alloc_func: proc "c" (user: rawptr, size: uint) -> rawptr,
free_func: proc "c" (user: rawptr, ptr: rawptr),
user_data: rawptr,
}
file_options :: struct {
read: proc "c" (memory_options: ^/*const*/memory_options, file_options: ^/*const*/file_options, path: cstring, size: uint, data: ^rawptr) -> result,
release: proc "c" (memory_options: ^/*const*/memory_options, file_options: ^/*const*/file_options, data: rawptr),
user_data: rawptr,
}
options :: struct {
type: file_type, /* invalid == auto detect */
json_token_count: uint, /* 0 == auto */
memory: memory_options,
file: file_options,
}
buffer_view_type :: enum c.int {
invalid,
indices,
vertices,
}
attribute_type :: enum c.int {
invalid,
position,
normal,
tangent,
texcoord,
color,
joints,
weights,
custom,
}
component_type :: enum c.int {
invalid,
r_8, /* BYTE */
r_8u, /* UNSIGNED_BYTE */
r_16, /* SHORT */
r_16u, /* UNSIGNED_SHORT */
r_32u, /* UNSIGNED_INT */
r_32f, /* FLOAT */
}
type :: enum c.int {
invalid,
scalar,
vec2,
vec3,
vec4,
mat2,
mat3,
mat4,
}
primitive_type :: enum c.int {
points,
lines,
line_loop,
line_strip,
triangles,
triangle_strip,
triangle_fan,
}
alpha_mode :: enum c.int {
opaque,
mask,
blend,
}
animation_path_type :: enum c.int {
invalid,
translation,
rotation,
scale,
weights,
}
interpolation_type :: enum c.int {
linear,
step,
cubic_spline,
}
camera_type :: enum c.int {
invalid,
perspective,
orthographic,
}
light_type :: enum c.int {
invalid,
directional,
point,
spot,
}
data_free_method :: enum c.int {
none,
file_release,
memory_free,
}
extras_t :: struct {
start_offset: uint, /* this field is deprecated and will be removed in the future; use data instead */
end_offset: uint, /* this field is deprecated and will be removed in the future; use data instead */
data: [^]byte,
}
extension :: struct {
name: cstring,
data: [^]byte,
}
buffer :: struct {
name: cstring,
size: uint,
uri: cstring,
data: rawptr, /* loaded by cgltf_load_buffers */
data_free_method: data_free_method,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
meshopt_compression_mode :: enum c.int {
invalid,
attributes,
triangles,
indices,
}
meshopt_compression_filter :: enum c.int {
none,
octahedral,
quaternion,
exponential,
}
meshopt_compression :: struct {
buffer: ^buffer,
offset: uint,
size: uint,
stride: uint,
count: uint,
mode: meshopt_compression_mode,
filter: meshopt_compression_filter,
}
buffer_view :: struct {
name: cstring,
buffer: ^buffer,
offset: uint,
size: uint,
stride: uint, /* 0 == automatically determined by accessor */
type: buffer_view_type,
data: rawptr, /* overrides buffer->data if present, filled by extensions */
has_meshopt_compression: b32,
meshopt_compression: meshopt_compression,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
accessor_sparse :: struct {
count: uint,
indices_buffer_view: ^buffer_view,
indices_byte_offset: uint,
indices_component_type: component_type,
values_buffer_view: ^buffer_view,
values_byte_offset: uint,
extras: extras_t,
indices_extras: extras_t,
values_extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
indices_extensions_count: uint,
indices_extensions: [^]extension,
values_extensions_count: uint,
values_extensions: [^]extension,
}
accessor :: struct {
name: cstring,
component_type: component_type,
normalized: b32,
type: type,
offset: uint,
count: uint,
stride: uint,
buffer_view: ^buffer_view,
has_min: b32,
min: [16]f32,
has_max: b32,
max: [16]f32,
is_sparse: b32,
sparse: accessor_sparse,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
attribute :: struct {
name: cstring,
type: attribute_type,
index: c.int,
data: ^accessor,
}
image :: struct {
name: cstring,
uri: cstring,
buffer_view: ^buffer_view,
mime_type: cstring,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
sampler :: struct {
name: cstring,
mag_filter: c.int,
min_filter: c.int,
wrap_s: c.int,
wrap_t: c.int,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
texture :: struct {
name: cstring,
image_: ^image,
sampler: ^sampler,
has_basisu: b32 ,
basisu_image: ^image,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
texture_transform :: struct {
offset: [2]f32,
rotation: f32,
scale: [2]f32,
has_texcoord: b32,
texcoord: c.int,
}
texture_view :: struct {
texture: ^texture,
texcoord: c.int,
scale: f32, /* equivalent to strength for occlusion_texture */
has_transform: b32,
transform: texture_transform,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
pbr_metallic_roughness :: struct {
base_color_texture: texture_view,
metallic_roughness_texture: texture_view,
base_color_factor: [4]f32,
metallic_factor: f32,
roughness_factor: f32,
