New redesign of core:sync (stored under core:sync/sync2 for the time being)

This commit is contained in:
gingerBill
2021-04-11 15:18:28 +01:00
parent 5bc9e4e4f7
commit 2db1fe7429
9 changed files with 1981 additions and 0 deletions

170
core/sync/sync2/atomic.odin Normal file
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package sync2
import "intrinsics"
// TODO(bill): Is this even a good design? The intrinsics seem to be more than good enough and just as clean
Ordering :: enum {
Relaxed, // Monotonic
Release,
Acquire,
Acquire_Release,
Sequentially_Consistent,
}
strongest_failure_ordering_table := [Ordering]Ordering{
.Relaxed = .Relaxed,
.Release = .Relaxed,
.Acquire = .Acquire,
.Acquire_Release = .Acquire,
.Sequentially_Consistent = .Sequentially_Consistent,
};
strongest_failure_ordering :: #force_inline proc(order: Ordering) -> Ordering {
return strongest_failure_ordering_table[order];
}
fence :: #force_inline proc($order: Ordering) {
when order == .Relaxed { #panic("there is no such thing as a relaxed fence"); }
else when order == .Release { intrinsics.atomic_fence_rel(); }
else when order == .Acquire { intrinsics.atomic_fence_acq(); }
else when order == .Acquire_Release { intrinsics.atomic_fence_acqrel(); }
else when order == .Sequentially_Consistent { intrinsics.atomic_fence(); }
else { #panic("unknown order"); }
}
atomic_store :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) {
when order == .Relaxed { intrinsics.atomic_store_relaxed(dst, val); }
else when order == .Release { intrinsics.atomic_store_rel(dst, val); }
else when order == .Sequentially_Consistent { intrinsics.atomic_store(dst, val); }
else when order == .Acquire { #panic("there is not such thing as an acquire store"); }
else when order == .Acquire_Release { #panic("there is not such thing as an acquire/release store"); }
else { #panic("unknown order"); }
}
atomic_load :: #force_inline proc(dst: ^$T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_load_relaxed(dst); }
else when order == .Acquire { return intrinsics.atomic_load_acq(dst); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_load(dst); }
else when order == .Release { #panic("there is no such thing as a release load"); }
else when order == .Acquire_Release { #panic("there is no such thing as an acquire/release load"); }
else { #panic("unknown order"); }
}
atomic_exchange :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_xchg_relaxed(dst, val); }
else when order == .Release { return intrinsics.atomic_xchg_rel(dst, val); }
else when order == .Acquire { return intrinsics.atomic_xchg_acq(dst, val); }
else when order == .Acquire_Release { return intrinsics.atomic_xchg_acqrel(dst, val); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_xchg(dst, val); }
else { #panic("unknown order"); }
}
atomic_compare_exchange :: #force_inline proc(dst: ^$T, old, new: T, $success, $failure: Ordering) -> (val: T, ok: bool) {
when failure == .Relaxed {
when success == .Relaxed { return intrinsics.atomic_cxchg_relaxed(dst, old, new); }
else when success == .Acquire { return intrinsics.atomic_cxchg_acq_failrelaxed(dst, old, new); }
else when success == .Acquire_Release { return intrinsics.atomic_cxchg_acqrel_failrelaxed(dst, old, new); }
else when success == .Sequentially_Consistent { return intrinsics.atomic_cxchg_failrelaxed(dst, old, new); }
else when success == .Release { return intrinsics.atomic_cxchg_rel(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else when failure == .Acquire {
when success == .Release { return intrinsics.atomic_cxchg_acqrel(dst, old, new); }
else when success == .Acquire { return intrinsics.atomic_cxchg_acq(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else when failure == .Sequentially_Consistent {
when success == .Sequentially_Consistent { return intrinsics.atomic_cxchg(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else when failure == .Acquire_Release {
#panic("there is not such thing as an acquire/release failure ordering");
} else when failure == .Release {
when success == .Acquire { return instrinsics.atomic_cxchg_failacq(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else {
return T{}, false;
}
}
atomic_compare_exchange_weak :: #force_inline proc(dst: ^$T, old, new: T, $success, $failure: Ordering) -> (val: T, ok: bool) {
when failure == .Relaxed {
when success == .Relaxed { return intrinsics.atomic_cxchgweak_relaxed(dst, old, new); }
else when success == .Acquire { return intrinsics.atomic_cxchgweak_acq_failrelaxed(dst, old, new); }
else when success == .Acquire_Release { return intrinsics.atomic_cxchgweak_acqrel_failrelaxed(dst, old, new); }
else when success == .Sequentially_Consistent { return intrinsics.atomic_cxchgweak_failrelaxed(dst, old, new); }
else when success == .Release { return intrinsics.atomic_cxchgweak_rel(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else when failure == .Acquire {
when success == .Release { return intrinsics.atomic_cxchgweak_acqrel(dst, old, new); }
else when success == .Acquire { return intrinsics.atomic_cxchgweak_acq(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else when failure == .Sequentially_Consistent {
when success == .Sequentially_Consistent { return intrinsics.atomic_cxchgweak(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else when failure == .Acquire_Release {
#panic("there is not such thing as an acquire/release failure ordering");
} else when failure == .Release {
when success == .Acquire { return intrinsics.atomic_cxchgweak_failacq(dst, old, new); }
else { #panic("an unknown ordering combination"); }
} else {
return T{}, false;
}
}
atomic_add :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_add_relaxed(dst, val); }
else when order == .Release { return intrinsics.atomic_add_rel(dst, val); }
else when order == .Acquire { return intrinsics.atomic_add_acq(dst, val); }
else when order == .Acquire_Release { return intrinsics.atomic_add_acqrel(dst, val); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_add(dst, val); }
else { #panic("unknown order"); }
}
atomic_sub :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_sub_relaxed(dst, val); }
else when order == .Release { return intrinsics.atomic_sub_rel(dst, val); }
else when order == .Acquire { return intrinsics.atomic_sub_acq(dst, val); }
else when order == .Acquire_Release { return intrinsics.atomic_sub_acqrel(dst, val); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_sub(dst, val); }
