Extra sanity check around static

This commit is contained in:
gingerBill
2021-08-18 20:32:54 +01:00
parent 326e5cd046
commit 3c443babb2

View File

@@ -2083,10 +2083,17 @@ void lb_build_stmt(lbProcedure *p, Ast *node) {
bool is_static = false;
if (vd->names.count > 0) {
Entity *e = entity_of_node(vd->names[0]);
if (e->flags & EntityFlag_Static) {
// NOTE(bill): If one of the entities is static, they all are
is_static = true;
for_array(i, vd->names) {
Ast *name = vd->names[i];
if (!is_blank_ident(name)) {
Entity *e = entity_of_node(name);
GB_ASSERT(e != nullptr);
if (e->flags & EntityFlag_Static) {
// NOTE(bill): If one of the entities is static, they all are
is_static = true;
break;
}
}
}
}