mirror of
https://github.com/odin-lang/Odin.git
synced 2026-06-07 19:14:19 +00:00
Err on ambiguous overloaded calls
This commit is contained in:
@@ -1,17 +1,28 @@
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#import "atomic.odin";
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#import "fmt.odin";
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#import "math.odin";
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#import "mem.odin";
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#import "opengl.odin";
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main :: proc() {
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foo :: proc() {
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fmt.printf("Zero args\n");
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}
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foo :: proc(i: int) {
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fmt.printf("One arg, i=%d\n", i);
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fmt.printf("int arg, i=%d\n", i);
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}
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THING :: 14451;
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foo :: proc(f: f64) {
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i := f as int;
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fmt.printf("f64 arg, f=%d\n", i);
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}
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THINGI :: 14451;
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THINGF :: 14451.1;
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foo();
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foo(THING);
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fmt.println(THING);
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foo(THINGI as int);
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foo(THINGF);
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fmt.println(THINGI);
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fmt.println(THINGF);
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x: proc();
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x = foo;
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@@ -111,16 +111,16 @@ __debug_trap :: proc() #foreign "llvm.debugtrap"
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__trap :: proc() #foreign "llvm.trap"
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read_cycle_counter :: proc() -> u64 #foreign "llvm.readcyclecounter"
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bit_reverse16 :: proc(b: u16) -> u16 #foreign "llvm.bitreverse.i16"
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bit_reverse32 :: proc(b: u32) -> u32 #foreign "llvm.bitreverse.i32"
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bit_reverse64 :: proc(b: u64) -> u64 #foreign "llvm.bitreverse.i64"
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bit_reverse :: proc(b: u16) -> u16 #foreign "llvm.bitreverse.i16"
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bit_reverse :: proc(b: u32) -> u32 #foreign "llvm.bitreverse.i32"
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bit_reverse :: proc(b: u64) -> u64 #foreign "llvm.bitreverse.i64"
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byte_swap16 :: proc(b: u16) -> u16 #foreign "llvm.bswap.i16"
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byte_swap32 :: proc(b: u32) -> u32 #foreign "llvm.bswap.i32"
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byte_swap64 :: proc(b: u64) -> u64 #foreign "llvm.bswap.i64"
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byte_swap :: proc(b: u16) -> u16 #foreign "llvm.bswap.i16"
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byte_swap :: proc(b: u32) -> u32 #foreign "llvm.bswap.i32"
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byte_swap :: proc(b: u64) -> u64 #foreign "llvm.bswap.i64"
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fmuladd32 :: proc(a, b, c: f32) -> f32 #foreign "llvm.fmuladd.f32"
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fmuladd64 :: proc(a, b, c: f64) -> f64 #foreign "llvm.fmuladd.f64"
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fmuladd :: proc(a, b, c: f32) -> f32 #foreign "llvm.fmuladd.f32"
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fmuladd :: proc(a, b, c: f64) -> f64 #foreign "llvm.fmuladd.f64"
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@@ -11,91 +11,91 @@ sfence :: proc() { win32.WriteBarrier(); }
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lfence :: proc() { win32.ReadBarrier(); }
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load32 :: proc(a: ^i32) -> i32 {
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load :: proc(a: ^i32) -> i32 {
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return a^;
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}
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store32 :: proc(a: ^i32, value: i32) {
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store :: proc(a: ^i32, value: i32) {
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a^ = value;
