fix typo in TexImage3D

This commit is contained in:
awwdev
2022-04-29 11:26:57 +02:00
parent 789ab99c4d
commit e9cfcf9ecc
2 changed files with 2 additions and 2 deletions

View File

@@ -199,7 +199,7 @@ load_1_1 :: proc(set_proc_address: Set_Proc_Address_Type) {
// VERSION_1_2
impl_DrawRangeElements: proc "c" (mode: u32, start: u32, end: u32, count: i32, type: u32, indices: rawptr)
impl_TexImage3D: proc "c" (target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type: u32, pixels: rawptr)
impl_TexImage3D: proc "c" (target: u32, level: i32, internalformat: i32, width: i32, height: i32, depth: i32, border: i32, format: u32, type: u32, data: rawptr)
impl_TexSubImage3D: proc "c" (target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type: u32, pixels: rawptr)
impl_CopyTexSubImage3D: proc "c" (target: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, x: i32, y: i32, width: i32, height: i32)

View File

@@ -70,7 +70,7 @@ when !ODIN_DEBUG {
// VERSION_1_2
DrawRangeElements :: proc "c" (mode, start, end: u32, count: i32, type: u32, indices: rawptr) { impl_DrawRangeElements(mode, start, end, count, type, indices) }
TexImage3D :: proc "c" (target: u32, level, internalformat, width, height, depth, border: i32, format, type: u32, pixels: rawptr) { impl_TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) }
TexImage3D :: proc "c" (target: u32, level, internalformat, width, height, depth, border: i32, format, type: u32, data: rawptr) { impl_TexImage3D(target, level, internalformat, width, height, depth, border, format, type, data) }
TexSubImage3D :: proc "c" (target: u32, level, xoffset, yoffset, zoffset, width, height, depth: i32, format, type: u32, pixels: rawptr) { impl_TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) }
CopyTexSubImage3D :: proc "c" (target: u32, level, xoffset, yoffset, zoffset, x, y, width, height: i32) { impl_CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) }