This commit is contained in:
gingerBill
2025-08-07 17:54:25 +01:00
14 changed files with 958 additions and 106 deletions

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@@ -384,6 +384,7 @@ objc_register_selector :: proc($name: string) -> objc_SEL ---
objc_find_class :: proc($name: string) -> objc_Class ---
objc_register_class :: proc($name: string) -> objc_Class ---
objc_ivar_get :: proc(self: ^$T) -> ^$U ---
objc_block :: proc(invoke: $T, ..any) -> ^Objc_Block(T) where type_is_proc(T) ---
valgrind_client_request :: proc(default: uintptr, request: uintptr, a0, a1, a2, a3, a4: uintptr) -> uintptr ---

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@@ -5,6 +5,11 @@ import "base:intrinsics"
@builtin
Maybe :: union($T: typeid) {T}
/*
Represents an Objective-C block with a given procedure signature T
*/
@builtin
Objc_Block :: struct($T: typeid) where intrinsics.type_is_proc(T) { using _: intrinsics.objc_object }
/*
Recovers the containing/parent struct from a pointer to one of its fields.

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@@ -1,9 +1,12 @@
#+private
package runtime
@(priority_index=-1e6)
@(priority_index=-1e5)
foreign import ObjC "system:objc"
@(priority_index=-1e6)
foreign import libSystem "system:System"
import "base:intrinsics"
objc_id :: ^intrinsics.objc_object
@@ -34,3 +37,10 @@ foreign ObjC {
object_getClass :: proc "c" (obj: objc_id) -> objc_Class ---
}
foreign libSystem {
_NSConcreteGlobalBlock: intrinsics.objc_class
_NSConcreteStackBlock: intrinsics.objc_class
_Block_object_assign :: proc "c" (rawptr, rawptr, i32) ---
_Block_object_dispose :: proc "c" (rawptr, i32) ---
}

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@@ -457,6 +457,229 @@ gb_internal bool check_builtin_objc_procedure(CheckerContext *c, Operand *operan
return true;
} break;
case BuiltinProc_objc_block:
{
// NOTE(harold): The last argument specified in the call is the handler proc,
// any other arguments before it are capture by-copy arguments.
auto param_operands = slice_make<Operand>(permanent_allocator(), ce->args.count);
isize capture_arg_count = ce->args.count - 1;
// NOTE(harold): The first parameter is already checked at check_builtin_procedure().
// Checking again would invalidate the Entity -> Value map for direct parameters if it's the handler proc.
param_operands[0] = *operand;
for (isize i = 0; i < ce->args.count-1; i++) {
Operand x = {};
check_expr(c, &x, ce->args[i]);
switch (x.mode) {
case Addressing_Value:
case Addressing_Context:
case Addressing_Variable:
case Addressing_Constant:
param_operands[i] = x;
break;
default:
gbString e = expr_to_string(x.expr);
gbString t = type_to_string(x.type);
error(x.expr, "'%.*s' capture arguments must be values, but got %s of type %s", LIT(builtin_name), e, t);
gb_string_free(t);
gb_string_free(e);
return false;
}
}
// Validate handler proc
Operand handler = {};
if (capture_arg_count == 0) {
// It's already been checked and assigned
handler = param_operands[0];
} else {
check_expr_or_type(c, &handler, ce->args[capture_arg_count]);
param_operands[capture_arg_count] = handler;
}
if (!is_operand_value(handler) || handler.type->kind != Type_Proc) {
gbString e = expr_to_string(handler.expr);
gbString t = type_to_string(handler.type);
error(handler.expr, "'%.*s' expected a procedure, but got '%s' of type %s", LIT(builtin_name), e, t);
gb_string_free(t);
gb_string_free(e);
return false;
}
Ast *handler_node = unparen_expr(handler.expr);
// Only direct reference to procs are allowed
switch (handler_node->kind) {
case Ast_ProcLit: break; // ok
case Ast_Ident: {
auto& ident = handler_node->Ident;
if (ident.entity == nullptr) {
error(handler.expr, "'%.*s' failed to resolve entity from expression", LIT(builtin_name));
return false;
}
if (ident.entity->kind != Entity_Procedure) {
gbString e = expr_to_string(handler_node);
ERROR_BLOCK();
error(handler.expr, "'%.*s' expected a direct reference to a procedure", LIT(builtin_name));
if(ident.entity->kind == Entity_Variable) {
error_line("\tSuggestion: Variables referencing a procedure are not allowed, they are not a direct procedure reference.");
} else {
error_line("\tSuggestion: Ensure '%s' is not a runtime-evaluated expression.", e); // NOTE(harold): Is this case possible to hit?
}
error_line("\n\t Refer to a procedure directly by its name or declare it anonymously: %.*s(proc(){})", LIT(builtin_name));
gb_string_free(e);
return false;
}
} break;
default: {
gbString e = expr_to_string(handler_node);
ERROR_BLOCK();
error(handler.expr, "'%.*s' expected a direct reference to a procedure", LIT(builtin_name));
if( handler_node->kind == Ast_CallExpr) {
error_line("\tSuggestion: Do not use a procedure returned from another procedure.");
} else {
error_line("\tSuggestion: Ensure '%s' is not a runtime-evaluated expression.", e);
}
error_line("\n\t Refer to a procedure directly by its name or declare it anonymously: %.*s(proc(){})", LIT(builtin_name));
gb_string_free(e);
} return false;
} // End switch
auto& handler_type_proc = handler.type->Proc;
if (capture_arg_count > handler_type_proc.param_count) {
error(handler.expr, "'%.*s' captured arguments exceeded the handler's parameter count", LIT(builtin_name));
return false;
}
// If the handler proc is odin calling convention, but there must be a context defined in this scope.
if (handler_type_proc.calling_convention == ProcCC_Odin) {
if ((c->scope->flags & ScopeFlag_ContextDefined) == 0) {
ERROR_BLOCK();
error(handler.expr, "The handler procedure for '%.*s' requires a context, but no context is defined in the current scope", LIT(builtin_name));
error_line("\tSuggestion: 'context = runtime.default_context()', or use the \"c\" calling convention for the handler procedure");
return false;
}
}
// At most a single return value is supported
if (handler_type_proc.result_count > 1) {
error(handler_type_proc.node->ProcType.results, "Handler procedures for '%.*s' cannot have multiple return values", LIT(builtin_name));
return false;
}
// Ensure that captured args are assignable to the handler's corresponding capture params
if (handler_type_proc.param_count > 0) {
auto& handler_param_types = handler.type->Proc.params->Tuple.variables;
Slice<Entity *> handler_capture_param_types = slice(handler_param_types, handler_param_types.count - capture_arg_count, handler_param_types.count);
for (isize i = 0; i < capture_arg_count; i++) {
Operand op = param_operands[i];
if (!check_is_assignable_to(c, &op, handler_capture_param_types[i]->type)) {
gbString e = expr_to_string(op.expr);
gbString src = type_to_string(op.type);
gbString dst = type_to_string(handler_capture_param_types[i]->type);
error(op.expr, "'%.*s' captured value '%s' of type '%s' is not assignable to type '%s'", LIT(builtin_name), e, src, dst);
gb_string_free(e);
gb_string_free(src);
gb_string_free(dst);
return false;
}
}
}
ProcCallingConvention cc = handler_type_proc.calling_convention;
switch (cc) {
case ProcCC_Odin:
case ProcCC_Contextless:
case ProcCC_CDecl:
break; // ok
default:
ERROR_BLOCK();
error(handler.expr, "'%.*s' Invalid calling convention for block procedure.", LIT(builtin_name));
error_line("\tSuggestion: Do not specify a calling convention ot else use \"c\" or \"cotextless\"");
return false;
}
if (handler_type_proc.is_polymorphic) {
error(handler.expr, "'%.*s' Unspecialized polymorphic procedures are not allowed.", LIT(builtin_name));
return false;
}
// Create the specialized Objc_Block type that this intrinsic will return
Token ident = {};
ident.kind = Token_Ident;
ident.string = str_lit("Objc_Block");
ident.pos = ast_token(call).pos;
Token l_paren = {};
l_paren.kind = Token_OpenParen;
l_paren.string = str_lit("(");
l_paren.pos = ident.pos;
Token r_paren = {};
r_paren.kind = Token_CloseParen;
l_paren.string = str_lit(")");
r_paren.pos = ident.pos;
// Remove the capture args from the resulting Objc_Block type signature
Ast* handler_proc_type_copy = clone_ast(handler_type_proc.node);
handler_proc_type_copy->ProcType.params->FieldList.list.count -= capture_arg_count;
// Make sure the Objc_Block's specialized proc is always "c" calling conv,
// even if we have a context, as the invoker is always "c".
// This allows us to have compatibility with the target block types with either calling convention used.
handler_proc_type_copy->ProcType.calling_convention = ProcCC_CDecl;
Array<Ast *> poly_args = {};
array_init(&poly_args, permanent_allocator(), 1, 1);
poly_args[0] = handler_proc_type_copy;
Type *t_Objc_Block = find_core_type(c->checker, str_lit("Objc_Block"));
Operand poly_op = {};
poly_op.type = t_Objc_Block;
poly_op.mode = Addressing_Type;
Ast *poly_call = ast_call_expr(nullptr, ast_ident(nullptr, ident), poly_args, l_paren, r_paren, {});
auto err = check_polymorphic_record_type(c, &poly_op, poly_call);
if (err != 0) {
operand->mode = Addressing_Invalid;
operand->type = t_invalid;
error(handler.expr, "'%.*s' failed to determine resulting Objc_Block handler procedure", LIT(builtin_name));
return false;
}
GB_ASSERT(poly_op.type != t_Objc_Block);
GB_ASSERT(poly_op.mode == Addressing_Type);
bool is_global_block = capture_arg_count == 0 && handler_type_proc.calling_convention != ProcCC_Odin;
if (is_global_block) {
try_to_add_package_dependency(c, "runtime", "_NSConcreteGlobalBlock");
} else {
try_to_add_package_dependency(c, "runtime", "_NSConcreteStackBlock");
}
*operand = poly_op;
operand->type = alloc_type_pointer(operand->type);
operand->mode = Addressing_Value;
return true;
} break;
}
}
@@ -2291,6 +2514,7 @@ gb_internal bool check_builtin_procedure(CheckerContext *c, Operand *operand, As
case BuiltinProc_objc_register_selector:
case BuiltinProc_objc_register_class:
case BuiltinProc_objc_ivar_get:
case BuiltinProc_objc_block:
return check_builtin_objc_procedure(c, operand, call, id, type_hint);
case BuiltinProc___entry_point:

