mirror of
https://github.com/odin-lang/Odin.git
synced 2026-02-13 14:53:34 +00:00
Revert demo
This commit is contained in:
@@ -20,10 +20,759 @@ when ODIN_OS == "windows" {
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import win32 "core:sys/windows.odin"
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}
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main :: proc() {
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fmt.println("Hellope");
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@(link_name="general_stuff")
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general_stuff :: proc() {
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fmt.println("# general_stuff");
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{ // `do` for inline statements rather than block
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foo :: proc() do fmt.println("Foo!");
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if false do foo();
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for false do foo();
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when false do foo();
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i := -10;
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x := make([dynamic]int, 0, i);
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fmt.println(x);
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if false do foo();
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else do foo();
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}
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{ // Removal of `++` and `--` (again)
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x: int;
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x += 1;
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x -= 1;
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}
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{ // Casting syntaxes
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i := i32(137);
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ptr := &i;
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_ = (^f32)(ptr);
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// ^f32(ptr) == ^(f32(ptr))
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_ = cast(^f32)ptr;
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_ = (^f32)(ptr)^;
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_ = (cast(^f32)ptr)^;
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// Questions: Should there be two ways to do it?
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}
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/*
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* Remove *_val_of built-in procedures
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* size_of, align_of, offset_of
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* type_of, type_info_of
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*/
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{ // `expand_to_tuple` built-in procedure
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Foo :: struct {
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x: int,
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b: bool,
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}
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f := Foo{137, true};
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x, b := expand_to_tuple(f);
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fmt.println(f);
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fmt.println(x, b);
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fmt.println(expand_to_tuple(f));
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}
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{
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// .. half-closed range
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// ... open range
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for in 0..2 {} // 0, 1
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for in 0...2 {} // 0, 1, 2
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}
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{ // Multiple sized booleans
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x0: bool; // default
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x1: b8 = true;
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x2: b16 = false;
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x3: b32 = true;
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x4: b64 = false;
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fmt.printf("x1: %T = %v;\n", x1, x1);
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fmt.printf("x2: %T = %v;\n", x2, x2);
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fmt.printf("x3: %T = %v;\n", x3, x3);
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fmt.printf("x4: %T = %v;\n", x4, x4);
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// Having specific sized booleans is very useful when dealing with foreign code
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// and to enforce specific alignment for a boolean, especially within a struct
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}
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{ // `distinct` types
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// Originally, all type declarations would create a distinct type unless #type_alias was present.
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// Now the behaviour has been reversed. All type declarations create a type alias unless `distinct` is present.
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// If the type expression is `struct`, `union`, `enum`, `proc`, or `bit_field`, the types will always been distinct.
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Int32 :: i32;
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#assert(Int32 == i32);
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My_Int32 :: distinct i32;
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#assert(My_Int32 != i32);
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My_Struct :: struct{x: int};
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#assert(My_Struct != struct{x: int});
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}
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}
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default_struct_values :: proc() {
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fmt.println("# default_struct_values");
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{
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Vector3 :: struct {
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x: f32,
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y: f32,
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z: f32,
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}
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v: Vector3;
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fmt.println(v);
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}
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{
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// Default values must be constants
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Vector3 :: struct {
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x: f32 = 1,
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y: f32 = 4,
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z: f32 = 9,
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}
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v: Vector3;
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fmt.println(v);
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v = Vector3{};
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fmt.println(v);
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// Uses the same semantics as a default values in a procedure
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v = Vector3{137};
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fmt.println(v);
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v = Vector3{z = 137};
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fmt.println(v);
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}
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{
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Vector3 :: struct {
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x := 1.0,
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y := 4.0,
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z := 9.0,
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}
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stack_default: Vector3;
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stack_literal := Vector3{};
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heap_one := new(Vector3); defer free(heap_one);
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heap_two := new_clone(Vector3{}); defer free(heap_two);
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fmt.println("stack_default - ", stack_default);
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fmt.println("stack_literal - ", stack_literal);
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fmt.println("heap_one - ", heap_one^);
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fmt.println("heap_two - ", heap_two^);
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N :: 4;
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stack_array: [N]Vector3;
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heap_array := new([N]Vector3); defer free(heap_array);
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heap_slice := make([]Vector3, N); defer free(heap_slice);
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fmt.println("stack_array[1] - ", stack_array[1]);
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fmt.println("heap_array[1] - ", heap_array[1]);
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fmt.println("heap_slice[1] - ", heap_slice[1]);
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}
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}
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union_type :: proc() {
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fmt.println("\n# union_type");
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{
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val: union{int, bool};
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val = 137;
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if i, ok := val.(int); ok {
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fmt.println(i);
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}
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val = true;
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fmt.println(val);
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val = nil;
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switch v in val {
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case int: fmt.println("int", v);
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case bool: fmt.println("bool", v);
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case: fmt.println("nil");
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}
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}
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{
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// There is a duality between `any` and `union`
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// An `any` has a pointer to the data and allows for any type (open)
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// A `union` has as binary blob to store the data and allows only certain types (closed)
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// The following code is with `any` but has the same syntax
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val: any;
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val = 137;
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if i, ok := val.(int); ok {
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fmt.println(i);
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}
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val = true;
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fmt.println(val);
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val = nil;
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switch v in val {
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case int: fmt.println("int", v);
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case bool: fmt.println("bool", v);
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case: fmt.println("nil");
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}
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}
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Vector3 :: struct {x, y, z: f32};
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Quaternion :: struct {x, y, z: f32, w: f32 = 1};
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// More realistic examples
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{
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// NOTE(bill): For the above basic examples, you may not have any
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// particular use for it. However, my main use for them is not for these
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// simple cases. My main use is for hierarchical types. Many prefer
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// subtyping, embedding the base data into the derived types. Below is
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// an example of this for a basic game Entity.