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}
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compare_exchange32 :: proc(a: ^i32, expected, desired: i32) -> i32 {
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compare_exchange :: proc(a: ^i32, expected, desired: i32) -> i32 {
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return win32.InterlockedCompareExchange(a, desired, expected);
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}
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exchanged32 :: proc(a: ^i32, desired: i32) -> i32 {
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exchanged :: proc(a: ^i32, desired: i32) -> i32 {
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return win32.InterlockedExchange(a, desired);
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}
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fetch_add32 :: proc(a: ^i32, operand: i32) -> i32 {
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fetch_add :: proc(a: ^i32, operand: i32) -> i32 {
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return win32.InterlockedExchangeAdd(a, operand);
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}
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fetch_and32 :: proc(a: ^i32, operand: i32) -> i32 {
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fetch_and :: proc(a: ^i32, operand: i32) -> i32 {
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return win32.InterlockedAnd(a, operand);
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}
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fetch_or32 :: proc(a: ^i32, operand: i32) -> i32 {
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fetch_or :: proc(a: ^i32, operand: i32) -> i32 {
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return win32.InterlockedOr(a, operand);
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}
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spin_lock32 :: proc(a: ^i32, time_out: int) -> bool { // NOTE(bill) time_out = -1 as default
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old_value := compare_exchange32(a, 1, 0);
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spin_lock :: proc(a: ^i32, time_out: int) -> bool { // NOTE(bill) time_out = -1 as default
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old_value := compare_exchange(a, 1, 0);
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counter := 0;
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while old_value != 0 && (time_out < 0 || counter < time_out) {
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counter += 1;
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yield_thread();
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old_value = compare_exchange32(a, 1, 0);
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old_value = compare_exchange(a, 1, 0);
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mfence();
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}
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return old_value == 0;
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}
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spin_unlock32 :: proc(a: ^i32) {
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store32(a, 0);
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spin_unlock :: proc(a: ^i32) {
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store(a, 0);
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mfence();
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}
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try_acquire_lock32 :: proc(a: ^i32) -> bool {
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try_acquire_lock :: proc(a: ^i32) -> bool {
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yield_thread();
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old_value := compare_exchange32(a, 1, 0);
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old_value := compare_exchange(a, 1, 0);
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mfence();
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return old_value == 0;
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}
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load64 :: proc(a: ^i64) -> i64 {
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load :: proc(a: ^i64) -> i64 {
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return a^;
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}
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store64 :: proc(a: ^i64, value: i64) {
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store :: proc(a: ^i64, value: i64) {
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a^ = value;
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}
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compare_exchange64 :: proc(a: ^i64, expected, desired: i64) -> i64 {
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compare_exchange :: proc(a: ^i64, expected, desired: i64) -> i64 {
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return win32.InterlockedCompareExchange64(a, desired, expected);
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}
