Merge pull request #3919 from colrdavidson/growing_workpool

move to a growing workstealing queue
This commit is contained in:
gingerBill
2024-07-14 14:39:49 +01:00
committed by GitHub
2 changed files with 111 additions and 46 deletions

View File

@@ -10,13 +10,18 @@ gb_internal void thread_pool_destroy(ThreadPool *pool);
gb_internal bool thread_pool_add_task(ThreadPool *pool, WorkerTaskProc *proc, void *data);
gb_internal void thread_pool_wait(ThreadPool *pool);
enum GrabState {
GrabSuccess = 0,
GrabEmpty = 1,
GrabFailed = 2,
};
struct ThreadPool {
gbAllocator threads_allocator;
Slice<Thread> threads;
std::atomic<bool> running;
Futex tasks_available;
Futex tasks_left;
};
@@ -46,7 +51,7 @@ gb_internal void thread_pool_destroy(ThreadPool *pool) {
for_array_off(i, 1, pool->threads) {
Thread *t = &pool->threads[i];
pool->tasks_available.fetch_add(1, std::memory_order_relaxed);
pool->tasks_available.fetch_add(1, std::memory_order_acquire);
futex_broadcast(&pool->tasks_available);
thread_join_and_destroy(t);
}
@@ -54,51 +59,86 @@ gb_internal void thread_pool_destroy(ThreadPool *pool) {
gb_free(pool->threads_allocator, pool->threads.data);
}
TaskRingBuffer *taskring_grow(TaskRingBuffer *ring, isize bottom, isize top) {
TaskRingBuffer *new_ring = taskring_init(ring->size * 2);
for (isize i = top; i < bottom; i++) {
new_ring->buffer[i % new_ring->size] = ring->buffer[i % ring->size];
}
return new_ring;
}
void thread_pool_queue_push(Thread *thread, WorkerTask task) {
u64 capture;
u64 new_capture;
do {
capture = thread->head_and_tail.load();
isize bot = thread->queue.bottom.load(std::memory_order_relaxed);
isize top = thread->queue.top.load(std::memory_order_acquire);
TaskRingBuffer *cur_ring = thread->queue.ring.load(std::memory_order_relaxed);
u64 mask = thread->capacity - 1;
u64 head = (capture >> 32) & mask;
u64 tail = ((u32)capture) & mask;
isize size = bot - top;
if (size > (cur_ring->size - 1)) {
// Queue is full
thread->queue.ring = taskring_grow(thread->queue.ring, bot, top);
cur_ring = thread->queue.ring.load(std::memory_order_relaxed);
}
u64 new_head = (head + 1) & mask;
GB_ASSERT_MSG(new_head != tail, "Thread Queue Full!");
// This *must* be done in here, to avoid a potential race condition where we no longer own the slot by the time we're assigning
thread->queue[head] = task;
new_capture = (new_head << 32) | tail;
} while (!thread->head_and_tail.compare_exchange_weak(capture, new_capture));
cur_ring->buffer[bot % cur_ring->size] = task;
std::atomic_thread_fence(std::memory_order_release);
thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
thread->pool->tasks_left.fetch_add(1, std::memory_order_release);
thread->pool->tasks_available.fetch_add(1, std::memory_order_relaxed);
futex_broadcast(&thread->pool->tasks_available);
}
bool thread_pool_queue_pop(Thread *thread, WorkerTask *task) {
u64 capture;
u64 new_capture;
do {
capture = thread->head_and_tail.load(std::memory_order_acquire);
GrabState thread_pool_queue_take(Thread *thread, WorkerTask *task) {
isize bot = thread->queue.bottom.load(std::memory_order_relaxed) - 1;
TaskRingBuffer *cur_ring = thread->queue.ring.load(std::memory_order_relaxed);
thread->queue.bottom.store(bot, std::memory_order_relaxed);
std::atomic_thread_fence(std::memory_order_seq_cst);
u64 mask = thread->capacity - 1;
u64 head = (capture >> 32) & mask;
u64 tail = ((u32)capture) & mask;
isize top = thread->queue.top.load(std::memory_order_relaxed);
if (top <= bot) {
u64 new_tail = (tail + 1) & mask;
if (tail == head) {
return false;
// Queue is not empty
*task = cur_ring->buffer[bot % cur_ring->size];
if (top == bot) {
// Only one entry left in queue
if (!thread->queue.top.compare_exchange_strong(top, top + 1, std::memory_order_seq_cst, std::memory_order_relaxed)) {
// Race failed
thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
return GrabEmpty;
}
thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
return GrabSuccess;
}
// Making a copy of the task before we increment the tail, avoiding the same potential race condition as above
*task = thread->queue[tail];
// We got a task without hitting a race
return GrabSuccess;
} else {
// Queue is empty
thread->queue.bottom.store(bot + 1, std::memory_order_relaxed);
return GrabEmpty;
}
}
new_capture = (head << 32) | new_tail;
} while (!thread->head_and_tail.compare_exchange_weak(capture, new_capture, std::memory_order_release));
GrabState thread_pool_queue_steal(Thread *thread, WorkerTask *task) {
isize top = thread->queue.top.load(std::memory_order_acquire);
std::atomic_thread_fence(std::memory_order_seq_cst);
isize bot = thread->queue.bottom.load(std::memory_order_acquire);
return true;
GrabState ret = GrabEmpty;
if (top < bot) {
// Queue is not empty
TaskRingBuffer *cur_ring = thread->queue.ring.load(std::memory_order_consume);
*task = cur_ring->buffer[top % cur_ring->size];
if (!thread->queue.top.compare_exchange_strong(top, top + 1, std::memory_order_seq_cst, std::memory_order_relaxed)) {
// Race failed
ret = GrabFailed;
} else {
ret = GrabSuccess;
}
}
return ret;
}
gb_internal bool thread_pool_add_task(ThreadPool *pool, WorkerTaskProc *proc, void *data) {
@@ -115,12 +155,11 @@ gb_internal void thread_pool_wait(ThreadPool *pool) {
while (pool->tasks_left.load(std::memory_order_acquire)) {
// if we've got tasks on our queue, run them
while (thread_pool_queue_pop(current_thread, &task)) {
while (!thread_pool_queue_take(current_thread, &task)) {
task.do_work(task.data);
pool->tasks_left.fetch_sub(1, std::memory_order_release);
}
// is this mem-barriered enough?
// This *must* be executed in this order, so the futex wakes immediately
// if rem_tasks has changed since we checked last, otherwise the program
@@ -145,7 +184,7 @@ gb_internal THREAD_PROC(thread_pool_thread_proc) {
usize finished_tasks = 0;
i32 state;
while (thread_pool_queue_pop(current_thread, &task)) {
while (!thread_pool_queue_take(current_thread, &task)) {
task.do_work(task.data);
pool->tasks_left.fetch_sub(1, std::memory_order_release);
@@ -167,7 +206,13 @@ gb_internal THREAD_PROC(thread_pool_thread_proc) {
Thread *thread = &pool->threads.data[idx];
WorkerTask task;
if (thread_pool_queue_pop(thread, &task)) {
GrabState ret = thread_pool_queue_steal(thread, &task);
if (ret == GrabFailed) {
goto main_loop_continue;
} else if (ret == GrabEmpty) {
continue;
} else if (ret == GrabSuccess) {
task.do_work(task.data);
pool->tasks_left.fetch_sub(1, std::memory_order_release);
@@ -182,6 +227,7 @@ gb_internal THREAD_PROC(thread_pool_thread_proc) {
// if we've done all our work, and there's nothing to steal, go to sleep
state = pool->tasks_available.load(std::memory_order_acquire);
if (!pool->running) { break; }
futex_wait(&pool->tasks_available, state);
main_loop_continue:;