else { #panic("unknown order"); }
}
atomic_and :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_and_relaxed(dst, val); }
else when order == .Release { return intrinsics.atomic_and_rel(dst, val); }
else when order == .Acquire { return intrinsics.atomic_and_acq(dst, val); }
else when order == .Acquire_Release { return intrinsics.atomic_and_acqrel(dst, val); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_and(dst, val); }
else { #panic("unknown order"); }
}
atomic_nand :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_nand_relaxed(dst, val); }
else when order == .Release { return intrinsics.atomic_nand_rel(dst, val); }
else when order == .Acquire { return intrinsics.atomic_nand_acq(dst, val); }
else when order == .Acquire_Release { return intrinsics.atomic_nand_acqrel(dst, val); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_nand(dst, val); }
else { #panic("unknown order"); }
}
atomic_or :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_or_relaxed(dst, val); }
else when order == .Release { return intrinsics.atomic_or_rel(dst, val); }
else when order == .Acquire { return intrinsics.atomic_or_acq(dst, val); }
else when order == .Acquire_Release { return intrinsics.atomic_or_acqrel(dst, val); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_or(dst, val); }
else { #panic("unknown order"); }
}
atomic_xor :: #force_inline proc(dst: ^$T, val: T, $order: Ordering) -> T {
when order == .Relaxed { return intrinsics.atomic_xor_relaxed(dst, val); }
else when order == .Release { return intrinsics.atomic_xor_rel(dst, val); }
else when order == .Acquire { return intrinsics.atomic_xor_acq(dst, val); }
else when order == .Acquire_Release { return intrinsics.atomic_xor_acqrel(dst, val); }
else when order == .Sequentially_Consistent { return intrinsics.atomic_xor(dst, val); }
else { #panic("unknown order"); }
}

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package sync2
// TODO(bill): The Channel implementation needs a complete rewrite for this new package sync design
// Especially how the `select` things work
import "core:mem"
import "core:time"
import "intrinsics"
import "core:math/rand"
_, _ :: time, rand;
Channel_Direction :: enum i8 {
Both = 0,
Send = +1,
Recv = -1,
}
Channel :: struct(T: typeid, Direction := Channel_Direction.Both) {
using _internal: ^Raw_Channel,
}
channel_init :: proc(ch: ^$C/Channel($T, $D), cap := 0, allocator := context.allocator) {
context.allocator = allocator;
ch._internal = raw_channel_create(size_of(T), align_of(T), cap);
return;
}
channel_make :: proc($T: typeid, cap := 0, allocator := context.allocator) -> (ch: Channel(T, .Both)) {
context.allocator = allocator;
ch._internal = raw_channel_create(size_of(T), align_of(T), cap);
return;
}
channel_make_send :: proc($T: typeid, cap := 0, allocator := context.allocator) -> (ch: Channel(T, .Send)) {
context.allocator = allocator;
ch._internal = raw_channel_create(size_of(T), align_of(T), cap);
return;
}
channel_make_recv :: proc($T: typeid, cap := 0, allocator := context.allocator) -> (ch: Channel(T, .Recv)) {
context.allocator = allocator;
ch._internal = raw_channel_create(size_of(T), align_of(T), cap);
return;
}
channel_destroy :: proc(ch: $C/Channel($T, $D)) {
raw_channel_destroy(ch._internal);
}
channel_as_send :: proc(ch: $C/Channel($T, .Both)) -> (res: Channel(T, .Send)) {
res._internal = ch._internal;
return;
}
channel_as_recv :: proc(ch: $C/Channel($T, .Both)) -> (res: Channel(T, .Recv)) {
res._internal = ch._internal;
return;
}
channel_len :: proc(ch: $C/Channel($T, $D)) -> int {
return ch._internal.len if ch._internal != nil else 0;
}
channel_cap :: proc(ch: $C/Channel($T, $D)) -> int {
return ch._internal.cap if ch._internal != nil else 0;
}
channel_send :: proc(ch: $C/Channel($T, $D), msg: T, loc := #caller_location) where D >= .Both {
msg := msg;
_ = raw_channel_send_impl(ch._internal, &msg, /*block*/true, loc);
}
channel_try_send :: proc(ch: $C/Channel($T, $D), msg: T, loc := #caller_location) -> bool where D >= .Both {
msg := msg;
return raw_channel_send_impl(ch._internal, &msg, /*block*/false, loc);
}
channel_recv :: proc(ch: $C/Channel($T, $D), loc := #caller_location) -> (msg: T) where D <= .Both {
c := ch._internal;
if c == nil {
panic(message="cannot recv message; channel is nil", loc=loc);
}
mutex_lock(&c.mutex);
raw_channel_recv_impl(c, &msg, loc);
mutex_unlock(&c.mutex);
return;
}
channel_try_recv :: proc(ch: $C/Channel($T, $D), loc := #caller_location) -> (msg: T, ok: bool) where D <= .Both {
c := ch._internal;
if c != nil && mutex_try_lock(&c.mutex) {
if c.len > 0 {
raw_channel_recv_impl(c, &msg, loc);
ok = true;
}
mutex_unlock(&c.mutex);
}
return;
}
channel_try_recv_ptr :: proc(ch: $C/Channel($T, $D), msg: ^T, loc := #caller_location) -> (ok: bool) where D <= .Both {
res: T;
res, ok = channel_try_recv(ch, loc);
if ok && msg != nil {
msg^ = res;
}
return;
}
channel_is_nil :: proc(ch: $C/Channel($T, $D)) -> bool {
return ch._internal == nil;
}
channel_is_open :: proc(ch: $C/Channel($T, $D)) -> bool {
c := ch._internal;
return c != nil && !c.closed;
}
channel_eq :: proc(a, b: $C/Channel($T, $D)) -> bool {
return a._internal == b._internal;
}
channel_ne :: proc(a, b: $C/Channel($T, $D)) -> bool {
return a._internal != b._internal;
}
channel_can_send :: proc(ch: $C/Channel($T, $D)) -> (ok: bool) where D >= .Both {
return raw_channel_can_send(ch._internal);
}
channel_can_recv :: proc(ch: $C/Channel($T, $D)) -> (ok: bool) where D <= .Both {
return raw_channel_can_recv(ch._internal);
}
channel_peek :: proc(ch: $C/Channel($T, $D)) -> int {
c := ch._internal;
if c == nil {
return -1;
}
if intrinsics.atomic_load(&c.closed) {
return -1;
}
return intrinsics.atomic_load(&c.len);
}
channel_close :: proc(ch: $C/Channel($T, $D), loc := #caller_location) {
raw_channel_close(ch._internal, loc);
}
channel_iterator :: proc(ch: $C/Channel($T, $D)) -> (msg: T, ok: bool) where D <= .Both {
c := ch._internal;
if c == nil {
return;
}
if !c.closed || c.len > 0 {
msg, ok = channel_recv(ch), true;
}
return;
}
channel_drain :: proc(ch: $C/Channel($T, $D)) where D >= .Both {
raw_channel_drain(ch._internal);
}
channel_move :: proc(dst: $C1/Channel($T, $D1) src: $C2/Channel(T, $D2)) where D1 <= .Both, D2 >= .Both {
for msg in channel_iterator(src) {
channel_send(dst, msg);
}
}
Raw_Channel_Wait_Queue :: struct {
next: ^Raw_Channel_Wait_Queue,
