Add vendor:lua/5.2

This commit is contained in:
gingerBill
2023-04-05 16:52:17 +01:00
parent 03972d565e
commit 8ff713f3bb
10 changed files with 2001 additions and 0 deletions

212
vendor/lua/5.2/include/lauxlib.h vendored Normal file
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/*
** $Id: lauxlib.h,v 1.120.1.1 2013/04/12 18:48:47 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
/* extra error code for `luaL_load' */
#define LUA_ERRFILE (LUA_ERRERR+1)
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver);
#define luaL_checkversion(L) luaL_checkversion_(L, LUA_VERSION_NUM)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
lua_Integer def);
LUALIB_API lua_Unsigned (luaL_checkunsigned) (lua_State *L, int numArg);
LUALIB_API lua_Unsigned (luaL_optunsigned) (lua_State *L, int numArg,
lua_Unsigned def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API int (luaL_len) (lua_State *L, int idx);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,numarg,extramsg) \
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
char initb[LUAL_BUFFERSIZE]; /* initial buffer */
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/* compatibility with old module system */
#if defined(LUA_COMPAT_MODULE)
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
int sizehint);
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
#endif
#endif

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vendor/lua/5.2/include/lua.h vendored Normal file
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/*
** $Id: lua.h,v 1.285.1.4 2015/02/21 14:04:50 roberto Exp $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION_MAJOR "5"
#define LUA_VERSION_MINOR "2"
#define LUA_VERSION_NUM 502
#define LUA_VERSION_RELEASE "4"
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2015 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
/* mark for precompiled code ('<esc>Lua') */
#define LUA_SIGNATURE "\033Lua"
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
*/
#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRGCMM 5
#define LUA_ERRERR 6
typedef struct lua_State lua_State;
typedef int (*lua_CFunction) (lua_State *L);
/*
** functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
/*
** prototype for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
#define LUA_NUMTAGS 9
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/* predefined values in the registry */
#define LUA_RIDX_MAINTHREAD 1
#define LUA_RIDX_GLOBALS 2
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/* unsigned integer type */
typedef LUA_UNSIGNED lua_Unsigned;
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/*
** RCS ident string
*/
extern const char lua_ident[];
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
LUA_API const lua_Number *(lua_version) (lua_State *L);
/*
** basic stack manipulation
*/
LUA_API int (lua_absindex) (lua_State *L, int idx);
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_remove) (lua_State *L, int idx);
LUA_API void (lua_insert) (lua_State *L, int idx);
LUA_API void (lua_replace) (lua_State *L, int idx);
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
LUA_API int (lua_checkstack) (lua_State *L, int sz);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Unsigned (lua_tounsignedx) (lua_State *L, int idx, int *isnum);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** Comparison and arithmetic functions
*/
#define LUA_OPADD 0 /* ORDER TM */
#define LUA_OPSUB 1
#define LUA_OPMUL 2
#define LUA_OPDIV 3
#define LUA_OPMOD 4
#define LUA_OPPOW 5
#define LUA_OPUNM 6
LUA_API void (lua_arith) (lua_State *L, int op);
#define LUA_OPEQ 0
#define LUA_OPLT 1
#define LUA_OPLE 2
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API void (lua_pushunsigned) (lua_State *L, lua_Unsigned n);
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t l);
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API void (lua_getglobal) (lua_State *L, const char *var);
LUA_API void (lua_gettable) (lua_State *L, int idx);
LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_rawget) (lua_State *L, int idx);
LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
LUA_API void (lua_rawgetp) (lua_State *L, int idx, const void *p);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API void (lua_getuservalue) (lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_setglobal) (lua_State *L, const char *var);
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API void (lua_setuservalue) (lua_State *L, int idx);
/*
** 'load' and 'call' functions (load and run Lua code)
*/
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, int ctx,
lua_CFunction k);
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
LUA_API int (lua_getctx) (lua_State *L, int *ctx);
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
int ctx, lua_CFunction k);
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname,
const char *mode);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
/*
** coroutine functions
*/
LUA_API int (lua_yieldk) (lua_State *L, int nresults, int ctx,
lua_CFunction k);
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
LUA_API int (lua_status) (lua_State *L);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCSETMAJORINC 8
#define LUA_GCISRUNNING 9
#define LUA_GCGEN 10
#define LUA_GCINC 11
LUA_API int (lua_gc) (lua_State *L, int what, int data);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API void (lua_len) (lua_State *L, int idx);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define lua_tonumber(L,i) lua_tonumberx(L,i,NULL)
#define lua_tointeger(L,i) lua_tointegerx(L,i,NULL)
#define lua_tounsigned(L,i) lua_tounsignedx(L,i,NULL)
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
#define lua_pushglobaltable(L) \
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILCALL 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debugger in specific events */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
int fidx2, int n2);
LUA_API int (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
unsigned char nups; /* (u) number of upvalues */
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2015 Lua.org, PUC-Rio.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

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// lua.hpp
// Lua header files for C++
// <<extern "C">> not supplied automatically because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

553
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/*
** $Id: luaconf.h,v 1.176.1.2 2013/11/21 17:26:16 roberto Exp $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef lconfig_h
#define lconfig_h
#include <limits.h>
#include <stddef.h>
/*
** ==================================================================
** Search for "@@" to find all configurable definitions.
** ===================================================================
*/
/*
@@ LUA_ANSI controls the use of non-ansi features.