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Entity :: struct {
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id: u64,
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name: string,
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position: Vector3,
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orientation: Quaternion,
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derived: any,
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}
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Frog :: struct {
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using entity: Entity,
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jump_height: f32,
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}
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Monster :: struct {
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using entity: Entity,
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is_robot: bool,
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is_zombie: bool,
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}
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// See `parametric_polymorphism` procedure for details
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new_entity :: proc(T: type) -> ^Entity {
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t := new(T);
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t.derived = t^;
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return t;
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}
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entity := new_entity(Monster);
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switch e in entity.derived {
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case Frog:
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fmt.println("Ribbit");
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case Monster:
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if e.is_robot do fmt.println("Robotic");
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if e.is_zombie do fmt.println("Grrrr!");
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}
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}
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{
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// NOTE(bill): A union can be used to achieve something similar. Instead
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// of embedding the base data into the derived types, the derived data
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// in embedded into the base type. Below is the same example of the
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// basic game Entity but using an union.
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Entity :: struct {
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id: u64,
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name: string,
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position: Vector3,
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orientation: Quaternion,
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derived: union {Frog, Monster},
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}
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Frog :: struct {
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using entity: ^Entity,
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jump_height: f32,
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}
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Monster :: struct {
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using entity: ^Entity,
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is_robot: bool,
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is_zombie: bool,
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}
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// See `parametric_polymorphism` procedure for details
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new_entity :: proc(T: type) -> ^Entity {
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t := new(Entity);
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t.derived = T{entity = t};
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return t;
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}
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entity := new_entity(Monster);
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switch e in entity.derived {
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case Frog:
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fmt.println("Ribbit");
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case Monster:
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if e.is_robot do fmt.println("Robotic");
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if e.is_zombie do fmt.println("Grrrr!");
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}
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// NOTE(bill): As you can see, the usage code has not changed, only its
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// memory layout. Both approaches have their own advantages but they can
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// be used together to achieve different results. The subtyping approach
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// can allow for a greater control of the memory layout and memory
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// allocation, e.g. storing the derivatives together. However, this is
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// also its disadvantage. You must either preallocate arrays for each
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// derivative separation (which can be easily missed) or preallocate a
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// bunch of "raw" memory; determining the maximum size of the derived
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// types would require the aid of metaprogramming. Unions solve this
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// particular problem as the data is stored with the base data.
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// Therefore, it is possible to preallocate, e.g. [100]Entity.
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// It should be noted that the union approach can have the same memory
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// layout as the any and with the same type restrictions by using a
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// pointer type for the derivatives.
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/*
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Entity :: struct {
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...
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derived: union{^Frog, ^Monster},
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}
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Frog :: struct {
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using entity: Entity,
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...
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}
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Monster :: struct {
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using entity: Entity,
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...
