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Add dxgidebug.h implementation to dxgi package
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141
vendor/directx/dxgi/dxgidebug.odin
vendored
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141
vendor/directx/dxgi/dxgidebug.odin
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package directx_dxgi
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import win32 "core:sys/windows"
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import "core:c"
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DEBUG_RLO_FLAGS :: enum u32 { // TODO: convert to bit_set
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SUMMARY = 0x1,
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DETAIL = 0x2,
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IGNORE_INTERNAL = 0x4,
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ALL = 0x7,
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}
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UINT :: win32.UINT
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UINT64 :: win32.UINT64
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LPCSTR :: win32.LPCSTR
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DEBUG_ID :: win32.GUID
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INFO_QUEUE_MESSAGE_ID :: i32
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DEBUG_ALL := DEBUG_ID{0xe48ae283, 0xda80, 0x490b, {0x87, 0xe6, 0x43, 0xe9, 0xa9, 0xcf, 0xda, 0x8}}
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DEBUG_DX := DEBUG_ID{0x35cdd7fc, 0x13b2, 0x421d, {0xa5, 0xd7, 0x7e, 0x44, 0x51, 0x28, 0x7d, 0x64}}
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DEBUG_DXGI := DEBUG_ID{0x25cddaa4, 0xb1c6, 0x47e1, {0xac, 0x3e, 0x98, 0x87, 0x5b, 0x5a, 0x2e, 0x2a}}
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DEBUG_APP := DEBUG_ID{0x6cd6e01, 0x4219, 0x4ebd, {0x87, 0x9, 0x27, 0xed, 0x23, 0x36, 0xc, 0x62}}
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INFO_QUEUE_MESSAGE_CATEGORY :: enum u32 {
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UNKNOWN = 0,
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MISCELLANEOUS = UNKNOWN + 1,
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INITIALIZATION = MISCELLANEOUS + 1,
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CLEANUP = INITIALIZATION + 1,
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COMPILATION = CLEANUP + 1,
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STATE_CREATION = COMPILATION + 1,
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STATE_SETTING = STATE_CREATION + 1,
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STATE_GETTING = STATE_SETTING + 1,
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RESOURCE_MANIPULATION = STATE_GETTING + 1,
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EXECUTION = RESOURCE_MANIPULATION + 1,
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SHADER = EXECUTION + 1,
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}
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INFO_QUEUE_MESSAGE_SEVERITY :: enum u32 {
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CORRUPTION = 0,
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ERROR = CORRUPTION + 1,
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WARNING = ERROR + 1,
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INFO = WARNING + 1,
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MESSAGE = INFO + 1,
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}
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INFO_QUEUE_MESSAGE :: struct {
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Producer: DEBUG_ID,
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Category: INFO_QUEUE_MESSAGE_CATEGORY,
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Severity: INFO_QUEUE_MESSAGE_SEVERITY,
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ID: INFO_QUEUE_MESSAGE_ID,
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pDescription: [^]c.char,
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DescriptionByteLength: SIZE_T,
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}
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INFO_QUEUE_FILTER_DESC :: struct {
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NumCategories: UINT,
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pCategoryList: [^]INFO_QUEUE_MESSAGE_CATEGORY,
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NumSeverities: UINT,
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pSeverityList: [^]INFO_QUEUE_MESSAGE_SEVERITY,
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NumIDs: UINT,
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pIDList: [^]INFO_QUEUE_MESSAGE_ID,
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}
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INFO_QUEUE_FILTER :: struct {
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AllowList: INFO_QUEUE_FILTER_DESC,
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DenyList: INFO_QUEUE_FILTER_DESC,
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}
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INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT :: 1024
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IInfoQueue_UUID_STRING :: "D67441C7-672A-476f-9E82-CD55B44949CE"
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IInfoQueue_UUID := &IID{0xD67441C7, 0x672A, 0x476f, {0x9E, 0x82, 0xCD, 0x55, 0xB4, 0x49, 0x49, 0xCE}}
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IInfoQueue :: struct #raw_union {
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#subtype iunknown: IUnknown,
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using idxgiinfoqueue_vtable: ^IInfoQueue_VTable,
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}
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IInfoQueue_VTable :: struct {
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using iunknown_vtable: IUnknown_VTable,
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SetMessageCountLimit: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, MessageCountLimit: UINT64) -> HRESULT,
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ClearStoredMessages: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID),
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GetMessage: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, MessageIndex: UINT64, pMessage: ^INFO_QUEUE_MESSAGE, pMessageByteLength: ^SIZE_T) -> HRESULT,
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GetNumStoredMessagesAllowedByRetrievalFilters: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT64,
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GetNumStoredMessages: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT64,
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GetNumMessagesDiscardedByMessageCountLimit: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT64,