state: ^uintptr,
}
Raw_Channel :: struct {
closed: bool,
ready: bool, // ready to recv
data_offset: u16, // data is stored at the end of this data structure
elem_size: u32,
len, cap: int,
read, write: int,
mutex: Mutex,
cond: Cond,
allocator: mem.Allocator,
sendq: ^Raw_Channel_Wait_Queue,
recvq: ^Raw_Channel_Wait_Queue,
}
raw_channel_wait_queue_insert :: proc(head: ^^Raw_Channel_Wait_Queue, val: ^Raw_Channel_Wait_Queue) {
val.next = head^;
head^ = val;
}
raw_channel_wait_queue_remove :: proc(head: ^^Raw_Channel_Wait_Queue, val: ^Raw_Channel_Wait_Queue) {
p := head;
for p^ != nil && p^ != val {
p = &p^.next;
}
if p != nil {
p^ = p^.next;
}
}
raw_channel_create :: proc(elem_size, elem_align: int, cap := 0) -> ^Raw_Channel {
assert(int(u32(elem_size)) == elem_size);
s := size_of(Raw_Channel);
s = mem.align_forward_int(s, elem_align);
data_offset := uintptr(s);
s += elem_size * max(cap, 1);
a := max(elem_align, align_of(Raw_Channel));
c := (^Raw_Channel)(mem.alloc(s, a));
if c == nil {
return nil;
}
c.data_offset = u16(data_offset);
c.elem_size = u32(elem_size);
c.len, c.cap = 0, max(cap, 0);
c.read, c.write = 0, 0;
c.allocator = context.allocator;
c.closed = false;
return c;
}
raw_channel_destroy :: proc(c: ^Raw_Channel) {
if c == nil {
return;
}
context.allocator = c.allocator;
intrinsics.atomic_store(&c.closed, true);
free(c);
}
raw_channel_close :: proc(c: ^Raw_Channel, loc := #caller_location) {
if c == nil {
panic(message="cannot close nil channel", loc=loc);
}
mutex_lock(&c.mutex);
defer mutex_unlock(&c.mutex);
intrinsics.atomic_store(&c.closed, true);
// Release readers and writers
raw_channel_wait_queue_broadcast(c.recvq);
raw_channel_wait_queue_broadcast(c.sendq);
cond_broadcast(&c.cond);
}
raw_channel_send_impl :: proc(c: ^Raw_Channel, msg: rawptr, block: bool, loc := #caller_location) -> bool {
send :: proc(c: ^Raw_Channel, src: rawptr) {
data := uintptr(c) + uintptr(c.data_offset);
dst := data + uintptr(c.write * int(c.elem_size));
mem.copy(rawptr(dst), src, int(c.elem_size));
c.len += 1;
c.write = (c.write + 1) % max(c.cap, 1);
}
switch {
case c == nil:
panic(message="cannot send message; channel is nil", loc=loc);
case c.closed:
panic(message="cannot send message; channel is closed", loc=loc);
}
mutex_lock(&c.mutex);
defer mutex_unlock(&c.mutex);
if c.cap > 0 {
if !block && c.len >= c.cap {
return false;
}
for c.len >= c.cap {
cond_wait(&c.cond, &c.mutex);
}
} else if c.len > 0 { // TODO(bill): determine correct behaviour
if !block {
return false;
}
cond_wait(&c.cond, &c.mutex);
} else if c.len == 0 && !block {
return false;
}
send(c, msg);
cond_signal(&c.cond);
raw_channel_wait_queue_signal(c.recvq);
return true;
}
raw_channel_recv_impl :: proc(c: ^Raw_Channel, res: rawptr, loc := #caller_location) {
recv :: proc(c: ^Raw_Channel, dst: rawptr, loc := #caller_location) {
if c.len < 1 {
panic(message="cannot recv message; channel is empty", loc=loc);
}
c.len -= 1;
data := uintptr(c) + uintptr(c.data_offset);
src := data + uintptr(c.read * int(c.elem_size));
mem.copy(dst, rawptr(src), int(c.elem_size));
c.read = (c.read + 1) % max(c.cap, 1);
}
if c == nil {
panic(message="cannot recv message; channel is nil", loc=loc);
}
intrinsics.atomic_store(&c.ready, true);
for c.len < 1 {
raw_channel_wait_queue_signal(c.sendq);
cond_wait(&c.cond, &c.mutex);
}
intrinsics.atomic_store(&c.ready, false);
recv(c, res, loc);
if c.cap > 0 {
if c.len == c.cap - 1 {
// NOTE(bill): Only signal on the last one
cond_signal(&c.cond);
}
} else {
cond_signal(&c.cond);
}
}
raw_channel_can_send :: proc(c: ^Raw_Channel) -> (ok: bool) {
if c == nil {
return false;
}
mutex_lock(&c.mutex);
switch {
case c.closed:
ok = false;
case c.cap > 0:
ok = c.ready && c.len < c.cap;
case:
ok = c.ready && c.len == 0;
}
mutex_unlock(&c.mutex);
return;
}
raw_channel_can_recv :: proc(c: ^Raw_Channel) -> (ok: bool) {
if c == nil {
return false;
}
mutex_lock(&c.mutex);
ok = c.len > 0;
mutex_unlock(&c.mutex);
return;
}
raw_channel_drain :: proc(c: ^Raw_Channel) {
if c == nil {
return;
}
mutex_lock(&c.mutex);
c.len = 0;
c.read = 0;
c.write = 0;
mutex_unlock(&c.mutex);
}
MAX_SELECT_CHANNELS :: 64;
SELECT_MAX_TIMEOUT :: max(time.Duration);
Select_Command :: enum {
Recv,
Send,
}
Select_Channel :: struct {
channel: ^Raw_Channel,
command: Select_Command,
}
select :: proc(channels: ..Select_Channel) -> (index: int) {
return select_timeout(SELECT_MAX_TIMEOUT, ..channels);
}
select_timeout :: proc(timeout: time.Duration, channels: ..Select_Channel) -> (index: int) {
switch len(channels) {
case 0:
panic("sync: select with no channels");
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
backing: [MAX_SELECT_CHANNELS]int;
queues: [MAX_SELECT_CHANNELS]Raw_Channel_Wait_Queue;
candidates := backing[:];
cap := len(channels);
candidates = candidates[:cap];
count := u32(0);
for c, i in channels {
if c.channel == nil {
continue;
}
switch c.command {
case .Recv:
if raw_channel_can_recv(c.channel) {
candidates[count] = i;
count += 1;
}
case .Send:
if raw_channel_can_send(c.channel) {
candidates[count] = i;
count += 1;
}
}
}
if count == 0 {
wait_state: uintptr = 0;
for _, i in channels {
q := &queues[i];
q.state = &wait_state;
}
for c, i in channels {
if c.channel == nil {
continue;
}
q := &queues[i];
switch c.command {
case .Recv: raw_channel_wait_queue_insert(&c.channel.recvq, q);
case .Send: raw_channel_wait_queue_insert(&c.channel.sendq, q);
}
}
raw_channel_wait_queue_wait_on(&wait_state, timeout);
for c, i in channels {
if c.channel == nil {
continue;
}
q := &queues[i];
switch c.command {
case .Recv: raw_channel_wait_queue_remove(&c.channel.recvq, q);
case .Send: raw_channel_wait_queue_remove(&c.channel.sendq, q);
}
}
for c, i in channels {
switch c.command {
case .Recv:
if raw_channel_can_recv(c.channel) {
candidates[count] = i;
count += 1;
}
case .Send:
if raw_channel_can_send(c.channel) {
candidates[count] = i;
count += 1;
}
}
}
if count == 0 && timeout == SELECT_MAX_TIMEOUT {
index = -1;
return;
}
assert(count != 0);
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
return;
}
select_recv :: proc(channels: ..^Raw_Channel) -> (index: int) {
switch len(channels) {
case 0:
panic("sync: select with no channels");
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
backing: [MAX_SELECT_CHANNELS]int;
queues: [MAX_SELECT_CHANNELS]Raw_Channel_Wait_Queue;
candidates := backing[:];
cap := len(channels);