** CHANGE it (define it) if you want Lua to avoid the use of any
** non-ansi feature or library.
*/
#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
#define LUA_ANSI
#endif
#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
#define LUA_WIN /* enable goodies for regular Windows platforms */
#endif
#if defined(LUA_WIN)
#define LUA_DL_DLL
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
#endif
#if defined(LUA_USE_LINUX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#define LUA_USE_READLINE /* needs some extra libraries */
#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
#define LUA_USE_LONGLONG /* assume support for long long */
#endif
#if defined(LUA_USE_MACOSX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* does not need -ldl */
#define LUA_USE_READLINE /* needs an extra library: -lreadline */
#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
#define LUA_USE_LONGLONG /* assume support for long long */
#endif
/*
@@ LUA_USE_POSIX includes all functionality listed as X/Open System
@* Interfaces Extension (XSI).
** CHANGE it (define it) if your system is XSI compatible.
*/
#if defined(LUA_USE_POSIX)
#define LUA_USE_MKSTEMP
#define LUA_USE_ISATTY
#define LUA_USE_POPEN
#define LUA_USE_ULONGJMP
#define LUA_USE_GMTIME_R
#endif
/*
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
@* Lua libraries.
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
@* C libraries.
** CHANGE them if your machine has a non-conventional directory
** hierarchy or if you want to install your libraries in
** non-conventional directories.
*/
#if defined(_WIN32) /* { */
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll;" \
LUA_CDIR"?52.dll;" ".\\?52.dll"
#else /* }{ */
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so;" \
LUA_CDIR"lib?52.so;" "./lib?52.so"
#endif /* } */
/*
@@ LUA_DIRSEP is the directory separator (for submodules).
** CHANGE it if your machine does not use "/" as the directory separator
** and is not Windows. (On Windows Lua automatically uses "\".)
*/
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
/*
@@ LUA_ENV is the name of the variable that holds the current
@@ environment, used to access global names.
** CHANGE it if you do not like this name.
*/
#define LUA_ENV "_ENV"
/*
@@ LUA_API is a mark for all core API functions.
@@ LUALIB_API is a mark for all auxiliary library functions.
@@ LUAMOD_API is a mark for all standard library opening functions.
** CHANGE them if you need to define those functions in some special way.
** For instance, if you want to create one Windows DLL with the core and
** the libraries, you may want to use the following definition (define
** LUA_BUILD_AS_DLL to get it).
*/
#if defined(LUA_BUILD_AS_DLL) /* { */
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
#define LUA_API __declspec(dllexport)
#else /* }{ */
#define LUA_API __declspec(dllimport)
#endif /* } */
#else /* }{ */
#define LUA_API extern
#endif /* } */
/* more often than not the libs go together with the core */
#define LUALIB_API LUA_API
#define LUAMOD_API LUALIB_API
/*
@@ LUAI_FUNC is a mark for all extern functions that are not to be
@* exported to outside modules.
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
@* that are not to be exported to outside modules (LUAI_DDEF for
@* definitions and LUAI_DDEC for declarations).
** CHANGE them if you need to mark them in some special way. Elf/gcc
** (versions 3.2 and later) mark them as "hidden" to optimize access
** when Lua is compiled as a shared library. Not all elf targets support
** this attribute. Unfortunately, gcc does not offer a way to check
** whether the target offers that support, and those without support
** give a warning about it. To avoid these warnings, change to the
** default definition.
*/
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
defined(__ELF__) /* { */
#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
#define LUAI_DDEC LUAI_FUNC
#define LUAI_DDEF /* empty */
#else /* }{ */
#define LUAI_FUNC extern
#define LUAI_DDEC extern
#define LUAI_DDEF /* empty */
#endif /* } */
/*
@@ LUA_QL describes how error messages quote program elements.
** CHANGE it if you want a different appearance.
*/
#define LUA_QL(x) "'" x "'"
#define LUA_QS LUA_QL("%s")
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
@* of a function in debug information.
** CHANGE it if you want a different size.
*/
#define LUA_IDSIZE 60
/*
@@ luai_writestring/luai_writeline define how 'print' prints its results.
** They are only used in libraries and the stand-alone program. (The #if
** avoids including 'stdio.h' everywhere.)
*/
#if defined(LUA_LIB) || defined(lua_c)
#include <stdio.h>
#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout))
#endif
/*
@@ luai_writestringerror defines how to print error messages.
** (A format string with one argument is enough for Lua...)
*/
#define luai_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
/*
@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
** strings that are internalized. (Cannot be smaller than reserved words
** or tags for metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#define LUAI_MAXSHORTLEN 40
/*
** {==================================================================
** Compatibility with previous versions
** ===================================================================
*/
/*
@@ LUA_COMPAT_ALL controls all compatibility options.
