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Merge branch 'simd-docs' into docs-simd
This commit is contained in:
@@ -25,9 +25,9 @@ import "base:intrinsics"
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/*
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Check if SIMD is software-emulated on a target platform.
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This value is `true`, if the compile-time target has the hardware support for
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at least 128-bit SIMD. If the compile-time target lacks the hardware support
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for 128-bit SIMD, this value is `false`, and all SIMD operations will be
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This value is `false`, when the compile-time target has the hardware support for
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at 128-bit (or wider) SIMD. If the compile-time target lacks the hardware support
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for 128-bit SIMD, this value is `true`, and all SIMD operations will likely be
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emulated.
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*/
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IS_EMULATED :: true when (ODIN_ARCH == .amd64 || ODIN_ARCH == .i386) && !intrinsics.has_target_feature("sse2") else
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@@ -436,7 +436,7 @@ specified in the corresponding lane of the vector `b`.
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Example:
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This example assumes 1-byte lanes of the input vectors.
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// An example for a 4-lane 8-bit signed integer vector `a`.
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+-------+-------+-------+-------+
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a: | 0x11 | 0x55 | 0x03 | 0xff |
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@@ -486,7 +486,7 @@ specified in the corresponding lane of the vector `b`.
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Example:
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This example assumes that the `a` vector is of a signed type and a 1-byte lane size.
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// An example for a 4-lane 8-bit signed integer vector `a`.
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+-------+-------+-------+-------+
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a: | 0x11 | 0x55 | 0x03 | 0xff |
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@@ -508,7 +508,7 @@ This procedure returns a vector, such that each lane holds the result of a
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shift-left (aka shift-up) operation, of lane from the vector `a` by the shift
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amount from the corresponding lane of the vector `b`.
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The shift amount is rounded to (masked) to the bit-width of the lane.
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The shift amount is wrapped (masked) to the bit-width of the lane.
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Inputs:
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- `a`: An integer vector of values to shift.
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@@ -528,7 +528,7 @@ specified in the corresponding lane of the vector `b`.
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Example:
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This example assumes 1-byte lanes of the input vectors.
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// An example for a 4-lane vector `a` of 8-bit signed integers.
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+-------+-------+-------+-------+
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a: | 0x11 | 0x55 | 0x03 | 0xff |
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@@ -550,7 +550,7 @@ This procedure returns a vector, such that each lane holds the result of a
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shift-right (aka shift-down) operation, of lane from the vector `a` by the shift
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amount from the corresponding lane of the vector `b`.
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The shift amount is rounded to (masked) to the bit-width of the lane.
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The shift amount is wrapped (masked) to the bit-width of the lane.
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If the first vector is a vector of signed integers, the arithmetic shift
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operation is performed. Otherwise, if the first vector is a vector of unsigned
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@@ -574,8 +574,7 @@ specified in the corresponding lane of the vector `b`.
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Example:
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This example assumes that the `a` vector is of a signed type and a 1-byte lane
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size of the input vectors.
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// An example for a 4-lane vector `a` of 8-bit signed integers.
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+-------+-------+-------+-------+
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a: | 0x11 | 0x55 | 0x03 | 0xff |
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@@ -591,11 +590,12 @@ size of the input vectors.
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shr_masked :: intrinsics.simd_shr_masked
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/*
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Saturated addition of vectors.
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Saturated addition of SIMD vectors.
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The *saturated sum* is a sum that upon overflow or underflow, instead of
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round-tripping, keeps the value clamped between the minimum and the maximum
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values of the lane type.
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The *saturated sum* is a just like a normal sum, except the treatment of the
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result upon overflow or underflow is different. In saturated operations, the
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result is not wrapped to the bit-width of the lane, and instead is kept clamped
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between the minimum and the maximum values of the lane type.
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This procedure returns a vector where each lane is the saturated sum of the
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corresponding lanes of vectors `a` and `b`.