candidates = candidates[:cap];
count := u32(0);
for c, i in channels {
if raw_channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
state: uintptr;
for c, i in channels {
q := &queues[i];
q.state = &state;
raw_channel_wait_queue_insert(&c.recvq, q);
}
raw_channel_wait_queue_wait_on(&state, SELECT_MAX_TIMEOUT);
for c, i in channels {
q := &queues[i];
raw_channel_wait_queue_remove(&c.recvq, q);
}
for c, i in channels {
if raw_channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
assert(count != 0);
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
return;
}
select_recv_msg :: proc(channels: ..$C/Channel($T, $D)) -> (msg: T, index: int) {
switch len(channels) {
case 0:
panic("sync: select with no channels");
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
queues: [MAX_SELECT_CHANNELS]Raw_Channel_Wait_Queue;
candidates: [MAX_SELECT_CHANNELS]int;
count := u32(0);
for c, i in channels {
if raw_channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
state: uintptr;
for c, i in channels {
q := &queues[i];
q.state = &state;
raw_channel_wait_queue_insert(&c.recvq, q);
}
raw_channel_wait_queue_wait_on(&state, SELECT_MAX_TIMEOUT);
for c, i in channels {
q := &queues[i];
raw_channel_wait_queue_remove(&c.recvq, q);
}
for c, i in channels {
if raw_channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
assert(count != 0);
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
msg = channel_recv(channels[index]);
return;
}
select_send_msg :: proc(msg: $T, channels: ..$C/Channel(T, $D)) -> (index: int) {
switch len(channels) {
case 0:
panic("sync: select with no channels");
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
backing: [MAX_SELECT_CHANNELS]int;
queues: [MAX_SELECT_CHANNELS]Raw_Channel_Wait_Queue;
candidates := backing[:];
cap := len(channels);
candidates = candidates[:cap];
count := u32(0);
for c, i in channels {
if raw_channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
state: uintptr;
for c, i in channels {
q := &queues[i];
q.state = &state;
raw_channel_wait_queue_insert(&c.recvq, q);
}
raw_channel_wait_queue_wait_on(&state, SELECT_MAX_TIMEOUT);
for c, i in channels {
q := &queues[i];
raw_channel_wait_queue_remove(&c.recvq, q);
}
for c, i in channels {
if raw_channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
assert(count != 0);
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
if msg != nil {
channel_send(channels[index], msg);
}
return;
}
select_send :: proc(channels: ..^Raw_Channel) -> (index: int) {
switch len(channels) {
case 0:
panic("sync: select with no channels");
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
candidates: [MAX_SELECT_CHANNELS]int;
queues: [MAX_SELECT_CHANNELS]Raw_Channel_Wait_Queue;
count := u32(0);
for c, i in channels {
if raw_channel_can_send(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
state: uintptr;
for c, i in channels {
q := &queues[i];
q.state = &state;
raw_channel_wait_queue_insert(&c.sendq, q);
}
raw_channel_wait_queue_wait_on(&state, SELECT_MAX_TIMEOUT);
for c, i in channels {
q := &queues[i];
raw_channel_wait_queue_remove(&c.sendq, q);
}
for c, i in channels {
if raw_channel_can_send(c) {
candidates[count] = i;
count += 1;
}
}
assert(count != 0);
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
return;
}
select_try :: proc(channels: ..Select_Channel) -> (index: int) {
switch len(channels) {
case 0:
panic("sync: select with no channels");
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
backing: [MAX_SELECT_CHANNELS]int;
candidates := backing[:];
cap := len(channels);
candidates = candidates[:cap];
count := u32(0);
for c, i in channels {
switch c.command {
case .Recv:
if raw_channel_can_recv(c.channel) {
candidates[count] = i;
count += 1;
}
case .Send:
if raw_channel_can_send(c.channel) {
candidates[count] = i;
count += 1;
}
}
}
if count == 0 {
index = -1;
return;
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
return;
}
select_try_recv :: proc(channels: ..^Raw_Channel) -> (index: int) {
switch len(channels) {
case 0:
index = -1;
return;
case 1:
index = -1;
if raw_channel_can_recv(channels[0]) {
index = 0;
}
return;
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
candidates: [MAX_SELECT_CHANNELS]int;
count := u32(0);
for c, i in channels {
if raw_channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
index = -1;
return;
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
return;
}
select_try_send :: proc(channels: ..^Raw_Channel) -> (index: int) #no_bounds_check {
switch len(channels) {
case 0:
return -1;
case 1:
if raw_channel_can_send(channels[0]) {
return 0;
}
return -1;
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
candidates: [MAX_SELECT_CHANNELS]int;
count := u32(0);
for c, i in channels {
if raw_channel_can_send(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
index = -1;
return;
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
return;
}
select_try_recv_msg :: proc(channels: ..$C/Channel($T, $D)) -> (msg: T, index: int) {
switch len(channels) {
case 0:
index = -1;
return;
case 1:
ok: bool;
if msg, ok = channel_try_recv(channels[0]); ok {
index = 0;
}
return;
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
candidates: [MAX_SELECT_CHANNELS]int;
count := u32(0);
for c, i in channels {
if channel_can_recv(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
index = -1;
return;
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
msg = channel_recv(channels[index]);
return;
}
select_try_send_msg :: proc(msg: $T, channels: ..$C/Channel(T, $D)) -> (index: int) {
index = -1;
switch len(channels) {
case 0:
return;
case 1:
if channel_try_send(channels[0], msg) {
index = 0;
}
return;
}
assert(len(channels) <= MAX_SELECT_CHANNELS);
candidates: [MAX_SELECT_CHANNELS]int;
count := u32(0);
for c, i in channels {
if raw_channel_can_send(c) {
candidates[count] = i;
count += 1;
}
}
if count == 0 {
index = -1;
return;
}
t := time.now();
r := rand.create(transmute(u64)t);
i := rand.uint32(&r);
index = candidates[i % count];
channel_send(channels[index], msg);
return;
}

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@@ -0,0 +1,17 @@
//+build linux, darwin, freebsd
//+private
package sync2
import "core:time"
raw_channel_wait_queue_wait_on :: proc(state: ^uintptr, timeout: time.Duration) {
// stub
}
raw_channel_wait_queue_signal :: proc(q: ^Raw_Channel_Wait_Queue) {
// stub
}
raw_channel_wait_queue_broadcast :: proc(q: ^Raw_Channel_Wait_Queue) {