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exchanged64 :: proc(a: ^i64, desired: i64) -> i64 {
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exchanged :: proc(a: ^i64, desired: i64) -> i64 {
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return win32.InterlockedExchange64(a, desired);
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}
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fetch_add64 :: proc(a: ^i64, operand: i64) -> i64 {
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fetch_add :: proc(a: ^i64, operand: i64) -> i64 {
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return win32.InterlockedExchangeAdd64(a, operand);
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}
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fetch_and64 :: proc(a: ^i64, operand: i64) -> i64 {
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fetch_and :: proc(a: ^i64, operand: i64) -> i64 {
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return win32.InterlockedAnd64(a, operand);
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}
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fetch_or64 :: proc(a: ^i64, operand: i64) -> i64 {
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fetch_or :: proc(a: ^i64, operand: i64) -> i64 {
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return win32.InterlockedOr64(a, operand);
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}
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spin_lock64 :: proc(a: ^i64, time_out: int) -> bool { // NOTE(bill) time_out = -1 as default
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old_value := compare_exchange64(a, 1, 0);
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spin_lock :: proc(a: ^i64, time_out: int) -> bool { // NOTE(bill) time_out = -1 as default
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old_value := compare_exchange(a, 1, 0);
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counter := 0;
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while old_value != 0 && (time_out < 0 || counter < time_out) {
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counter += 1;
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yield_thread();
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old_value = compare_exchange64(a, 1, 0);
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old_value = compare_exchange(a, 1, 0);
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mfence();
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}
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return old_value == 0;
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}
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spin_unlock64 :: proc(a: ^i64) {
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store64(a, 0);
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spin_unlock :: proc(a: ^i64) {
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store(a, 0);
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mfence();
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}
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try_acquire_lock64 :: proc(a: ^i64) -> bool {
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try_acquire_lock :: proc(a: ^i64) -> bool {
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yield_thread();
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old_value := compare_exchange64(a, 1, 0);
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old_value := compare_exchange(a, 1, 0);
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mfence();
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return old_value == 0;
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}
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106
core/math.odin
106
core/math.odin
@@ -24,46 +24,46 @@ Mat2 :: [2]Vec2;
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Mat3 :: [3]Vec3;
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Mat4 :: [4]Vec4;
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sqrt32 :: proc(x: f32) -> f32 #foreign "llvm.sqrt.f32"
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sqrt64 :: proc(x: f64) -> f64 #foreign "llvm.sqrt.f64"
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sqrt :: proc(x: f32) -> f32 #foreign "llvm.sqrt.f32"
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sqrt :: proc(x: f64) -> f64 #foreign "llvm.sqrt.f64"
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sin32 :: proc(x: f32) -> f32 #foreign "llvm.sin.f32"
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sin64 :: proc(x: f64) -> f64 #foreign "llvm.sin.f64"
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sin :: proc(x: f32) -> f32 #foreign "llvm.sin.f32"
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sin :: proc(x: f64) -> f64 #foreign "llvm.sin.f64"
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cos32 :: proc(x: f32) -> f32 #foreign "llvm.cos.f32"
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cos64 :: proc(x: f64) -> f64 #foreign "llvm.cos.f64"
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cos :: proc(x: f32) -> f32 #foreign "llvm.cos.f32"