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GetMessageCountLimit: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT64,
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GetNumMessagesAllowedByStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT64,
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GetNumMessagesDeniedByStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT64,
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AddStorageFilterEntries: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, pFilter: INFO_QUEUE_FILTER) -> HRESULT,
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GetStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, pFilter: ^INFO_QUEUE_FILTER, pFilterByteLength: ^SIZE_T) -> HRESULT,
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ClearStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID),
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PushEmptyStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> HRESULT,
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PushDenyAllStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> HRESULT,
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PushCopyOfStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> HRESULT,
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PushStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, pFilter: ^INFO_QUEUE_FILTER) -> HRESULT,
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PopStorageFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID),
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GetStorageFilterStackSize: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT,
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AddRetrievalFilterEntries: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, pFilter: ^INFO_QUEUE_FILTER) -> HRESULT,
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GetRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, pFilter: ^INFO_QUEUE_FILTER, pFilterByteLength: ^SIZE_T) -> HRESULT,
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ClearRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID),
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PushEmptyRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> HRESULT,
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PushDenyAllRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> HRESULT,
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PushCopyOfRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> HRESULT,
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PushRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, pFilter: ^INFO_QUEUE_FILTER) -> HRESULT,
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PopRetrievalFilter: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID),
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GetRetrievalFilterStackSize: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> UINT,
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AddMessage: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, Category: INFO_QUEUE_MESSAGE_CATEGORY, Severity: INFO_QUEUE_MESSAGE_SEVERITY, ID: INFO_QUEUE_MESSAGE_ID, pDescription: LPCSTR) -> HRESULT,
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AddApplicationMessage: proc "stdcall" (this: ^IInfoQueue, Severity: INFO_QUEUE_MESSAGE_SEVERITY, pDescription: LPCSTR) -> HRESULT,
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SetBreakOnCategory: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, Category: INFO_QUEUE_MESSAGE_CATEGORY, bEnable: BOOL) -> HRESULT,
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SetBreakOnSeverity: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, Severity: INFO_QUEUE_MESSAGE_SEVERITY, bEnable: BOOL) -> HRESULT,
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SetBreakOnID: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, ID: INFO_QUEUE_MESSAGE_ID, bEnable: BOOL) -> HRESULT,
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GetBreakOnCategory: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, Category: INFO_QUEUE_MESSAGE_CATEGORY) -> BOOL,
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GetBreakOnSeverity: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, Severity: INFO_QUEUE_MESSAGE_SEVERITY) -> BOOL,
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GetBreakOnID: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, ID: INFO_QUEUE_MESSAGE_ID) -> BOOL,
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SetMuteDebugOutput: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID, bMute: BOOL),
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GetMuteDebugOutput: proc "stdcall" (this: ^IInfoQueue, Producer: DEBUG_ID) -> BOOL,
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}
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IDebug_UUID_STRING :: "119E7452-DE9E-40fe-8806-88F90C12B441"
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IDebug_UUID := &IID{0x119E7452, 0xDE9E, 0x40fe, {0x88, 0x06, 0x88, 0xF9, 0x0C, 0x12, 0xB4, 0x41}}
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IDebug :: struct #raw_union {
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#subtype iunknown: IUnknown,
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using idxgidebug_vtable: ^IDebug_VTable,
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}
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IDebug_VTable :: struct {
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using iunknown_vtable: IUnknown_VTable,
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ReportLiveObjects: proc "stdcall" (this: ^IDebug, apiid: GUID, flags: DEBUG_RLO_FLAGS),
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}
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IDebug1_UUID_STRING :: "c5a05f0c-16f2-4adf-9f4d-a8c4d58ac550"
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IDebug1_UUID := &IID{0xc5a05f0c, 0x16f2, 0x4adf, {0x9f, 0x4d, 0xa8, 0xc4, 0xd5, 0x8a, 0xc5, 0x50}}
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IDebug1 :: struct #raw_union {
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#subtype idxgidebug: IDebug,
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using idxgidebug1_vtable: ^IDebug1_VTable,
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}
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IDebug1_VTable :: struct {
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using idxgidebug_vtable: IDebug_VTable,
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EnableLeakTrackingForThread: proc "stdcall" (this: ^IDebug1),
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DisableLeakTrackingForThread: proc "stdcall" (this: ^IDebug1),
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IsLeakTrackingEnabledForThread: proc "stdcall" (this: ^IDebug1) -> BOOL,
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}
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