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}
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new_entity :: proc(T: type) -> ^Entity {
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t := new(T);
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t.derived = t;
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return t;
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}
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*/
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}
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}
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parametric_polymorphism :: proc() {
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fmt.println("# parametric_polymorphism");
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print_value :: proc(value: $T) {
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fmt.printf("print_value: %T %v\n", value, value);
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}
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v1: int = 1;
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v2: f32 = 2.1;
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v3: f64 = 3.14;
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v4: string = "message";
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print_value(v1);
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print_value(v2);
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print_value(v3);
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print_value(v4);
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fmt.println();
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add :: proc(p, q: $T) -> T {
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x: T = p + q;
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return x;
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}
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a := add(3, 4);
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fmt.printf("a: %T = %v\n", a, a);
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b := add(3.2, 4.3);
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fmt.printf("b: %T = %v\n", b, b);
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// This is how `new` is implemented
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alloc_type :: proc(T: type) -> ^T {
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t := cast(^T)alloc(size_of(T), align_of(T));
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t^ = T{}; // Use default initialization value
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return t;
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}
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copy_slice :: proc(dst, src: []$T) -> int {
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return mem.copy(&dst[0], &src[0], n*size_of(T));
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}
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double_params :: proc(a: $A, b: $B) -> A {
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return a + A(b);
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}
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fmt.println(double_params(12, 1.345));
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{ // Polymorphic Types and Type Specialization
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Table_Slot :: struct(Key, Value: type) {
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occupied: bool,
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hash: u32,
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key: Key,
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value: Value,
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}
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TABLE_SIZE_MIN :: 32;
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Table :: struct(Key, Value: type) {
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count: int,
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allocator: Allocator,
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slots: []Table_Slot(Key, Value),
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}
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// Only allow types that are specializations of a (polymorphic) slice
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make_slice :: proc(T: type/[]$E, len: int) -> T {
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return make(T, len);
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}
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// Only allow types that are specializations of `Table`
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allocate :: proc(table: ^$T/Table, capacity: int) {
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c := context;
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if table.allocator.procedure != nil do c.allocator = table.allocator;
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context <- c {
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table.slots = make_slice(type_of(table.slots), max(capacity, TABLE_SIZE_MIN));
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}
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}
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expand :: proc(table: ^$T/Table) {
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c := context;