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cos :: proc(x: f64) -> f64 #foreign "llvm.cos.f64"
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tan32 :: proc(x: f32) -> f32 #inline { return sin32(x)/cos32(x); }
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tan64 :: proc(x: f64) -> f64 #inline { return sin64(x)/cos64(x); }
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tan :: proc(x: f32) -> f32 #inline { return sin(x)/cos(x); }
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tan :: proc(x: f64) -> f64 #inline { return sin(x)/cos(x); }
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lerp32 :: proc(a, b, t: f32) -> f32 { return a*(1-t) + b*t; }
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lerp64 :: proc(a, b, t: f64) -> f64 { return a*(1-t) + b*t; }
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lerp :: proc(a, b, t: f32) -> f32 { return a*(1-t) + b*t; }
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lerp :: proc(a, b, t: f64) -> f64 { return a*(1-t) + b*t; }
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sign32 :: proc(x: f32) -> f32 { if x >= 0 { return +1; } return -1; }
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sign64 :: proc(x: f64) -> f64 { if x >= 0 { return +1; } return -1; }
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sign :: proc(x: f32) -> f32 { if x >= 0 { return +1; } return -1; }
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sign :: proc(x: f64) -> f64 { if x >= 0 { return +1; } return -1; }
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copy_sign32 :: proc(x, y: f32) -> f32 {
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copy_sign :: proc(x, y: f32) -> f32 {
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ix := x transmute u32;
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iy := y transmute u32;
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ix &= 0x7fffffff;
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ix |= iy & 0x80000000;
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return ix transmute f32;
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}
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round32 :: proc(x: f32) -> f32 {
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round :: proc(x: f32) -> f32 {
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if x >= 0 {
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return floor32(x + 0.5);
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return floor(x + 0.5);
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}
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return ceil32(x - 0.5);
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return ceil(x - 0.5);
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}
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floor32 :: proc(x: f32) -> f32 {
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floor :: proc(x: f32) -> f32 {
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if x >= 0 {
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return x as int as f32;
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}
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return (x-0.5) as int as f32;
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}
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ceil32 :: proc(x: f32) -> f32 {
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ceil :: proc(x: f32) -> f32 {
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if x < 0 {
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return x as int as f32;
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}
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@@ -71,16 +71,16 @@ ceil32 :: proc(x: f32) -> f32 {
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}
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remainder32 :: proc(x, y: f32) -> f32 {
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return x - round32(x/y) * y;
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return x - round(x/y) * y;
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}
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fmod32 :: proc(x, y: f32) -> f32 {
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y = abs(y);
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result := remainder32(abs(x), y);
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if sign32(result) < 0 {
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if sign(result) < 0 {
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result += y;
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}
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return copy_sign32(result, x);
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return copy_sign(result, x);
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}
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@@ -90,43 +90,43 @@ to_degrees :: proc(radians: f32) -> f32 { return radians * 360 / TAU; }
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dot2 :: proc(a, b: Vec2) -> f32 { c := a*b; return c.x + c.y; }
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dot3 :: proc(a, b: Vec3) -> f32 { c := a*b; return c.x + c.y + c.z; }