** You can define it to get all options, or change specific options
** to fit your specific needs.
*/
#if defined(LUA_COMPAT_ALL) /* { */
/*
@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
** You can replace it with 'table.unpack'.
*/
#define LUA_COMPAT_UNPACK
/*
@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
** You can replace it with 'package.searchers'.
*/
#define LUA_COMPAT_LOADERS
/*
@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
** You can call your C function directly (with light C functions).
*/
#define lua_cpcall(L,f,u) \
(lua_pushcfunction(L, (f)), \
lua_pushlightuserdata(L,(u)), \
lua_pcall(L,1,0,0))
/*
@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
** You can rewrite 'log10(x)' as 'log(x, 10)'.
*/
#define LUA_COMPAT_LOG10
/*
@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
** library. You can rewrite 'loadstring(s)' as 'load(s)'.
*/
#define LUA_COMPAT_LOADSTRING
/*
@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
*/
#define LUA_COMPAT_MAXN
/*
@@ The following macros supply trivial compatibility for some
** changes in the API. The macros themselves document how to
** change your code to avoid using them.
*/
#define lua_strlen(L,i) lua_rawlen(L, (i))
#define lua_objlen(L,i) lua_rawlen(L, (i))
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
/*
@@ LUA_COMPAT_MODULE controls compatibility with previous
** module functions 'module' (Lua) and 'luaL_register' (C).
*/
#define LUA_COMPAT_MODULE
#endif /* } */
/* }================================================================== */
/*
@@ LUAI_BITSINT defines the number of bits in an int.
** CHANGE here if Lua cannot automatically detect the number of bits of
** your machine. Probably you do not need to change this.
*/
/* avoid overflows in comparison */
#if INT_MAX-20 < 32760 /* { */
#define LUAI_BITSINT 16
#elif INT_MAX > 2147483640L /* }{ */
/* int has at least 32 bits */
#define LUAI_BITSINT 32
#else /* }{ */
#error "you must define LUA_BITSINT with number of bits in an integer"
#endif /* } */
/*
@@ LUA_INT32 is a signed integer with exactly 32 bits.
@@ LUAI_UMEM is an unsigned integer big enough to count the total
@* memory used by Lua.
@@ LUAI_MEM is a signed integer big enough to count the total memory
@* used by Lua.
** CHANGE here if for some weird reason the default definitions are not
** good enough for your machine. Probably you do not need to change
** this.
*/
#if LUAI_BITSINT >= 32 /* { */
#define LUA_INT32 int
#define LUAI_UMEM size_t
#define LUAI_MEM ptrdiff_t
#else /* }{ */
/* 16-bit ints */
#define LUA_INT32 long
#define LUAI_UMEM unsigned long
#define LUAI_MEM long
#endif /* } */
/*
@@ LUAI_MAXSTACK limits the size of the Lua stack.
** CHANGE it if you need a different limit. This limit is arbitrary;
** its only purpose is to stop Lua from consuming unlimited stack
** space (and to reserve some numbers for pseudo-indices).
*/
#if LUAI_BITSINT >= 32
#define LUAI_MAXSTACK 1000000
#else
#define LUAI_MAXSTACK 15000
#endif
/* reserve some space for error handling */
#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
/*
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
** CHANGE it if it uses too much C-stack space.
*/
#define LUAL_BUFFERSIZE BUFSIZ
/*
** {==================================================================
@@ LUA_NUMBER is the type of numbers in Lua.
** CHANGE the following definitions only if you want to build Lua
** with a number type different from double. You may also need to
** change lua_number2int & lua_number2integer.
** ===================================================================
*/
#define LUA_NUMBER_DOUBLE
#define LUA_NUMBER double
/*
@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
@* over a number.
*/
#define LUAI_UACNUMBER double
/*
@@ LUA_NUMBER_SCAN is the format for reading numbers.
@@ LUA_NUMBER_FMT is the format for writing numbers.
@@ lua_number2str converts a number to a string.
@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
*/
#define LUA_NUMBER_SCAN "%lf"
#define LUA_NUMBER_FMT "%.14g"
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
/*
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations
*/
#define l_mathop(x) (x)
/*
@@ lua_str2number converts a decimal numeric string to a number.
@@ lua_strx2number converts an hexadecimal numeric string to a number.
** In C99, 'strtod' does both conversions. C89, however, has no function
** to convert floating hexadecimal strings to numbers. For these
** systems, you can leave 'lua_strx2number' undefined and Lua will
** provide its own implementation.
*/
#define lua_str2number(s,p) strtod((s), (p))
#if defined(LUA_USE_STRTODHEX)
#define lua_strx2number(s,p) strtod((s), (p))
#endif
/*
@@ The luai_num* macros define the primitive operations over numbers.
*/
/* the following operations need the math library */
#if defined(lobject_c) || defined(lvm_c)
#include <math.h>
#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b))
#define luai_numpow(L,a,b) (l_mathop(pow)(a,b))
#endif
/* these are quite standard operations */
#if defined(LUA_CORE)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numdiv(L,a,b) ((a)/(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(L,a,b) ((a)<(b))
#define luai_numle(L,a,b) ((a)<=(b))
#define luai_numisnan(L,a) (!luai_numeq((a), (a)))