}
pbr_specular_glossiness :: struct {
diffuse_texture: texture_view,
specular_glossiness_texture: texture_view,
diffuse_factor: [4]f32,
specular_factor: [3]f32,
glossiness_factor: f32,
}
clearcoat :: struct {
clearcoat_texture: texture_view,
clearcoat_roughness_texture: texture_view,
clearcoat_normal_texture: texture_view,
clearcoat_factor: f32,
clearcoat_roughness_factor: f32,
}
transmission :: struct {
transmission_texture: texture_view,
transmission_factor: f32,
}
ior :: struct {
ior: f32,
}
specular :: struct {
specular_texture: texture_view,
specular_color_texture: texture_view,
specular_color_factor: [3]f32,
specular_factor: f32,
}
volume :: struct {
thickness_texture: texture_view,
thickness_factor: f32,
attenuation_color: [3]f32,
attenuation_distance: f32,
}
sheen :: struct {
sheen_color_texture: texture_view,
sheen_color_factor: [3]f32,
sheen_roughness_texture: texture_view,
sheen_roughness_factor: f32,
}
emissive_strength :: struct {
emissive_strength: f32,
}
iridescence :: struct {
iridescence_factor: f32,
iridescence_texture: texture_view,
iridescence_ior: f32,
iridescence_thickness_min: f32,
iridescence_thickness_max: f32,
iridescence_thickness_texture: texture_view,
}
material :: struct {
name: cstring,
has_pbr_metallic_roughness: b32,
has_pbr_specular_glossiness: b32,
has_clearcoat: b32,
has_transmission: b32,
has_volume: b32,
has_ior: b32,
has_specular: b32,
has_sheen: b32,
has_emissive_strength: b32,
has_iridescence: b32,
pbr_metallic_roughness: pbr_metallic_roughness,
pbr_specular_glossiness: pbr_specular_glossiness,
clearcoat: clearcoat,
ior: ior,
specular: specular,
sheen: sheen,
transmission: transmission,
volume: volume,
emissive_strength: emissive_strength,
iridescence: iridescence,
normal_texture: texture_view,
occlusion_texture: texture_view,
emissive_texture: texture_view,
emissive_factor: [3]f32,
alpha_mode: alpha_mode,
alpha_cutoff: f32,
double_sided: b32,
unlit: b32,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
material_mapping :: struct {
variant: uint,
material: ^material,
extras: extras_t,
}
morph_target :: struct {
attributes: [^]attribute,
attributes_count: uint,
}
draco_mesh_compression :: struct {
buffer_view: ^buffer_view,
attributes: [^]attribute,
attributes_count: uint,
}
mesh_gpu_instancing :: struct {
buffer_view: ^buffer_view,
attributes: [^]attribute,
attributes_count: uint,
}
primitive :: struct {
type: primitive_type,
indices: ^accessor,
material: ^material,
attributes: [^]attribute,
attributes_count: uint,
targets: [^]morph_target,
targets_count: uint,
extras: extras_t,
has_draco_mesh_compression: b32,
draco_mesh_compression: draco_mesh_compression,
mappings: [^]material_mapping,
mappings_count: uint,
extensions_count: uint,
extensions: [^]extension,
}
mesh :: struct {
name: cstring,
primitives: [^]primitive,
primitives_count: uint,
weights: [^]f32,
weights_count: uint,
target_names: [^]cstring,
target_names_count: uint,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
skin :: struct {
name: cstring,
joints: [^]^node,
joints_count: uint,
skeleton: ^node,
inverse_bind_matrices: ^accessor,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
camera_perspective :: struct {
has_aspect_ratio: b32,
aspect_ratio: f32,
yfov: f32,
has_zfar: b32,
zfar: f32,
znear: f32,
extras: extras_t,
}
camera_orthographic :: struct {
xmag: f32,
ymag: f32,
zfar: f32,
znear: f32,
extras: extras_t,
}
camera :: struct {
name: cstring,
type: camera_type,
data: struct #raw_union {
perspective: camera_perspective,
orthographic: camera_orthographic,
},
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
light :: struct {
name: cstring,
color: [3]f32,
intensity: f32,
type: light_type,
range: f32,
spot_inner_cone_angle: f32,
spot_outer_cone_angle: f32,
extras: extras_t,
}
node :: struct {
name: cstring,
parent: ^node,
children: [^]^node,
children_count: uint,
skin: ^skin,
mesh: ^mesh,
camera: ^camera,
light: ^light,
weights: [^]f32,
weights_count: uint,
has_translation: b32,
has_rotation: b32,
has_scale: b32,
has_matrix: b32,
translation: [3]f32,
rotation: [4]f32,
scale: [3]f32,
matrix_: [16]f32,
extras: extras_t,
has_mesh_gpu_instancing: b32,
mesh_gpu_instancing: mesh_gpu_instancing,
extensions_count: uint,
extensions: [^]extension,
}
scene :: struct {
name: cstring,
nodes: [^]^node,
nodes_count: uint,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
animation_sampler :: struct {
input: ^accessor,
output: ^accessor,
interpolation: interpolation_type,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
animation_channel :: struct {
