Merge pull request #3083 from Lperlind/master

Fix linalg shadowing error
This commit is contained in:
gingerBill
2024-01-13 00:05:14 +00:00
committed by GitHub

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@@ -217,7 +217,7 @@ quaternion64_mul_vector3 :: proc "contextless" (q: $Q/quaternion64, v: $V/[3]$F/
Raw_Quaternion :: struct {xyz: [3]f16, r: f16}
q := transmute(Raw_Quaternion)q
v := transmute([3]f16)v
v := v
t := cross(2*q.xyz, v)
return V(v + q.r*t + cross(q.xyz, t))
@@ -227,7 +227,7 @@ quaternion128_mul_vector3 :: proc "contextless" (q: $Q/quaternion128, v: $V/[3]$
Raw_Quaternion :: struct {xyz: [3]f32, r: f32}
q := transmute(Raw_Quaternion)q
v := transmute([3]f32)v
v := v
t := cross(2*q.xyz, v)
return V(v + q.r*t + cross(q.xyz, t))
@@ -237,7 +237,7 @@ quaternion256_mul_vector3 :: proc "contextless" (q: $Q/quaternion256, v: $V/[3]$
Raw_Quaternion :: struct {xyz: [3]f64, r: f64}
q := transmute(Raw_Quaternion)q
v := transmute([3]f64)v
v := v
t := cross(2*q.xyz, v)
return V(v + q.r*t + cross(q.xyz, t))