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@@ -623,7 +623,7 @@ Returns:
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Example:
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Assuming unsigned bytes as the type of the element in a lane:
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// An example for a 4-lane vector `a` of 8-bit signed integers.
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+-----+-----+-----+-----+
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a: | 0 | 255 | 2 | 3 |
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@@ -639,11 +639,12 @@ Assuming unsigned bytes as the type of the element in a lane:
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saturating_add :: intrinsics.simd_saturating_add
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/*
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Saturated subtraction of vectors.
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Saturated subtraction of 2 lanes of vectors.
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The *saturated difference* is a difference that upon overflow or underflow,
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instead of round-tripping, keeps the value clamped between the minimum and the
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maximum values of the lane type.
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The *saturated difference* is a just like a normal difference, except the treatment of the
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result upon overflow or underflow is different. In saturated operations, the
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result is not wrapped to the bit-width of the lane, and instead is kept clamped
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between the minimum and the maximum values of the lane type.
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This procedure returns a vector where each lane is the saturated difference of
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the corresponding lanes of vectors `a` and `b`.
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@@ -671,7 +672,7 @@ Returns:
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Example:
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Assuming unsigned bytes as the type of the element in a lane:
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// An example for a 4-lane vector `a` of 8-bit signed integers.
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+-----+-----+-----+-----+
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a: | 0 | 255 | 2 | 3 |
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@@ -1273,12 +1274,11 @@ lanes_ge :: intrinsics.simd_lanes_ge
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/*
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Perform a gather load into a vector.
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A *gather* operation is memory load operation that loads values from an vector
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A *gather* operation is memory load operation, that loads values from an vector
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of addresses into a single value vector. This can be used to achieve the
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following results:
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- Accessing every N'th element of an array (strided access).
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- Accessing every N'th element of an array (strided access)
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- Access of elements according to some computed offsets (indexed access).
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- Access of elements in a different order (shuffling access).
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@@ -1317,28 +1317,32 @@ from the value vector `val`.
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Example:
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Example below loads 2 lanes of values from 2 lanes of float vectors, `v1` and
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`v2`. From each of these vectors we're loading the second value, into the first
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and the third position of the result vector.
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// Example below loads 2 lanes of values from 2 lanes of float vectors, `v1` and
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// `v2`. From each of these vectors we're loading the second value, into the first
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// and the third position of the result vector.
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Therefore the `ptrs` argument is initialized such that the first and the third
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value are the addresses of the values that we want to load into the result
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vector, and we'll fill in `nil` for the rest of them. To prevent CPU from
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dereferencing those `nil` addresses we provide the mask that only allows us
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to load valid positions of the `ptrs` array, and the array of defaults which
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will have `127` (`0x7f`) in each position as the default value.
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// Therefore the `ptrs` argument is initialized such that the first and the third
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// value are the addresses of the values that we want to load into the result
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// vector, and we'll fill in `nil` for the rest of them. To prevent CPU from
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// dereferencing those `nil` addresses we provide the mask that only allows us
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// to load valid positions of the `ptrs` array, and the array of defaults which
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// will have `127` in each position as the default value.
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v1 := [4] f32 {1, 2, 3, 4}
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v2 := [4] f32 {9, 10,11,12}
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v1 := [4] f32 {1, 2, 3, 4};
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v2 := [4] f32 {9, 10,11,12};
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ptrs := #simd [4]rawptr { &v1[1], nil, &v2[1], nil }
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mask := #simd [4]bool { true, false, true, false }
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defaults := #simd [4]f32 { 0x7f, 0x7f, 0x7f, 0x7f }
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res := simd.gather(ptrs, defaults, mask)
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fmt.println(res)
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The code would print `<2, 127, 10, 127>`. First and the third positions came
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from the `ptrs` array, and the other 2 lanes are from the default vector.
