vendor/wgpu: fix linker errors with empty project

This commit is contained in:
Laytan Laats
2024-07-02 22:37:02 +02:00
parent 5637ed9ecd
commit 761a50e145
2 changed files with 70 additions and 68 deletions

70
vendor/wgpu/wgpu.odin vendored
View File

@@ -1636,3 +1636,73 @@ SurfaceGetCurrentTexture :: proc(surface: Surface) -> (surface_texture: SurfaceT
RawSurfaceGetCurrentTexture(surface, &surface_texture)
return
}
// WGPU Native bindings
BINDINGS_VERSION :: [4]u8{0, 19, 4, 1}
BINDINGS_VERSION_STRING :: "0.19.4.1"
when ODIN_OS != .JS {
@(private="file", init)
wgpu_native_version_check :: proc() {
v := (transmute([4]u8)GetVersion()).wzyx
if v != BINDINGS_VERSION {
buf: [1024]byte
n := copy(buf[:], "wgpu-native version mismatch: ")
n += copy(buf[n:], "bindings are for version ")
n += copy(buf[n:], BINDINGS_VERSION_STRING)
n += copy(buf[n:], ", but a different version is linked")
panic(string(buf[:n]))
}
}
@(link_prefix="wgpu")
foreign libwgpu {
@(link_name="wgpuGenerateReport")
RawGenerateReport :: proc(instance: Instance, report: ^GlobalReport) ---
@(link_name="wgpuInstanceEnumerateAdapters")
RawInstanceEnumerateAdapters :: proc(instance: Instance, /* NULLABLE */ options: /* const */ ^InstanceEnumerateAdapterOptions, adapters: [^]Adapter) -> uint ---
@(link_name="wgpuQueueSubmitForIndex")
RawQueueSubmitForIndex :: proc(queue: Queue, commandCount: uint, commands: [^]CommandBuffer) -> SubmissionIndex ---
// Returns true if the queue is empty, or false if there are more queue submissions still in flight.
DevicePoll :: proc(device: Device, wait: b32, /* NULLABLE */ wrappedSubmissionIndex: /* const */ ^WrappedSubmissionIndex = nil) -> b32 ---
SetLogCallback :: proc(callback: LogCallback, userdata: rawptr) ---
SetLogLevel :: proc(level: LogLevel) ---
GetVersion :: proc() -> u32 ---
RenderPassEncoderSetPushConstants :: proc(encoder: RenderPassEncoder, stages: ShaderStageFlags, offset: u32, sizeBytes: u32, data: cstring) ---
RenderPassEncoderMultiDrawIndirect :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count: u32) ---
RenderPassEncoderMultiDrawIndexedIndirect :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count: u32) ---
RenderPassEncoderMultiDrawIndirectCount :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count_buffer: Buffer, count_buffer_offset: u64, max_count: u32) ---
RenderPassEncoderMultiDrawIndexedIndirectCount :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count_buffer: Buffer, count_buffer_offset: u64, max_count: u32) ---
ComputePassEncoderBeginPipelineStatisticsQuery :: proc(computePassEncoder: ComputePassEncoder, querySet: QuerySet, queryIndex: u32) ---
ComputePassEncoderEndPipelineStatisticsQuery :: proc(computePassEncoder: ComputePassEncoder) ---
RenderPassEncoderBeginPipelineStatisticsQuery :: proc(renderPassEncoder: RenderPassEncoder, querySet: QuerySet, queryIndex: u32) ---
RenderPassEncoderEndPipelineStatisticsQuery :: proc(renderPassEncoder: RenderPassEncoder) ---
}
GenerateReport :: proc(instance: Instance) -> (report: GlobalReport) {
RawGenerateReport(instance, &report)
return
}
InstanceEnumerateAdapters :: proc(instance: Instance, options: ^InstanceEnumerateAdapterOptions = nil, allocator := context.allocator) -> (adapters: []Adapter) {
count := RawInstanceEnumerateAdapters(instance, options, nil)
adapters = make([]Adapter, count, allocator)
RawInstanceEnumerateAdapters(instance, options, raw_data(adapters))
return
}
QueueSubmitForIndex :: proc(queue: Queue, commands: []CommandBuffer) -> SubmissionIndex {
return RawQueueSubmitForIndex(queue, len(commands), raw_data(commands))
}
}