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dot4 :: proc(a, b: Vec4) -> f32 { c := a*b; return c.x + c.y + c.z + c.w; }
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dot :: proc(a, b: Vec2) -> f32 { c := a*b; return c.x + c.y; }
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dot :: proc(a, b: Vec3) -> f32 { c := a*b; return c.x + c.y + c.z; }
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dot :: proc(a, b: Vec4) -> f32 { c := a*b; return c.x + c.y + c.z + c.w; }
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cross3 :: proc(x, y: Vec3) -> Vec3 {
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cross :: proc(x, y: Vec3) -> Vec3 {
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a := swizzle(x, 1, 2, 0) * swizzle(y, 2, 0, 1);
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b := swizzle(x, 2, 0, 1) * swizzle(y, 1, 2, 0);
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return a - b;
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}
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vec2_mag :: proc(v: Vec2) -> f32 { return sqrt32(dot2(v, v)); }
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vec3_mag :: proc(v: Vec3) -> f32 { return sqrt32(dot3(v, v)); }
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vec4_mag :: proc(v: Vec4) -> f32 { return sqrt32(dot4(v, v)); }
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mag :: proc(v: Vec2) -> f32 { return sqrt(dot(v, v)); }
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mag :: proc(v: Vec3) -> f32 { return sqrt(dot(v, v)); }
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mag :: proc(v: Vec4) -> f32 { return sqrt(dot(v, v)); }
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vec2_norm :: proc(v: Vec2) -> Vec2 { return v / Vec2{vec2_mag(v)}; }
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vec3_norm :: proc(v: Vec3) -> Vec3 { return v / Vec3{vec3_mag(v)}; }
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vec4_norm :: proc(v: Vec4) -> Vec4 { return v / Vec4{vec4_mag(v)}; }
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norm :: proc(v: Vec2) -> Vec2 { return v / Vec2{mag(v)}; }
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norm :: proc(v: Vec3) -> Vec3 { return v / Vec3{mag(v)}; }
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norm :: proc(v: Vec4) -> Vec4 { return v / Vec4{mag(v)}; }
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vec2_norm0 :: proc(v: Vec2) -> Vec2 {
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m := vec2_mag(v);
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norm0 :: proc(v: Vec2) -> Vec2 {
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m := mag(v);
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if m == 0 {
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return Vec2{0};
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}
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return v / Vec2{m};
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}
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vec3_norm0 :: proc(v: Vec3) -> Vec3 {
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m := vec3_mag(v);
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norm0 :: proc(v: Vec3) -> Vec3 {
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m := mag(v);
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if m == 0 {
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return Vec3{0};
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}
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return v / Vec3{m};
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}
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vec4_norm0 :: proc(v: Vec4) -> Vec4 {
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m := vec4_mag(v);
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norm0 :: proc(v: Vec4) -> Vec4 {
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m := mag(v);
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if m == 0 {
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return Vec4{0};
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}
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@@ -153,7 +153,7 @@ mat4_transpose :: proc(m: Mat4) -> Mat4 {
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return m;
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}
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mat4_mul :: proc(a, b: Mat4) -> Mat4 {
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mul :: proc(a, b: Mat4) -> Mat4 {
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c: Mat4;
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for j : 0..<4 {
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for i : 0..<4 {
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@@ -166,7 +166,7 @@ mat4_mul :: proc(a, b: Mat4) -> Mat4 {
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return c;
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}
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mat4_mul_vec4 :: proc(m: Mat4, v: Vec4) -> Vec4 {
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mul_vec4 :: proc(m: Mat4, v: Vec4) -> Vec4 {