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@@ -1460,6 +1460,10 @@ gb_internal void destroy_checker_info(CheckerInfo *i) {
mpsc_destroy(&i->foreign_decls_to_check);
map_destroy(&i->objc_msgSend_types);
string_set_destroy(&i->obcj_class_name_set);
mpsc_destroy(&i->objc_class_implementations);
map_destroy(&i->objc_method_implementations);
string_map_destroy(&i->load_file_cache);
string_map_destroy(&i->load_directory_cache);
map_destroy(&i->load_directory_map);

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@@ -353,6 +353,7 @@ BuiltinProc__type_end,
BuiltinProc_objc_register_selector,
BuiltinProc_objc_register_class,
BuiltinProc_objc_ivar_get,
BuiltinProc_objc_block,
BuiltinProc_constant_utf16_cstring,
@@ -714,6 +715,7 @@ gb_global BuiltinProc builtin_procs[BuiltinProc_COUNT] = {
{STR_LIT("objc_register_selector"), 1, false, Expr_Expr, BuiltinProcPkg_intrinsics, false, true},
{STR_LIT("objc_register_class"), 1, false, Expr_Expr, BuiltinProcPkg_intrinsics, false, true},
{STR_LIT("objc_ivar_get"), 1, false, Expr_Expr, BuiltinProcPkg_intrinsics, false, true},
{STR_LIT("objc_block"), 1, true, Expr_Expr, BuiltinProcPkg_intrinsics, false, true},
{STR_LIT("constant_utf16_cstring"), 1, false, Expr_Expr, BuiltinProcPkg_intrinsics},

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@@ -198,6 +198,7 @@ struct lbModule {
StringMap<lbAddr> objc_classes;
StringMap<lbAddr> objc_selectors;
StringMap<lbAddr> objc_ivars;
isize objc_next_block_id; // Used to name objective-c blocks, per module
PtrMap<u64/*type hash*/, lbAddr> map_cell_info_map; // address of runtime.Map_Info
PtrMap<u64/*type hash*/, lbAddr> map_info_map; // address of runtime.Map_Cell_Info
@@ -483,7 +484,10 @@ gb_internal void lb_emit_if(lbProcedure *p, lbValue cond, lbBlock *true_block, l
gb_internal void lb_start_block(lbProcedure *p, lbBlock *b);
gb_internal lbValue lb_build_call_expr(lbProcedure *p, Ast *expr);
gb_internal lbProcedure *lb_create_dummy_procedure(lbModule *m, String link_name, Type *type);
gb_internal void lb_begin_procedure_body(lbProcedure *p);
gb_internal void lb_end_procedure_body(lbProcedure *p);
gb_internal lbValue lb_emit_call(lbProcedure *p, lbValue value, Array<lbValue> const &args, ProcInlining inlining);
gb_internal lbAddr lb_find_or_generate_context_ptr(lbProcedure *p);
gb_internal lbContextData *lb_push_context_onto_stack(lbProcedure *p, lbAddr ctx);

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@@ -2944,6 +2944,7 @@ gb_internal lbValue lb_find_ident(lbProcedure *p, lbModule *m, Entity *e, Ast *e
gb_internal lbValue lb_find_procedure_value_from_entity(lbModule *m, Entity *e) {
lbGenerator *gen = m->gen;
GB_ASSERT(e != nullptr);
GB_ASSERT(is_type_proc(e->type));
e = strip_entity_wrapping(e);
GB_ASSERT(e != nullptr);

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@@ -3746,6 +3746,7 @@ gb_internal lbValue lb_build_builtin_proc(lbProcedure *p, Ast *expr, TypeAndValu
case BuiltinProc_objc_register_selector: return lb_handle_objc_register_selector(p, expr);
case BuiltinProc_objc_register_class: return lb_handle_objc_register_class(p, expr);
case BuiltinProc_objc_ivar_get: return lb_handle_objc_ivar_get(p, expr);
case BuiltinProc_objc_block: return lb_handle_objc_block(p, expr);
case BuiltinProc_constant_utf16_cstring:

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@@ -2263,6 +2263,397 @@ gb_internal lbValue lb_handle_objc_ivar_get(lbProcedure *p, Ast *expr) {
return lb_handle_objc_ivar_for_objc_object_pointer(p, self);
}
gb_internal void lb_create_objc_block_helper_procs(
lbModule *m, LLVMTypeRef block_lit_type, isize capture_field_offset,
Slice<lbValue> capture_values, Slice<isize> objc_object_indices,
lbProcedure *&out_copy_helper, lbProcedure *&out_dispose_helper
) {
gbString copy_helper_name = gb_string_append_fmt(gb_string_make(temporary_allocator(), ""), "__$objc_block_copy_helper_%lld", m->objc_next_block_id);
gbString dispose_helper_name = gb_string_append_fmt(gb_string_make(temporary_allocator(), ""), "__$objc_block_dispose_helper_%lld", m->objc_next_block_id);
// copy: Block_Literal *dst, Block_Literal *src, i32 field_apropos
// dispose: Block_Literal *src, i32 field_apropos
Type *types[3] = { t_rawptr, t_rawptr, t_i32 };
Type *copy_tuple = alloc_type_tuple_from_field_types(types, 3, false, true);
Type *dispose_tuple = alloc_type_tuple_from_field_types(&types[1], 2, false, true);
Type *copy_proc_type = alloc_type_proc(nullptr, copy_tuple, 3, nullptr, 0, false, ProcCC_CDecl);
Type *dispose_proc_type = alloc_type_proc(nullptr, dispose_tuple, 2, nullptr, 0, false, ProcCC_CDecl);
lbProcedure *copy_proc = lb_create_dummy_procedure(m, make_string((u8*)copy_helper_name, gb_string_length(copy_helper_name)), copy_proc_type);
lbProcedure *dispose_proc = lb_create_dummy_procedure(m, make_string((u8*)dispose_helper_name, gb_string_length(dispose_helper_name)), dispose_proc_type);
LLVMSetLinkage(copy_proc->value, LLVMPrivateLinkage);
LLVMSetLinkage(dispose_proc->value, LLVMPrivateLinkage);
const int BLOCK_FIELD_IS_OBJECT = 3; // id, NSObject, __attribute__((NSObject)), block, ...
const int BLOCK_FIELD_IS_BLOCK = 7; // a block variable
Type *block_base_type = find_core_type(m->info->checker, str_lit("Objc_Block"));
auto is_object_objc_block = [](Type *type, Type *block_base_type) -> bool {
Type *base = base_type(type_deref(type));
GB_ASSERT(base->kind == Type_Struct);
while (is_type_polymorphic_record_specialized(base)) {
if (base->Struct.polymorphic_parent) {
base = base->Struct.polymorphic_parent;
if (base == block_base_type) {
return true;
}
base = base_type(base);
GB_ASSERT(base->kind == Type_Struct);
}
}
return false;
};
lb_begin_procedure_body(copy_proc);
lb_begin_procedure_body(dispose_proc);
{
for (isize object_index : objc_object_indices) {
const auto field_offset = unsigned(capture_field_offset+object_index);
Type *field_type = capture_values[object_index].type;
LLVMTypeRef field_raw_type = lb_type(m, field_type);
GB_ASSERT(is_type_objc_object(field_type));
bool is_block_obj = is_object_objc_block(field_type, block_base_type);
auto copy_args = array_make<lbValue>(temporary_allocator(), 3, 3);
auto dispose_args = array_make<lbValue>(temporary_allocator(), 2, 2);
// Copy helper
{
LLVMValueRef dst_field = LLVMBuildStructGEP2(copy_proc->builder, block_lit_type, copy_proc->raw_input_parameters[0], field_offset, "");
LLVMValueRef src_field = LLVMBuildStructGEP2(copy_proc->builder, block_lit_type, copy_proc->raw_input_parameters[1], field_offset, "");
lbValue dst_value = {}, src_value = {};
dst_value.type = alloc_type_pointer(field_type);
dst_value.value = dst_field;
src_value.type = field_type;
src_value.value = LLVMBuildLoad2(copy_proc->builder, field_raw_type, src_field, "");
copy_args[0] = dst_value;
copy_args[1] = src_value;
copy_args[2] = lb_const_int(m, t_i32, u64(is_block_obj ? BLOCK_FIELD_IS_BLOCK : BLOCK_FIELD_IS_OBJECT));
lb_emit_runtime_call(copy_proc, "_Block_object_assign", copy_args);
}
// Dispose helper
{
LLVMValueRef src_field = LLVMBuildStructGEP2(dispose_proc->builder, block_lit_type, dispose_proc->raw_input_parameters[0], field_offset, "");
lbValue src_value = {};
src_value.type = field_type;
src_value.value = LLVMBuildLoad2(dispose_proc->builder, field_raw_type, src_field, "");
dispose_args[0] = src_value;
dispose_args[1] = lb_const_int(m, t_i32, u64(is_block_obj ? BLOCK_FIELD_IS_BLOCK : BLOCK_FIELD_IS_OBJECT));
lb_emit_runtime_call(dispose_proc, "_Block_object_dispose", dispose_args);
}
}
}
lb_end_procedure_body(copy_proc);
lb_end_procedure_body(dispose_proc);
out_copy_helper = copy_proc;
out_dispose_helper = dispose_proc;
}
gb_internal lbValue lb_handle_objc_block(lbProcedure *p, Ast *expr) {
/// #See: https://clang.llvm.org/docs/Block-ABI-Apple.html
/// https://www.newosxbook.com/src.php?tree=xnu&file=/libkern/libkern/Block_private.h
/// https://github.com/llvm/llvm-project/blob/21f1f9558df3830ffa637def364e3c0cb0dbb3c0/compiler-rt/lib/BlocksRuntime/Block_private.h
/// https://github.com/apple-oss-distributions/libclosure/blob/3668b0837f47be3cc1c404fb5e360f4ff178ca13/runtime.cpp
ast_node(ce, CallExpr, expr);
GB_ASSERT(ce->args.count > 0);
lbModule *m = p->module;
m->objc_next_block_id += 1;
const isize capture_arg_count = ce->args.count - 1;
Type *block_result_type = type_of_expr(expr);
GB_ASSERT(block_result_type != nullptr && block_result_type->kind == Type_Pointer);
LLVMTypeRef lb_type_rawptr = lb_type(m, t_rawptr);
LLVMTypeRef lb_type_i32 = lb_type(m, t_i32);
LLVMTypeRef lb_type_int = lb_type(m, t_int);
// Build user proc
// Type * user_proc_type = type_of_expr(ce->args[capture_arg_count]);
lbValue user_proc_value = lb_build_expr(p, ce->args[capture_arg_count]);
auto& user_proc = user_proc_value.type->Proc;
GB_ASSERT(user_proc_value.type->kind == Type_Proc);
const bool is_global = capture_arg_count == 0 && user_proc.calling_convention != ProcCC_Odin;
const isize block_forward_args = user_proc.param_count - capture_arg_count;
const isize capture_fields_offset = user_proc.calling_convention != ProcCC_Odin ? 5 : 6;
Ast *proc_lit = unparen_expr(ce->args[capture_arg_count]);
if (proc_lit->kind == Ast_Ident) {
proc_lit = proc_lit->Ident.entity->decl_info->proc_lit;
}
GB_ASSERT(proc_lit->kind == Ast_ProcLit);
lbProcedure *copy_helper = {}, *dispose_helper = {};
// Build captured arguments & collect the ones that are Objective-C objects
auto captured_values = array_make<lbValue>(temporary_allocator(), capture_arg_count, capture_arg_count);
auto objc_captures = array_make<isize>(temporary_allocator());
for (isize i = 0; i < capture_arg_count; i++) {
captured_values[i] = lb_build_expr(p, ce->args[i]);
if (is_type_pointer(captured_values[i].type) && is_type_objc_object(captured_values[i].type)) {
array_add(&objc_captures, i);
}
}
const bool has_objc_fields = objc_captures.count > 0;
// Create proc with the block signature
// (takes a block literal pointer as the first parameter, followed by any expected ones from the user's proc)
gbString block_invoker_name = gb_string_append_fmt(gb_string_make(permanent_allocator(), ""), "__$objc_block_invoker_%lld", m->objc_next_block_id);
// Add + 1 because the first parameter received is the block literal pointer itself
auto invoker_args = array_make<Type *>(temporary_allocator(), block_forward_args + 1, block_forward_args + 1);
invoker_args[0] = t_rawptr;
GB_ASSERT(block_forward_args <= user_proc.param_count);
if (user_proc.param_count > 0) {
Slice<Entity *> user_proc_param_types = user_proc.params->Tuple.variables;
for (isize i = 0; i < block_forward_args; i++) {
invoker_args[i+1] = user_proc_param_types[i]->type;
}
}
GB_ASSERT(user_proc.result_count <= 1);
Type *invoker_args_tuple = alloc_type_tuple_from_field_types(invoker_args.data, invoker_args.count, false, true);
Type *invoker_results_tuple = nullptr;
if (user_proc.result_count > 0) {
invoker_results_tuple = alloc_type_tuple_from_field_types(&user_proc.results->Tuple.variables[0]->type, 1, false, true);
}
Type *invoker_proc_type = alloc_type_proc(nullptr, invoker_args_tuple, invoker_args_tuple->Tuple.variables.count,