// stub
}

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@@ -0,0 +1,35 @@
//+build windows
//+private
package sync2
import "intrinsics"
import win32 "core:sys/windows"
import "core:time"
raw_channel_wait_queue_wait_on :: proc(state: ^uintptr, timeout: time.Duration) {
ms: win32.DWORD = win32.INFINITE;
if max(time.Duration) != SELECT_MAX_TIMEOUT {
ms = win32.DWORD((max(time.duration_nanoseconds(timeout), 0) + 999999)/1000000);
}
v := intrinsics.atomic_load(state);
for v == 0 {
win32.WaitOnAddress(state, &v, size_of(state^), ms);
v = intrinsics.atomic_load(state);
}
intrinsics.atomic_store(state, 0);
}
raw_channel_wait_queue_signal :: proc(q: ^Raw_Channel_Wait_Queue) {
for x := q; x != nil; x = x.next {
intrinsics.atomic_add(x.state, 1);
win32.WakeByAddressSingle(x.state);
}
}
raw_channel_wait_queue_broadcast :: proc(q: ^Raw_Channel_Wait_Queue) {
for x := q; x != nil; x = x.next {
intrinsics.atomic_add(x.state, 1);
win32.WakeByAddressAll(x.state);
}
}

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@@ -0,0 +1,215 @@
package sync2
import "core:runtime"
import "intrinsics"
// A Wait_Group waits for a collection of threads to finish
//
// A Wait_Group must not be copied after first use
Wait_Group :: struct {
counter: int,
mutex: Mutex,
cond: Cond,
}
wait_group_add :: proc(wg: ^Wait_Group, delta: int) {
if delta == 0 {
return;
}
mutex_lock(&wg.mutex);
defer mutex_unlock(&wg.mutex);
intrinsics.atomic_add(&wg.counter, delta);
if wg.counter < 0 {
panic("sync.Wait_Group negative counter");
}
if wg.counter == 0 {
cond_broadcast(&wg.cond);
if wg.counter != 0 {
panic("sync.Wait_Group misuse: sync.wait_group_add called concurrently with sync.wait_group_wait");
}
}
}
wait_group_done :: proc(wg: ^Wait_Group) {
wait_group_add(wg, -1);
}
wait_group_wait :: proc(wg: ^Wait_Group) {
mutex_lock(&wg.mutex);
defer mutex_unlock(&wg.mutex);
if wg.counter != 0 {
cond_wait(&wg.cond, &wg.mutex);
if wg.counter != 0 {
panic("sync.Wait_Group misuse: sync.wait_group_add called concurrently with sync.wait_group_wait");
}
}
}
// A barrier enabling multiple threads to synchronize the beginning of some computation
/*
* Example:
*
* package example
*
* import "core:fmt"
* import "core:sync"
* import "core:thread"
*
* barrier := &sync.Barrier{};
*
* main :: proc() {
* fmt.println("Start");
*
* THREAD_COUNT :: 4;
* threads: [THREAD_COUNT]^thread.Thread;
*
* sync.barrier_init(barrier, THREAD_COUNT);
* defer sync.barrier_destroy(barrier);
*
*
* for _, i in threads {
* threads[i] = thread.create_and_start(proc(t: ^thread.Thread) {
* // Same messages will be printed together but without any interleaving
* fmt.println("Getting ready!");
* sync.barrier_wait(barrier);
* fmt.println("Off their marks they go!");
* });
* }
*
* for t in threads {
* thread.destroy(t); // join and free thread
* }
* fmt.println("Finished");
* }
*
*/
Barrier :: struct {
mutex: Mutex,
cond: Cond,
index: int,
generation_id: int,
thread_count: int,
}
barrier_init :: proc(b: ^Barrier, thread_count: int) {
b.index = 0;
b.generation_id = 0;
b.thread_count = thread_count;
}
// Block the current thread until all threads have rendezvoused
// Barrier can be reused after all threads rendezvoused once, and can be used continuously
barrier_wait :: proc(b: ^Barrier) -> (is_leader: bool) {
mutex_lock(&b.mutex);
defer mutex_unlock(&b.mutex);
local_gen := b.generation_id;
b.index += 1;
if b.index < b.thread_count {
for local_gen == b.generation_id && b.index < b.thread_count {
cond_wait(&b.cond, &b.mutex);
}
return false;
}
b.index = 0;
b.generation_id += 1;
cond_broadcast(&b.cond);
return true;
}
Ticket_Mutex :: struct {
ticket: uint,
serving: uint,
}
ticket_mutex_lock :: #force_inline proc(m: ^Ticket_Mutex) {
ticket := intrinsics.atomic_add_relaxed(&m.ticket, 1);
for ticket != intrinsics.atomic_load_acq(&m.serving) {
intrinsics.cpu_relax();
}
}
ticket_mutex_unlock :: #force_inline proc(m: ^Ticket_Mutex) {
intrinsics.atomic_add_relaxed(&m.serving, 1);
}
Benaphore :: struct {
counter: int,
sema: Sema,
}
benaphore_lock :: proc(b: ^Benaphore) {
if intrinsics.atomic_add_acq(&b.counter, 1) > 1 {
sema_wait(&b.sema);
}
}
benaphore_try_lock :: proc(b: ^Benaphore) -> bool {
v, _ := intrinsics.atomic_cxchg_acq(&b.counter, 1, 0);
return v == 0;
}
benaphore_unlock :: proc(b: ^Benaphore) {
if intrinsics.atomic_sub_rel(&b.counter, 1) > 0 {
sema_post(&b.sema);
}
}
Recursive_Benaphore :: struct {
counter: int,
owner: int,
recursion: int,
sema: Sema,
}
recursive_benaphore_lock :: proc(b: ^Recursive_Benaphore) {
tid := runtime.current_thread_id();
if intrinsics.atomic_add_acq(&b.counter, 1) > 1 {
if tid != b.owner {
sema_wait(&b.sema);
}
}
// inside the lock
b.owner = tid;
b.recursion += 1;
}
recursive_benaphore_try_lock :: proc(b: ^Recursive_Benaphore) -> bool {
tid := runtime.current_thread_id();
if b.owner == tid {
intrinsics.atomic_add_acq(&b.counter, 1);
}
if v, _ := intrinsics.atomic_cxchg_acq(&b.counter, 1, 0); v != 0 {
return false;
}
// inside the lock
b.owner = tid;
b.recursion += 1;
return true;
}
recursive_benaphore_unlock :: proc(b: ^Recursive_Benaphore) {
tid := runtime.current_thread_id();
assert(tid == b.owner);
b.recursion -= 1;
recursion := b.recursion;
if recursion == 0 {
b.owner = 0;
}
if intrinsics.atomic_sub_rel(&b.counter, 1) > 0 {
if recursion == 0 {
sema_post(&b.sema);
}
}
// outside the lock
}

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@@ -0,0 +1,185 @@
package sync2
import "core:time"
import "core:runtime"
// A Mutex is a mutual exclusion lock
// The zero value for a Mutex is an unlocked mutex
//
// A Mutex must not be copied after first use
Mutex :: struct {
impl: _Mutex,
}
// mutex_lock locks m
mutex_lock :: proc(m: ^Mutex) {
_mutex_lock(m);
}
// mutex_lock unlocks m
mutex_unlock :: proc(m: ^Mutex) {
_mutex_unlock(m);
}
// mutex_lock tries to lock m, will return true on success, and false on failure
mutex_try_lock :: proc(m: ^Mutex) -> bool {
return _mutex_try_lock(m);
}
// A RW_Mutex is a reader/writer mutual exclusion lock
// The lock can be held by any arbitrary number of readers or a single writer
// The zero value for a RW_Mutex is an unlocked mutex
//
// A RW_Mutex must not be copied after first use
RW_Mutex :: struct {
impl: _RW_Mutex,
}
// rw_mutex_lock locks rw for writing (with a single writer)
// If the mutex is already locked for reading or writing, the mutex blocks until the mutex is available.
