Merge pull request #3192 from Lperlind/revert-the-matrices

Revert the matrices
This commit is contained in:
gingerBill
2024-02-12 23:44:36 +00:00
committed by GitHub
2 changed files with 155 additions and 155 deletions

View File

@@ -472,7 +472,7 @@ matrix3x3_determinant :: proc "contextless" (m: $M/matrix[3, 3]$T) -> (det: T) #
@(require_results)
matrix4x4_determinant :: proc "contextless" (m: $M/matrix[4, 4]$T) -> (det: T) #no_bounds_check {
a := adjugate(m)
#no_bounds_check for i in 0..<4 {
for i in 0..<4 {
det += m[0, i] * a[0, i]
}
return

View File

@@ -1575,7 +1575,7 @@ matrix3_rotate_f32 :: proc "contextless" (angle_radians: f32, v: Vector3f32) ->
return rot
}
@(require_results)
matrix3_rotate_f64 :: proc "contextless" (angle_radians: f64, v: Vector3f64) -> (rot: Matrix3f64) #no_bounds_check {
matrix3_rotate_f64 :: proc "contextless" (angle_radians: f64, v: Vector3f64) -> (rot: Matrix3f64) {
c := math.cos(angle_radians)
s := math.sin(angle_radians)
@@ -1783,37 +1783,37 @@ matrix4_inverse :: proc{
@(require_results)
matrix4_minor_f16 :: proc "contextless" (m: Matrix4f16, row, col: int) -> f16 #no_bounds_check {
matrix4_minor_f16 :: proc "contextless" (m: Matrix4f16, c, r: int) -> f16 #no_bounds_check {
cut_down: Matrix3f16
for j in 0..<3 {
x := j if j < col else j+1
for i in 0..<3 {
y := i if i < row else i+1
cut_down[i, j] = m[x, y]
for i in 0..<3 {
col := i if i < c else i+1
for j in 0..<3 {
row := j if j < r else j+1
cut_down[i][j] = m[col][row]
}
}
return matrix3_determinant(cut_down)
}
@(require_results)
matrix4_minor_f32 :: proc "contextless" (m: Matrix4f32, row, col: int) -> f32 #no_bounds_check {
matrix4_minor_f32 :: proc "contextless" (m: Matrix4f32, c, r: int) -> f32 #no_bounds_check {
cut_down: Matrix3f32
for j in 0..<3 {
x := j if j < col else j+1
for i in 0..<3 {
y := i if i < row else i+1
cut_down[i, j] = m[x, y]
for i in 0..<3 {
col := i if i < c else i+1
for j in 0..<3 {
row := j if j < r else j+1
cut_down[i][j] = m[col][row]
}
}
return matrix3_determinant(cut_down)
}
@(require_results)
matrix4_minor_f64 :: proc "contextless" (m: Matrix4f64, row, col: int) -> f64 #no_bounds_check {
matrix4_minor_f64 :: proc "contextless" (m: Matrix4f64, c, r: int) -> f64 #no_bounds_check {
cut_down: Matrix3f64
for j in 0..<3 {
x := j if j < col else j+1
for i in 0..<3 {
y := i if i < row else i+1
cut_down[i, j] = m[x, y]
for i in 0..<3 {
col := i if i < c else i+1
for j in 0..<3 {
row := j if j < r else j+1
cut_down[i][j] = m[col][row]
}
}
return matrix3_determinant(cut_down)
@@ -1826,24 +1826,24 @@ matrix4_minor :: proc{
@(require_results)
matrix4_cofactor_f16 :: proc "contextless" (m: Matrix4f16, row, col: int) -> f16 {
matrix4_cofactor_f16 :: proc "contextless" (m: Matrix4f16, c, r: int) -> f16 {
sign, minor: f16
sign = 1 if (row + col) % 2 == 0 else -1
minor = matrix4_minor(m, row, col)
sign = 1 if (c + r) % 2 == 0 else -1
minor = matrix4_minor(m, c, r)
return sign * minor
}
@(require_results)
matrix4_cofactor_f32 :: proc "contextless" (m: Matrix4f32, row, col: int) -> f32 {
matrix4_cofactor_f32 :: proc "contextless" (m: Matrix4f32, c, r: int) -> f32 {
sign, minor: f32
sign = 1 if (row + col) % 2 == 0 else -1
minor = matrix4_minor(m, row, col)
sign = 1 if (c + r) % 2 == 0 else -1
minor = matrix4_minor(m, c, r)
return sign * minor
}
@(require_results)
matrix4_cofactor_f64 :: proc "contextless" (m: Matrix4f64, row, col: int) -> f64 {
matrix4_cofactor_f64 :: proc "contextless" (m: Matrix4f64, c, r: int) -> f64 {
sign, minor: f64
sign = 1 if (row + col) % 2 == 0 else -1
minor = matrix4_minor(m, row, col)
