mirror of
https://github.com/odin-lang/Odin.git
synced 2026-06-02 16:57:57 +00:00
Add require_results and change some of the wrapper to return a slice
This commit is contained in:
57
vendor/box2d/box2d.odin
vendored
57
vendor/box2d/box2d.odin
vendored
@@ -68,7 +68,7 @@ when ODIN_OS == .Windows {
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}
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// This allows the user to override the allocation functions. These should be
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// set during application startup.
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@@ -98,7 +98,7 @@ foreign lib {
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GetLengthUnitsPerMeter :: proc() -> f32 ---
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// Use this to initialize your world definition
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// @ingroup world
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@@ -155,7 +155,7 @@ foreign lib {
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// Validate ray cast input data (NaN, etc)
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IsValidRay :: proc(#by_ptr input: RayCastInput) -> bool ---
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@@ -248,6 +248,7 @@ foreign lib {
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// - more than maxPolygonVertices points
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// This welds close points and removes collinear points.
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// @warning Do not modify a hull once it has been computed
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@(require_results)
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ComputeHull :: proc "c" (points: []Vec2) -> Hull {
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foreign lib {
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b2ComputeHull :: proc "c" (points: [^]Vec2, count: i32) -> Hull ---
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@@ -256,7 +257,7 @@ ComputeHull :: proc "c" (points: []Vec2) -> Hull {
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// This determines if a hull is valid. Checks for:
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// - convexity
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@@ -265,7 +266,7 @@ foreign lib {
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ValidateHull :: proc(#by_ptr hull: Hull) -> bool ---
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// Compute the distance between two line segments, clamping at the end points if needed.
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SegmentDistance :: proc(p1, q1: Vec2, p2, q2: Vec2) -> SegmentDistanceResult ---
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@@ -274,6 +275,7 @@ foreign lib {
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// Compute the closest points between two shapes represented as point clouds.
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// DistanceCache cache is input/output. On the first call set DistanceCache.count to zero.
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// The underlying GJK algorithm may be debugged by passing in debug simplexes and capacity. You may pass in NULL and 0 for these.
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@(require_results)
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ShapeDistance :: proc "c" (cache: ^DistanceCache, #by_ptr input: DistanceInput, simplexes: []Simplex) -> DistanceOutput {
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foreign lib {
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b2ShapeDistance :: proc "c" (cache: ^DistanceCache, #by_ptr input: DistanceInput, simplexes: [^]Simplex, simplexCapacity: c.int) -> DistanceOutput ---
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@@ -283,6 +285,7 @@ ShapeDistance :: proc "c" (cache: ^DistanceCache, #by_ptr input: DistanceInput,
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// Make a proxy for use in GJK and related functions.
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@(require_results)
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MakeProxy :: proc "c" (vertices: []Vec2, radius: f32) -> DistanceProxy {
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foreign lib {
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b2MakeProxy :: proc "c" (vertices: [^]Vec2, count: i32, radius: f32) -> DistanceProxy ---
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@@ -291,7 +294,7 @@ MakeProxy :: proc "c" (vertices: []Vec2, radius: f32) -> DistanceProxy {
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// Perform a linear shape cast of shape B moving and shape A fixed. Determines the hit point, normal, and translation fraction.
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ShapeCast :: proc(#by_ptr input: ShapeCastPairInput) -> CastOutput ---
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@@ -306,7 +309,7 @@ foreign lib {
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TimeOfImpact :: proc(#by_ptr input: TOIInput) -> TOIOutput ---
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// Compute the contact manifold between two circles
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CollideCircles :: proc(#by_ptr circleA: Circle, xfA: Transform, #by_ptr circleB: Circle, xfB: Transform) -> Manifold ---
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@@ -347,7 +350,7 @@ foreign lib {
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// Constructing the tree initializes the node pool.