invoker_results_tuple, user_proc.result_count, false, ProcCC_CDecl);
lbProcedure *invoker_proc = lb_create_dummy_procedure(m, make_string((u8*)block_invoker_name,
gb_string_length(block_invoker_name)), invoker_proc_type);
LLVMSetLinkage(invoker_proc->value, LLVMPrivateLinkage);
// Create the block descriptor and block literal
gbString block_lit_type_name = gb_string_make(temporary_allocator(), "__$ObjC_Block_Literal_");
block_lit_type_name = gb_string_append_fmt(block_lit_type_name, "%lld", m->objc_next_block_id);
gbString block_desc_type_name = gb_string_make(temporary_allocator(), "__$ObjC_Block_Descriptor_");
block_desc_type_name = gb_string_append_fmt(block_desc_type_name, "%lld", m->objc_next_block_id);
LLVMTypeRef block_lit_type = {};
LLVMTypeRef block_desc_type = {};
LLVMValueRef block_desc_initializer = {};
{
block_desc_type = LLVMStructCreateNamed(m->ctx, block_desc_type_name);
LLVMTypeRef fields_types[4] = {
lb_type_int, // Reserved
lb_type_int, // Block size
lb_type_rawptr, // Copy helper func pointer
lb_type_rawptr, // Dispose helper func pointer
};
LLVMStructSetBody(block_desc_type, fields_types, has_objc_fields ? 4 : 2, false);
}
{
block_lit_type = LLVMStructCreateNamed(m->ctx, block_lit_type_name);
auto fields = array_make<LLVMTypeRef>(temporary_allocator());
array_add(&fields, lb_type_rawptr); // isa
array_add(&fields, lb_type_i32); // flags
array_add(&fields, lb_type_i32); // reserved
array_add(&fields, lb_type_rawptr); // invoke
array_add(&fields, block_desc_type); // descriptor
if (user_proc.calling_convention == ProcCC_Odin) {
array_add(&fields, lb_type(m, t_context)); // context
}
// From here on, fields for the captured vars are added
for (lbValue cap_arg : captured_values) {
array_add(&fields, lb_type(m, cap_arg.type));
}
LLVMStructSetBody(block_lit_type, fields.data, (unsigned)fields.count, false);
}
// Generate copy and dispose helper functions for captured params that are Objective-C objects (or a Block)
if (has_objc_fields) {
lb_create_objc_block_helper_procs(m, block_lit_type, capture_fields_offset,
slice(captured_values, 0, captured_values.count),
slice(objc_captures, 0, objc_captures.count),
copy_helper, dispose_helper);
}
{
LLVMValueRef fields_values[4] = {
lb_const_int(m, t_int, 0).value, // Reserved
lb_const_int(m, t_int, u64(lb_sizeof(block_lit_type))).value, // Block size
has_objc_fields ? copy_helper->value : nullptr, // Copy helper
has_objc_fields ? dispose_helper->value : nullptr, // Dispose helper
};
block_desc_initializer = LLVMConstNamedStruct(block_desc_type, fields_values, has_objc_fields ? 4 : 2);
}
// Create global block descriptor
gbString desc_global_name = gb_string_make(temporary_allocator(), "__$objc_block_desc_");
desc_global_name = gb_string_append_fmt(desc_global_name, "%lld", m->objc_next_block_id);
LLVMValueRef p_descriptor = LLVMAddGlobal(m->mod, block_desc_type, desc_global_name);
LLVMSetInitializer(p_descriptor, block_desc_initializer);
/// Invoker body
lb_begin_procedure_body(invoker_proc);
{
auto call_args = array_make<lbValue>(temporary_allocator(), user_proc.param_count, user_proc.param_count);
for (isize i = 1; i < invoker_proc->raw_input_parameters.count; i++) {
lbValue arg = {};
arg.type = invoker_args[i];
arg.value = invoker_proc->raw_input_parameters[i],
call_args[i-1] = arg;
}
LLVMValueRef block_literal = invoker_proc->raw_input_parameters[0];
// Push context, if needed
if (user_proc.calling_convention == ProcCC_Odin) {
LLVMValueRef p_context = LLVMBuildStructGEP2(invoker_proc->builder, block_lit_type, block_literal, 5, "context");
lbValue ctx_val = {};
ctx_val.type = t_context_ptr;
ctx_val.value = p_context;
lb_push_context_onto_stack(invoker_proc, lb_addr(ctx_val));
}
// Copy capture parameters from the block literal
for (isize i = 0; i < capture_arg_count; i++) {
LLVMValueRef cap_value = LLVMBuildStructGEP2(invoker_proc->builder, block_lit_type, block_literal, unsigned(capture_fields_offset + i), "");
lbValue cap_arg = {};
cap_arg.value = cap_value;
cap_arg.type = alloc_type_pointer(captured_values[i].type);
lbValue arg = lb_emit_load(invoker_proc, cap_arg);
call_args[block_forward_args+i] = arg;
}
lbValue result = lb_emit_call(invoker_proc, user_proc_value, call_args, proc_lit->ProcLit.inlining);
GB_ASSERT(user_proc.result_count <= 1);
if (user_proc.result_count > 0) {
GB_ASSERT(result.value != nullptr);
LLVMBuildRet(p->builder, result.value);
}
}
lb_end_procedure_body(invoker_proc);
/// Create local block literal
const int BLOCK_HAS_COPY_DISPOSE = (1 << 25);
const int BLOCK_IS_GLOBAL = (1 << 28);
int raw_flags = is_global ? BLOCK_IS_GLOBAL : 0;
if (has_objc_fields) {
raw_flags |= BLOCK_HAS_COPY_DISPOSE;
}
gbString block_var_name = gb_string_make(temporary_allocator(), "__$objc_block_literal_");
block_var_name = gb_string_append_fmt(block_var_name, "%lld", m->objc_next_block_id);
lbValue result = {};
result.type = block_result_type;
lbValue isa_val = lb_find_runtime_value(m, is_global ? str_lit("_NSConcreteGlobalBlock") : str_lit("_NSConcreteStackBlock"));
lbValue flags_val = lb_const_int(m, t_i32, (u64)raw_flags);
lbValue reserved_val = lb_const_int(m, t_i32, 0);
if (is_global) {
LLVMValueRef p_block_lit = LLVMAddGlobal(m->mod, block_lit_type, block_var_name);
result.value = p_block_lit;
LLVMValueRef fields_values[5] = {
isa_val.value, // isa
flags_val.value, // flags
reserved_val.value, // reserved
invoker_proc->value, // invoke
p_descriptor // descriptor
};
LLVMValueRef g_block_lit_initializer = LLVMConstNamedStruct(block_lit_type, fields_values, gb_count_of(fields_values));
LLVMSetInitializer(p_block_lit, g_block_lit_initializer);
} else {
LLVMValueRef p_block_lit = llvm_alloca(p, block_lit_type, lb_alignof(block_lit_type), block_var_name);
result.value = p_block_lit;
// Initialize it
LLVMValueRef f_isa = LLVMBuildStructGEP2(p->builder, block_lit_type, p_block_lit, 0, "isa");
LLVMValueRef f_flags = LLVMBuildStructGEP2(p->builder, block_lit_type, p_block_lit, 1, "flags");
LLVMValueRef f_reserved = LLVMBuildStructGEP2(p->builder, block_lit_type, p_block_lit, 2, "reserved");
LLVMValueRef f_invoke = LLVMBuildStructGEP2(p->builder, block_lit_type, p_block_lit, 3, "invoke");
LLVMValueRef f_descriptor = LLVMBuildStructGEP2(p->builder, block_lit_type, p_block_lit, 4, "descriptor");
LLVMBuildStore(p->builder, isa_val.value, f_isa);
LLVMBuildStore(p->builder, flags_val.value, f_flags);
LLVMBuildStore(p->builder, reserved_val.value, f_reserved);
LLVMBuildStore(p->builder, invoker_proc->value, f_invoke);
LLVMBuildStore(p->builder, p_descriptor, f_descriptor);
// Store current context, if there is one
if (user_proc.calling_convention == ProcCC_Odin) {
LLVMValueRef f_context = LLVMBuildStructGEP2(p->builder, block_lit_type, p_block_lit, 5, "context");
lbAddr p_current_context = lb_find_or_generate_context_ptr(p);
LLVMValueRef context_size = LLVMConstInt(LLVMInt64TypeInContext(m->ctx), (u64)lb_sizeof(lb_type(m, t_context)), false);
LLVMBuildMemCpy(p->builder, f_context, lb_try_get_alignment(f_context, 1),
p_current_context.addr.value, lb_try_get_alignment(p_current_context.addr.value, 1), context_size);
}
// Store captured args into the block
for (isize i = 0; i < captured_values.count; i++) {
lbValue capture_arg = captured_values[i];
unsigned field_index = unsigned(capture_fields_offset + i);
LLVMValueRef f_capture = LLVMBuildStructGEP2(p->builder, block_lit_type, p_block_lit, field_index, "capture_arg");
lbValue f_capture_val = {};
f_capture_val.type = alloc_type_pointer(capture_arg.type);
f_capture_val.value = f_capture;
lb_emit_store(p, f_capture_val, capture_arg);
}
}
return result;
}
gb_internal lbValue lb_handle_objc_find_selector(lbProcedure *p, Ast *expr) {
ast_node(ce, CallExpr, expr);