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if table.allocator.procedure != nil do c.allocator = table.allocator;
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context <- c {
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old_slots := table.slots;
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cap := max(2*len(table.slots), TABLE_SIZE_MIN);
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allocate(table, cap);
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for s in old_slots do if s.occupied {
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put(table, s.key, s.value);
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}
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|
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free(old_slots);
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}
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}
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// Polymorphic determination of a polymorphic struct
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// put :: proc(table: ^$T/Table, key: T.Key, value: T.Value) {
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put :: proc(table: ^Table($Key, $Value), key: Key, value: Value) {
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hash := get_hash(key); // Ad-hoc method which would fail in a different scope
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index := find_index(table, key, hash);
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if index < 0 {
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if f64(table.count) >= 0.75*f64(len(table.slots)) {
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expand(table);
|
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}
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assert(table.count <= len(table.slots));
|
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|
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hash := get_hash(key);
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index = int(hash % u32(len(table.slots)));
|
||||
|
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for table.slots[index].occupied {
|
||||
if index += 1; index >= len(table.slots) {
|
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index = 0;
|
||||
}
|
||||
}
|
||||
|
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table.count += 1;
|
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}
|
||||
|
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slot := &table.slots[index];
|
||||
slot.occupied = true;
|
||||
slot.hash = hash;
|
||||
slot.key = key;
|
||||
slot.value = value;
|
||||
}
|
||||
|
||||
|
||||
// find :: proc(table: ^$T/Table, key: T.Key) -> (T.Value, bool) {
|
||||
find :: proc(table: ^Table($Key, $Value), key: Key) -> (Value, bool) {
|
||||
hash := get_hash(key);
|
||||
index := find_index(table, key, hash);
|
||||
if index < 0 {
|
||||
return Value{}, false;
|
||||
}
|
||||
return table.slots[index].value, true;
|
||||
}
|
||||
|
||||
find_index :: proc(table: ^Table($Key, $Value), key: Key, hash: u32) -> int {
|
||||
if len(table.slots) <= 0 do return -1;
|
||||
|
||||
index := int(hash % u32(len(table.slots)));
|
||||
for table.slots[index].occupied {
|
||||
if table.slots[index].hash == hash {
|
||||
if table.slots[index].key == key {
|
||||
return index;
|
||||
}
|
||||
}
|
||||
|
||||
if index += 1; index >= len(table.slots) {
|
||||
index = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
get_hash :: proc(s: string) -> u32 { // fnv32a
|
||||
h: u32 = 0x811c9dc5;
|
||||
for i in 0..len(s) {
|
||||
h = (h ~ u32(s[i])) * 0x01000193;
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
|
||||
table: Table(string, int);
|
||||
|
||||
for i in 0..36 do put(&table, "Hellope", i);
|
||||
for i in 0..42 do put(&table, "World!", i);
|
||||
|
||||
found, _ := find(&table, "Hellope");
|
||||
fmt.printf("`found` is %v\n", found);
|
||||
|
||||
found, _ = find(&table, "World!");
|
||||
fmt.printf("`found` is %v\n", found);
|
||||
|
||||
// I would not personally design a hash table like this in production
|
||||
// but this is a nice basic example
|
||||
// A better approach would either use a `u64` or equivalent for the key
|
||||
// and let the user specify the hashing function or make the user store
|
||||
// the hashing procedure with the table
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
prefix_table := [?]string{
|
||||
"White",
|
||||
"Red",
|
||||
"Green",
|
||||
"Blue",
|
||||
"Octarine",
|
||||
"Black",
|
||||
};
|
||||
|
||||
threading_example :: proc() {
|
||||
when ODIN_OS == "windows" {
|
||||
fmt.println("# threading_example");
|
||||
|
||||
unordered_remove :: proc(array: ^[dynamic]$T, index: int, loc := #caller_location) {
|
||||
__bounds_check_error_loc(loc, index, len(array));
|
||||
array[index] = array[len(array)-1];
|
||||
pop(array);
|
||||
}
|
||||
ordered_remove :: proc(array: ^[dynamic]$T, index: int, loc := #caller_location) {
|
||||
__bounds_check_error_loc(loc, index, len(array));
|
||||
copy(array[index..], array[index+1..]);
|
||||
pop(array);
|
||||
}
|
||||
|
||||
worker_proc :: proc(t: ^thread.Thread) -> int {
|
||||
for iteration in 1...5 {
|
||||
fmt.printf("Thread %d is on iteration %d\n", t.user_index, iteration);
|
||||
fmt.printf("`%s`: iteration %d\n", prefix_table[t.user_index], iteration);
