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wgpu: device lost callback device by pointer in JS
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13
vendor/wgpu/wgpu.js
vendored
13
vendor/wgpu/wgpu.js
vendored
@@ -1217,17 +1217,22 @@ class WebGPUInterface {
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.then((device) => {
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const deviceIdx = this.devices.create(device);
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const deviceLostCallbackInfo = off(this.sizes.CallbackInfo);
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if (descriptorPtr !== 0 && deviceLostCallbackInfo !== null) {
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if (deviceLostCallbackInfo.callback !== null) {
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device.lost.then((info) => {
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const reason = ENUMS.DeviceLostReason.indexOf(info.reason);
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const devicePtr = this.mem.exports.wgpu_alloc(4);
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this.mem.storeI32(devicePtr, deviceIdx);
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const messageAddr = this.makeMessageArg(info.message);
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this.callCallback(deviceLostCallbackInfo, [deviceIdx, reason, messageAddr]);
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this.callCallback(deviceLostCallbackInfo, [devicePtr, reason, messageAddr]);
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this.mem.exports.wgpu_free(devicePtr);
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this.mem.exports.wgpu_free(messageAddr);
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});
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}
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if (descriptorPtr !== 0 && uncapturedErrorCallbackInfo !== null) {
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if (uncapturedErrorCallbackInfo.callback !== null) {
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device.onuncapturederror = (ev) => {
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let status;
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if (ev.error instanceof GPUValidationError) {
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