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Fix #complete switch with pointer case doesn't compile #416
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@@ -1205,7 +1205,7 @@ void check_type_switch_stmt(CheckerContext *ctx, Ast *node, u32 mod_flags) {
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GB_PANIC("Unknown type to type switch statement");
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}
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if (ptr_set_exists(&seen, y.type)) {
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if (type_ptr_set_exists(&seen, y.type)) {
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TokenPos pos = cc->token.pos;
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gbString expr_str = expr_to_string(y.expr);
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error(y.expr,
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@@ -1257,7 +1257,7 @@ void check_type_switch_stmt(CheckerContext *ctx, Ast *node, u32 mod_flags) {
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for_array(i, variants) {
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Type *t = variants[i];
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if (!ptr_set_exists(&seen, t)) {
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if (!type_ptr_set_exists(&seen, t)) {
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array_add(&unhandled, t);
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}
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}
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@@ -551,8 +551,27 @@ i64 type_offset_of (Type *t, i32 index);
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gbString type_to_string (Type *type);
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void init_map_internal_types(Type *type);
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Type * bit_set_to_int(Type *t);
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bool are_types_identical(Type *x, Type *y);
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bool type_ptr_set_exists(PtrSet<Type *> *s, Type *t) {
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if (ptr_set_exists(s, t)) {
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return true;
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}
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// TODO(bill, 2019-10-05): This is very slow and it's probably a lot
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// faster to cache types correctly
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for_array(i, s->entries) {
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Type *f = s->entries[i].ptr;
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if (are_types_identical(t, f)) {
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ptr_set_add(s, t);
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return true;
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}
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}
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return false;
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}
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Type *base_type(Type *t) {
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for (;;) {
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if (t == nullptr) {
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