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return Vec4{
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m[0][0]*v.x + m[1][0]*v.y + m[2][0]*v.z + m[3][0]*v.w,
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m[0][1]*v.x + m[1][1]*v.y + m[2][1]*v.z + m[3][1]*v.w,
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@@ -175,7 +175,7 @@ mat4_mul_vec4 :: proc(m: Mat4, v: Vec4) -> Vec4 {
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};
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}
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mat4_inverse :: proc(m: Mat4) -> Mat4 {
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inverse :: proc(m: Mat4) -> Mat4 {
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o: Mat4;
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sf00 := m[2][2] * m[3][3] - m[3][2] * m[2][3];
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@@ -254,10 +254,10 @@ mat4_translate :: proc(v: Vec3) -> Mat4 {
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}
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mat4_rotate :: proc(v: Vec3, angle_radians: f32) -> Mat4 {
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c := cos32(angle_radians);
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s := sin32(angle_radians);
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c := cos(angle_radians);
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s := sin(angle_radians);
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a := vec3_norm(v);
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a := norm(v);
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t := a * Vec3{1-c};
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rot := mat4_identity();
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@@ -280,14 +280,14 @@ mat4_rotate :: proc(v: Vec3, angle_radians: f32) -> Mat4 {
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return rot;
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}
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mat4_scale :: proc(m: Mat4, v: Vec3) -> Mat4 {
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scale :: proc(m: Mat4, v: Vec3) -> Mat4 {
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m[0][0] *= v.x;
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m[1][1] *= v.y;
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m[2][2] *= v.z;
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return m;
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}
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mat4_scalef :: proc(m: Mat4, s: f32) -> Mat4 {
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scale :: proc(m: Mat4, s: f32) -> Mat4 {
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m[0][0] *= s;
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m[1][1] *= s;
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m[2][2] *= s;
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@@ -295,23 +295,23 @@ mat4_scalef :: proc(m: Mat4, s: f32) -> Mat4 {
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}
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mat4_look_at :: proc(eye, centre, up: Vec3) -> Mat4 {
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f := vec3_norm(centre - eye);
|
||||
s := vec3_norm(cross3(f, up));
|
||||
u := cross3(s, f);
|
||||
look_at :: proc(eye, centre, up: Vec3) -> Mat4 {
|
||||
f := norm(centre - eye);
|
||||
s := norm(cross(f, up));
|
||||
u := cross(s, f);
|
||||
|
||||
m: Mat4;
|
||||
|
||||
m[0] = Vec4{+s.x, +s.y, +s.z, 0};
|
||||
m[1] = Vec4{+u.x, +u.y, +u.z, 0};
|
||||
m[2] = Vec4{-f.x, -f.y, -f.z, 0};
|
||||
m[3] = Vec4{dot3(s, eye), dot3(u, eye), dot3(f, eye), 1};
|
||||
m[3] = Vec4{dot(s, eye), dot(u, eye), dot(f, eye), 1};
|
||||
|
||||
return m;
|
||||
}
|
||||
mat4_perspective :: proc(fovy, aspect, near, far: f32) -> Mat4 {
|
||||
perspective :: proc(fovy, aspect, near, far: f32) -> Mat4 {
|
||||
m: Mat4;
|
||||
tan_half_fovy := tan32(0.5 * fovy);
|
||||
tan_half_fovy := tan(0.5 * fovy);
|
||||
m[0][0] = 1.0 / (aspect*tan_half_fovy);
|
||||
m[1][1] = 1.0 / (tan_half_fovy);
|
||||
m[2][2] = -(far + near) / (far - near);
|
||||
@@ -321,7 +321,7 @@ mat4_perspective :: proc(fovy, aspect, near, far: f32) -> Mat4 {
|
||||
}
|
||||
|
||||
|
||||
mat4_ortho3d :: proc(left, right, bottom, top, near, far: f32) -> Mat4 {
|
||||
ortho3d :: proc(left, right, bottom, top, near, far: f32) -> Mat4 {
|
||||
m := mat4_identity();
|
||||
m[0][0] = +2.0 / (right - left);
|
||||
m[1][1] = +2.0 / (top - bottom);
|
||||
|
||||
126
src/check_expr.c
126
src/check_expr.c
@@ -91,19 +91,24 @@ bool check_is_assignable_to_using_subtype(Type *dst, Type *src) {
|
||||
}
|
||||
|
||||
|
||||
bool check_is_assignable_to(Checker *c, Operand *operand, Type *type) {
|
||||
|
||||
bool check_is_assignable_to_with_score(Checker *c, Operand *operand, Type *type, i64 *score) {
|
||||
// IMPORTANT TODO(bill): Determine score for assignments with use with overloaded procedures
|
||||
if (operand->mode == Addressing_Invalid ||
|
||||
type == t_invalid) {
|
||||
if (score) *score = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (operand->mode == Addressing_Builtin) {