sign = 1 if (c + r) % 2 == 0 else -1
minor = matrix4_minor(m, c, r)
return sign * minor
}
matrix4_cofactor :: proc{
@@ -1857,7 +1857,7 @@ matrix4_cofactor :: proc{
matrix4_adjoint_f16 :: proc "contextless" (m: Matrix4f16) -> (adjoint: Matrix4f16) #no_bounds_check {
for i in 0..<4 {
for j in 0..<4 {
adjoint[i, j] = matrix4_cofactor(m, i, j)
adjoint[i][j] = matrix4_cofactor(m, i, j)
}
}
return
@@ -1866,7 +1866,7 @@ matrix4_adjoint_f16 :: proc "contextless" (m: Matrix4f16) -> (adjoint: Matrix4f1
matrix4_adjoint_f32 :: proc "contextless" (m: Matrix4f32) -> (adjoint: Matrix4f32) #no_bounds_check {
for i in 0..<4 {
for j in 0..<4 {
adjoint[i, j] = matrix4_cofactor(m, i, j)
adjoint[i][j] = matrix4_cofactor(m, i, j)
}
}
return
@@ -1875,7 +1875,7 @@ matrix4_adjoint_f32 :: proc "contextless" (m: Matrix4f32) -> (adjoint: Matrix4f3
matrix4_adjoint_f64 :: proc "contextless" (m: Matrix4f64) -> (adjoint: Matrix4f64) #no_bounds_check {
for i in 0..<4 {
for j in 0..<4 {
adjoint[i, j] = matrix4_cofactor(m, i, j)
adjoint[i][j] = matrix4_cofactor(m, i, j)
}
}
return
@@ -1891,7 +1891,7 @@ matrix4_adjoint :: proc{
matrix4_determinant_f16 :: proc "contextless" (m: Matrix4f16) -> (determinant: f16) #no_bounds_check {
adjoint := matrix4_adjoint(m)
for i in 0..<4 {
determinant += m[0, i] * adjoint[0, i]
determinant += m[i][0] * adjoint[i][0]
}
return
}
@@ -1899,7 +1899,7 @@ matrix4_determinant_f16 :: proc "contextless" (m: Matrix4f16) -> (determinant: f
matrix4_determinant_f32 :: proc "contextless" (m: Matrix4f32) -> (determinant: f32) #no_bounds_check {
adjoint := matrix4_adjoint(m)
for i in 0..<4 {
determinant += m[0, i] * adjoint[0, i]
determinant += m[i][0] * adjoint[i][0]
}
return
}
@@ -1907,7 +1907,7 @@ matrix4_determinant_f32 :: proc "contextless" (m: Matrix4f32) -> (determinant: f
matrix4_determinant_f64 :: proc "contextless" (m: Matrix4f64) -> (determinant: f64) #no_bounds_check {
adjoint := matrix4_adjoint(m)
for i in 0..<4 {
determinant += m[0, i] * adjoint[0, i]
determinant += m[i][0] * adjoint[i][0]
}
return
}
@@ -1923,12 +1923,12 @@ matrix4_inverse_transpose_f16 :: proc "contextless" (m: Matrix4f16) -> (inverse_
adjoint := matrix4_adjoint(m)
determinant: f16 = 0
for i in 0..<4 {
determinant += m[0, i] * adjoint[0, i]
determinant += m[i][0] * adjoint[i][0]
}
inv_determinant := 1.0 / determinant
for i in 0..<4 {
for j in 0..<4 {
inverse_transpose[i, j] = adjoint[i, j] * inv_determinant
inverse_transpose[i][j] = adjoint[i][j] * inv_determinant
}
}
return
@@ -1938,12 +1938,12 @@ matrix4_inverse_transpose_f32 :: proc "contextless" (m: Matrix4f32) -> (inverse_
adjoint := matrix4_adjoint(m)
determinant: f32 = 0
for i in 0..<4 {
determinant += m[0, i] * adjoint[0, i]
determinant += m[i][0] * adjoint[i][0]
}
inv_determinant := 1.0 / determinant
for i in 0..<4 {
for j in 0..<4 {
inverse_transpose[i, j] = adjoint[i, j] * inv_determinant
inverse_transpose[i][j] = adjoint[i][j] * inv_determinant
}
}
return
@@ -1953,12 +1953,12 @@ matrix4_inverse_transpose_f64 :: proc "contextless" (m: Matrix4f64) -> (inverse_
adjoint := matrix4_adjoint(m)
determinant: f64 = 0
for i in 0..<4 {
determinant += m[0, i] * adjoint[0, i]
determinant += m[i][0] * adjoint[i][0]
}
inv_determinant := 1.0 / determinant
for i in 0..<4 {
for j in 0..<4 {
inverse_transpose[i, j] = adjoint[i, j] * inv_determinant
inverse_transpose[i][j] = adjoint[i][j] * inv_determinant
}
}
return
@@ -1971,27 +1971,27 @@ matrix4_inverse_transpose :: proc{
@(require_results)
matrix4_translate_f16 :: proc "contextless" (v: Vector3f16) -> Matrix4f16 {