rw_mutex_lock :: proc(rw: ^RW_Mutex) {
_rw_mutex_lock(rw);
}
// rw_mutex_unlock unlocks rw for writing (with a single writer)
rw_mutex_unlock :: proc(rw: ^RW_Mutex) {
_rw_mutex_unlock(rw);
}
// rw_mutex_try_lock tries to lock rw for writing (with a single writer)
rw_mutex_try_lock :: proc(rw: ^RW_Mutex) -> bool {
return _rw_mutex_try_lock(rw);
}
// rw_mutex_shared_lock locks rw for reading (with arbitrary number of readers)
rw_mutex_shared_lock :: proc(rw: ^RW_Mutex) {
_rw_mutex_shared_lock(rw);
}
// rw_mutex_shared_unlock unlocks rw for reading (with arbitrary number of readers)
rw_mutex_shared_unlock :: proc(rw: ^RW_Mutex) {
_rw_mutex_shared_unlock(rw);
}
// rw_mutex_try_shared_lock tries to lock rw for reading (with arbitrary number of readers)
rw_mutex_try_shared_lock :: proc(rw: ^RW_Mutex) -> bool {
return _rw_mutex_try_shared_lock(rw);
}
// A Recusrive_Mutex is a recursive mutual exclusion lock
// The zero value for a Recursive_Mutex is an unlocked mutex
//
// A Recursive_Mutex must not be copied after first use
Recursive_Mutex :: struct {
// TODO(bill): Is this implementation too lazy?
// Can this be made to work on all OSes without construction and destruction, i.e. Zero is Initialized
// CRITICAL_SECTION would be a perfect candidate for this on Windows but that cannot be "dumb"
owner: int,
recursion: int,
mutex: Mutex,
}
recursive_mutex_lock :: proc(m: ^Recursive_Mutex) {
tid := runtime.current_thread_id();
if tid != m.owner {
mutex_lock(&m.mutex);
}
// inside the lock
m.owner = tid;
m.recursion += 1;
}
recursive_mutex_unlock :: proc(m: ^Recursive_Mutex) {
tid := runtime.current_thread_id();
assert(tid == m.owner);
m.recursion -= 1;
recursion := m.recursion;
if recursion == 0 {
m.owner = 0;
}
if recursion == 0 {
mutex_unlock(&m.mutex);
}
// outside the lock
}
recursive_mutex_try_lock :: proc(m: ^Recursive_Mutex) -> bool {
tid := runtime.current_thread_id();
if m.owner == tid {
return mutex_try_lock(&m.mutex);
}
if !mutex_try_lock(&m.mutex) {
return false;
}
// inside the lock
m.owner = tid;
m.recursion += 1;
return true;
}
// Cond implements a condition variable, a rendezvous point for threads
// waiting for signalling the occurence of an event
//
// A Cond must not be copied after first use
Cond :: struct {
impl: _Cond,
}
cond_wait :: proc(c: ^Cond, m: ^Mutex) {
_cond_wait(c, m);
}
cond_wait_with_timeout :: proc(c: ^Cond, m: ^Mutex, timeout: time.Duration) -> bool {
return _cond_wait_with_timeout(c, m, timeout);
}
cond_signal :: proc(c: ^Cond) {
_cond_signal(c);
}
cond_broadcast :: proc(c: ^Cond) {
_cond_broadcast(c);
}
// When waited upon, blocks until the internal count is greater than zero, then subtracts one.
// Posting to the semaphore increases the count by one, or the provided amount.
//
// A Sema must not be copied after first use
Sema :: struct {
// TODO(bill): Is this implementation too lazy?
// Can this be made to work on all OSes without construction and destruction, i.e. Zero is Initialized
mutex: Mutex,
cond: Cond,
count: int,
}
sema_wait :: proc(s: ^Sema) {
mutex_lock(&s.mutex);
defer mutex_unlock(&s.mutex);
for s.count == 0 {
cond_wait(&s.cond, &s.mutex);
}
s.count -= 1;
if s.count > 0 {
cond_signal(&s.cond);
}
}
sema_post :: proc(s: ^Sema, count := 1) {
mutex_lock(&s.mutex);
defer mutex_unlock(&s.mutex);
s.count += count;
cond_signal(&s.cond);
}

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@@ -0,0 +1,244 @@
//+build linux, darwin, freebsd
//+private
package sync2
when !#config(ODIN_SYNC_USE_PTHREADS, false) {
import "intrinsics"
import "core:time"
_Mutex_State :: enum i32 {
Unlocked = 0,
Locked = 1,
Waiting = 2,
}
_Mutex :: struct {
state: _Mutex_State,
}
_mutex_lock :: proc(m: ^Mutex) {
if intrinsics.atomic_xchg_rel(&m.impl.state, .Unlocked) != .Unlocked {
_mutex_unlock_slow(m);
}
}
_mutex_unlock :: proc(m: ^Mutex) {
switch intrinsics.atomic_xchg_rel(&m.impl.state, .Unlocked) {
case .Unlocked:
unreachable();
case .Locked:
// Okay
case .Waiting:
_mutex_unlock_slow(m);
}
}
_mutex_try_lock :: proc(m: ^Mutex) -> bool {
_, ok := intrinsics.atomic_cxchg_acq(&m.impl.state, .Unlocked, .Locked);
return ok;
}
_mutex_lock_slow :: proc(m: ^Mutex, curr_state: _Mutex_State) {
new_state := curr_state; // Make a copy of it
spin_lock: for spin in 0..<i32(100) {
state, ok := intrinsics.atomic_cxchgweak_acq(&m.impl.state, .Unlocked, new_state);
if ok {
return;
}
if state == .Waiting {
break spin_lock;
}
for i := min(spin+1, 32); i > 0; i -= 1 {
intrinsics.cpu_relax();
}
}
for {
if intrinsics.atomic_xchg_acq(&m.impl.state, .Waiting) == .Unlocked {
return;
}
// TODO(bill): Use a Futex here for Linux to improve performance and error handling
intrinsics.cpu_relax();
}
}
_mutex_unlock_slow :: proc(m: ^Mutex) {
// TODO(bill): Use a Futex here for Linux to improve performance and error handling
}
RW_Mutex_State :: distinct uint;
RW_Mutex_State_Half_Width :: size_of(RW_Mutex_State)*8/2;
RW_Mutex_State_Is_Writing :: RW_Mutex_State(1);
RW_Mutex_State_Writer :: RW_Mutex_State(1)<<1;
RW_Mutex_State_Reader :: RW_Mutex_State(1)<<RW_Mutex_State_Half_Width;
RW_Mutex_State_Writer_Mask :: RW_Mutex_State(1<<(RW_Mutex_State_Half_Width-1) - 1) << 1;
