[vendor/sdl3] satify vet

This commit is contained in:
A1029384756
2026-01-02 14:43:50 -05:00
parent ed52393c7c
commit b34cf987c3
3 changed files with 3 additions and 3 deletions

View File

@@ -34,7 +34,7 @@ PenDeviceType :: enum c.int {
INVALID = -1, /**< Not a valid pen device. */
UNKNOWN, /**< Don't know specifics of this pen. */
DIRECT, /**< Pen touches display. */
INDIRECT /**< Pen touches something that isn't the display. */
INDIRECT, /**< Pen touches something that isn't the display. */
}
@(default_calling_convention="c", link_prefix="SDL_", require_results)

View File

@@ -22,7 +22,7 @@ TextureAddressMode :: enum c.int {
TEXTURE_ADDRESS_INVALID = -1,
TEXTURE_ADDRESS_AUTO, /**< Wrapping is enabled if texture coordinates are outside [0, 1], this is the default */
TEXTURE_ADDRESS_CLAMP, /**< Texture coordinates are clamped to the [0, 1] range */
TEXTURE_ADDRESS_WRAP /**< The texture is repeated (tiled) */
TEXTURE_ADDRESS_WRAP, /**< The texture is repeated (tiled) */
}
RendererLogicalPresentation :: enum c.int {

View File

@@ -140,7 +140,7 @@ ProgressState :: enum c.int {
PROGRESS_STATE_INDETERMINATE, /**< The progress bar is shown in a indeterminate state */
PROGRESS_STATE_NORMAL, /**< The progress bar is shown in a normal state */
PROGRESS_STATE_PAUSED, /**< The progress bar is shown in a paused state */
PROGRESS_STATE_ERROR /**< The progress bar is shown in a state indicating the application had an error */
PROGRESS_STATE_ERROR, /**< The progress bar is shown in a state indicating the application had an error */
}
GLContextState :: struct {}