matrix4_translate_f16 :: proc "contextless" (v: Vector3f16) -> Matrix4f16 #no_bounds_check {
m := MATRIX4F16_IDENTITY
m[0, 3] = v[0]
m[1, 3] = v[1]
m[2, 3] = v[2]
m[3][0] = v[0]
m[3][1] = v[1]
m[3][2] = v[2]
return m
}
@(require_results)
matrix4_translate_f32 :: proc "contextless" (v: Vector3f32) -> Matrix4f32 {
matrix4_translate_f32 :: proc "contextless" (v: Vector3f32) -> Matrix4f32 #no_bounds_check {
m := MATRIX4F32_IDENTITY
m[0, 3] = v[0]
m[1, 3] = v[1]
m[2, 3] = v[2]
m[3][0] = v[0]
m[3][1] = v[1]
m[3][2] = v[2]
return m
}
@(require_results)
matrix4_translate_f64 :: proc "contextless" (v: Vector3f64) -> Matrix4f64 {
matrix4_translate_f64 :: proc "contextless" (v: Vector3f64) -> Matrix4f64 #no_bounds_check {
m := MATRIX4F64_IDENTITY
m[0, 3] = v[0]
m[1, 3] = v[1]
m[2, 3] = v[2]
m[3][0] = v[0]
m[3][1] = v[1]
m[3][2] = v[2]
return m
}
matrix4_translate :: proc{
@@ -2002,85 +2002,85 @@ matrix4_translate :: proc{
@(require_results)
matrix4_rotate_f16 :: proc "contextless" (angle_radians: f16, v: Vector3f16) -> (rot: Matrix4f16) #no_bounds_check {
matrix4_rotate_f16 :: proc "contextless" (angle_radians: f16, v: Vector3f16) -> Matrix4f16 #no_bounds_check {
c := math.cos(angle_radians)
s := math.sin(angle_radians)
a := normalize(v)
t := a * (1-c)
rot = 1
rot := MATRIX4F16_IDENTITY
rot[0, 0] = c + t[0]*a[0]
rot[1, 0] = 0 + t[0]*a[1] + s*a[2]
rot[2, 0] = 0 + t[0]*a[2] - s*a[1]
rot[3, 0] = 0
rot[0][0] = c + t[0]*a[0]
rot[0][1] = 0 + t[0]*a[1] + s*a[2]
rot[0][2] = 0 + t[0]*a[2] - s*a[1]
rot[0][3] = 0
rot[0, 1] = 0 + t[1]*a[0] - s*a[2]
rot[1, 1] = c + t[1]*a[1]
rot[2, 1] = 0 + t[1]*a[2] + s*a[0]
rot[3, 1] = 0
rot[1][0] = 0 + t[1]*a[0] - s*a[2]
rot[1][1] = c + t[1]*a[1]
rot[1][2] = 0 + t[1]*a[2] + s*a[0]
rot[1][3] = 0
rot[0, 2] = 0 + t[2]*a[0] + s*a[1]
rot[1, 2] = 0 + t[2]*a[1] - s*a[0]
rot[2, 2] = c + t[2]*a[2]
rot[3, 2] = 0
rot[2][0] = 0 + t[2]*a[0] + s*a[1]
rot[2][1] = 0 + t[2]*a[1] - s*a[0]
rot[2][2] = c + t[2]*a[2]
rot[2][3] = 0
return
return rot
}
@(require_results)
matrix4_rotate_f32 :: proc "contextless" (angle_radians: f32, v: Vector3f32) -> (rot: Matrix4f32) #no_bounds_check {
matrix4_rotate_f32 :: proc "contextless" (angle_radians: f32, v: Vector3f32) -> Matrix4f32 #no_bounds_check {
c := math.cos(angle_radians)
s := math.sin(angle_radians)
a := normalize(v)
t := a * (1-c)
rot = 1
rot := MATRIX4F32_IDENTITY
rot[0, 0] = c + t[0]*a[0]
rot[1, 0] = 0 + t[0]*a[1] + s*a[2]
rot[2, 0] = 0 + t[0]*a[2] - s*a[1]
rot[3, 0] = 0
rot[0][0] = c + t[0]*a[0]
rot[0][1] = 0 + t[0]*a[1] + s*a[2]
rot[0][2] = 0 + t[0]*a[2] - s*a[1]
rot[0][3] = 0
rot[0, 1] = 0 + t[1]*a[0] - s*a[2]
rot[1, 1] = c + t[1]*a[1]
rot[2, 1] = 0 + t[1]*a[2] + s*a[0]
rot[3, 1] = 0
rot[1][0] = 0 + t[1]*a[0] - s*a[2]
rot[1][1] = c + t[1]*a[1]
rot[1][2] = 0 + t[1]*a[2] + s*a[0]
rot[1][3] = 0
rot[0, 2] = 0 + t[2]*a[0] + s*a[1]
rot[1, 2] = 0 + t[2]*a[1] - s*a[0]
rot[2, 2] = c + t[2]*a[2]
rot[3, 2] = 0
rot[2][0] = 0 + t[2]*a[0] + s*a[1]
rot[2][1] = 0 + t[2]*a[1] - s*a[0]
rot[2][2] = c + t[2]*a[2]
rot[2][3] = 0
return
return rot
}
@(require_results)
matrix4_rotate_f64 :: proc "contextless" (angle_radians: f64, v: Vector3f64) -> (rot: Matrix4f64) #no_bounds_check {
matrix4_rotate_f64 :: proc "contextless" (angle_radians: f64, v: Vector3f64) -> Matrix4f64 #no_bounds_check {
c := math.cos(angle_radians)
s := math.sin(angle_radians)
a := normalize(v)
t := a * (1-c)
rot = 1
rot := MATRIX4F64_IDENTITY
rot[0, 0] = c + t[0]*a[0]
rot[1, 0] = 0 + t[0]*a[1] + s*a[2]
rot[2, 0] = 0 + t[0]*a[2] - s*a[1]
rot[3, 0] = 0
rot[0][0] = c + t[0]*a[0]
rot[0][1] = 0 + t[0]*a[1] + s*a[2]
rot[0][2] = 0 + t[0]*a[2] - s*a[1]
rot[0][3] = 0
