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Change to HeapAlloc et al on Windows
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@@ -12,6 +12,21 @@
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#include <math.h>
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gb_inline i64 align_formula(i64 size, i64 align) {
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if (align > 0) {
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i64 result = size + align-1;
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return result - result%align;
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}
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return size;
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}
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gb_inline isize align_formula_isize(isize size, isize align) {
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if (align > 0) {
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isize result = size + align-1;
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return result - result%align;
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}
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return size;
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}
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GB_ALLOCATOR_PROC(heap_allocator_proc);
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gbAllocator heap_allocator(void) {
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@@ -26,13 +41,18 @@ GB_ALLOCATOR_PROC(heap_allocator_proc) {
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void *ptr = NULL;
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gb_unused(allocator_data);
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gb_unused(old_size);
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// TODO(bill): Throughly test!
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switch (type) {
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#if defined(GB_COMPILER_MSVC)
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#if 0
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case gbAllocation_Alloc:
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ptr = _aligned_malloc(size, alignment);
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if (flags & gbAllocatorFlag_ClearToZero)
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if (flags & gbAllocatorFlag_ClearToZero) {
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gb_zero_size(ptr, size);
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}
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break;
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case gbAllocation_Free:
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_aligned_free(old_memory);
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@@ -40,6 +60,19 @@ GB_ALLOCATOR_PROC(heap_allocator_proc) {
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case gbAllocation_Resize:
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ptr = _aligned_realloc(old_memory, size, alignment);
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break;
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#else
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case gbAllocation_Alloc:
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// TODO(bill): Make sure this is aligned correctly
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// ptr = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, align_formula_isize(size, alignment));
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ptr = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, align_formula_isize(size, alignment));
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break;
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case gbAllocation_Free:
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HeapFree(GetProcessHeap(), 0, old_memory);
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break;
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case gbAllocation_Resize:
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ptr = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, old_memory, align_formula_isize(size, alignment));
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break;
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#endif
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#elif defined(GB_SYSTEM_LINUX)
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// TODO(bill): *nix version that's decent
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@@ -1285,7 +1285,6 @@ irDefer ir_add_defer_instr(irProcedure *proc, isize scope_index, irValue *instr)
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irValue *ir_add_module_constant(irModule *m, Type *type, ExactValue value) {
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gbAllocator a = m->allocator;
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// gbAllocator a = gb_heap_allocator();
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if (is_type_slice(type)) {
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ast_node(cl, CompoundLit, value.value_compound);
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@@ -1321,7 +1320,7 @@ irValue *ir_add_global_string_array(irModule *m, String string) {
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// TODO(bill): Should this use the arena allocator or the heap allocator?
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// Strings could be huge!
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// gbAllocator a = m->allocator;
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gbAllocator a = gb_heap_allocator();
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gbAllocator a = heap_allocator();
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isize max_len = 6+8+1;
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u8 *str = cast(u8 *)gb_alloc_array(a, u8, max_len);
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@@ -1782,13 +1782,7 @@ void type_path_pop(TypePath *tp) {
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i64 type_size_of_internal (gbAllocator allocator, Type *t, TypePath *path);
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i64 type_align_of_internal(gbAllocator allocator, Type *t, TypePath *path);
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i64 align_formula(i64 size, i64 align) {
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if (align > 0) {
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i64 result = size + align-1;
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return result - result%align;
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}
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return size;
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}
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i64 type_size_of(gbAllocator allocator, Type *t) {
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if (t == nullptr) {
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