#endif
/*
@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
** machines, ptrdiff_t gives a good choice between int or long.)
*/
#define LUA_INTEGER ptrdiff_t
/*
@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
** It must have at least 32 bits.
*/
#define LUA_UNSIGNED unsigned LUA_INT32
/*
** Some tricks with doubles
*/
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
/*
** The next definitions activate some tricks to speed up the
** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
**
@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
** DirectX idiosyncrasy.
**
@@ LUA_IEEE754TRICK uses a trick that should work on any machine
** using IEEE754 with a 32-bit integer type.
**
@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
** defined when LUA_INTEGER is a 32-bit integer.
**
@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
** (0 for little endian, 1 for big endian); if not defined, Lua will
** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
**
@@ LUA_NANTRICK controls the use of a trick to pack all types into
** a single double value, using NaN values to represent non-number
** values. The trick only works on 32-bit machines (ints and pointers
** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
** with conventional endianess (12345678 or 87654321), in CPUs that do
** not produce signaling NaN values (all NaNs are quiet).
*/
/* Microsoft compiler on a Pentium (32 bit) ? */
#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
#define LUA_MSASMTRICK
#define LUA_IEEEENDIAN 0
#define LUA_NANTRICK
/* pentium 32 bits? */
#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
#define LUA_IEEE754TRICK
#define LUA_IEEELL
#define LUA_IEEEENDIAN 0
#define LUA_NANTRICK
/* pentium 64 bits? */
#elif defined(__x86_64) /* }{ */
#define LUA_IEEE754TRICK
#define LUA_IEEEENDIAN 0
#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
#define LUA_IEEE754TRICK
#define LUA_IEEEENDIAN 1
#else /* }{ */
/* assume IEEE754 and a 32-bit integer type */
#define LUA_IEEE754TRICK
#endif /* } */
#endif /* } */
/* }================================================================== */
/* =================================================================== */
/*
** Local configuration. You can use this space to add your redefinitions
** without modifying the main part of the file.
*/
#endif

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/*
** $Id: lualib.h,v 1.43.1.1 2013/04/12 18:48:47 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_BITLIBNAME "bit32"
LUAMOD_API int (luaopen_bit32) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUAMOD_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);
#if !defined(lua_assert)
#define lua_assert(x) ((void)0)
#endif
#endif

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package lua_5_2
import "core:intrinsics"
import "core:builtin"
import c "core:c/libc"
#assert(size_of(c.int) == size_of(b32))
when ODIN_OS == .Windows {
foreign import lib "windows/lua52dll.lib"
} else when ODIN_OS == .Linux {
foreign import lib "linux/liblua52.a"
} else {
#panic(`Unsupported platform of "vendor:lua/5.2"`)
}
VERSION_MAJOR :: "5"
VERSION_MINOR :: "2"
VERSION_NUM :: 502
VERSION_RELEASE :: "4"
VERSION :: "Lua " + VERSION_MAJOR + "." + VERSION_MINOR
RELEASE :: VERSION + "." + VERSION_RELEASE
COPYRIGHT :: RELEASE + " Copyright (C) 1994-2015 Lua.org, PUC-Rio"
AUTHORS :: "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
/* mark for precompiled code ('<esc>Lua') */
SIGNATURE :: "\x1bLua"
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
MULTRET :: -1
FIRSTPSEUDOIDX :: -MAXSTACK - 1000
REGISTRYINDEX :: -FIRSTPSEUDOIDX
/*
@@ LUAI_MAXSTACK limits the size of the Lua stack.
** CHANGE it if you need a different limit. This limit is arbitrary;
** its only purpose is to stop Lua from consuming unlimited stack
** space (and to reserve some numbers for pseudo-indices).
** (It must fit into max(size_t)/32.)
*/
MAXSTACK :: 1000000 when size_of(rawptr) == 4 else 15000
/*
@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
** a Lua state with very fast access.
** CHANGE it if you need a different size.
*/
EXTRASPACE :: size_of(rawptr)
