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https://github.com/odin-lang/Odin.git
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Update Orca bindings
This commit is contained in:
@@ -1,6 +1,7 @@
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// Bindings for the Orca platform
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//
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// See: [[ https://orca-app.dev ]]
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package orca
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import "core:c"
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@@ -204,6 +205,26 @@ foreign {
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mat2x3_rotate :: proc(radians: f32) -> mat2x3 ---
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// Return a 2x3 matrix representing a translation.
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mat2x3_translate :: proc(x: f32, y: f32) -> mat2x3 ---
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// Return a 2x3 matrix representing a scale.
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mat2x3_scale :: proc(x: f32, y: f32) -> mat2x3 ---
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}
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////////////////////////////////////////////////////////////////////////////////
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// API for sampling the system clock.
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////////////////////////////////////////////////////////////////////////////////
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clock_kind :: enum u32 {
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// A clock incrementing monotonically.
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MONOTONIC = 0,
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// A clock incrementing monotonically during uptime.
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UPTIME = 1,
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// A clock driven by the platform time.
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DATE = 2,
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}
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@(default_calling_convention="c", link_prefix="oc_")
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foreign {
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clock_time :: proc(clock: clock_kind) -> f64 ---
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}
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////////////////////////////////////////////////////////////////////////////////
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@@ -354,10 +375,14 @@ foreign {
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arena_init_with_options :: proc(arena: ^arena, options: ^arena_options) ---
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// Release all resources allocated to a memory arena.
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arena_cleanup :: proc(arena: ^arena) ---
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// Allocate a block of memory from an arena.
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// Allocate a zero initialized block of memory from an arena.
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arena_push :: proc(arena: ^arena, size: u64) -> rawptr ---
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// Allocate an aligned block of memory from an arena.
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// Allocate an aligned, zero initialized block of memory from an arena.
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arena_push_aligned :: proc(arena: ^arena, size: u64, alignment: u32) -> rawptr ---
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// Allocate a block of memory from an arena.
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arena_push_uninitialized :: proc(arena: ^arena, size: u64) -> rawptr ---
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// Allocate an aligned block of memory from an arena.
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arena_push_aligned_uninitialized :: proc(arena: ^arena, size: u64, alignment: u32) -> rawptr ---
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// Reset an arena. All memory that was previously allocated from this arena is released to the arena, and can be reallocated by later calls to `oc_arena_push` and similar functions. No memory is actually released _to the system_.
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arena_clear :: proc(arena: ^arena) ---
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// Begin a memory scope. This creates an `oc_arena_scope` object that stores the current offset of the arena. The arena can later be reset to that offset by calling `oc_arena_scope_end`, releasing all memory that was allocated within the scope to the arena.
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@@ -530,15 +555,15 @@ utf8_status :: enum u32 {
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// The operation unexpectedly encountered the end of the utf8 sequence.
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OUT_OF_BOUNDS = 1,
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// A continuation byte was encountered where a leading byte was expected.
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UNEXPECTED_CONTINUATION_BYTE = 3,
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UNEXPECTED_CONTINUATION_BYTE = 2,
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// A leading byte was encountered in the middle of the encoding of utf8 codepoint.
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UNEXPECTED_LEADING_BYTE = 4,
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UNEXPECTED_LEADING_BYTE = 3,
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// The utf8 sequence contains an invalid byte.
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INVALID_BYTE = 5,
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INVALID_BYTE = 4,
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// The operation encountered an invalid utf8 codepoint.
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INVALID_CODEPOINT = 6,
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INVALID_CODEPOINT = 5,
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// The utf8 sequence contains an overlong encoding of a utf8 codepoint.
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OVERLONG_ENCODING = 7,
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OVERLONG_ENCODING = 6,
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}
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// A type representing the result of decoding of utf8-encoded codepoint.
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@@ -1044,6 +1069,9 @@ file_dialog_result :: struct {
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selection: str8_list,
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}
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// An opaque handle identifying a window.
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window :: distinct u64
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@(default_calling_convention="c", link_prefix="oc_")
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foreign {
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// Set the title of the application's window.
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@@ -1054,8 +1082,93 @@ foreign {
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request_quit :: proc() ---
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// Convert a scancode to a keycode, according to current keyboard layout.
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scancode_to_keycode :: proc(scanCode: scan_code) -> key_code ---
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}
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////////////////////////////////////////////////////////////////////////////////
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// Application user input.
