Merge pull request #4441 from Barinzaya/raymath-vectortransform-translation-fix

Fix raymath not applying matrix translations
This commit is contained in:
gingerBill
2024-11-01 13:09:31 +00:00
committed by GitHub

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@@ -153,7 +153,7 @@ Vector2Normalize :: proc "c" (v: Vector2) -> Vector2 {
// Transforms a Vector2 by a given Matrix
@(require_results)
Vector2Transform :: proc "c" (v: Vector2, m: Matrix) -> Vector2 {
v4 := Vector4{v.x, v.y, 0, 0}
v4 := Vector4{v.x, v.y, 0, 1}
return (m * v4).xy
}
// Calculate linear interpolation between two vectors
@@ -399,7 +399,7 @@ Vector3RotateByAxisAngle :: proc "c" (v: Vector3, axis: Vector3, angle: f32) ->
// Transforms a Vector3 by a given Matrix
@(require_results)
Vector3Transform :: proc "c" (v: Vector3, m: Matrix) -> Vector3 {
v4 := Vector4{v.x, v.y, v.z, 0}
v4 := Vector4{v.x, v.y, v.z, 1}
return (m * v4).xyz
}
// Calculate linear interpolation between two vectors