View File

@@ -2767,6 +2767,14 @@ RenderPipelineDescriptor_fragmentBuffers :: #force_inline proc "c" (self: ^Rende
RenderPipelineDescriptor_fragmentFunction :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ^Function {
return msgSend(^Function, self, "fragmentFunction")
}
@(objc_type=RenderPipelineDescriptor, objc_name="vertexLinkedFunctions")
RenderPipelineDescriptor_vertexLinkedFunctions :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ^LinkedFunctions {
return msgSend(^LinkedFunctions, self, "vertexLinkedFunctions")
}
@(objc_type=RenderPipelineDescriptor, objc_name="fragmentLinkedFunctions")
RenderPipelineDescriptor_fragmentLinkedFunctions :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ^LinkedFunctions {
return msgSend(^LinkedFunctions, self, "fragmentLinkedFunctions")
}
@(objc_type=RenderPipelineDescriptor, objc_name="inputPrimitiveTopology")
RenderPipelineDescriptor_inputPrimitiveTopology :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> PrimitiveTopologyClass {
return msgSend(PrimitiveTopologyClass, self, "inputPrimitiveTopology")
@@ -2831,6 +2839,14 @@ RenderPipelineDescriptor_setDepthAttachmentPixelFormat :: #force_inline proc "c"
RenderPipelineDescriptor_setFragmentFunction :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, fragmentFunction: ^Function) {
msgSend(nil, self, "setFragmentFunction:", fragmentFunction)
}
@(objc_type=RenderPipelineDescriptor, objc_name="setVertexLinkedFunctions")
RenderPipelineDescriptor_setVertexLinkedFunctions :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, vertexLinkedFunctions: ^LinkedFunctions) {
msgSend(nil, self, "setVertexLinkedFunctions:", vertexLinkedFunctions)
}
@(objc_type=RenderPipelineDescriptor, objc_name="setFragmentLinkedFunctions")
RenderPipelineDescriptor_setFragmentLinkedFunctions :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, fragmentLinkedFunctions: ^LinkedFunctions) {
msgSend(nil, self, "setFragmentLinkedFunctions:", fragmentLinkedFunctions)
}
@(objc_type=RenderPipelineDescriptor, objc_name="setInputPrimitiveTopology")
RenderPipelineDescriptor_setInputPrimitiveTopology :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, inputPrimitiveTopology: PrimitiveTopologyClass) {
msgSend(nil, self, "setInputPrimitiveTopology:", inputPrimitiveTopology)
@@ -2940,86 +2956,6 @@ RenderPipelineDescriptor_vertexFunction :: #force_inline proc "c" (self: ^Render
return msgSend(^Function, self, "vertexFunction")
}
@(objc_type=RenderPipelineDescriptor, objc_name="objectFunction")
RenderPipelineDescriptor_objectFunction :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ^Function {
return msgSend(^Function, self, "objectFunction")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setObjectFunction")
RenderPipelineDescriptor_setObjectFunction :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, objectFunction: ^Function) {
msgSend(nil, self, "setObjectFunction:", objectFunction)
}
@(objc_type=RenderPipelineDescriptor, objc_name="meshFunction")
RenderPipelineDescriptor_meshFunction :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ^Function {
return msgSend(^Function, self, "meshFunction")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setMeshFunction")
RenderPipelineDescriptor_setMeshFunction :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, meshFunction: ^Function) {
msgSend(nil, self, "setMeshFunction:", meshFunction)
}
@(objc_type=RenderPipelineDescriptor, objc_name="maxTotalThreadsPerObjectThreadgroup")
RenderPipelineDescriptor_maxTotalThreadsPerObjectThreadgroup :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "maxTotalThreadsPerObjectThreadgroup")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setMaxTotalThreadsPerObjectThreadgroup")
RenderPipelineDescriptor_setMaxTotalThreadsPerObjectThreadgroup :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, maxTotalThreadsPerObjectThreadgroup: NS.UInteger) {
msgSend(nil, self, "setMaxTotalThreadsPerObjectThreadgroup:", maxTotalThreadsPerObjectThreadgroup)
}
@(objc_type=RenderPipelineDescriptor, objc_name="maxTotalThreadsPerMeshThreadgroup")
RenderPipelineDescriptor_maxTotalThreadsPerMeshThreadgroup :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "maxTotalThreadsPerMeshThreadgroup")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setMaxTotalThreadsPerMeshThreadgroup")
RenderPipelineDescriptor_setMaxTotalThreadsPerMeshThreadgroup :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, maxTotalThreadsPerMeshThreadgroup: NS.UInteger) {
msgSend(nil, self, "setMaxTotalThreadsPerMeshThreadgroup:", maxTotalThreadsPerMeshThreadgroup)
}
@(objc_type=RenderPipelineDescriptor, objc_name="objectThreadgroupSizeIsMultipleOfThreadExecutionWidth")
RenderPipelineDescriptor_objectThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "objectThreadgroupSizeIsMultipleOfThreadExecutionWidth")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setObjectThreadgroupSizeIsMultipleOfThreadExecutionWidth")
RenderPipelineDescriptor_setObjectThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, objectThreadgroupSizeIsMultipleOfThreadExecutionWidth: NS.UInteger) {
msgSend(nil, self, "setObjectThreadgroupSizeIsMultipleOfThreadExecutionWidth:", objectThreadgroupSizeIsMultipleOfThreadExecutionWidth)
}
@(objc_type=RenderPipelineDescriptor, objc_name="meshThreadgroupSizeIsMultipleOfThreadExecutionWidth")
RenderPipelineDescriptor_meshThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "meshThreadgroupSizeIsMultipleOfThreadExecutionWidth")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setMeshThreadgroupSizeIsMultipleOfThreadExecutionWidth")
RenderPipelineDescriptor_setMeshThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, meshThreadgroupSizeIsMultipleOfThreadExecutionWidth: BOOL) {
msgSend(nil, self, "setMeshThreadgroupSizeIsMultipleOfThreadExecutionWidth:", meshThreadgroupSizeIsMultipleOfThreadExecutionWidth)
}
@(objc_type=RenderPipelineDescriptor, objc_name="payloadMemoryLength")
RenderPipelineDescriptor_payloadMemoryLength :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "payloadMemoryLength")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setPayloadMemoryLength")
RenderPipelineDescriptor_setPayloadMemoryLength :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, payloadMemoryLength: NS.UInteger) {
msgSend(nil, self, "setPayloadMemoryLength:", payloadMemoryLength)
}
@(objc_type=RenderPipelineDescriptor, objc_name="maxTotalThreadgroupsPerMeshGrid")
RenderPipelineDescriptor_maxTotalThreadgroupsPerMeshGrid :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "maxTotalThreadgroupsPerMeshGrid")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setMaxTotalThreadgroupsPerMeshGrid")
RenderPipelineDescriptor_setMaxTotalThreadgroupsPerMeshGrid :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, maxTotalThreadgroupsPerMeshGrid: NS.UInteger) {
msgSend(nil, self, "setMaxTotalThreadgroupsPerMeshGrid:", maxTotalThreadgroupsPerMeshGrid)
}
@(objc_type=RenderPipelineDescriptor, objc_name="objectBuffers")
RenderPipelineDescriptor_objectBuffers :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ^PipelineBufferDescriptorArray {
return msgSend(^PipelineBufferDescriptorArray, self, "objectBuffers")
}
@(objc_type=RenderPipelineDescriptor, objc_name="meshBuffers")
RenderPipelineDescriptor_meshBuffers :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ^PipelineBufferDescriptorArray {
return msgSend(^PipelineBufferDescriptorArray, self, "meshBuffers")
}
@(objc_type=RenderPipelineDescriptor, objc_name="alphaToCoverageEnabled")
RenderPipelineDescriptor_alphaToCoverageEnabled :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "alphaToCoverageEnabled")
@@ -3034,6 +2970,272 @@ RenderPipelineDescriptor_rasterizationEnabled :: #force_inline proc "c" (self: ^
return msgSend(BOOL, self, "rasterizationEnabled")
}
@(objc_type=RenderPipelineDescriptor, objc_name="shaderValidation")
RenderPipelineDescriptor_shaderValidation :: #force_inline proc "c" (self: ^RenderPipelineDescriptor) -> ShaderValidation {
return msgSend(ShaderValidation, self, "shaderValidation")
}
@(objc_type=RenderPipelineDescriptor, objc_name="setShaderValidation")
RenderPipelineDescriptor_setShaderValidation :: #force_inline proc "c" (self: ^RenderPipelineDescriptor, shaderValidation: ShaderValidation) {
msgSend(nil, self, "setShaderValidation:", shaderValidation)
}
////////////////////////////////////////////////////////////////////////////////
@(objc_class="MTLMeshRenderPipelineDescriptor")