sampler: ^animation_sampler,
target_node: ^node,
target_path: animation_path_type,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
animation :: struct {
name: cstring,
samplers: [^]animation_sampler,
samplers_count: uint,
channels: [^]animation_channel,
channels_count: uint,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
material_variant :: struct {
name: cstring,
extras: extras_t,
}
asset :: struct {
copyright: cstring,
generator: cstring,
version: cstring,
min_version: cstring,
extras: extras_t,
extensions_count: uint,
extensions: [^]extension,
}
data :: struct {
file_type: file_type,
file_data: rawptr,
asset: asset,
meshes: [^]mesh,
meshes_count: uint,
materials: [^]material,
materials_count: uint,
accessors: [^]accessor,
accessors_count: uint,
buffer_views: [^]buffer_view,
buffer_views_count: uint,
buffers: [^]buffer,
buffers_count: uint,
images: [^]image,
images_count: uint,
textures: [^]texture,
textures_count: uint,
samplers: [^]sampler,
samplers_count: uint,
skins: [^]skin,
skins_count: uint,
cameras: [^]camera,
cameras_count: uint,
lights: [^]light,
lights_count: uint,
nodes: [^]node,
nodes_count: uint,
scenes: [^]scene,
scenes_count: uint,
scene: ^scene,
animations: [^]animation,
animations_count: uint,
variants: [^]material_variant,
variants_count: uint,
extras: extras_t,
data_extensions_count: uint,
data_extensions: [^]extension,
extensions_used: [^]cstring,
extensions_used_count: uint,
extensions_required: [^]cstring,
extensions_required_count: uint,
json: cstring,
json_size: uint,
bin: rawptr,
bin_size: uint,
memory: memory_options,
file: file_options,
}
@(default_calling_convention="c")
@(link_prefix="cgltf_")
foreign lib {
cgltf_parse :: proc(
options: ^/*const*/options,
data_ptr: rawptr,
size: uint,
out_data: ^^data) -> result ---
parse_file :: proc(
options: ^/*const*/options,
path: cstring,
out_data: ^^data) -> result ---
load_buffers :: proc(
options: ^/*const*/options,
data: ^data,
gltf_path: cstring) -> result ---
load_buffer_base64 :: proc(options: ^/*const*/options, size: uint, base64: cstring, out_data: ^rawptr) -> result ---
decode_string :: proc(string: [^]byte) -> uint ---
decode_uri :: proc(uri: [^]byte) -> uint ---
validate :: proc(data: ^data) -> result ---
free :: proc(data: ^data) ---
node_transform_local :: proc(node: ^node, out_matrix: [^]f32) ---
node_transform_world :: proc(node: ^node, out_matrix: [^]f32) ---
accessor_read_float :: proc(accessor: ^/*const*/accessor, index: uint, out: ^f32, element_size: uint) -> b32 ---
accessor_read_uint :: proc(accessor: ^/*const*/accessor, index: uint, out: ^c.uint, element_size: uint) -> b32 ---
accessor_read_index :: proc(accessor: ^/*const*/accessor, index: uint) -> uint ---
num_components :: proc(type: type) -> uint ---
accessor_unpack_floats :: proc(accessor: ^/*const*/accessor, out: [^]f32, float_count: uint) -> uint ---
/* this function is deprecated and will be removed in the future; use cgltf_extras::data instead */
copy_extras_json :: proc(data: ^data, extras: ^extras_t, dest: [^]byte, dest_size: ^uint) -> result ---
write_file :: proc(options: ^/*const*/options, path: cstring, data: ^data) -> result ---
write :: proc(options: ^/*const*/options, buffer: [^]byte, size: uint, data: ^data) -> uint ---
}

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vendor/cgltf/src/LICENSE vendored Normal file
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Copyright (c) 2018-2021 Johannes Kuhlmann
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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vendor/cgltf/src/build.bat vendored Normal file
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@echo off
if not exist "..\lib" mkdir ..\lib
cl -nologo -MT -TC -O2 -c cgltf.c
lib -nologo cgltf.obj -out:..\lib\cgltf.lib
del *.obj

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vendor/cgltf/src/cgltf.c vendored Normal file
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#include <stdint.h>
#define GlbHeaderSize 12
#define GlbChunkHeaderSize 8
static const uint32_t GlbVersion = 2;
static const uint32_t GlbMagic = 0x46546C67;
static const uint32_t GlbMagicJsonChunk = 0x4E4F534A;
static const uint32_t GlbMagicBinChunk = 0x004E4942;
#define CGLTF_CONSTS
#define CGLTF_IMPLEMENTATION
#define CGLTF_WRITE_IMPLEMENTATION
#include "cgltf_write.h"

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vendor/cgltf/src/cgltf.h vendored Normal file

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vendor/cgltf/src/cgltf_write.h vendored Normal file

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