RW_Mutex_State_Reader_Mask :: RW_Mutex_State(1<<(RW_Mutex_State_Half_Width-1) - 1) << RW_Mutex_State_Half_Width;
_RW_Mutex :: struct {
state: RW_Mutex_State,
mutex: Mutex,
sema: Sema,
}
_rw_mutex_lock :: proc(rw: ^RW_Mutex) {
_ = intrinsics.atomic_add(&rw.impl.state, RW_Mutex_State_Writer);
mutex_lock(&rw.impl.mutex);
state := intrinsics.atomic_or(&rw.impl.state, RW_Mutex_State_Writer);
if state & RW_Mutex_State_Reader_Mask != 0 {
sema_wait(&rw.impl.sema);
}
}
_rw_mutex_unlock :: proc(rw: ^RW_Mutex) {
_ = intrinsics.atomic_and(&rw.impl.state, ~RW_Mutex_State_Is_Writing);
mutex_unlock(&rw.impl.mutex);
}
_rw_mutex_try_lock :: proc(rw: ^RW_Mutex) -> bool {
if mutex_try_lock(&rw.impl.mutex) {
state := intrinsics.atomic_load(&rw.impl.state);
if state & RW_Mutex_State_Reader_Mask == 0 {
_ = intrinsics.atomic_or(&rw.impl.state, RW_Mutex_State_Is_Writing);
return true;
}
mutex_unlock(&rw.impl.mutex);
}
return false;
}
_rw_mutex_shared_lock :: proc(rw: ^RW_Mutex) {
state := intrinsics.atomic_load(&rw.impl.state);
for state & (RW_Mutex_State_Is_Writing|RW_Mutex_State_Writer_Mask) == 0 {
ok: bool;
state, ok = intrinsics.atomic_cxchgweak(&rw.impl.state, state, state + RW_Mutex_State_Reader);
if ok {
return;
}
}
mutex_lock(&rw.impl.mutex);
_ = intrinsics.atomic_add(&rw.impl.state, RW_Mutex_State_Reader);
mutex_unlock(&rw.impl.mutex);
}
_rw_mutex_shared_unlock :: proc(rw: ^RW_Mutex) {
state := intrinsics.atomic_sub(&rw.impl.state, RW_Mutex_State_Reader);
if (state & RW_Mutex_State_Reader_Mask == RW_Mutex_State_Reader) &&
(state & RW_Mutex_State_Is_Writing != 0) {
sema_post(&rw.impl.sema);
}
}
_rw_mutex_try_shared_lock :: proc(rw: ^RW_Mutex) -> bool {
state := intrinsics.atomic_load(&rw.impl.state);
if state & (RW_Mutex_State_Is_Writing|RW_Mutex_State_Writer_Mask) == 0 {
_, ok := intrinsics.atomic_cxchg(&rw.impl.state, state, state + RW_Mutex_State_Reader);
if ok {
return true;
}
}
if mutex_try_lock(&rw.impl.mutex) {
_ = intrinsics.atomic_add(&rw.impl.state, RW_Mutex_State_Reader);
mutex_unlock(&rw.impl.mutex);
return true;
}
return false;
}
Queue_Item :: struct {
next: ^Queue_Item,
futex: i32,
}
queue_item_wait :: proc(item: ^Queue_Item) {
for intrinsics.atomic_load_acq(&item.futex) == 0 {
// TODO(bill): Use a Futex here for Linux to improve performance and error handling
intrinsics.cpu_relax();
}
}
queue_item_signal :: proc(item: ^Queue_Item) {
intrinsics.atomic_store_rel(&item.futex, 1);
// TODO(bill): Use a Futex here for Linux to improve performance and error handling
}
_Cond :: struct {
queue_mutex: Mutex,
queue_head: ^Queue_Item,
pending: bool,
}
_cond_wait :: proc(c: ^Cond, m: ^Mutex) {
waiter := &Queue_Item{};
mutex_lock(&c.impl.queue_mutex);
waiter.next = c.impl.queue_head;
c.impl.queue_head = waiter;
intrinsics.atomic_store(&c.impl.pending, true);
mutex_unlock(&c.impl.queue_mutex);
mutex_unlock(m);
queue_item_wait(waiter);
mutex_lock(m);
}
_cond_wait_with_timeout :: proc(c: ^Cond, m: ^Mutex, timeout: time.Duration) -> bool {
// TODO(bill): _cond_wait_with_timeout for unix
return false;
}
_cond_signal :: proc(c: ^Cond) {
if !intrinsics.atomic_load(&c.impl.pending) {
return;
}
mutex_lock(&c.impl.queue_mutex);
waiter := c.impl.queue_head;
if c.impl.queue_head != nil {
c.impl.queue_head = c.impl.queue_head.next;
}
intrinsics.atomic_store(&c.impl.pending, c.impl.queue_head != nil);
mutex_unlock(&c.impl.queue_mutex);
if waiter != nil {
queue_item_signal(waiter);
}
}
_cond_broadcast :: proc(c: ^Cond) {
if !intrinsics.atomic_load(&c.impl.pending) {
return;
}
intrinsics.atomic_store(&c.impl.pending, false);
mutex_lock(&c.impl.queue_mutex);
waiters := c.impl.queue_head;
c.impl.queue_head = nil;
mutex_unlock(&c.impl.queue_mutex);
for waiters != nil {
queue_item_signal(waiters);
waiters = waiters.next;
}
}
} // !ODIN_SYNC_USE_PTHREADS

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@@ -0,0 +1,155 @@
//+build linux, darwin, freebsd
//+private
package sync2
when #config(ODIN_SYNC_USE_PTHREADS, false) {
import "intrinsics"
import "core:time"
import "core:sys/unix"
_Mutex_State :: enum i32 {
Unlocked = 0,
Locked = 1,
Waiting = 2,
}
_Mutex :: struct {
pthread_mutex: unix.pthread_mutex_t,
}
_mutex_lock :: proc(m: ^Mutex) {
err := unix.pthread_mutex_lock(&m.impl.pthread_mutex);
assert(err == 0);
}
_mutex_unlock :: proc(m: ^Mutex) {
err := unix.pthread_mutex_unlock(&m.impl.pthread_mutex);
assert(err == 0);
}
_mutex_try_lock :: proc(m: ^Mutex) -> bool {
err := unix.pthread_mutex_trylock(&m.impl.pthread_mutex);
return err == 0;
}
RW_Mutex_State :: distinct uint;
RW_Mutex_State_Half_Width :: size_of(RW_Mutex_State)*8/2;
RW_Mutex_State_Is_Writing :: RW_Mutex_State(1);
RW_Mutex_State_Writer :: RW_Mutex_State(1)<<1;
RW_Mutex_State_Reader :: RW_Mutex_State(1)<<RW_Mutex_State_Half_Width;
RW_Mutex_State_Writer_Mask :: RW_Mutex_State(1<<(RW_Mutex_State_Half_Width-1) - 1) << 1;
RW_Mutex_State_Reader_Mask :: RW_Mutex_State(1<<(RW_Mutex_State_Half_Width-1) - 1) << RW_Mutex_State_Half_Width;
_RW_Mutex :: struct {
// NOTE(bill): pthread_rwlock_t cannot be used since pthread_rwlock_destroy is required on some platforms
// TODO(bill): Can we determine which platforms exactly?