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
@@ of a function in debug information.
** CHANGE it if you want a different size.
*/
IDSIZE :: 60
/*
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
*/
L_BUFFERSIZE :: c.int(16 * size_of(rawptr) * size_of(Number))
MAXALIGNVAL :: max(align_of(Number), align_of(f64), align_of(rawptr), align_of(Integer), align_of(c.long))
Status :: enum c.int {
OK = 0,
YIELD = 1,
ERRRUN = 2,
ERRSYNTAX = 3,
ERRMEM = 4,
ERRERR = 5,
ERRGCMM = 6,
ERRFILE = 7,
}
/* thread status */
OK :: Status.OK
YIELD :: Status.YIELD
ERRRUN :: Status.ERRRUN
ERRSYNTAX :: Status.ERRSYNTAX
ERRMEM :: Status.ERRMEM
ERRERR :: Status.ERRERR
ERRFILE :: Status.ERRFILE
/*
** basic types
*/
Type :: enum c.int {
NONE = -1,
NIL = 0,
BOOLEAN = 1,
LIGHTUSERDATA = 2,
NUMBER = 3,
STRING = 4,
TABLE = 5,
FUNCTION = 6,
USERDATA = 7,
THREAD = 8,
}
TNONE :: Type.NONE
TNIL :: Type.NIL
TBOOLEAN :: Type.BOOLEAN
TLIGHTUSERDATA :: Type.LIGHTUSERDATA
TNUMBER :: Type.NUMBER
TSTRING :: Type.STRING
TTABLE :: Type.TABLE
TFUNCTION :: Type.FUNCTION
TUSERDATA :: Type.USERDATA
TTHREAD :: Type.THREAD
NUMTYPES :: 9
ArithOp :: enum c.int {
ADD = 0, /* ORDER TM, ORDER OP */
SUB = 1,
MUL = 2,
DIV = 3,
MOD = 4,
POW = 5,
UNM = 6,
}
CompareOp :: enum c.int {
EQ = 0,
LT = 1,
LE = 2,
}
OPADD :: ArithOp.ADD
OPSUB :: ArithOp.SUB
OPMUL :: ArithOp.MUL
OPDIV :: ArithOp.DIV
OPMOD :: ArithOp.MOD
OPPOW :: ArithOp.POW
OPUNM :: ArithOp.UNM
OPEQ :: CompareOp.EQ
OPLT :: CompareOp.LT
OPLE :: CompareOp.LE
/* minimum Lua stack available to a C function */
MINSTACK :: 20
/* predefined values in the registry */
RIDX_MAINTHREAD :: 1
RIDX_GLOBALS :: 2
RIDX_LAST :: RIDX_GLOBALS
/* type of numbers in Lua */
Number :: distinct (f32 when size_of(uintptr) == 4 else f64)
/* type for integer functions */
Integer :: distinct (i32 when size_of(uintptr) == 4 else i64)
/* unsigned integer type */
Unsigned :: distinct (u32 when size_of(uintptr) == 4 else u64)
/*
** Type for C functions registered with Lua
*/
CFunction :: #type proc "c" (L: ^State) -> c.int
/*
** Type for functions that read/write blocks when loading/dumping Lua chunks
*/
Reader :: #type proc "c" (L: ^State, ud: rawptr, sz: ^c.size_t) -> cstring
Writer :: #type proc "c" (L: ^State, p: rawptr, sz: ^c.size_t, ud: rawptr) -> c.int
/*
** Type for memory-allocation functions
*/
Alloc :: #type proc "c" (ud: rawptr, ptr: rawptr, osize, nsize: c.size_t) -> rawptr
GCWhat :: enum c.int {
STOP = 0,
RESTART = 1,
COLLECT = 2,
COUNT = 3,
COUNTB = 4,
STEP = 5,
SETPAUSE = 6,
SETSTEPMUL = 7,
SETMAJORINC = 8,
ISRUNNING = 9,
GEN = 10,
INC = 11,
}
GCSTOP :: GCWhat.STOP
GCRESTART :: GCWhat.RESTART
GCCOLLECT :: GCWhat.COLLECT
GCCOUNT :: GCWhat.COUNT
GCCOUNTB :: GCWhat.COUNTB
GCSTEP :: GCWhat.STEP
GCSETPAUSE :: GCWhat.SETPAUSE
GCSETSTEPMUL :: GCWhat.SETSTEPMUL
GCSETMAJORINC :: GCWhat.SETMAJORINC
GCISRUNNING :: GCWhat.ISRUNNING
GCGEN :: GCWhat.GEN
GCINC :: GCWhat.INC
/*
** Event codes
*/
HookEvent :: enum c.int {
CALL = 0,
RET = 1,
LINE = 2,
COUNT = 3,
TAILCALL = 4,
}
HOOKCALL :: HookEvent.CALL
HOOKRET :: HookEvent.RET
HOOKLINE :: HookEvent.LINE
HOOKCOUNT :: HookEvent.COUNT
HOOKTAILCALL :: HookEvent.TAILCALL
/*
** Event masks
*/
HookMask :: distinct bit_set[HookEvent; c.int]
MASKCALL :: HookMask{.CALL}
MASKRET :: HookMask{.RET}
MASKLINE :: HookMask{.LINE}
MASKCOUNT :: HookMask{.COUNT}
/* activation record */
Debug :: struct {
event: HookEvent,
name: cstring, /* (n) */
namewhat: cstring, /* (n) 'global', 'local', 'field', 'method' */
what: cstring, /* (S) 'Lua', 'C', 'main', 'tail' */
source: cstring, /* (S) */
currentline: c.int, /* (l) */
linedefined: c.int, /* (S) */
lastlinedefined: c.int, /* (S) */
nups: u8, /* (u) number of upvalues */
nparams: u8, /* (u) number of parameters */
isvararg: bool, /* (u) */
istailcall: bool, /* (t) */
short_src: [IDSIZE]u8 `fmt:"s"`, /* (S) */
/* private part */
i_ci: rawptr, /* active function */
}
/* Functions to be called by the debugger in specific events */
Hook :: #type proc "c" (L: ^State, ar: ^Debug)
State :: struct {} // opaque data type
@(link_prefix="lua_")
@(default_calling_convention="c")
foreign lib {
/*
** RCS ident string
*/
ident: [^]u8 // TODO(bill): is this correct?