rot[0, 1] = 0 + t[1]*a[0] - s*a[2]
rot[1, 1] = c + t[1]*a[1]
rot[2, 1] = 0 + t[1]*a[2] + s*a[0]
rot[3, 1] = 0
rot[1][0] = 0 + t[1]*a[0] - s*a[2]
rot[1][1] = c + t[1]*a[1]
rot[1][2] = 0 + t[1]*a[2] + s*a[0]
rot[1][3] = 0
rot[0, 2] = 0 + t[2]*a[0] + s*a[1]
rot[1, 2] = 0 + t[2]*a[1] - s*a[0]
rot[2, 2] = c + t[2]*a[2]
rot[3, 2] = 0
rot[2][0] = 0 + t[2]*a[0] + s*a[1]
rot[2][1] = 0 + t[2]*a[1] - s*a[0]
rot[2][2] = c + t[2]*a[2]
rot[2][3] = 0
return
return rot
}
matrix4_rotate :: proc{
matrix4_rotate_f16,
@@ -2090,27 +2090,27 @@ matrix4_rotate :: proc{
@(require_results)
matrix4_scale_f16 :: proc "contextless" (v: Vector3f16) -> (m: Matrix4f16) {
m[0, 0] = v[0]
m[1, 1] = v[1]
m[2, 2] = v[2]
m[3, 3] = 1
matrix4_scale_f16 :: proc "contextless" (v: Vector3f16) -> (m: Matrix4f16) #no_bounds_check {
m[0][0] = v[0]
m[1][1] = v[1]
m[2][2] = v[2]
m[3][3] = 1
return
}
@(require_results)
matrix4_scale_f32 :: proc "contextless" (v: Vector3f32) -> (m: Matrix4f32) {
m[0, 0] = v[0]
m[1, 1] = v[1]
m[2, 2] = v[2]
m[3, 3] = 1
matrix4_scale_f32 :: proc "contextless" (v: Vector3f32) -> (m: Matrix4f32) #no_bounds_check {
m[0][0] = v[0]
m[1][1] = v[1]
m[2][2] = v[2]
m[3][3] = 1
return
}
@(require_results)
matrix4_scale_f64 :: proc "contextless" (v: Vector3f64) -> (m: Matrix4f64) {
m[0, 0] = v[0]
m[1, 1] = v[1]
m[2, 2] = v[2]
m[3, 3] = 1
matrix4_scale_f64 :: proc "contextless" (v: Vector3f64) -> (m: Matrix4f64) #no_bounds_check {
m[0][0] = v[0]
m[1][1] = v[1]
m[2][2] = v[2]
m[3][3] = 1
return
}
matrix4_scale :: proc{
@@ -2225,7 +2225,7 @@ matrix4_look_at_from_fru :: proc{
@(require_results)
matrix4_perspective_f16 :: proc "contextless" (fovy, aspect, near, far: f16, flip_z_axis := true) -> (m: Matrix4f16) {
matrix4_perspective_f16 :: proc "contextless" (fovy, aspect, near, far: f16, flip_z_axis := true) -> (m: Matrix4f16) #no_bounds_check {
tan_half_fovy := math.tan(0.5 * fovy)
m[0, 0] = 1 / (aspect*tan_half_fovy)
m[1, 1] = 1 / (tan_half_fovy)
@@ -2240,7 +2240,7 @@ matrix4_perspective_f16 :: proc "contextless" (fovy, aspect, near, far: f16, fli
return
}
@(require_results)
matrix4_perspective_f32 :: proc "contextless" (fovy, aspect, near, far: f32, flip_z_axis := true) -> (m: Matrix4f32) {
matrix4_perspective_f32 :: proc "contextless" (fovy, aspect, near, far: f32, flip_z_axis := true) -> (m: Matrix4f32) #no_bounds_check {
tan_half_fovy := math.tan(0.5 * fovy)
m[0, 0] = 1 / (aspect*tan_half_fovy)
m[1, 1] = 1 / (tan_half_fovy)
@@ -2255,7 +2255,7 @@ matrix4_perspective_f32 :: proc "contextless" (fovy, aspect, near, far: f32, fli
return
}
@(require_results)
matrix4_perspective_f64 :: proc "contextless" (fovy, aspect, near, far: f64, flip_z_axis := true) -> (m: Matrix4f64) {
matrix4_perspective_f64 :: proc "contextless" (fovy, aspect, near, far: f64, flip_z_axis := true) -> (m: Matrix4f64) #no_bounds_check {
tan_half_fovy := math.tan(0.5 * fovy)
m[0, 0] = 1 / (aspect*tan_half_fovy)
m[1, 1] = 1 / (tan_half_fovy)
@@ -2278,7 +2278,7 @@ matrix4_perspective :: proc{
@(require_results)
matrix_ortho3d_f16 :: proc "contextless" (left, right, bottom, top, near, far: f16, flip_z_axis := true) -> (m: Matrix4f16) {
matrix_ortho3d_f16 :: proc "contextless" (left, right, bottom, top, near, far: f16, flip_z_axis := true) -> (m: Matrix4f16) #no_bounds_check {
m[0, 0] = +2 / (right - left)
m[1, 1] = +2 / (top - bottom)
m[2, 2] = +2 / (far - near)
@@ -2294,7 +2294,7 @@ matrix_ortho3d_f16 :: proc "contextless" (left, right, bottom, top, near, far: f
return
}
@(require_results)
matrix_ortho3d_f32 :: proc "contextless" (left, right, bottom, top, near, far: f32, flip_z_axis := true) -> (m: Matrix4f32) {
