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Keep -vet happy
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1
vendor/OpenGL/helpers.odin
vendored
1
vendor/OpenGL/helpers.odin
vendored
@@ -5,6 +5,7 @@ package odin_gl
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import "core:os"
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import "core:fmt"
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import "core:strings"
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_ :: fmt
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Shader_Type :: enum i32 {
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NONE = 0x0000,
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