Correct more flags for d3d12

This commit is contained in:
gingerBill
2022-11-02 22:45:05 +00:00
parent 8d06d9c23d
commit 717522efe4

View File

@@ -1379,39 +1379,45 @@ TILE_MAPPING_FLAG :: enum u32 {
TILE_COPY_FLAGS :: distinct bit_set[TILE_COPY_FLAG; u32]
TILE_COPY_FLAG :: enum u32 {
NONE = 0x0,
NO_HAZARD = 0x1,
LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2,
SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4,
NO_HAZARD = 0,
LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 1,
SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 2,
}
RESOURCE_STATES :: enum i32 { // TODO: make bit_set
COMMON = 0,
VERTEX_AND_CONSTANT_BUFFER = 1,
INDEX_BUFFER = 2,
RENDER_TARGET = 4,
UNORDERED_ACCESS = 8,
DEPTH_WRITE = 16,
DEPTH_READ = 32,
NON_PIXEL_SHADER_RESOURCE = 64,
PIXEL_SHADER_RESOURCE = 128,
STREAM_OUT = 256,
INDIRECT_ARGUMENT = 512,
COPY_DEST = 1024,
COPY_SOURCE = 2048,
RESOLVE_DEST = 4096,
RESOLVE_SOURCE = 8192,
RAYTRACING_ACCELERATION_STRUCTURE = 4194304,
SHADING_RATE_SOURCE = 16777216,
GENERIC_READ = 2755,
PRESENT = 0,
PREDICATION = 512,
VIDEO_DECODE_READ = 65536,
VIDEO_DECODE_WRITE = 131072,
VIDEO_PROCESS_READ = 262144,
VIDEO_PROCESS_WRITE = 524288,
VIDEO_ENCODE_READ = 2097152,
VIDEO_ENCODE_WRITE = 8388608,
RESOURCE_STATES :: distinct bit_set[RESOURCE_STATE; u32]
RESOURCE_STATE :: enum i32 {
VERTEX_AND_CONSTANT_BUFFER = 0,
INDEX_BUFFER = 1,
RENDER_TARGET = 2,
UNORDERED_ACCESS = 3,
DEPTH_WRITE = 4,
DEPTH_READ = 5,
NON_PIXEL_SHADER_RESOURCE = 6,
PIXEL_SHADER_RESOURCE = 7,
STREAM_OUT = 8,
INDIRECT_ARGUMENT = 9,
COPY_DEST = 10,
COPY_SOURCE = 11,
RESOLVE_DEST = 12,
RESOLVE_SOURCE = 13,
RAYTRACING_ACCELERATION_STRUCTURE = 22,
SHADING_RATE_SOURCE = 24,
PREDICATION = 9,
VIDEO_DECODE_READ = 16,
VIDEO_DECODE_WRITE = 17,
VIDEO_PROCESS_READ = 18,
VIDEO_PROCESS_WRITE = 19,
VIDEO_ENCODE_READ = 21,
VIDEO_ENCODE_WRITE = 23,
}
RESOURCE_STATE_COMMON :: RESOURCE_STATES{}
RESOURCE_STATE_PRESENT :: RESOURCE_STATES{}
RESOURCE_STATE_GENERIC_READ :: RESOURCE_STATES{
.SHADING_RATE_SOURCE, .VERTEX_AND_CONSTANT_BUFFER,
}
RESOURCE_STATE_ALL_SHADER_RESOURCE :: RESOURCE_STATES{
.SHADING_RATE_SOURCE, .INDEX_BUFFER,
}
RESOURCE_BARRIER_TYPE :: enum i32 {