matrix_ortho3d_f32 :: proc "contextless" (left, right, bottom, top, near, far: f32, flip_z_axis := true) -> (m: Matrix4f32) #no_bounds_check {
m[0, 0] = +2 / (right - left)
m[1, 1] = +2 / (top - bottom)
m[2, 2] = +2 / (far - near)
@@ -2310,7 +2310,7 @@ matrix_ortho3d_f32 :: proc "contextless" (left, right, bottom, top, near, far: f
return
}
@(require_results)
matrix_ortho3d_f64 :: proc "contextless" (left, right, bottom, top, near, far: f64, flip_z_axis := true) -> (m: Matrix4f64) {
matrix_ortho3d_f64 :: proc "contextless" (left, right, bottom, top, near, far: f64, flip_z_axis := true) -> (m: Matrix4f64) #no_bounds_check {
m[0, 0] = +2 / (right - left)
m[1, 1] = +2 / (top - bottom)
m[2, 2] = +2 / (far - near)
@@ -2334,7 +2334,7 @@ matrix_ortho3d :: proc{
@(require_results)
matrix4_infinite_perspective_f16 :: proc "contextless" (fovy, aspect, near: f16, flip_z_axis := true) -> (m: Matrix4f16) {
matrix4_infinite_perspective_f16 :: proc "contextless" (fovy, aspect, near: f16, flip_z_axis := true) -> (m: Matrix4f16) #no_bounds_check {
tan_half_fovy := math.tan(0.5 * fovy)
m[0, 0] = 1 / (aspect*tan_half_fovy)
m[1, 1] = 1 / (tan_half_fovy)
@@ -2349,7 +2349,7 @@ matrix4_infinite_perspective_f16 :: proc "contextless" (fovy, aspect, near: f16,
return
}
@(require_results)
matrix4_infinite_perspective_f32 :: proc "contextless" (fovy, aspect, near: f32, flip_z_axis := true) -> (m: Matrix4f32) {
matrix4_infinite_perspective_f32 :: proc "contextless" (fovy, aspect, near: f32, flip_z_axis := true) -> (m: Matrix4f32) #no_bounds_check {
tan_half_fovy := math.tan(0.5 * fovy)
m[0, 0] = 1 / (aspect*tan_half_fovy)
m[1, 1] = 1 / (tan_half_fovy)
@@ -2364,7 +2364,7 @@ matrix4_infinite_perspective_f32 :: proc "contextless" (fovy, aspect, near: f32,
return
}
@(require_results)
matrix4_infinite_perspective_f64 :: proc "contextless" (fovy, aspect, near: f64, flip_z_axis := true) -> (m: Matrix4f64) {
matrix4_infinite_perspective_f64 :: proc "contextless" (fovy, aspect, near: f64, flip_z_axis := true) -> (m: Matrix4f64) #no_bounds_check {
tan_half_fovy := math.tan(0.5 * fovy)
m[0, 0] = 1 / (aspect*tan_half_fovy)
m[1, 1] = 1 / (tan_half_fovy)
@@ -2387,19 +2387,19 @@ matrix4_infinite_perspective :: proc{
@(require_results)
matrix2_from_scalar_f16 :: proc "contextless" (f: f16) -> (m: Matrix2f16) {
matrix2_from_scalar_f16 :: proc "contextless" (f: f16) -> (m: Matrix2f16) #no_bounds_check {
m[0, 0], m[1, 0] = f, 0
m[0, 1], m[1, 1] = 0, f
return
}
@(require_results)
matrix2_from_scalar_f32 :: proc "contextless" (f: f32) -> (m: Matrix2f32) {
matrix2_from_scalar_f32 :: proc "contextless" (f: f32) -> (m: Matrix2f32) #no_bounds_check {
m[0, 0], m[1, 0] = f, 0
m[0, 1], m[1, 1] = 0, f
return
}
@(require_results)
matrix2_from_scalar_f64 :: proc "contextless" (f: f64) -> (m: Matrix2f64) {
matrix2_from_scalar_f64 :: proc "contextless" (f: f64) -> (m: Matrix2f64) #no_bounds_check {
m[0, 0], m[1, 0] = f, 0
m[0, 1], m[1, 1] = 0, f
return
@@ -2412,21 +2412,21 @@ matrix2_from_scalar :: proc{
@(require_results)
matrix3_from_scalar_f16 :: proc "contextless" (f: f16) -> (m: Matrix3f16) {
matrix3_from_scalar_f16 :: proc "contextless" (f: f16) -> (m: Matrix3f16) #no_bounds_check {
m[0, 0], m[1, 0], m[2, 0] = f, 0, 0
m[0, 1], m[1, 1], m[2, 1] = 0, f, 0
m[0, 2], m[1, 2], m[2, 2] = 0, 0, f
return
}
@(require_results)
matrix3_from_scalar_f32 :: proc "contextless" (f: f32) -> (m: Matrix3f32) {
matrix3_from_scalar_f32 :: proc "contextless" (f: f32) -> (m: Matrix3f32) #no_bounds_check {
m[0, 0], m[1, 0], m[2, 0] = f, 0, 0