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////////////////////////////////////////////////////////////////////////////////
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key_state :: struct {
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lastUpdate: u64,
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transitionCount: u32,
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repeatCount: u32,
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down: bool,
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sysClicked: bool,
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sysDoubleClicked: bool,
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sysTripleClicked: bool,
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}
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keyboard_state :: struct {
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keys: [349]key_state,
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mods: keymod_flags,
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}
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mouse_state :: struct {
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lastUpdate: u64,
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posValid: bool,
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pos: vec2,
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delta: vec2,
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wheel: vec2,
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using _: struct #raw_union {
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buttons: [5]key_state,
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using _: struct {
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left: key_state,
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right: key_state,
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middle: key_state,
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ext1: key_state,
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ext2: key_state,
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},
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},
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}
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BACKING_SIZE :: 64
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text_state :: struct {
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lastUpdate: u64,
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backing: [64]utf32,
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codePoints: str32,
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}
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clipboard_state :: struct {
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lastUpdate: u64,
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pastedText: str8,
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}
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input_state :: struct {
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frameCounter: u64,
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keyboard: keyboard_state,
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mouse: mouse_state,
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text: text_state,
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clipboard: clipboard_state,
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}
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@(default_calling_convention="c", link_prefix="oc_")
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foreign {
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input_process_event :: proc(arena: ^arena, state: ^input_state, event: ^event) ---
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input_next_frame :: proc(state: ^input_state) ---
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key_down :: proc(state: ^input_state, key: key_code) -> bool ---
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key_press_count :: proc(state: ^input_state, key: key_code) -> u8 ---
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key_release_count :: proc(state: ^input_state, key: key_code) -> u8 ---
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key_repeat_count :: proc(state: ^input_state, key: key_code) -> u8 ---
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key_down_scancode :: proc(state: ^input_state, key: scan_code) -> bool ---
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key_press_count_scancode :: proc(state: ^input_state, key: scan_code) -> u8 ---
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key_release_count_scancode :: proc(state: ^input_state, key: scan_code) -> u8 ---
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key_repeat_count_scancode :: proc(state: ^input_state, key: scan_code) -> u8 ---
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mouse_down :: proc(state: ^input_state, button: mouse_button) -> bool ---
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mouse_pressed :: proc(state: ^input_state, button: mouse_button) -> u8 ---
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mouse_released :: proc(state: ^input_state, button: mouse_button) -> u8 ---
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mouse_clicked :: proc(state: ^input_state, button: mouse_button) -> bool ---
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mouse_double_clicked :: proc(state: ^input_state, button: mouse_button) -> bool ---
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mouse_position :: proc(state: ^input_state) -> vec2 ---
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mouse_delta :: proc(state: ^input_state) -> vec2 ---
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mouse_wheel :: proc(state: ^input_state) -> vec2 ---
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input_text_utf32 :: proc(arena: ^arena, state: ^input_state) -> str32 ---
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input_text_utf8 :: proc(arena: ^arena, state: ^input_state) -> str8 ---
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// Put a string in the clipboard.
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clipboard_set_string :: proc(string: str8) ---
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clipboard_pasted :: proc(state: ^input_state) -> bool ---
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clipboard_pasted_text :: proc(state: ^input_state) -> str8 ---
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key_mods :: proc(state: ^input_state) -> keymod_flags ---
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}
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////////////////////////////////////////////////////////////////////////////////
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@@ -1073,7 +1186,7 @@ file :: distinct u64
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// Flags for the `oc_file_open()` function.
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file_open_flag :: enum u16 {
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// Open the file in 'append' mode. All writes append data at the end of the file.
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APPEND = 1,
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APPEND = 0,
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// Truncate the file to 0 bytes when opening.
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TRUNCATE,
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// Create the file if it does not exist.
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@@ -1090,7 +1203,7 @@ file_open_flags :: bit_set[file_open_flag; u16]
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// This enum describes the access permissions of a file handle.
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file_access_flag :: enum u16 {
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// The file handle can be used for reading from the file.
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READ = 1,
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READ = 0,
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// The file handle can be used for writing to the file.
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WRITE,
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}
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@@ -1242,7 +1355,7 @@ file_type :: enum u32 {
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// A type describing file permissions.
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file_perm_flag :: enum u16 {
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OTHER_EXEC = 1,
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OTHER_EXEC = 0,
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OTHER_WRITE,
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OTHER_READ,
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GROUP_EXEC,
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@@ -1272,6 +1385,18 @@ file_status :: struct {
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modificationDate: datestamp,
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}
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// An type describing a list of enumerated files in a given directory.
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file_list :: struct {
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list: list,
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eltCount: u64,
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}
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file_listdir_elt :: struct {
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listElt: list_elt,
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basename: str8,
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type: file_type,
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}
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@(default_calling_convention="c", link_prefix="oc_")
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foreign {
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// Send a single I/O request and wait for its completion.
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@@ -1299,6 +1424,7 @@ foreign {
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file_get_status :: proc(file: file) -> file_status ---
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file_size :: proc(file: file) -> u64 ---
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file_open_with_request :: proc(path: str8, rights: file_access, flags: file_open_flags) -> file ---
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file_listdir :: proc(arena: ^arena, directory: str8) -> file_list ---
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}
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////////////////////////////////////////////////////////////////////////////////
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@@ -1703,87 +1829,6 @@ foreign {
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// Graphical User Interface API.