|
||||
if (score) *score = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
Type *s = operand->type;
|
||||
|
||||
if (are_types_identical(s, type)) {
|
||||
if (score) *score = 10;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -111,15 +116,13 @@ bool check_is_assignable_to(Checker *c, Operand *operand, Type *type) {
|
||||
Type *dst = base_type(type);
|
||||
|
||||
if (is_type_untyped(src)) {
|
||||
switch (dst->kind) {
|
||||
case Type_Basic:
|
||||
if (dst->kind == Type_Basic) {
|
||||
if (operand->mode == Addressing_Constant) {
|
||||
return check_value_is_expressible(c, operand->value, dst, NULL);
|
||||
}
|
||||
if (src->kind == Type_Basic && src->Basic.kind == Basic_UntypedBool) {
|
||||
return is_type_boolean(dst);
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (type_has_nil(dst)) {
|
||||
return operand->mode == Addressing_Value && operand->type == t_untyped_nil;
|
||||
@@ -132,7 +135,8 @@ bool check_is_assignable_to(Checker *c, Operand *operand, Type *type) {
|
||||
|
||||
if (is_type_maybe(dst)) {
|
||||
Type *elem = base_type(dst)->Maybe.elem;
|
||||
return are_types_identical(elem, s);
|
||||
bool ok = are_types_identical(elem, s);
|
||||
return ok;
|
||||
}
|
||||
|
||||
if (is_type_untyped_nil(src)) {
|
||||
@@ -189,6 +193,12 @@ bool check_is_assignable_to(Checker *c, Operand *operand, Type *type) {
|
||||
}
|
||||
|
||||
|
||||
bool check_is_assignable_to(Checker *c, Operand *operand, Type *type) {
|
||||
i64 score = 0;
|
||||
return check_is_assignable_to_with_score(c, operand, type, &score);
|
||||
}
|
||||
|
||||
|
||||
// NOTE(bill): `content_name` is for debugging and error messages
|
||||
void check_assignment(Checker *c, Operand *operand, Type *type, String context_name) {
|
||||
check_not_tuple(c, operand);
|
||||
@@ -3407,11 +3417,13 @@ typedef enum CallArgumentError {
|
||||
CallArgumentError_TooManyArguments,
|
||||
} CallArgumentError;
|
||||
|
||||
CallArgumentError check_call_arguments_internal(Checker *c, AstNode *call, Type *proc_type, Operand *operands, isize operand_count, bool show_error, i64 *score) {
|
||||
CallArgumentError check_call_arguments_internal(Checker *c, AstNode *call, Type *proc_type, Operand *operands, isize operand_count,
|
||||
bool show_error, i64 *score_) {
|
||||
ast_node(ce, CallExpr, call);
|
||||
isize param_count = 0;
|
||||
bool variadic = proc_type->Proc.variadic;
|
||||
bool vari_expand = (ce->ellipsis.pos.line != 0);
|
||||
i64 score = 0;
|
||||
|
||||
if (proc_type->Proc.params != NULL) {
|
||||
param_count = proc_type->Proc.params->Tuple.variable_count;
|
||||
@@ -3426,10 +3438,12 @@ CallArgumentError check_call_arguments_internal(Checker *c, AstNode *call, Type
|
||||
"Cannot use `..` in call to a non-variadic procedure: `%.*s`",
|
||||
LIT(ce->proc->Ident.string));
|
||||
}
|
||||
if (score_) *score_ = score;
|
||||
return CallArgumentError_NonVariadicExpand;
|
||||
}
|
||||
|
||||
if (operand_count == 0 && param_count == 0) {
|
||||
if (score_) *score_ = score;
|
||||
return CallArgumentError_None;
|
||||
}
|
||||
|
||||
@@ -3452,6 +3466,7 @@ CallArgumentError check_call_arguments_internal(Checker *c, AstNode *call, Type
|
||||
error_node(call, err_fmt, proc_str, param_count);
|
||||
gb_string_free(proc_str);
|
||||
}
|
||||
if (score_) *score_ = score;
|
||||
return err;
|
||||
}
|
||||
|
||||
@@ -3466,12 +3481,14 @@ CallArgumentError check_call_arguments_internal(Checker *c, AstNode *call, Type
|
||||
if (variadic) {
|
||||
o = operands[operand_index];
|
||||
}
|
||||
if (!check_is_assignable_to(c, &o, t)) {
|
||||
i64 s = 0;
|
||||
if (!check_is_assignable_to_with_score(c, &o, t, &s)) {
|
||||
if (show_error) {
|
||||
check_assignment(c, &o, t, str_lit("argument"));
|
||||
}
|
||||
err = CallArgumentError_WrongTypes;
|
||||
}
|
||||
score += s;
|
||||
}
|
||||
|
||||
if (variadic) {
|
||||
@@ -3489,18 +3506,22 @@ CallArgumentError check_call_arguments_internal(Checker *c, AstNode *call, Type
|
||||
if (show_error) {
|
||||
error_node(o.expr, "`..` in a variadic procedure can only have one variadic argument at the end");
|
||||
}
|
||||
if (score_) *score_ = score;
|
||||
return CallArgumentError_MultipleVariadicExpand;
|
||||
}
|
||||
}
|
||||
if (!check_is_assignable_to(c, &o, t)) {
|
||||
i64 s = 0;
|
||||
if (!check_is_assignable_to_with_score(c, &o, t, &s)) {
|
||||
if (show_error) {
|
||||
check_assignment(c, &o, t, str_lit("argument"));
|
||||
}
|
||||
err = CallArgumentError_WrongTypes;
|
||||
}
|
||||
score += s;
|
||||
}
|
||||
}
|
||||
|
||||
if (score_) *score_ = score;
|
||||
return err;
|
||||
}
|
||||
|
||||
@@ -3532,10 +3553,11 @@ Type *check_call_arguments(Checker *c, Operand *operand, Type *proc_type, AstNod
|
||||
String name = operand->initial_overload_entity->token.string;
|
||||
HashKey key = hash_string(name);
|
||||
|
||||
isize overload_count = operand->overload_count;
|
||||
Entity **procs = gb_alloc_array(heap_allocator(), Entity *, overload_count);
|
||||
isize *valid_procs = gb_alloc_array(heap_allocator(), isize, overload_count);
|
||||
isize valid_proc_count = 0;
|
||||
isize overload_count = operand->overload_count;
|
||||