m[0, 1], m[1, 1], m[2, 1] = 0, f, 0
m[0, 2], m[1, 2], m[2, 2] = 0, 0, f
return
}
@(require_results)
matrix3_from_scalar_f64 :: proc "contextless" (f: f64) -> (m: Matrix3f64) {
matrix3_from_scalar_f64 :: proc "contextless" (f: f64) -> (m: Matrix3f64) #no_bounds_check {
m[0, 0], m[1, 0], m[2, 0] = f, 0, 0
m[0, 1], m[1, 1], m[2, 1] = 0, f, 0
m[0, 2], m[1, 2], m[2, 2] = 0, 0, f
@@ -2440,7 +2440,7 @@ matrix3_from_scalar :: proc{
@(require_results)
matrix4_from_scalar_f16 :: proc "contextless" (f: f16) -> (m: Matrix4f16) {
matrix4_from_scalar_f16 :: proc "contextless" (f: f16) -> (m: Matrix4f16) #no_bounds_check {
m[0, 0], m[1, 0], m[2, 0], m[3, 0] = f, 0, 0, 0
m[0, 1], m[1, 1], m[2, 1], m[3, 1] = 0, f, 0, 0
m[0, 2], m[1, 2], m[2, 2], m[3, 2] = 0, 0, f, 0
@@ -2448,7 +2448,7 @@ matrix4_from_scalar_f16 :: proc "contextless" (f: f16) -> (m: Matrix4f16) {
return
}
@(require_results)
matrix4_from_scalar_f32 :: proc "contextless" (f: f32) -> (m: Matrix4f32) {
matrix4_from_scalar_f32 :: proc "contextless" (f: f32) -> (m: Matrix4f32) #no_bounds_check {
m[0, 0], m[1, 0], m[2, 0], m[3, 0] = f, 0, 0, 0
m[0, 1], m[1, 1], m[2, 1], m[3, 1] = 0, f, 0, 0
m[0, 2], m[1, 2], m[2, 2], m[3, 2] = 0, 0, f, 0
@@ -2456,7 +2456,7 @@ matrix4_from_scalar_f32 :: proc "contextless" (f: f32) -> (m: Matrix4f32) {
return
}
@(require_results)
matrix4_from_scalar_f64 :: proc "contextless" (f: f64) -> (m: Matrix4f64) {
matrix4_from_scalar_f64 :: proc "contextless" (f: f64) -> (m: Matrix4f64) #no_bounds_check {
m[0, 0], m[1, 0], m[2, 0], m[3, 0] = f, 0, 0, 0
m[0, 1], m[1, 1], m[2, 1], m[3, 1] = 0, f, 0, 0
m[0, 2], m[1, 2], m[2, 2], m[3, 2] = 0, 0, f, 0
@@ -2471,19 +2471,19 @@ matrix4_from_scalar :: proc{
@(require_results)
matrix2_from_matrix3_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix2f16) {
matrix2_from_matrix3_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix2f16) #no_bounds_check {
r[0, 0], r[1, 0] = m[0, 0], m[1, 0]
r[0, 1], r[1, 1] = m[0, 1], m[1, 1]
return
}
@(require_results)
matrix2_from_matrix3_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix2f32) {
matrix2_from_matrix3_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix2f32) #no_bounds_check {
r[0, 0], r[1, 0] = m[0, 0], m[1, 0]
r[0, 1], r[1, 1] = m[0, 1], m[1, 1]
return
}
@(require_results)
matrix2_from_matrix3_f64 :: proc "contextless" (m: Matrix3f64) -> (r: Matrix2f64) {
matrix2_from_matrix3_f64 :: proc "contextless" (m: Matrix3f64) -> (r: Matrix2f64) #no_bounds_check {
r[0, 0], r[1, 0] = m[0, 0], m[1, 0]
r[0, 1], r[1, 1] = m[0, 1], m[1, 1]
return
@@ -2496,19 +2496,19 @@ matrix2_from_matrix3 :: proc{
@(require_results)
matrix2_from_matrix4_f16 :: proc "contextless" (m: Matrix4f16) -> (r: Matrix2f16) {
matrix2_from_matrix4_f16 :: proc "contextless" (m: Matrix4f16) -> (r: Matrix2f16) #no_bounds_check {
r[0, 0], r[1, 0] = m[0, 0], m[1, 0]
r[0, 1], r[1, 1] = m[0, 1], m[1, 1]
return
}
@(require_results)
matrix2_from_matrix4_f32 :: proc "contextless" (m: Matrix4f32) -> (r: Matrix2f32) {
matrix2_from_matrix4_f32 :: proc "contextless" (m: Matrix4f32) -> (r: Matrix2f32) #no_bounds_check {
r[0, 0], r[1, 0] = m[0, 0], m[1, 0]
r[0, 1], r[1, 1] = m[0, 1], m[1, 1]
return
}
@(require_results)
matrix2_from_matrix4_f64 :: proc "contextless" (m: Matrix4f64) -> (r: Matrix2f64) {
matrix2_from_matrix4_f64 :: proc "contextless" (m: Matrix4f64) -> (r: Matrix2f64) #no_bounds_check {
r[0, 0], r[1, 0] = m[0, 0], m[1, 0]
r[0, 1], r[1, 1] = m[0, 1], m[1, 1]
return
@@ -2521,21 +2521,21 @@ matrix2_from_matrix4 :: proc{
@(require_results)
matrix3_from_matrix2_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix3f16) {