/*
** state manipulation
*/
newstate :: proc(f: Alloc, ud: rawptr) -> ^State ---
close :: proc(L: ^State) ---
newthread :: proc(L: ^State) -> ^State ---
atpanic :: proc(L: ^State, panicf: CFunction) -> CFunction ---
version :: proc(L: ^State) -> ^Number ---
/*
** basic stack manipulation
*/
absindex :: proc (L: ^State, idx: c.int) -> c.int ---
gettop :: proc (L: ^State) -> c.int ---
settop :: proc (L: ^State, idx: c.int) ---
pushvalue :: proc (L: ^State, idx: c.int) ---
remove :: proc (L: ^State, idx: c.int) ---
insert :: proc (L: ^State, idx: c.int) ---
replace :: proc (L: ^State, idx: c.int) ---
copy :: proc (L: ^State, fromidx, toidx: c.int) ---
checkstack :: proc (L: ^State, sz: c.int) -> c.int ---
xmove :: proc(from, to: ^State, n: c.int) ---
/*
** access functions (stack -> C)
*/
isnumber :: proc(L: ^State, idx: c.int) -> b32 ---
isstring :: proc(L: ^State, idx: c.int) -> b32 ---
iscfunction :: proc(L: ^State, idx: c.int) -> b32 ---
isinteger :: proc(L: ^State, idx: c.int) -> b32 ---
isuserdata :: proc(L: ^State, idx: c.int) -> b32 ---
type :: proc(L: ^State, idx: c.int) -> Type ---
typename :: proc(L: ^State, tp: Type) -> cstring ---
@(link_name="lua_tonumberx")
tonumber :: proc(L: ^State, idx: c.int, isnum: ^b32 = nil) -> Number ---
@(link_name="lua_tointegerx")
tointeger :: proc(L: ^State, idx: c.int, isnum: ^b32 = nil) -> Integer ---
@(link_name="lua_tounsignedx")
tounsigned :: proc(L: ^State, idx: c.int, isnum: ^b32 = nil) -> Unsigned ---
toboolean :: proc(L: ^State, idx: c.int) -> b32 ---
tolstring :: proc(L: ^State, idx: c.int, len: ^c.size_t) -> cstring ---
rawlen :: proc(L: ^State, idx: c.int) -> c.size_t ---
tocfunction :: proc(L: ^State, idx: c.int) -> CFunction ---
touserdata :: proc(L: ^State, idx: c.int) -> rawptr ---
tothread :: proc(L: ^State, idx: c.int) -> ^State ---
topointer :: proc(L: ^State, idx: c.int) -> rawptr ---
/*
** Comparison and arithmetic functions
*/
arith :: proc(L: ^State, op: ArithOp) ---
rawequal :: proc(L: ^State, idx1, idx2: c.int) -> b32 ---
compare :: proc(L: ^State, idx1, idx2: c.int, op: CompareOp) -> b32 ---
/*
** push functions (C -> stack)
*/
pushnil :: proc(L: ^State) ---
pushnumber :: proc(L: ^State, n: Number) ---
pushinteger :: proc(L: ^State, n: Integer) ---
pushunsigned :: proc(L: ^State, n: Unsigned) ---
pushlstring :: proc(L: ^State, s: cstring, l: c.size_t) -> cstring ---
pushstring :: proc(L: ^State, s: cstring) -> cstring ---
pushvfstring :: proc(L: ^State, fmt: cstring, argp: c.va_list) -> cstring ---
pushfstring :: proc(L: ^State, fmt: cstring, #c_vararg args: ..any) -> cstring ---
pushcclosure :: proc(L: ^State, fn: CFunction, n: c.int) ---
pushboolean :: proc(L: ^State, b: b32) ---
pushlightuserdata :: proc(L: ^State, p: rawptr) ---
pushthread :: proc(L: ^State) -> Status ---
/*
** get functions (Lua -> stack)
*/
getglobal :: proc(L: ^State, name: cstring) ---
gettable :: proc(L: ^State, idx: c.int) ---
getfield :: proc(L: ^State, idx: c.int, k: cstring) ---
geti :: proc(L: ^State, idx: c.int, n: Integer) ---
rawget :: proc(L: ^State, idx: c.int) ---
rawgeti :: proc(L: ^State, idx: c.int, n: Integer) ---
rawgetp :: proc(L: ^State, idx: c.int, p: rawptr) ---
createtable :: proc(L: ^State, narr, nrec: c.int) ---
newuserdata :: proc(L: ^State, sz: c.size_t) -> rawptr ---
getmetatable :: proc(L: ^State, objindex: c.int) -> c.int ---
getuservalue :: proc(L: ^State, idx: c.int) ---
/*
** set functions (stack -> Lua)
*/
setglobal :: proc(L: ^State, var: cstring) ---
settable :: proc(L: ^State, idx: c.int) ---
setfield :: proc(L: ^State, idx: c.int, k: cstring) ---
rawset :: proc(L: ^State, idx: c.int) ---
rawseti :: proc(L: ^State, idx: c.int, n: c.int) ---
rawsetp :: proc(L: ^State, idx: c.int, p: rawptr) ---
setmetatable :: proc(L: ^State, objindex: c.int) -> c.int ---
setuservalue :: proc(L: ^State, idx: c.int) -> c.int ---
/*
** 'load' and 'call' functions (load and run Lua code)
*/
@(link_name="lua_callk")
call :: proc(L: ^State, nargs, nresults: c.int,
k: CFunction = nil) ---
getctx :: proc(L: ^State, ctx: ^c.int) -> c.int ---
@(link_name="lua_pcallk")
pcall :: proc(L: ^State, nargs, nresults: c.int, errfunc: c.int,
k: CFunction = nil) -> c.int ---
load :: proc(L: ^State, reader: Reader, dt: rawptr,
chunkname, mode: cstring) -> Status ---
dump :: proc(L: ^State, writer: Writer, data: rawptr) -> Status ---
/*
** coroutine functions
*/
@(link_name="lua_yieldk")
yield :: proc(L: ^State, nresults: c.int, ctx: c.int = 0, k: CFunction = nil) -> Status ---