Entity **procs = gb_alloc_array(heap_allocator(), Entity *, overload_count);
|
||||
isize * valid_procs = gb_alloc_array(heap_allocator(), isize, overload_count);
|
||||
i64 * valid_scores = gb_alloc_array(heap_allocator(), i64, overload_count);
|
||||
isize valid_count = 0;
|
||||
|
||||
map_entity_multi_get_all(&s->elements, key, procs);
|
||||
|
||||
@@ -3554,18 +3576,36 @@ Type *check_call_arguments(Checker *c, Operand *operand, Type *proc_type, AstNod
|
||||
i64 score = 0;
|
||||
CallArgumentError err = check_call_arguments_internal(c, call, proc_type, operands.e, operands.count, false, &score);
|
||||
if (err == CallArgumentError_None) {
|
||||
valid_procs[valid_proc_count++] = i;
|
||||
valid_procs[valid_count] = i;
|
||||
valid_scores[valid_count] = score;
|
||||
valid_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// IMPORTANT TODO(bill): Get the best proc by its score
|
||||
// i64 best_score = 0;
|
||||
// isize best_index = 0;
|
||||
// for (isize i = 0; i < valid_count; i++) {
|
||||
// if (best_score < valid_scores[i]) {
|
||||
// best_score = valid_scores[i];
|
||||
// best_index = i;
|
||||
// }
|
||||
// }
|
||||
|
||||
if (valid_proc_count == 0) {
|
||||
|
||||
if (valid_count == 0) {
|
||||
error_node(operand->expr, "No overloads for `%.*s` that match the specified arguments", LIT(name));
|
||||
proc_type = t_invalid;
|
||||
} else if (valid_count > 1) {
|
||||
error_node(operand->expr, "Ambiguous procedure call `%.*s`, could be:", LIT(name));
|
||||
for (isize i = 0; i < valid_count; i++) {
|
||||
TokenPos pos = procs[valid_procs[i]]->token.pos;
|
||||
gb_printf_err("\t`%.*s` at %.*s(%td:%td)\n", LIT(name), LIT(pos.file), pos.line, pos.column);
|
||||
}
|
||||
proc_type = t_invalid;
|
||||
} else {
|
||||
GB_ASSERT(operand->expr->kind == AstNode_Ident);
|
||||
// IMPORTANT TODO(bill): Get the best proc by its score
|
||||
Entity *e = procs[valid_procs[0]];
|
||||
add_entity_use(c, operand->expr, e);
|
||||
proc_type = e->type;
|
||||
@@ -3581,62 +3621,6 @@ Type *check_call_arguments(Checker *c, Operand *operand, Type *proc_type, AstNod
|
||||
array_free(&operands);
|
||||
}
|
||||
return proc_type;
|
||||
|
||||
/*
|
||||
i32 error_code = 0;
|
||||
if (operands.count < param_count) {
|
||||
error_code = -1;
|
||||
} else if (!variadic && operands.count > param_count) {
|
||||
error_code = +1;
|
||||
}
|
||||
if (error_code != 0) {
|
||||
char *err_fmt = "Too many arguments for `%s`, expected %td arguments";
|
||||
if (error_code < 0) {
|
||||
err_fmt = "Too few arguments for `%s`, expected %td arguments";
|
||||
}
|
||||
|
||||
gbString proc_str = expr_to_string(ce->proc);
|
||||
error_node(call, err_fmt, proc_str, param_count);
|
||||
gb_string_free(proc_str);
|
||||
operand->mode = Addressing_Invalid;
|
||||
goto end;
|
||||
}
|
||||
|
||||
GB_ASSERT(proc_type->Proc.params != NULL);
|
||||
Entity **sig_params = proc_type->Proc.params->Tuple.variables;
|
||||
isize operand_index = 0;
|
||||
for (; operand_index < param_count; operand_index++) {
|
||||
Type *arg_type = sig_params[operand_index]->type;
|
||||
Operand o = operands.e[operand_index];
|
||||
if (variadic) {
|
||||
o = operands.e[operand_index];
|
||||
}
|
||||
check_assignment(c, &o, arg_type, str_lit("argument"));
|
||||
}
|
||||
|
||||
if (variadic) {
|
||||
bool variadic_expand = false;
|
||||
Type *slice = sig_params[param_count]->type;
|
||||
GB_ASSERT(is_type_slice(slice));
|
||||
Type *elem = base_type(slice)->Slice.elem;
|
||||
Type *t = elem;
|
||||
for (; operand_index < operands.count; operand_index++) {
|
||||
Operand o = operands.e[operand_index];
|
||||
if (vari_expand) {
|
||||
variadic_expand = true;
|
||||
t = slice;
|
||||
if (operand_index != param_count) {
|
||||
error_node(o.expr, "`..` in a variadic procedure can only have one variadic argument at the end");
|
||||
break;
|
||||
}
|
||||
}
|
||||
check_assignment(c, &o, t, str_lit("argument"));
|
||||
}
|
||||
}
|
||||
end:
|
||||
|
||||
return proc_type;
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -505,6 +505,9 @@ Entity *scope_insert_entity(Scope *s, Entity *entity) {
|
||||
String name = entity->token.string;
|
||||
HashKey key = hash_string(name);
|
||||
Entity **found = map_entity_get(&s->elements, key);
|
||||
|
||||
#if 1
|
||||
// IMPORTANT NOTE(bill): Procedure overloading code
|
||||
Entity *prev = NULL;
|
||||
if (found) {
|
||||
prev = *found;
|
||||
@@ -517,15 +520,16 @@ Entity *scope_insert_entity(Scope *s, Entity *entity) {
|
||||
}
|
||||
|
||||
if (prev != NULL && entity->kind == Entity_Procedure) {
|
||||
// TODO(bill): Remove from final release
|
||||
isize prev_count, next_count;
|
||||
prev_count = map_entity_multi_count(&s->elements, key);
|
||||
map_entity_multi_insert(&s->elements, key, entity);
|
||||
next_count = map_entity_multi_count(&s->elements, key);
|
||||
GB_ASSERT(prev_count < next_count);
|
||||
} else {
|
||||
map_entity_set(&s->elements, key, entity);
|
||||
}
|
||||
#else
|
||||
if (found) {
|
||||
return *found;
|
||||
}
|
||||
map_entity_set(&s->elements, key, entity);
|
||||
#endif
|
||||
if (entity->scope == NULL) {
|
||||
entity->scope = s;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user