matrix3_from_matrix2_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix3f16) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0] = m[0, 0], m[1, 0], 0
r[0, 1], r[1, 1], r[2, 1] = m[0, 1], m[1, 1], 0
r[0, 2], r[1, 2], r[2, 2] = 0, 0, 1
return
}
@(require_results)
matrix3_from_matrix2_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix3f32) {
matrix3_from_matrix2_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix3f32) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0] = m[0, 0], m[1, 0], 0
r[0, 1], r[1, 1], r[2, 1] = m[0, 1], m[1, 1], 0
r[0, 2], r[1, 2], r[2, 2] = 0, 0, 1
return
}
@(require_results)
matrix3_from_matrix2_f64 :: proc "contextless" (m: Matrix2f64) -> (r: Matrix3f64) {
matrix3_from_matrix2_f64 :: proc "contextless" (m: Matrix2f64) -> (r: Matrix3f64) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0] = m[0, 0], m[1, 0], 0
r[0, 1], r[1, 1], r[2, 1] = m[0, 1], m[1, 1], 0
r[0, 2], r[1, 2], r[2, 2] = 0, 0, 1
@@ -2549,21 +2549,21 @@ matrix3_from_matrix2 :: proc{
@(require_results)
matrix3_from_matrix4_f16 :: proc "contextless" (m: Matrix4f16) -> (r: Matrix3f16) {
matrix3_from_matrix4_f16 :: proc "contextless" (m: Matrix4f16) -> (r: Matrix3f16) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0] = m[0, 0], m[1, 0], m[2, 0]
r[0, 1], r[1, 1], r[2, 1] = m[0, 1], m[1, 1], m[2, 1]
r[0, 2], r[1, 2], r[2, 2] = m[0, 2], m[1, 2], m[2, 2]
return
}
@(require_results)
matrix3_from_matrix4_f32 :: proc "contextless" (m: Matrix4f32) -> (r: Matrix3f32) {
matrix3_from_matrix4_f32 :: proc "contextless" (m: Matrix4f32) -> (r: Matrix3f32) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0] = m[0, 0], m[1, 0], m[2, 0]
r[0, 1], r[1, 1], r[2, 1] = m[0, 1], m[1, 1], m[2, 1]
r[0, 2], r[1, 2], r[2, 2] = m[0, 2], m[1, 2], m[2, 2]
return
}
@(require_results)
matrix3_from_matrix4_f64 :: proc "contextless" (m: Matrix4f64) -> (r: Matrix3f64) {
matrix3_from_matrix4_f64 :: proc "contextless" (m: Matrix4f64) -> (r: Matrix3f64) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0] = m[0, 0], m[1, 0], m[2, 0]
r[0, 1], r[1, 1], r[2, 1] = m[0, 1], m[1, 1], m[2, 1]
r[0, 2], r[1, 2], r[2, 2] = m[0, 2], m[1, 2], m[2, 2]
@@ -2577,7 +2577,7 @@ matrix3_from_matrix4 :: proc{
@(require_results)
matrix4_from_matrix2_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix4f16) {
matrix4_from_matrix2_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix4f16) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0], r[3, 0] = m[0, 0], m[1, 0], 0, 0
r[0, 1], r[1, 1], r[2, 1], r[3, 1] = m[0, 1], m[1, 1], 0, 0
r[0, 2], r[1, 2], r[2, 2], r[3, 2] = 0, 0, 1, 0
@@ -2585,7 +2585,7 @@ matrix4_from_matrix2_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix4f16
return
}
@(require_results)
matrix4_from_matrix2_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix4f32) {
matrix4_from_matrix2_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix4f32) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0], r[3, 0] = m[0, 0], m[1, 0], 0, 0
r[0, 1], r[1, 1], r[2, 1], r[3, 1] = m[0, 1], m[1, 1], 0, 0
r[0, 2], r[1, 2], r[2, 2], r[3, 2] = 0, 0, 1, 0
@@ -2593,7 +2593,7 @@ matrix4_from_matrix2_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix4f32
return
}
@(require_results)
matrix4_from_matrix2_f64 :: proc "contextless" (m: Matrix2f64) -> (r: Matrix4f64) {
matrix4_from_matrix2_f64 :: proc "contextless" (m: Matrix2f64) -> (r: Matrix4f64) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0], r[3, 0] = m[0, 0], m[1, 0], 0, 0
r[0, 1], r[1, 1], r[2, 1], r[3, 1] = m[0, 1], m[1, 1], 0, 0
r[0, 2], r[1, 2], r[2, 2], r[3, 2] = 0, 0, 1, 0