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////////////////////////////////////////////////////////////////////////////////
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key_state :: struct {
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lastUpdate: u64,
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transitionCount: u32,
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repeatCount: u32,
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down: bool,
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sysClicked: bool,
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sysDoubleClicked: bool,
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sysTripleClicked: bool,
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}
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keyboard_state :: struct {
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keys: [349]key_state,
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mods: keymod_flags,
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}
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mouse_state :: struct {
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lastUpdate: u64,
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posValid: bool,
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pos: vec2,
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delta: vec2,
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wheel: vec2,
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using _: struct #raw_union {
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buttons: [5]key_state,
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using _: struct {
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left: key_state,
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right: key_state,
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middle: key_state,
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ext1: key_state,
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ext2: key_state,
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},
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},
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}
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BACKING_SIZE :: 64
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text_state :: struct {
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lastUpdate: u64,
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backing: [64]utf32,
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codePoints: str32,
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}
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clipboard_state :: struct {
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lastUpdate: u64,
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pastedText: str8,
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}
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input_state :: struct {
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frameCounter: u64,
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keyboard: keyboard_state,
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mouse: mouse_state,
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text: text_state,
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clipboard: clipboard_state,
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}
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@(default_calling_convention="c", link_prefix="oc_")
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foreign {
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input_process_event :: proc(arena: ^arena, state: ^input_state, event: ^event) ---
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input_next_frame :: proc(state: ^input_state) ---
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key_down :: proc(state: ^input_state, key: key_code) -> bool ---
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key_press_count :: proc(state: ^input_state, key: key_code) -> u8 ---
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key_release_count :: proc(state: ^input_state, key: key_code) -> u8 ---
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key_repeat_count :: proc(state: ^input_state, key: key_code) -> u8 ---
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key_down_scancode :: proc(state: ^input_state, key: scan_code) -> bool ---
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key_press_count_scancode :: proc(state: ^input_state, key: scan_code) -> u8 ---
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key_release_count_scancode :: proc(state: ^input_state, key: scan_code) -> u8 ---
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key_repeat_count_scancode :: proc(state: ^input_state, key: scan_code) -> u8 ---
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mouse_down :: proc(state: ^input_state, button: mouse_button) -> bool ---
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mouse_pressed :: proc(state: ^input_state, button: mouse_button) -> u8 ---
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mouse_released :: proc(state: ^input_state, button: mouse_button) -> u8 ---
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mouse_clicked :: proc(state: ^input_state, button: mouse_button) -> bool ---
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mouse_double_clicked :: proc(state: ^input_state, button: mouse_button) -> bool ---
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mouse_position :: proc(state: ^input_state) -> vec2 ---
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mouse_delta :: proc(state: ^input_state) -> vec2 ---
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mouse_wheel :: proc(state: ^input_state) -> vec2 ---
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input_text_utf32 :: proc(arena: ^arena, state: ^input_state) -> str32 ---
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input_text_utf8 :: proc(arena: ^arena, state: ^input_state) -> str8 ---
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clipboard_pasted :: proc(state: ^input_state) -> bool ---
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clipboard_pasted_text :: proc(state: ^input_state) -> str8 ---
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key_mods :: proc(state: ^input_state) -> keymod_flags ---
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}
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////////////////////////////////////////////////////////////////////////////////
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// Graphical User Interface Core API.
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////////////////////////////////////////////////////////////////////////////////
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@@ -1857,11 +1902,11 @@ ui_attribute_mask :: enum u32 {
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SIZE_WIDTH = 1,
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SIZE_HEIGHT = 2,
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LAYOUT_AXIS = 4,
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LAYOUT_ALIGN_X = 64,
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LAYOUT_ALIGN_Y = 128,
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LAYOUT_SPACING = 32,
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LAYOUT_MARGIN_X = 8,
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LAYOUT_MARGIN_Y = 16,
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LAYOUT_SPACING = 32,
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LAYOUT_ALIGN_X = 64,
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LAYOUT_ALIGN_Y = 128,
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FLOATING_X = 256,
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FLOATING_Y = 512,
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FLOAT_TARGET_X = 1024,
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@@ -1873,10 +1918,10 @@ ui_attribute_mask :: enum u32 {
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COLOR = 65536,
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BG_COLOR = 131072,
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BORDER_COLOR = 262144,
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BORDER_SIZE = 2097152,
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ROUNDNESS = 4194304,
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FONT = 524288,
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FONT_SIZE = 1048576,
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BORDER_SIZE = 2097152,
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ROUNDNESS = 4194304,
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DRAW_MASK = 8388608,
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ANIMATION_TIME = 16777216,
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ANIMATION_MASK = 33554432,
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@@ -1898,6 +1943,7 @@ ui_box_size :: [2]ui_size
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ui_box_floating :: [2]bool
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// These bits *disable* the corresponding element when they're set.
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ui_draw_mask :: enum u32 {
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BACKGROUND = 1,
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BORDER = 2,
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