MeshRenderPipelineDescriptor :: struct{ using _: NS.Copying(MeshRenderPipelineDescriptor) }
@(objc_type=MeshRenderPipelineDescriptor, objc_name="alloc", objc_is_class_method=true)
MeshRenderPipelineDescriptor_alloc :: #force_inline proc "c" () -> ^MeshRenderPipelineDescriptor {
return msgSend(^MeshRenderPipelineDescriptor, MeshRenderPipelineDescriptor, "alloc")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="init")
MeshRenderPipelineDescriptor_init :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^MeshRenderPipelineDescriptor {
return msgSend(^MeshRenderPipelineDescriptor, self, "init")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="binaryArchives")
MeshRenderPipelineDescriptor_binaryArchives :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^NS.Array {
return msgSend(^NS.Array, self, "binaryArchives")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setBinaryArchives")
MeshRenderPipelineDescriptor_setBinaryArchives :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, binaryArchives: ^NS.Array) {
msgSend(nil, self, "setBinaryArchives:", binaryArchives)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="colorAttachments")
MeshRenderPipelineDescriptor_colorAttachments :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^RenderPipelineColorAttachmentDescriptorArray {
return msgSend(^RenderPipelineColorAttachmentDescriptorArray, self, "colorAttachments")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="depthAttachmentPixelFormat")
MeshRenderPipelineDescriptor_depthAttachmentPixelFormat :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> PixelFormat {
return msgSend(PixelFormat, self, "depthAttachmentPixelFormat")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setDepthAttachmentPixelFormat")
MeshRenderPipelineDescriptor_setDepthAttachmentPixelFormat :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, depthAttachmentPixelFormat: PixelFormat) {
msgSend(nil, self, "setDepthAttachmentPixelFormat:", depthAttachmentPixelFormat)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="fragmentBuffers")
MeshRenderPipelineDescriptor_fragmentBuffers :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^PipelineBufferDescriptorArray {
return msgSend(^PipelineBufferDescriptorArray, self, "fragmentBuffers")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="fragmentFunction")
MeshRenderPipelineDescriptor_fragmentFunction :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^Function {
return msgSend(^Function, self, "fragmentFunction")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setFragmentFunction")
MeshRenderPipelineDescriptor_setFragmentFunction :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, fragmentFunction: ^Function) {
msgSend(nil, self, "setFragmentFunction:", fragmentFunction)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="fragmentLinkedFunctions")
MeshRenderPipelineDescriptor_fragmentLinkedFunctions :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^LinkedFunctions {
return msgSend(^LinkedFunctions, self, "fragmentLinkedFunctions")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setFragmentLinkedFunctions")
MeshRenderPipelineDescriptor_setFragmentLinkedFunctions :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, fragmentLinkedFunctions: ^LinkedFunctions) {
msgSend(nil, self, "setFragmentLinkedFunctions:", fragmentLinkedFunctions)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="alphaToCoverageEnabled")
MeshRenderPipelineDescriptor_alphaToCoverageEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "alphaToCoverageEnabled")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="isAlphaToCoverageEnabled")
MeshRenderPipelineDescriptor_isAlphaToCoverageEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "isAlphaToCoverageEnabled")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setAlphaToCoverageEnabled")
MeshRenderPipelineDescriptor_setAlphaToCoverageEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, alphaToCoverageEnabled: BOOL) {
msgSend(nil, self, "setAlphaToCoverageEnabled:", alphaToCoverageEnabled)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="alphaToOneEnabled")
MeshRenderPipelineDescriptor_alphaToOneEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "alphaToOneEnabled")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="isAlphaToOneEnabled")
MeshRenderPipelineDescriptor_isAlphaToOneEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "isAlphaToOneEnabled")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setAlphaToOneEnabled")
MeshRenderPipelineDescriptor_setAlphaToOneEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, alphaToOneEnabled: BOOL) {
msgSend(nil, self, "setAlphaToOneEnabled:", alphaToOneEnabled)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="rasterizationEnabled")
MeshRenderPipelineDescriptor_rasterizationEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "rasterizationEnabled")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="isRasterizationEnabled")
MeshRenderPipelineDescriptor_isRasterizationEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "isRasterizationEnabled")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setRasterizationEnabled")
MeshRenderPipelineDescriptor_setRasterizationEnabled :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, rasterizationEnabled: BOOL) {
msgSend(nil, self, "setRasterizationEnabled:", rasterizationEnabled)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="label")
MeshRenderPipelineDescriptor_label :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^NS.String {
return msgSend(^NS.String, self, "label")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="maxTotalThreadgroupsPerMeshGrid")
MeshRenderPipelineDescriptor_maxTotalThreadgroupsPerMeshGrid :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "maxTotalThreadgroupsPerMeshGrid")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setMaxTotalThreadgroupsPerMeshGrid")
MeshRenderPipelineDescriptor_setMaxTotalThreadgroupsPerMeshGrid :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, maxTotalThreadgroupsPerMeshGrid: NS.UInteger) {
msgSend(nil, self, "setMaxTotalThreadgroupsPerMeshGrid:", maxTotalThreadgroupsPerMeshGrid)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="maxTotalThreadsPerMeshThreadgroup")
MeshRenderPipelineDescriptor_maxTotalThreadsPerMeshThreadgroup :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "maxTotalThreadsPerMeshThreadgroup")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setMaxTotalThreadsPerMeshThreadgroup")
MeshRenderPipelineDescriptor_setMaxTotalThreadsPerMeshThreadgroup :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, maxTotalThreadsPerMeshThreadgroup: NS.UInteger) {
msgSend(nil, self, "setMaxTotalThreadsPerMeshThreadgroup:", maxTotalThreadsPerMeshThreadgroup)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="maxTotalThreadsPerObjectThreadgroup")
MeshRenderPipelineDescriptor_maxTotalThreadsPerObjectThreadgroup :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "maxTotalThreadsPerObjectThreadgroup")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setMaxTotalThreadsPerObjectThreadgroup")
MeshRenderPipelineDescriptor_setMaxTotalThreadsPerObjectThreadgroup :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, maxTotalThreadsPerObjectThreadgroup: NS.UInteger) {
msgSend(nil, self, "setMaxTotalThreadsPerObjectThreadgroup:", maxTotalThreadsPerObjectThreadgroup)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="maxVertexAmplificationCount")
MeshRenderPipelineDescriptor_maxVertexAmplificationCount :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "maxVertexAmplificationCount")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setMaxVertexAmplificationCount")
MeshRenderPipelineDescriptor_setMaxVertexAmplificationCount :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, maxVertexAmplificationCount: NS.UInteger) {
msgSend(nil, self, "setMaxVertexAmplificationCount:", maxVertexAmplificationCount)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="meshBuffers")
MeshRenderPipelineDescriptor_meshBuffers :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^PipelineBufferDescriptorArray {
return msgSend(^PipelineBufferDescriptorArray, self, "meshBuffers")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="meshFunction")
MeshRenderPipelineDescriptor_meshFunction :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^Function {