state: RW_Mutex_State,
mutex: Mutex,
sema: Sema,
}
_rw_mutex_lock :: proc(rw: ^RW_Mutex) {
_ = intrinsics.atomic_add(&rw.impl.state, RW_Mutex_State_Writer);
mutex_lock(&rw.impl.mutex);
state := intrinsics.atomic_or(&rw.impl.state, RW_Mutex_State_Writer);
if state & RW_Mutex_State_Reader_Mask != 0 {
sema_wait(&rw.impl.sema);
}
}
_rw_mutex_unlock :: proc(rw: ^RW_Mutex) {
_ = intrinsics.atomic_and(&rw.impl.state, ~RW_Mutex_State_Is_Writing);
mutex_unlock(&rw.impl.mutex);
}
_rw_mutex_try_lock :: proc(rw: ^RW_Mutex) -> bool {
if mutex_try_lock(&rw.impl.mutex) {
state := intrinsics.atomic_load(&rw.impl.state);
if state & RW_Mutex_State_Reader_Mask == 0 {
_ = intrinsics.atomic_or(&rw.impl.state, RW_Mutex_State_Is_Writing);
return true;
}
mutex_unlock(&rw.impl.mutex);
}
return false;
}
_rw_mutex_shared_lock :: proc(rw: ^RW_Mutex) {
state := intrinsics.atomic_load(&rw.impl.state);
for state & (RW_Mutex_State_Is_Writing|RW_Mutex_State_Writer_Mask) == 0 {
ok: bool;
state, ok = intrinsics.atomic_cxchgweak(&rw.impl.state, state, state + RW_Mutex_State_Reader);
if ok {
return;
}
}
mutex_lock(&rw.impl.mutex);
_ = intrinsics.atomic_add(&rw.impl.state, RW_Mutex_State_Reader);
mutex_unlock(&rw.impl.mutex);
}
_rw_mutex_shared_unlock :: proc(rw: ^RW_Mutex) {
state := intrinsics.atomic_sub(&rw.impl.state, RW_Mutex_State_Reader);
if (state & RW_Mutex_State_Reader_Mask == RW_Mutex_State_Reader) &&
(state & RW_Mutex_State_Is_Writing != 0) {
sema_post(&rw.impl.sema);
}
}
_rw_mutex_try_shared_lock :: proc(rw: ^RW_Mutex) -> bool {
state := intrinsics.atomic_load(&rw.impl.state);
if state & (RW_Mutex_State_Is_Writing|RW_Mutex_State_Writer_Mask) == 0 {
_, ok := intrinsics.atomic_cxchg(&rw.impl.state, state, state + RW_Mutex_State_Reader);
if ok {
return true;
}
}
if mutex_try_lock(&rw.impl.mutex) {
_ = intrinsics.atomic_add(&rw.impl.state, RW_Mutex_State_Reader);
mutex_unlock(&rw.impl.mutex);
return true;
}
return false;
}
_Cond :: struct {
pthread_cond: unix.pthread_cond_t,
}
_cond_wait :: proc(c: ^Cond, m: ^Mutex) {
err := unix.pthread_cond_wait(&c.impl.pthread_cond, &m.impl.pthread_mutex);
assert(err == 0);
}
_cond_wait_with_timeout :: proc(c: ^Cond, m: ^Mutex, timeout: time.Duration) -> bool {
ns := time.duration_nanoseconds(timeout);
timeout_timespec := &time.TimeSpec{
tv_sec = ns / 1e9,
tv_nsec = ns % 1e9,
};
err := unix.pthread_cond_timedwait(&c.impl.pthread_cond, &m.impl.pthread_mutex, timeout_timespec);
// TODO(bill):
return err == 0;
}
_cond_signal :: proc(c: ^Cond) {
err := unix.pthread_cond_signal(&c.impl.pthread_cond);
assert(err == 0);
}
_cond_broadcast :: proc(c: ^Cond) {
err := unix.pthread_cond_broadcast(&c.impl.pthread_cond);
assert(err == 0);
}
} // ODIN_SYNC_USE_PTHREADS

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//+build windows
//+private
package sync2
import "core:time"
import win32 "core:sys/windows"
_Mutex :: struct {
srwlock: win32.SRWLOCK,
}
_mutex_lock :: proc(m: ^Mutex) {
win32.AcquireSRWLockExclusive(&m.impl.srwlock);
}
_mutex_unlock :: proc(m: ^Mutex) {
win32.ReleaseSRWLockExclusive(&m.impl.srwlock);
}
_mutex_try_lock :: proc(m: ^Mutex) -> bool {
return bool(win32.TryAcquireSRWLockExclusive(&m.impl.srwlock));
}
_RW_Mutex :: struct {
srwlock: win32.SRWLOCK,
}
_rw_mutex_lock :: proc(rw: ^RW_Mutex) {
win32.AcquireSRWLockExclusive(&rw.impl.srwlock);
}
_rw_mutex_unlock :: proc(rw: ^RW_Mutex) {
win32.ReleaseSRWLockExclusive(&rw.impl.srwlock);
}
_rw_mutex_try_lock :: proc(rw: ^RW_Mutex) -> bool {
return bool(win32.TryAcquireSRWLockExclusive(&rw.impl.srwlock));
}
_rw_mutex_shared_lock :: proc(rw: ^RW_Mutex) {
win32.AcquireSRWLockShared(&rw.impl.srwlock);
}
_rw_mutex_shared_unlock :: proc(rw: ^RW_Mutex) {
win32.ReleaseSRWLockShared(&rw.impl.srwlock);
}
_rw_mutex_try_shared_lock :: proc(rw: ^RW_Mutex) -> bool {
return bool(win32.TryAcquireSRWLockShared(&rw.impl.srwlock));
}
_Cond :: struct {
cond: win32.CONDITION_VARIABLE,
}
_cond_wait :: proc(c: ^Cond, m: ^Mutex) {
_ = win32.SleepConditionVariableSRW(&c.impl.cond, &m.impl.srwlock, win32.INFINITE, 0);
}
_cond_wait_with_timeout :: proc(c: ^Cond, m: ^Mutex, timeout: time.Duration) -> bool {
ms := win32.DWORD((max(time.duration_nanoseconds(timeout), 0) + 999999)/1000000);
return cast(bool)win32.SleepConditionVariableSRW(&c.impl.cond, &m.impl.srwlock, ms, 0);
}
_cond_signal :: proc(c: ^Cond) {
win32.WakeConditionVariable(&c.impl.cond);
}
_cond_broadcast :: proc(c: ^Cond) {
win32.WakeAllConditionVariable(&c.impl.cond);
}