View File

@@ -46,6 +46,18 @@ typedef struct WorkerTask {
void *data;
} WorkerTask;
typedef struct TaskRingBuffer {
std::atomic<isize> size;
std::atomic<WorkerTask *> buffer;
} TaskRingBuffer;
typedef struct TaskQueue {
std::atomic<isize> top;
std::atomic<isize> bottom;
std::atomic<TaskRingBuffer *> ring;
} TaskQueue;
struct Thread {
#if defined(GB_SYSTEM_WINDOWS)
void *win32_handle;
@@ -54,12 +66,9 @@ struct Thread {
#endif
isize idx;
WorkerTask *queue;
size_t capacity;
std::atomic<uint64_t> head_and_tail;
isize stack_size;
struct TaskQueue queue;
struct ThreadPool *pool;
};
@@ -551,6 +560,18 @@ gb_internal void *internal_thread_proc(void *arg) {
}
#endif
TaskRingBuffer *taskring_init(isize size) {
TaskRingBuffer *ring = (TaskRingBuffer *)gb_alloc(heap_allocator(), sizeof(TaskRingBuffer));
ring->size = size;
ring->buffer = (WorkerTask *)gb_alloc_array(heap_allocator(), WorkerTask, ring->size);
return ring;
}
void thread_queue_destroy(TaskQueue *q) {
gb_free(heap_allocator(), (*q->ring).buffer);
gb_free(heap_allocator(), q->ring);
}
gb_internal void thread_init(ThreadPool *pool, Thread *t, isize idx) {
gb_zero_item(t);
#if defined(GB_SYSTEM_WINDOWS)
@@ -559,14 +580,12 @@ gb_internal void thread_init(ThreadPool *pool, Thread *t, isize idx) {
t->posix_handle = 0;
#endif
t->capacity = 1 << 14; // must be a power of 2
t->queue = gb_alloc_array(heap_allocator(), WorkerTask, t->capacity);
t->head_and_tail = 0;
// Size must be a power of 2
t->queue.ring = taskring_init(1 << 14);
t->pool = pool;
t->idx = idx;
}
gb_internal void thread_init_and_start(ThreadPool *pool, Thread *t, isize idx) {
thread_init(pool, t, idx);
isize stack_size = 0;
@@ -598,7 +617,7 @@ gb_internal void thread_join_and_destroy(Thread *t) {
t->posix_handle = 0;
#endif
gb_free(heap_allocator(), t->queue);
thread_queue_destroy(&t->queue);
}
gb_internal void thread_set_name(Thread *t, char const *name) {