Add core:math/linalg/hlsl

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gingerBill
2021-11-04 17:08:59 +00:00
parent 68046d0c08
commit d8e34bd9b7
2 changed files with 1841 additions and 0 deletions

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package math_linalg_hlsl
import "core:math"
cos_float :: proc "c" (x: float) -> float { return math.cos(x) }
sin_float :: proc "c" (x: float) -> float { return math.sin(x) }
tan_float :: proc "c" (x: float) -> float { return math.tan(x) }
acos_float :: proc "c" (x: float) -> float { return math.acos(x) }
asin_float :: proc "c" (x: float) -> float { return math.asin(x) }
atan_float :: proc "c" (x: float) -> float { return math.atan(x) }
atan2_float :: proc "c" (y, x: float) -> float { return math.atan2(y, x) }
cosh_float :: proc "c" (x: float) -> float { return math.cosh(x) }
sinh_float :: proc "c" (x: float) -> float { return math.sinh(x) }
tanh_float :: proc "c" (x: float) -> float { return math.tanh(x) }
acosh_float :: proc "c" (x: float) -> float { return math.acosh(x) }
asinh_float :: proc "c" (x: float) -> float { return math.asinh(x) }
atanh_float :: proc "c" (x: float) -> float { return math.atanh(x) }
sqrt_float :: proc "c" (x: float) -> float { return math.sqrt(x) }
rsqrt_float :: proc "c" (x: float) -> float { return 1.0/math.sqrt(x) }
rcp_float :: proc "c" (x: float) -> float { return 1.0/x }
pow_float :: proc "c" (x, y: float) -> float { return math.pow(x, y) }
exp_float :: proc "c" (x: float) -> float { return math.exp(x) }
log_float :: proc "c" (x: float) -> float { return math.ln(x) }
log2_float :: proc "c" (x: float) -> float { return math.log(x, 2) }
log10_float :: proc "c" (x: float) -> float { return math.log(x, 10) }
exp2_float :: proc "c" (x: float) -> float { return math.pow(float(2), x) }
sign_float :: proc "c" (x: float) -> float { return math.sign(x) }
floor_float :: proc "c" (x: float) -> float { return math.floor(x) }
ceil_float :: proc "c" (x: float) -> float { return math.ceil(x) }
fmod_float :: proc "c" (x, y: float) -> float { return math.mod(x, y) }
frac_float :: proc "c" (x: float) -> float {
if x >= 0 {
return x - math.trunc(x)
}
return math.trunc(-x) + x
}
cos_double :: proc "c" (x: double) -> double { return math.cos(x) }
sin_double :: proc "c" (x: double) -> double { return math.sin(x) }
tan_double :: proc "c" (x: double) -> double { return math.tan(x) }
acos_double :: proc "c" (x: double) -> double { return math.acos(x) }
asin_double :: proc "c" (x: double) -> double { return math.asin(x) }
atan_double :: proc "c" (x: double) -> double { return math.atan(x) }
atan2_double :: proc "c" (y, x: double) -> double { return math.atan2(y, x) }
cosh_double :: proc "c" (x: double) -> double { return math.cosh(x) }
sinh_double :: proc "c" (x: double) -> double { return math.sinh(x) }
tanh_double :: proc "c" (x: double) -> double { return math.tanh(x) }
acosh_double :: proc "c" (x: double) -> double { return math.acosh(x) }
asinh_double :: proc "c" (x: double) -> double { return math.asinh(x) }
atanh_double :: proc "c" (x: double) -> double { return math.atanh(x) }
sqrt_double :: proc "c" (x: double) -> double { return math.sqrt(x) }
rsqrt_double :: proc "c" (x: double) -> double { return 1.0/math.sqrt(x) }
rcp_double :: proc "c" (x: double) -> double { return 1.0/x }
pow_double :: proc "c" (x, y: double) -> double { return math.pow(x, y) }
exp_double :: proc "c" (x: double) -> double { return math.exp(x) }
log_double :: proc "c" (x: double) -> double { return math.ln(x) }
log2_double :: proc "c" (x: double) -> double { return math.log(x, 2) }
log10_double :: proc "c" (x: double) -> double { return math.log(x, 10) }
exp2_double :: proc "c" (x: double) -> double { return math.pow(double(2), x) }
sign_double :: proc "c" (x: double) -> double { return math.sign(x) }
floor_double :: proc "c" (x: double) -> double { return math.floor(x) }
ceil_double :: proc "c" (x: double) -> double { return math.ceil(x) }
fmod_double :: proc "c" (x, y: double) -> double { return math.mod(x, y) }
frac_double :: proc "c" (x: double) -> double {
if x >= 0 {
return x - math.trunc(x)
}
return math.trunc(-x) + x
}