resume :: proc(L: ^State, from: ^State, narg: c.int) -> Status ---
status :: proc(L: ^State) -> Status ---
/*
** garbage-collection function and options
*/
gc :: proc(L: ^State, what: GCWhat, data: c.int) -> c.int ---
/*
** miscellaneous functions
*/
error :: proc(L: ^State) -> Status ---
next :: proc(L: ^State, idx: c.int) -> c.int ---
concat :: proc(L: ^State, n: c.int) ---
len :: proc(L: ^State, idx: c.int) ---
getallocf :: proc(L: State, ud: ^rawptr) -> Alloc ---
setallocf :: proc(L: ^State, f: Alloc, ud: rawptr) ---
/*
** {======================================================================
** Debug API
** =======================================================================
*/
getstack :: proc(L: ^State, level: c.int, ar: ^Debug) -> c.int ---
getinfo :: proc(L: ^State, what: cstring, ar: ^Debug) -> c.int ---
getlocal :: proc(L: ^State, ar: ^Debug, n: c.int) -> cstring ---
setlocal :: proc(L: ^State, ar: ^Debug, n: c.int) -> cstring ---
getupvalue :: proc(L: ^State, funcindex: c.int, n: c.int) -> cstring ---
setupvalue :: proc(L: ^State, funcindex: c.int, n: c.int) -> cstring ---
upvalueid :: proc(L: ^State, fidx, n: c.int) -> rawptr ---
upvaluejoin :: proc(L: ^State, fidx1, n1, fidx2, n2: c.int) ---
sethook :: proc(L: ^State, func: Hook, mask: HookMask, count: c.int) -> c.int ---
gethook :: proc(L: ^State) -> Hook ---
gethookmask :: proc(L: ^State) -> HookMask ---
gethookcount :: proc(L: ^State) -> c.int ---
/* }============================================================== */
}
/* version suffix for environment variable names */
VERSUFFIX :: "_" + VERSION_MAJOR + "_" + VERSION_MINOR
COLIBNAME :: "coroutine"
TABLIBNAME :: "table"
IOLIBNAME :: "io"
OSLIBNAME :: "os"
STRLIBNAME :: "string"
UTF8LIBNAME :: "utf8"
BITLIBNAME :: "bit32"
MATHLIBNAME :: "math"
DBLIBNAME :: "debug"
LOADLIBNAME :: "package"
@(link_prefix="lua")
@(default_calling_convention="c")
foreign lib {
open_base :: proc(L: ^State) -> c.int ---
open_coroutine :: proc(L: ^State) -> c.int ---
open_table :: proc(L: ^State) -> c.int ---
open_io :: proc(L: ^State) -> c.int ---
open_os :: proc(L: ^State) -> c.int ---
open_string :: proc(L: ^State) -> c.int ---
open_utf8 :: proc(L: ^State) -> c.int ---
open_bit32 :: proc(L: ^State) -> c.int ---
open_math :: proc(L: ^State) -> c.int ---
open_debug :: proc(L: ^State) -> c.int ---
open_package :: proc(L: ^State) -> c.int ---
/* open all previous libraries */
L_openlibs :: proc(L: ^State) ---
}
GNAME :: "_G"
L_Reg :: struct {
name: cstring,
func: CFunction,
}
/* predefined references */
NOREF :: -2
REFNIL :: -1
@(link_prefix="lua")
@(default_calling_convention="c")
foreign lib {
@(link_name="luaL_checkversion_")
L_checkversion :: proc(L: ^State, ver: Number = VERSION_NUM) ---
L_getmetafield :: proc(L: ^State, obj: c.int, e: cstring) -> c.int ---
L_callmeta :: proc(L: ^State, obj: c.int, e: cstring) -> c.int ---
@(link_name="luaL_tolstring")
L_tostring :: proc(L: ^State, idx: c.int, len: ^c.size_t = nil) -> cstring ---
L_argerror :: proc(L: ^State, numarg: c.int, extramsg: cstring) -> c.int ---
@(link_name="luaL_checklstring")
L_checkstring :: proc(L: ^State, numArg: c.int, l: ^c.size_t = nil) -> cstring ---
@(link_name="luaL_optlstring")
L_optstring :: proc(L: ^State, numArg: c.int, def: cstring, l: ^c.size_t = nil) -> cstring ---
L_checknumber :: proc(L: ^State, numArg: c.int) -> Number ---
L_optnumber :: proc(L: ^State, nArg: c.int, def: Number) -> Number ---
L_checkinteger :: proc(L: ^State, numArg: c.int) -> Integer ---
L_optinteger :: proc(L: ^State, nArg: c.int, def: Integer) -> Integer ---
L_checkunsigned :: proc(L: ^State, numArg: c.int) -> Unsigned ---
L_optunsigned :: proc(L: ^State, nArg: c.int, def: Unsigned) -> Unsigned ---
L_checkstack :: proc(L: ^State, sz: c.int, msg: cstring) ---
L_checktype :: proc(L: ^State, narg: c.int, t: c.int) ---
L_checkany :: proc(L: ^State, narg: c.int) ---
L_newmetatable :: proc(L: ^State, tname: cstring) -> c.int ---
L_setmetatable :: proc(L: ^State, tname: cstring) ---
L_testudata :: proc(L: ^State, ud: c.int, tname: cstring) -> rawptr ---
L_checkudata :: proc(L: ^State, ud: c.int, tname: cstring) -> rawptr ---
L_where :: proc(L: ^State, lvl: c.int) ---
L_error :: proc(L: ^State, fmt: cstring, #c_vararg args: ..any) -> Status ---
L_checkoption :: proc(L: ^State, narg: c.int, def: cstring, lst: [^]cstring) -> c.int ---
L_fileresult :: proc(L: ^State, stat: c.int, fname: cstring) -> c.int ---