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Graphic below shows how the values of the result are decided based on the mask:
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Output:
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<2, 127, 10, 127>
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The first and the third positions came from the `ptrs` array, and the other
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2 lanes of from the default vector. The graphic below shows how the values of
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the result are decided based on the mask:
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+-------------------------------+
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mask: | 1 | 0 | 1 | 0 |
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@@ -1388,15 +1392,15 @@ Inputs:
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Example:
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Example below writes value `127` to the second element of two different
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vectors. The addresses of store destinations are written to the first and the
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third argument of the `ptr` vector, and the `mask` is set accordingly.
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// Example below writes value `127` to the second element of two different
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// vectors. The addresses of store destinations are written to the first and the
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// third argument of the `ptr` vector, and the `mask` is set accordingly.
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v1 := [4]f32{1, 2, 3, 4}
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v2 := [4]f32{5, 6, 7, 8}
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ptrs := #simd [4]rawptr{ &v1[1], nil, &v2[1], nil }
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mask := #simd [4]bool{ true, false, true, false }
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vals := #simd [4]f32{ 0x7f, 0x7f, 0x7f, 0x7f }
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v1 := [4] f32 {1, 2, 3, 4};
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v2 := [4] f32 {5, 6, 7, 8};
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ptrs := #simd [4]rawptr { &v1[1], nil, &v2[1], nil }
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mask := #simd [4]bool { true, false, true, false }
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vals := #simd [4]f32 { 0x7f, 0x7f, 0x7f, 0x7f }
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simd.scatter(ptrs, vals, mask)
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fmt.println(v1)
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fmt.println(v2)
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@@ -1406,7 +1410,7 @@ Output:
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[1, 127, 3, 4]
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[5, 127, 7, 8]
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Graphic below shows how the data gets written into memory.
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The graphic below shows how the data gets written into memory.
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+-------------------+
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@@ -1459,13 +1463,13 @@ memory, and the other lanes are loaded from the `val` vector.
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Example:
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The following code loads two values from the `src` vector, the first and the
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third value (selected by the mask). The masked-off values are given the value
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of 127 (`0x7f`).
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// The following code loads two values from the `src` vector, the first and the
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// third value (selected by the mask). The masked-off values are given the value
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// of 127 (`0x7f`).
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src := [4]f32{1, 2, 3, 4}
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mask := #simd [4]bool{ true, false, true, false }
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vals := #simd [4]f32{ 0x7f, 0x7f, 0x7f, 0x7f }
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src := [4] f32 {1, 2, 3, 4};
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mask := #simd [4]bool { true, false, true, false }
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vals := #simd [4]f32 { 0x7f, 0x7f, 0x7f, 0x7f }
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res := simd.masked_load(&src, vals, mask)
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fmt.println(res)
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@@ -1473,7 +1477,7 @@ Output:
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<1, 127, 3, 127>
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Graphic below demonstrates the flow of lanes.
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The graphic below demonstrates the flow of lanes.
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+-------------------------------+
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mask: | 1 | 0 | 1 | 0 |
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@@ -1519,12 +1523,12 @@ Inputs:
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Example:
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Example below stores the value 127 into the first and the third slot of the
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vector `v`.
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// Example below stores the value 127 into the first and the third slot of the
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// vector `v`.
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v := [4]f32{1, 2, 3, 4}
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mask := #simd [4]bool{ true, false, true, false }
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vals := #simd [4]f32{ 0x7f, 0x7f, 0x7f, 0x7f }
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v := [4] f32 {1, 2, 3, 4};
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mask := #simd [4]bool { true, false, true, false }
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vals := #simd [4]f32 { 0x7f, 0x7f, 0x7f, 0x7f }
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simd.masked_store(&v, vals, mask)
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fmt.println(v)
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@@ -1532,7 +1536,7 @@ Output:
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[127, 2, 127, 4]
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Graphic below shows the flow of lanes:
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The graphic below shows the flow of lanes:
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+-------------------+
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mask: | 1 | 0 | 1 | 0 |
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@@ -1588,17 +1592,17 @@ Returns:
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Example:
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The example below loads two values from memory of the vector `v`. Two values in
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the mask are set to `true`, meaning only two memory items will be loaded into
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the result vector. The mask is set to `true` in the first and the third
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position, which specifies that the first memory item will be read into the
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first lane of the result vector, and the second memory item will be read into
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the third lane of the result vector. All the other lanes of the result vector
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will be initialized to the default value `127`.