@@ -2608,7 +2608,7 @@ matrix4_from_matrix2 :: proc{
@(require_results)
matrix4_from_matrix3_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix4f16) {
matrix4_from_matrix3_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix4f16) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0], r[3, 0] = m[0, 0], m[1, 0], m[2, 0], 0
r[0, 1], r[1, 1], r[2, 1], r[3, 1] = m[0, 1], m[1, 1], m[2, 1], 0
r[0, 2], r[1, 2], r[2, 2], r[3, 2] = m[0, 2], m[1, 2], m[2, 2], 0
@@ -2616,7 +2616,7 @@ matrix4_from_matrix3_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix4f16
return
}
@(require_results)
matrix4_from_matrix3_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix4f32) {
matrix4_from_matrix3_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix4f32) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0], r[3, 0] = m[0, 0], m[1, 0], m[2, 0], 0
r[0, 1], r[1, 1], r[2, 1], r[3, 1] = m[0, 1], m[1, 1], m[2, 1], 0
r[0, 2], r[1, 2], r[2, 2], r[3, 2] = m[0, 2], m[1, 2], m[2, 2], 0
@@ -2624,7 +2624,7 @@ matrix4_from_matrix3_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix4f32
return
}
@(require_results)
matrix4_from_matrix3_f64 :: proc "contextless" (m: Matrix3f64) -> (r: Matrix4f64) {
matrix4_from_matrix3_f64 :: proc "contextless" (m: Matrix3f64) -> (r: Matrix4f64) #no_bounds_check {
r[0, 0], r[1, 0], r[2, 0], r[3, 0] = m[0, 0], m[1, 0], m[2, 0], 0
r[0, 1], r[1, 1], r[2, 1], r[3, 1] = m[0, 1], m[1, 1], m[2, 1], 0
r[0, 2], r[1, 2], r[2, 2], r[3, 2] = m[0, 2], m[1, 2], m[2, 2], 0
@@ -2710,7 +2710,7 @@ to_quaternion :: proc{
@(require_results)
matrix2_orthonormalize_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix2f16) {
matrix2_orthonormalize_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix2f16) #no_bounds_check {
r[0] = normalize(m[0])
d0 := dot(r[0], r[1])
@@ -2720,7 +2720,7 @@ matrix2_orthonormalize_f16 :: proc "contextless" (m: Matrix2f16) -> (r: Matrix2f
return
}
@(require_results)
matrix2_orthonormalize_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix2f32) {
matrix2_orthonormalize_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix2f32) #no_bounds_check {
r[0] = normalize(m[0])
d0 := dot(r[0], r[1])
@@ -2730,7 +2730,7 @@ matrix2_orthonormalize_f32 :: proc "contextless" (m: Matrix2f32) -> (r: Matrix2f
return
}
@(require_results)
matrix2_orthonormalize_f64 :: proc "contextless" (m: Matrix2f64) -> (r: Matrix2f64) {
matrix2_orthonormalize_f64 :: proc "contextless" (m: Matrix2f64) -> (r: Matrix2f64) #no_bounds_check {
r[0] = normalize(m[0])
d0 := dot(r[0], r[1])
@@ -2747,7 +2747,7 @@ matrix2_orthonormalize :: proc{
@(require_results)
matrix3_orthonormalize_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix3f16) {
matrix3_orthonormalize_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix3f16) #no_bounds_check {
r[0] = normalize(m[0])
d0 := dot(r[0], r[1])
@@ -2762,7 +2762,7 @@ matrix3_orthonormalize_f16 :: proc "contextless" (m: Matrix3f16) -> (r: Matrix3f
return
}
@(require_results)
matrix3_orthonormalize_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix3f32) {
matrix3_orthonormalize_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix3f32) #no_bounds_check {
r[0] = normalize(m[0])
d0 := dot(r[0], r[1])
@@ -2777,7 +2777,7 @@ matrix3_orthonormalize_f32 :: proc "contextless" (m: Matrix3f32) -> (r: Matrix3f
return
}
@(require_results)
matrix3_orthonormalize_f64 :: proc "contextless" (m: Matrix3f64) -> (r: Matrix3f64) {
matrix3_orthonormalize_f64 :: proc "contextless" (m: Matrix3f64) -> (r: Matrix3f64) #no_bounds_check {
r[0] = normalize(m[0])
d0 := dot(r[0], r[1])