L_execresult :: proc(L: ^State, stat: c.int) -> c.int ---
L_ref :: proc(L: ^State, t: c.int) -> c.int ---
L_unref :: proc(L: ^State, t: c.int, ref: c.int) ---
@(link_name="luaL_loadfilex")
L_loadfile :: proc (L: ^State, filename: cstring, mode: cstring = nil) -> Status ---
@(link_name="luaL_loadbufferx")
L_loadbuffer :: proc(L: ^State, buff: [^]byte, sz: c.size_t, name: cstring, mode: cstring = nil) -> Status ---
L_loadstring :: proc(L: ^State, s: cstring) -> Status ---
L_newstate :: proc() -> ^State ---
L_len :: proc(L: ^State, idx: c.int) -> c.int ---
L_gsub :: proc(L: ^State, s, p, r: cstring) -> cstring ---
L_setfuncs :: proc(L: ^State, l: [^]L_Reg, nup: c.int) ---
L_getsubtable :: proc(L: ^State, idx: c.int, fname: cstring) -> c.int ---
L_traceback :: proc(L: ^State, L1: ^State, msg: cstring, level: c.int) ---
L_requiref :: proc(L: ^State, modname: cstring, openf: CFunction, glb: c.int) ---
}
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
L_Buffer :: struct {
b: [^]byte, /* buffer address */
size: c.size_t, /* buffer size */
n: c.size_t, /* number of characters in buffer */
L: ^State,
initb: [L_BUFFERSIZE]byte, /* initial buffer */
}
L_addchar :: #force_inline proc "c" (B: ^L_Buffer, c: byte) {
if B.n < B.size {
L_prepbuffsize(B, 1)
}
B.b[B.n] = c
B.n += 1
}
L_addsize :: #force_inline proc "c" (B: ^L_Buffer, s: c.size_t) -> c.size_t {
B.n += s
return B.n
}
L_prepbuffer :: #force_inline proc "c" (B: ^L_Buffer) -> [^]byte {
return L_prepbuffsize(B, c.size_t(L_BUFFERSIZE))
}
@(link_prefix="lua")
@(default_calling_convention="c")
foreign lib {
L_buffinit :: proc(L: ^State, B: ^L_Buffer) ---
L_prepbuffsize :: proc(B: ^L_Buffer, sz: c.size_t) -> [^]byte ---
L_addlstring :: proc(B: ^L_Buffer, s: cstring, l: c.size_t) ---
L_addstring :: proc(B: ^L_Buffer, s: cstring) ---
L_addvalue :: proc(B: ^L_Buffer) ---
L_pushresult :: proc(B: ^L_Buffer) ---
L_pushresultsize :: proc(B: ^L_Buffer, sz: c.size_t) ---
L_buffinitsize :: proc(L: ^State, B: ^L_Buffer, sz: c.size_t) -> [^]byte ---
}
/* }====================================================== */
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
pop :: #force_inline proc "c" (L: ^State, n: c.int) {
settop(L, -n-1)
}
newtable :: #force_inline proc "c" (L: ^State) {
createtable(L, 0, 0)
}
register :: #force_inline proc "c" (L: ^State, n: cstring, f: CFunction) {
pushcfunction(L, f)
setglobal(L, n)
}
pushcfunction :: #force_inline proc "c" (L: ^State, f: CFunction) {
pushcclosure(L, f, 0)
}
isfunction :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .FUNCTION }
istable :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .TABLE }
islightuserdata :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .LIGHTUSERDATA }
isnil :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .NIL }
isboolean :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .BOOLEAN }
isthread :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .THREAD }
isnone :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .NONE }
isnoneornil :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) <= .NIL }
pushliteral :: pushstring
pushglobaltable :: #force_inline proc "c" (L: ^State) {
rawgeti(L, REGISTRYINDEX, RIDX_GLOBALS)
}
tostring :: #force_inline proc "c" (L: ^State, i: c.int) -> cstring {
return tolstring(L, i, nil)
}
L_newlibtable :: #force_inline proc "c" (L: ^State, l: []L_Reg) {
createtable(L, 0, c.int(builtin.len(l) - 1))
}
L_newlib :: proc(L: ^State, l: []L_Reg) {
L_newlibtable(L, l)
L_setfuncs(L, raw_data(l), 0)
}
L_argcheck :: #force_inline proc "c" (L: ^State, cond: bool, numarg: c.int, extramsg: cstring) {
if cond {
L_argerror(L, numarg, extramsg)
}
}
L_typename :: #force_inline proc "c" (L: ^State, i: c.int) -> cstring {
return typename(L, type(L, i))
}
L_dofile :: #force_inline proc "c" (L: ^State, s: cstring) -> c.int {
err := L_loadfile(L, s)
return pcall(L, 0, MULTRET, 0) if err == nil else c.int(err)
}
L_dostring :: #force_inline proc "c" (L: ^State, s: cstring) -> c.int {
err := L_loadstring(L, s)
return pcall(L, 0, MULTRET, 0) if err == nil else c.int(err)
}
L_getmetatable :: #force_inline proc "c" (L: ^State, n: cstring) {
getfield(L, REGISTRYINDEX, n)
}
L_opt :: #force_inline proc "c" (L: ^State, f: $F, n: c.int, d: $T) -> T where intrinsics.type_is_proc(F) {
return d if isnoneornil(L, n) else f(L, n)
}
/* }============================================================== */

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