|
||||
// win32.sleep(1);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
threads := make([dynamic]^thread.Thread, 0, len(prefix_table));
|
||||
defer free(threads);
|
||||
|
||||
for in prefix_table {
|
||||
if t := thread.create(worker_proc); t != nil {
|
||||
t.init_context = context;
|
||||
t.use_init_context = true;
|
||||
t.user_index = len(threads);
|
||||
append(&threads, t);
|
||||
thread.start(t);
|
||||
}
|
||||
}
|
||||
|
||||
for len(threads) > 0 {
|
||||
for i := 0; i < len(threads); /**/ {
|
||||
if t := threads[i]; thread.is_done(t) {
|
||||
fmt.printf("Thread %d is done\n", t.user_index);
|
||||
thread.destroy(t);
|
||||
|
||||
ordered_remove(&threads, i);
|
||||
} else {
|
||||
i += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
array_programming :: proc() {
|
||||
fmt.println("# array_programming");
|
||||
{
|
||||
a := [3]f32{1, 2, 3};
|
||||
b := [3]f32{5, 6, 7};
|
||||
c := a * b;
|
||||
d := a + b;
|
||||
e := 1 + (c - d) / 2;
|
||||
fmt.printf("%.1f\n", e); // [0.5, 3.0, 6.5]
|
||||
}
|
||||
|
||||
{
|
||||
a := [3]f32{1, 2, 3};
|
||||
b := swizzle(a, 2, 1, 0);
|
||||
assert(b == [3]f32{3, 2, 1});
|
||||
|
||||
c := swizzle(a, 0, 0);
|
||||
assert(c == [2]f32{1, 1});
|
||||
assert(c == 1);
|
||||
}
|
||||
|
||||
{
|
||||
Vector3 :: distinct [3]f32;
|
||||
a := Vector3{1, 2, 3};
|
||||
b := Vector3{5, 6, 7};
|
||||
c := (a * b)/2 + 1;
|
||||
d := c.x + c.y + c.z;
|
||||
fmt.printf("%.1f\n", d); // 22.0
|
||||
|
||||
cross :: proc(a, b: Vector3) -> Vector3 {
|
||||
i := swizzle(a, 1, 2, 0) * swizzle(b, 2, 0, 1);
|
||||
j := swizzle(a, 2, 0, 1) * swizzle(b, 1, 2, 0);
|
||||
return i - j;
|
||||
}
|
||||
|
||||
blah :: proc(a: Vector3) -> f32 {
|
||||
return a.x + a.y + a.z;
|
||||
}
|
||||
|
||||
x := cross(a, b);
|
||||
fmt.println(x);
|
||||
fmt.println(blah(x));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
using println in import "core:fmt.odin"
|
||||
|
||||
using_in :: proc() {
|
||||
fmt.println("# using in");
|
||||
using print in fmt;
|
||||
|
||||
println("Hellope1");
|
||||
print("Hellope2\n");
|
||||
|
||||
Foo :: struct {
|
||||
x, y: int,
|
||||
b: bool,
|
||||
}
|
||||
f: Foo;
|
||||
f.x, f.y = 123, 321;
|
||||
println(f);
|
||||
using x, y in f;
|
||||
x, y = 456, 654;
|
||||
println(f);
|
||||
}
|
||||
|
||||
named_proc_return_parameters :: proc() {
|
||||
fmt.println("# named proc return parameters");
|
||||
|
||||
foo0 :: proc() -> int {
|
||||
return 123;
|
||||
}
|
||||
foo1 :: proc() -> (a: int) {
|
||||
a = 123;
|
||||
return;
|
||||
}
|
||||
foo2 :: proc() -> (a, b: int) {
|
||||
// Named return values act like variables within the scope
|
||||
a = 321;
|
||||
b = 567;
|
||||
return b, a;
|
||||
}
|
||||
fmt.println("foo0 =", foo0()); // 123
|
||||
fmt.println("foo1 =", foo1()); // 123
|
||||
fmt.println("foo2 =", foo2()); // 567 321
|
||||
}
|
||||
|
||||
|
||||
enum_export :: proc() {
|
||||
fmt.println("# enum #export");
|
||||
|
||||
Foo :: enum #export {A, B, C};
|
||||
|
||||
f0 := A;
|
||||
f1 := B;
|
||||
f2 := C;
|
||||
fmt.println(f0, f1, f2);
|
||||
}
|
||||
|
||||
explicit_procedure_overloading :: proc() {
|
||||
fmt.println("# explicit procedure overloading");
|
||||
|
||||
add_ints :: proc(a, b: int) -> int {
|
||||
x := a + b;
|
||||
fmt.println("add_ints", x);
|
||||
return x;
|
||||
}
|
||||
add_floats :: proc(a, b: f32) -> f32 {
|
||||
x := a + b;
|
||||
fmt.println("add_floats", x);
|
||||
return x;
|
||||
}
|
||||
add_numbers :: proc(a: int, b: f32, c: u8) -> int {
|
||||
x := int(a) + int(b) + int(c);
|
||||
fmt.println("add_numbers", x);
|
||||
return x;
|
||||
}
|
||||
|
||||
add :: proc[add_ints, add_floats, add_numbers];
|
||||
|
||||
add(int(1), int(2));
|
||||
add(f32(1), f32(2));
|
||||
add(int(1), f32(2), u8(3));
|
||||
|
||||
add(1, 2); // untyped ints coerce to int tighter than f32
|
||||
add(1.0, 2.0); // untyped floats coerce to f32 tighter than int
|
||||
add(1, 2, 3); // three parameters
|
||||
|
||||
// Ambiguous answers
|
||||
// add(1.0, 2);
|
||||
// add(1, 2.0);
|
||||
}
|
||||
|
||||
complete_switch :: proc() {
|
||||
fmt.println("# complete_switch");
|
||||
{ // enum
|
||||
Foo :: enum #export {
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
}
|
||||
|
||||
b := Foo.B;
|
||||
f := Foo.A;
|
||||
#complete switch f {
|
||||
case A: fmt.println("A");
|
||||
case B: fmt.println("B");
|
||||
case C: fmt.println("C");
|
||||
case D: fmt.println("D");
|
||||
case: fmt.println("?");
|
||||
}
|
||||
}
|
||||
{ // union
|
||||
Foo :: union {int, bool};
|
||||
f: Foo = 123;
|
||||
#complete switch in f {
|
||||
case int: fmt.println("int");
|
||||
case bool: fmt.println("bool");
|
||||
case:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
main :: proc() {
|
||||
when false {
|
||||
general_stuff();
|
||||
default_struct_values();
|
||||
union_type();
|
||||
parametric_polymorphism();
|
||||
threading_example();
|
||||
array_programming();
|
||||
using_in();
|
||||
named_proc_return_parameters();
|
||||
enum_export();
|
||||
explicit_procedure_overloading();
|
||||
complete_switch();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -345,7 +345,7 @@ void init_build_context(void) {
|
||||
|
||||
{
|
||||
u16 x = 1;
|
||||
bool big = !bit_cast<u8>(x);
|
||||
bool big = !*cast(u8 *)&x;
|
||||
bc->ODIN_ENDIAN = big ? str_lit("big") : str_lit("little");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user