View File

@@ -1,68 +0,0 @@
//+build !js
package wgpu
BINDINGS_VERSION :: [4]u8{0, 19, 4, 1}
BINDINGS_VERSION_STRING :: "0.19.4.1"
@(private="file", init)
wgpu_native_version_check :: proc() {
v := (transmute([4]u8)GetVersion()).wzyx
if v != BINDINGS_VERSION {
buf: [1024]byte
n := copy(buf[:], "wgpu-native version mismatch: ")
n += copy(buf[n:], "bindings are for version ")
n += copy(buf[n:], BINDINGS_VERSION_STRING)
n += copy(buf[n:], ", but a different version is linked")
panic(string(buf[:n]))
}
}
@(link_prefix="wgpu")
foreign {
@(link_name="wgpuGenerateReport")
RawGenerateReport :: proc(instance: Instance, report: ^GlobalReport) ---
@(link_name="wgpuInstanceEnumerateAdapters")
RawInstanceEnumerateAdapters :: proc(instance: Instance, /* NULLABLE */ options: /* const */ ^InstanceEnumerateAdapterOptions, adapters: [^]Adapter) -> uint ---
@(link_name="wgpuQueueSubmitForIndex")
RawQueueSubmitForIndex :: proc(queue: Queue, commandCount: uint, commands: [^]CommandBuffer) -> SubmissionIndex ---
// Returns true if the queue is empty, or false if there are more queue submissions still in flight.
DevicePoll :: proc(device: Device, wait: b32, /* NULLABLE */ wrappedSubmissionIndex: /* const */ ^WrappedSubmissionIndex = nil) -> b32 ---
SetLogCallback :: proc(callback: LogCallback, userdata: rawptr) ---
SetLogLevel :: proc(level: LogLevel) ---
GetVersion :: proc() -> u32 ---
RenderPassEncoderSetPushConstants :: proc(encoder: RenderPassEncoder, stages: ShaderStageFlags, offset: u32, sizeBytes: u32, data: cstring) ---
RenderPassEncoderMultiDrawIndirect :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count: u32) ---
RenderPassEncoderMultiDrawIndexedIndirect :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count: u32) ---
RenderPassEncoderMultiDrawIndirectCount :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count_buffer: Buffer, count_buffer_offset: u64, max_count: u32) ---
RenderPassEncoderMultiDrawIndexedIndirectCount :: proc(encoder: RenderPassEncoder, buffer: Buffer, offset: u64, count_buffer: Buffer, count_buffer_offset: u64, max_count: u32) ---
ComputePassEncoderBeginPipelineStatisticsQuery :: proc(computePassEncoder: ComputePassEncoder, querySet: QuerySet, queryIndex: u32) ---
ComputePassEncoderEndPipelineStatisticsQuery :: proc(computePassEncoder: ComputePassEncoder) ---
RenderPassEncoderBeginPipelineStatisticsQuery :: proc(renderPassEncoder: RenderPassEncoder, querySet: QuerySet, queryIndex: u32) ---
RenderPassEncoderEndPipelineStatisticsQuery :: proc(renderPassEncoder: RenderPassEncoder) ---
}
GenerateReport :: proc(instance: Instance) -> (report: GlobalReport) {
RawGenerateReport(instance, &report)
return
}
InstanceEnumerateAdapters :: proc(instance: Instance, options: ^InstanceEnumerateAdapterOptions = nil, allocator := context.allocator) -> (adapters: []Adapter) {
count := RawInstanceEnumerateAdapters(instance, options, nil)
adapters = make([]Adapter, count, allocator)
RawInstanceEnumerateAdapters(instance, options, raw_data(adapters))
return
}
QueueSubmitForIndex :: proc(queue: Queue, commands: []CommandBuffer) -> SubmissionIndex {
return RawQueueSubmitForIndex(queue, len(commands), raw_data(commands))
}