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DynamicTree_Create :: proc() -> DynamicTree ---
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@@ -430,18 +433,20 @@ foreign lib {
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// Get proxy user data
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// @return the proxy user data or 0 if the id is invalid
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@(require_results)
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DynamicTree_GetUserData :: #force_inline proc "contextless" (tree: DynamicTree, proxyId: i32) -> i32 {
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return tree.nodes[proxyId].userData
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}
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// Get the AABB of a proxy
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@(require_results)
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DynamicTree_GetAABB :: #force_inline proc "contextless" (tree: DynamicTree, proxyId: i32) -> AABB {
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return tree.nodes[proxyId].aabb
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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/**
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* @defgroup world World
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@@ -584,7 +589,7 @@ foreign lib {
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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/**
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* @defgroup body Body
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@@ -825,35 +830,41 @@ foreign lib {
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}
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// Get the shape ids for all shapes on this body, up to the provided capacity.
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// @returns the number of shape ids stored in the user array
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Body_GetShapes :: proc "c" (bodyId: BodyId, shapeArray: []ShapeId) -> c.int {
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// @returns the shape ids stored in the user array
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@(require_results)
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Body_GetShapes :: proc "c" (bodyId: BodyId, shapeArray: []ShapeId) -> []ShapeId {
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foreign lib {
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b2Body_GetShapes :: proc "c" (bodyId: BodyId, shapeArray: [^]ShapeId, capacity: c.int) -> c.int ---
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}
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return b2Body_GetShapes(bodyId, raw_data(shapeArray), c.int(len(shapeArray)))
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n := b2Body_GetShapes(bodyId, raw_data(shapeArray), c.int(len(shapeArray)))
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return shapeArray[:n]
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}
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// Get the joint ids for all joints on this body, up to the provided capacity
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// @returns the number of joint ids stored in the user array
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Body_GetJoints :: proc "c" (bodyId: BodyId, jointArray: []JointId) -> c.int {
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// @returns the joint ids stored in the user array
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@(require_results)
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Body_GetJoints :: proc "c" (bodyId: BodyId, jointArray: []JointId) -> []JointId {
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foreign lib {
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b2Body_GetJoints :: proc "c" (bodyId: BodyId, jointArray: [^]JointId, capacity: c.int) -> c.int ---
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}
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return b2Body_GetJoints(bodyId, raw_data(jointArray), c.int(len(jointArray)))
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n := b2Body_GetJoints(bodyId, raw_data(jointArray), c.int(len(jointArray)))
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return jointArray[:n]
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}
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// Get the touching contact data for a body
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Body_GetContactData :: proc "c" (bodyId: BodyId, contactData: []ContactData) -> c.int {
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@(require_results)
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Body_GetContactData :: proc "c" (bodyId: BodyId, contactData: []ContactData) -> []ContactData {
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foreign lib {
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b2Body_GetContactData :: proc "c" (bodyId: BodyId, contactData: [^]ContactData, capacity: c.int) -> c.int ---
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}
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return b2Body_GetContactData(bodyId, raw_data(contactData), c.int(len(contactData)))
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n := b2Body_GetContactData(bodyId, raw_data(contactData), c.int(len(contactData)))
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return contactData[:n]
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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/**
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* @defgroup shape Shape
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@@ -1016,15 +1027,17 @@ foreign lib {
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}
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// Get the touching contact data for a shape. The provided shapeId will be either shapeIdA or shapeIdB on the contact data.
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Shape_GetContactData :: proc "c" (shapeId: ShapeId, contactData: []ContactData) -> c.int {
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@(require_results)
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Shape_GetContactData :: proc "c" (shapeId: ShapeId, contactData: []ContactData) -> []ContactData {
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foreign lib {
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b2Shape_GetContactData :: proc "c" (shapeId: ShapeId, contactData: [^]ContactData, capacity: c.int) -> c.int ---
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}
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return b2Shape_GetContactData(shapeId, raw_data(contactData), c.int(len(contactData)))
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n := b2Shape_GetContactData(shapeId, raw_data(contactData), c.int(len(contactData)))
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return contactData[:n]
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}
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@(link_prefix="b2", default_calling_convention="c")
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@(link_prefix="b2", default_calling_convention="c", require_results)
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foreign lib {
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// Chain Shape
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