return msgSend(^Function, self, "meshFunction")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setMeshFunction")
MeshRenderPipelineDescriptor_setMeshFunction :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, meshFunction: ^Function) {
msgSend(nil, self, "setMeshFunction:", meshFunction)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="meshLinkedFunctions")
MeshRenderPipelineDescriptor_meshLinkedFunctions :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^LinkedFunctions {
return msgSend(^LinkedFunctions, self, "meshLinkedFunctions")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setMeshLinkedFunctions")
MeshRenderPipelineDescriptor_setMeshLinkedFunctions :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, meshLinkedFunctions: ^LinkedFunctions) {
msgSend(nil, self, "setMeshLinkedFunctions:", meshLinkedFunctions)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="meshThreadgroupSizeIsMultipleOfThreadExecutionWidth")
MeshRenderPipelineDescriptor_meshThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "meshThreadgroupSizeIsMultipleOfThreadExecutionWidth")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setMeshThreadgroupSizeIsMultipleOfThreadExecutionWidth")
MeshRenderPipelineDescriptor_setMeshThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, meshThreadgroupSizeIsMultipleOfThreadExecutionWidth: BOOL) {
msgSend(nil, self, "setMeshThreadgroupSizeIsMultipleOfThreadExecutionWidth:", meshThreadgroupSizeIsMultipleOfThreadExecutionWidth)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="objectBuffers")
MeshRenderPipelineDescriptor_objectBuffers :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^PipelineBufferDescriptorArray {
return msgSend(^PipelineBufferDescriptorArray, self, "objectBuffers")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="objectFunction")
MeshRenderPipelineDescriptor_objectFunction :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^Function {
return msgSend(^Function, self, "objectFunction")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setObjectFunction")
MeshRenderPipelineDescriptor_setObjectFunction :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, objectFunction: ^Function) {
msgSend(nil, self, "setObjectFunction:", objectFunction)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="objectLinkedFunctions")
MeshRenderPipelineDescriptor_objectLinkedFunctions :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ^LinkedFunctions {
return msgSend(^LinkedFunctions, self, "objectLinkedFunctions")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setObjectLinkedFunctions")
MeshRenderPipelineDescriptor_setObjectLinkedFunctions :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, objectLinkedFunctions: ^LinkedFunctions) {
msgSend(nil, self, "setObjectLinkedFunctions:", objectLinkedFunctions)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="objectThreadgroupSizeIsMultipleOfThreadExecutionWidth")
MeshRenderPipelineDescriptor_objectThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "objectThreadgroupSizeIsMultipleOfThreadExecutionWidth")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setObjectThreadgroupSizeIsMultipleOfThreadExecutionWidth")
MeshRenderPipelineDescriptor_setObjectThreadgroupSizeIsMultipleOfThreadExecutionWidth :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, objectThreadgroupSizeIsMultipleOfThreadExecutionWidth: BOOL) {
msgSend(nil, self, "setObjectThreadgroupSizeIsMultipleOfThreadExecutionWidth:", objectThreadgroupSizeIsMultipleOfThreadExecutionWidth)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="payloadMemoryLength")
MeshRenderPipelineDescriptor_payloadMemoryLength :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "payloadMemoryLength")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setPayloadMemoryLength")
MeshRenderPipelineDescriptor_setPayloadMemoryLength :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, payloadMemoryLength: NS.UInteger) {
msgSend(nil, self, "setPayloadMemoryLength:", payloadMemoryLength)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="rasterSampleCount")
MeshRenderPipelineDescriptor_rasterSampleCount :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> NS.UInteger {
return msgSend(NS.UInteger, self, "rasterSampleCount")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setRasterSampleCount")
MeshRenderPipelineDescriptor_setRasterSampleCount :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, rasterSampleCount: NS.UInteger) {
msgSend(nil, self, "setRasterSampleCount:", rasterSampleCount)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="shaderValidation")
MeshRenderPipelineDescriptor_shaderValidation :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> ShaderValidation {
return msgSend(ShaderValidation, self, "shaderValidation")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setShaderValidation")
MeshRenderPipelineDescriptor_setShaderValidation :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, shaderValidation: ShaderValidation) {
msgSend(nil, self, "setShaderValidation:", shaderValidation)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="stencilAttachmentPixelFormat")
MeshRenderPipelineDescriptor_stencilAttachmentPixelFormat :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> PixelFormat {
return msgSend(PixelFormat, self, "stencilAttachmentPixelFormat")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setStencilAttachmentPixelFormat")
MeshRenderPipelineDescriptor_setStencilAttachmentPixelFormat :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, stencilAttachmentPixelFormat: PixelFormat) {
msgSend(nil, self, "setStencilAttachmentPixelFormat:", stencilAttachmentPixelFormat)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="supportIndirectCommandBuffers")
MeshRenderPipelineDescriptor_supportIndirectCommandBuffers :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) -> BOOL {
return msgSend(BOOL, self, "supportIndirectCommandBuffers")
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="setSupportIndirectCommandBuffers")
MeshRenderPipelineDescriptor_setSupportIndirectCommandBuffers :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor, supportIndirectCommandBuffers: BOOL) {
msgSend(nil, self, "setSupportIndirectCommandBuffers:", supportIndirectCommandBuffers)
}
@(objc_type=MeshRenderPipelineDescriptor, objc_name="reset")
MeshRenderPipelineDescriptor_reset :: #force_inline proc "c" (self: ^MeshRenderPipelineDescriptor) {
msgSend(nil, self, "reset")
}
////////////////////////////////////////////////////////////////////////////////
@@ -5702,14 +5904,13 @@ Device_supportsVertexAmplificationCount :: #force_inline proc "c" (self: ^Device
@(objc_type=Device, objc_name="newRenderPipelineStateWithMeshDescriptor")
Device_newRenderPipelineStateWithMeshDescriptor :: #force_inline proc "contextless" (self: ^Device, options: PipelineOption, reflection: ^AutoreleasedRenderPipelineReflection) -> (state: ^RenderPipelineState, error: ^NS.Error) {
state = msgSend(^RenderPipelineState, self, "newRenderPipelineStateWithMeshDescriptor:options:reflection:error:", options, reflection, &error)
Device_newRenderPipelineStateWithMeshDescriptor :: #force_inline proc "c" (self: ^Device, descriptor: ^MeshRenderPipelineDescriptor, options: PipelineOption, reflection: ^AutoreleasedRenderPipelineReflection) -> (state: ^RenderPipelineState, error: ^NS.Error) {
state = msgSend(^RenderPipelineState, self, "newRenderPipelineStateWithMeshDescriptor:options:reflection:error:", descriptor, options, reflection, &error)
return
}
@(objc_type=Device, objc_name="newRenderPipelineStateWithMeshDescriptorAndCompletionHandler")
Device_newRenderPipelineStateWithMeshDescriptorAndCompletionHandler :: #force_inline proc "c" (self: ^Device, options: PipelineOption, completionHandler: ^NewRenderPipelineStateWithReflectionCompletionHandler) -> (state: ^RenderPipelineState) {
state = msgSend(^RenderPipelineState, self, "newRenderPipelineStateWithMeshDescriptor:options:completionHandler:", options, completionHandler)
return
Device_newRenderPipelineStateWithMeshDescriptorAndCompletionHandler :: #force_inline proc "c" (self: ^Device, descriptor: ^MeshRenderPipelineDescriptor, options: PipelineOption, completionHandler: NewRenderPipelineStateWithReflectionCompletionHandler) {
msgSend(nil, self, "newRenderPipelineStateWithMeshDescriptor:options:completionHandler:", descriptor, options, completionHandler)
}
@(objc_type=Device, objc_name="newIOHandle")