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// The example below loads two values from memory of the vector `v`. Two values in
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// the mask are set to `true`, meaning only two memory items will be loaded into
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// the result vector. The mask is set to `true` in the first and the third
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// position, which specifies that the first memory item will be read into the
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// first lane of the result vector, and the second memory item will be read into
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// the third lane of the result vector. All the other lanes of the result vector
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// will be initialized to the default value `127`.
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v := [2]f64{1, 2}
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mask := #simd [4]bool{ true, false, true, false }
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vals := #simd [4]f64{ 0x7f, 0x7f, 0x7f, 0x7f }
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v := [2] f64 {1, 2};
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mask := #simd [4]bool { true, false, true, false }
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vals := #simd [4]f64 { 0x7f, 0x7f, 0x7f, 0x7f }
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res := simd.masked_expand_load(&v, vals, mask)
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fmt.println(res)
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@@ -1633,7 +1637,7 @@ Store masked values to consecutive memory locations.
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This procedure stores values from masked lanes of a vector `val` consecutively
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into memory. This operation is the opposite of `masked_expand_load`. The number
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of items stored into memory is the number of set bits in the mask. If the value
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in a lane of a mask is `true` that lane is stored into memory. Otherwise
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in a lane of a mask is `true`, that lane is stored into memory. Otherwise
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nothing is stored.
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Inputs:
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@@ -1653,13 +1657,13 @@ Inputs:
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Example:
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The code below fills the vector `v` with two values from a 4-element
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vector, the first and the third value. The items in the mask are set to `true`
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in those lanes.
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// The code below fills the vector `v` with two values from a 4-element SIMD
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// vector, the first and the third value. The items in the mask are set to `true`
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// in those lanes.
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v: [2]f64
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mask := #simd [4]bool{ true, false, true, false }
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vals := #simd [4]f64{ 1, 2, 3, 4 }
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v := [2] f64 { };
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mask := #simd [4]bool { true, false, true, false }
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vals := #simd [4]f64 { 1, 2, 3, 4 }
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simd.masked_compress_store(&v, vals, mask)
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fmt.println(v)
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@@ -1943,8 +1947,8 @@ Result:
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Example:
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The example below shows how the indices are used to determine which lanes of the
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input vector get written into the result vector.
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// The example below shows how the indices are used to determine which lanes of the
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// input vector get written into the result vector.
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x := #simd [4]f32 { 1.5, 2.5, 3.5, 4.5 }
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res := simd.swizzle(x, 0, 3, 1, 1)
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@@ -2013,11 +2017,11 @@ Result:
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Example:
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The example below shows how the indices are used to determine lanes of the
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input vector that are shuffled into the result vector.
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// The example below shows how the indices are used to determine lanes of the
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// input vector that are shuffled into the result vector.
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a := #simd [4]f32{ 1, 2, 3, 4 }
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b := #simd [4]f32{ 5, 6, 7, 8 }
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a := #simd [4]f32 { 1, 2, 3, 4 }
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b := #simd [4]f32 { 5, 6, 7, 8 }
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indices := #simd[4]
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res := simd.swizzle(x, 0, 4, 2, 5)
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fmt.println("res")
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@@ -2078,10 +2082,10 @@ Result:
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}
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return res
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Example::
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Example:
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The following example selects values from the two input vectors, `a` and `b`
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into a single vector.
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// The following example selects values from the two input vectors, `a` and `b`
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// into a single vector.
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a := #simd [4] f64 { 1,2,3,4 }
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b := #simd [4] f64 { 5,6,7,8 }
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