View File

@@ -1050,3 +1050,9 @@ VertexStepFunction :: enum NS.UInteger {
PerPatch = 3,
PerPatchControlPoint = 4,
}
ShaderValidation :: enum NS.UInteger {
Default = 0,
Enabled = 1,
Disabled = 2,
}

View File

@@ -19,7 +19,7 @@ BOOL :: dxgi.BOOL
UINT :: dxgi.UINT
INT :: dxgi.INT
LPCWSTR :: [^]u16
LPCWSTR :: windows.LPCWSTR
RECT :: dxgi.RECT
SIZE :: dxgi.SIZE

View File

@@ -22,6 +22,8 @@ BOOL :: dxgi.BOOL
RECT :: dxgi.RECT
LPCWSTR :: win32.LPCWSTR
IModuleInstance :: d3d_compiler.ID3D11ModuleInstance
IBlob :: d3d_compiler.ID3DBlob
IModule :: d3d_compiler.ID3D11Module
@@ -680,7 +682,7 @@ IObject_VTable :: struct {
GetPrivateData: proc "system" (this: ^IObject, guid: ^GUID, pDataSize: ^u32, pData: rawptr) -> HRESULT,
SetPrivateData: proc "system" (this: ^IObject, guid: ^GUID, DataSize: u32, pData: rawptr) -> HRESULT,
SetPrivateDataInterface: proc "system" (this: ^IObject, guid: ^GUID, pData: ^IUnknown) -> HRESULT,
SetName: proc "system" (this: ^IObject, Name: [^]u16) -> HRESULT,
SetName: proc "system" (this: ^IObject, Name: LPCWSTR) -> HRESULT,
}
@@ -2714,9 +2716,9 @@ IDevice_VTable :: struct {
CreateHeap: proc "system" (this: ^IDevice, pDesc: ^HEAP_DESC, riid: ^IID, ppvHeap: ^rawptr) -> HRESULT,
CreatePlacedResource: proc "system" (this: ^IDevice, pHeap: ^IHeap, HeapOffset: u64, pDesc: ^RESOURCE_DESC, InitialState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, riid: ^IID, ppvResource: ^rawptr) -> HRESULT,
CreateReservedResource: proc "system" (this: ^IDevice, pDesc: ^RESOURCE_DESC, InitialState: RESOURCE_STATES, pOptimizedClearValue: ^CLEAR_VALUE, riid: ^IID, ppvResource: ^rawptr) -> HRESULT,
CreateSharedHandle: proc "system" (this: ^IDevice, pObject: ^IDeviceChild, pAttributes: ^win32.SECURITY_ATTRIBUTES, Access: u32, Name: [^]u16, pHandle: ^HANDLE) -> HRESULT,
CreateSharedHandle: proc "system" (this: ^IDevice, pObject: ^IDeviceChild, pAttributes: ^win32.SECURITY_ATTRIBUTES, Access: u32, Name: LPCWSTR, pHandle: ^HANDLE) -> HRESULT,
OpenSharedHandle: proc "system" (this: ^IDevice, NTHandle: HANDLE, riid: ^IID, ppvObj: ^rawptr) -> HRESULT,
OpenSharedHandleByName: proc "system" (this: ^IDevice, Name: [^]u16, Access: u32, pNTHandle: ^HANDLE) -> HRESULT,
OpenSharedHandleByName: proc "system" (this: ^IDevice, Name: LPCWSTR, Access: u32, pNTHandle: ^HANDLE) -> HRESULT,
MakeResident: proc "system" (this: ^IDevice, NumObjects: u32, ppObjects: [^]^IPageable) -> HRESULT,
Evict: proc "system" (this: ^IDevice, NumObjects: u32, ppObjects: [^]^IPageable) -> HRESULT,
CreateFence: proc "system" (this: ^IDevice, InitialValue: u64, Flags: FENCE_FLAGS, riid: ^IID, ppFence: ^rawptr) -> HRESULT,
@@ -2738,9 +2740,9 @@ IPipelineLibrary :: struct #raw_union {
}
IPipelineLibrary_VTable :: struct {
using id3d12devicechild_vtable: IDeviceChild_VTable,
StorePipeline: proc "system" (this: ^IPipelineLibrary, pName: [^]u16, pPipeline: ^IPipelineState) -> HRESULT,
LoadGraphicsPipeline: proc "system" (this: ^IPipelineLibrary, pName: [^]u16, pDesc: ^GRAPHICS_PIPELINE_STATE_DESC, riid: ^IID, ppPipelineState: ^rawptr) -> HRESULT,
LoadComputePipeline: proc "system" (this: ^IPipelineLibrary, pName: [^]u16, pDesc: ^COMPUTE_PIPELINE_STATE_DESC, riid: ^IID, ppPipelineState: ^rawptr) -> HRESULT,
StorePipeline: proc "system" (this: ^IPipelineLibrary, pName: LPCWSTR, pPipeline: ^IPipelineState) -> HRESULT,
LoadGraphicsPipeline: proc "system" (this: ^IPipelineLibrary, pName: LPCWSTR, pDesc: ^GRAPHICS_PIPELINE_STATE_DESC, riid: ^IID, ppPipelineState: ^rawptr) -> HRESULT,
LoadComputePipeline: proc "system" (this: ^IPipelineLibrary, pName: LPCWSTR, pDesc: ^COMPUTE_PIPELINE_STATE_DESC, riid: ^IID, ppPipelineState: ^rawptr) -> HRESULT,
GetSerializedSize: proc "system" (this: ^IPipelineLibrary) -> SIZE_T,
Serialize: proc "system" (this: ^IPipelineLibrary, pData: rawptr, DataSizeInBytes: SIZE_T) -> HRESULT,
}
@@ -2754,7 +2756,7 @@ IPipelineLibrary1 :: struct #raw_union {
}
IPipelineLibrary1_VTable :: struct {
using id3d12pipelinelibrary_vtable: IPipelineLibrary_VTable,
LoadPipeline: proc "system" (this: ^IPipelineLibrary1, pName: [^]u16, pDesc: ^PIPELINE_STATE_STREAM_DESC, riid: ^IID, ppPipelineState: ^rawptr) -> HRESULT,
LoadPipeline: proc "system" (this: ^IPipelineLibrary1, pName: LPCWSTR, pDesc: ^PIPELINE_STATE_STREAM_DESC, riid: ^IID, ppPipelineState: ^rawptr) -> HRESULT,
}
MULTIPLE_FENCE_WAIT_FLAGS :: distinct bit_set[MULTIPLE_FENCE_WAIT_FLAG; u32]
@@ -2961,7 +2963,7 @@ META_COMMAND_PARAMETER_STAGE :: enum i32 {
}
META_COMMAND_PARAMETER_DESC :: struct {
Name: [^]u16,
Name: LPCWSTR,
Type: META_COMMAND_PARAMETER_TYPE,
Flags: META_COMMAND_PARAMETER_FLAGS,
RequiredResourceState: RESOURCE_STATES,
@@ -2991,7 +2993,7 @@ GRAPHICS_STATES :: enum i32 {
META_COMMAND_DESC :: struct {
Id: GUID,
Name: [^]u16,
Name: LPCWSTR,
InitializationDirtyState: GRAPHICS_STATES,
ExecutionDirtyState: GRAPHICS_STATES,
}
@@ -3012,8 +3014,8 @@ IStateObjectProperties :: struct #raw_union {
}
IStateObjectProperties_VTable :: struct {
using iunknown_vtable: IUnknown_VTable,
GetShaderIdentifier: proc "system" (this: ^IStateObjectProperties, pExportName: [^]u16) -> rawptr,
GetShaderStackSize: proc "system" (this: ^IStateObjectProperties, pExportName: [^]u16) -> u64,
GetShaderIdentifier: proc "system" (this: ^IStateObjectProperties, pExportName: LPCWSTR) -> rawptr,
GetShaderStackSize: proc "system" (this: ^IStateObjectProperties, pExportName: LPCWSTR) -> u64,
GetPipelineStackSize: proc "system" (this: ^IStateObjectProperties) -> u64,
SetPipelineStackSize: proc "system" (this: ^IStateObjectProperties, PipelineStackSizeInBytes: u64),
}
@@ -3067,8 +3069,8 @@ EXPORT_FLAG :: enum u32 {
}
EXPORT_DESC :: struct {
Name: [^]u16,
ExportToRename: [^]u16,
Name: LPCWSTR,
ExportToRename: LPCWSTR,
Flags: EXPORT_FLAGS,
}
@@ -3414,9 +3416,9 @@ AUTO_BREADCRUMB_OP :: enum i32 {
AUTO_BREADCRUMB_NODE :: struct {
pCommandListDebugNameA: cstring,
pCommandListDebugNameW: [^]u16,
pCommandListDebugNameW: LPCWSTR,
pCommandQueueDebugNameA: cstring,
pCommandQueueDebugNameW: [^]u16,
pCommandQueueDebugNameW: LPCWSTR,
pCommandList: ^IGraphicsCommandList,
pCommandQueue: ^ICommandQueue,
BreadcrumbCount: u32,
@@ -3427,14 +3429,14 @@ AUTO_BREADCRUMB_NODE :: struct {
DRED_BREADCRUMB_CONTEXT :: struct {
BreadcrumbIndex: u32,
pContextString: [^]u16,
pContextString: LPCWSTR,
}
AUTO_BREADCRUMB_NODE1 :: struct {
pCommandListDebugNameA: cstring,
pCommandListDebugNameW: [^]u16,
pCommandListDebugNameW: LPCWSTR,
pCommandQueueDebugNameA: cstring,
pCommandQueueDebugNameW: [^]u16,
pCommandQueueDebugNameW: LPCWSTR,
pCommandList: ^IGraphicsCommandList,
pCommandQueue: ^ICommandQueue,
BreadcrumbCount: u32,