Add core:encoding/endian

This commit is contained in:
gingerBill
2022-05-12 19:35:07 +01:00
parent bc18310107
commit f27f595549
2 changed files with 176 additions and 0 deletions

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/*
Package endian implements sa simple translation between bytes and numbers with
specific endian encodings.
buf: [100]u8
put_u16(buf[:], .Little, 16) or_return
You may ask yourself, why isn't `byte_order` platform Endianness by default, so we can write:
put_u16(buf[:], 16) or_return
The answer is that very few file formats are written in native/platform endianness. Most of them specify the endianness of
each of their fields, or use a header field which specifies it for the entire file.
e.g. a file which specifies it at the top for all fields could do this:
file_order := .Little if buf[0] == 0 else .Big
field := get_u16(buf[1:], file_order) or_return
If on the other hand a field is *always* Big-Endian, you're wise to explicitly state it for the benefit of the reader,
be that your future self or someone else.
field := get_u16(buf[:], .Big) or_return
*/
package encoding_endian

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package encoding_endian
Byte_Order :: enum u8 {
Little,
Big,
}
PLATFORM_BYTE_ORDER :: Byte_Order.Little when ODIN_ENDIAN == .Little else Byte_Order.Big
get_u16 :: proc(b: []byte, order: Byte_Order) -> (v: u16, ok: bool) {
if len(b) < 2 {
return 0, false
}
#no_bounds_check if order == .Little {
v = u16(b[0]) | u16(b[1])<<8
} else {
v = u16(b[1]) | u16(b[0])<<8
}
return v, true
}
get_u32 :: proc(b: []byte, order: Byte_Order) -> (v: u32, ok: bool) {
if len(b) < 4 {
return 0, false
}
#no_bounds_check if order == .Little {
v = u32(b[0]) | u32(b[1])<<8 | u32(b[2])<<16 | u32(b[3])<<24
} else {
v = u32(b[3]) | u32(b[2])<<8 | u32(b[1])<<16 | u32(b[0])<<24
}
return v, true
}
get_u64 :: proc(b: []byte, order: Byte_Order) -> (v: u64, ok: bool) {
if len(b) < 8 {
return 0, false
}
#no_bounds_check if order == .Little {
v = u64(b[0]) | u64(b[1])<<8 | u64(b[2])<<16 | u64(b[3])<<24 |
u64(b[4])<<32 | u64(b[5])<<40 | u64(b[6])<<48 | u64(b[7])<<56
} else {
v = u64(b[7]) | u64(b[6])<<8 | u64(b[5])<<16 | u64(b[4])<<24 |
u64(b[3])<<32 | u64(b[2])<<40 | u64(b[1])<<48 | u64(b[0])<<56
}
return v, true
}
get_i16 :: proc(b: []byte, order: Byte_Order) -> (i16, bool) {
v, ok := get_u16(b, order)
return i16(v), ok
}
get_i32 :: proc(b: []byte, order: Byte_Order) -> (i32, bool) {
v, ok := get_u32(b, order)
return i32(v), ok
}
get_i64 :: proc(b: []byte, order: Byte_Order) -> (i64, bool) {
v, ok := get_u64(b, order)
return i64(v), ok
}
get_f16 :: proc(b: []byte, order: Byte_Order) -> (f16, bool) {
v, ok := get_u16(b, order)
return transmute(f16)v, ok
}
get_f32 :: proc(b: []byte, order: Byte_Order) -> (f32, bool) {
v, ok := get_u32(b, order)
return transmute(f32)v, ok
}
get_f64 :: proc(b: []byte, order: Byte_Order) -> (f64, bool) {
v, ok := get_u64(b, order)
return transmute(f64)v, ok
}
put_u16 :: proc(b: []byte, order: Byte_Order, v: u16) -> bool {
if len(b) < 2 {
return false
}
#no_bounds_check if order == .Little {
b[0] = byte(v)
b[1] = byte(v >> 8)
} else {
b[0] = byte(v >> 8)
b[1] = byte(v)
}
return true
}
put_u32 :: proc(b: []byte, order: Byte_Order, v: u32) -> bool {
if len(b) < 4 {
return false
}
#no_bounds_check if order == .Little {
b[0] = byte(v)
b[1] = byte(v >> 8)
b[2] = byte(v >> 16)
b[3] = byte(v >> 24)
} else {
b[0] = byte(v >> 24)
b[1] = byte(v >> 16)
b[2] = byte(v >> 8)
b[3] = byte(v)
}
return true
}
put_u64 :: proc(b: []byte, order: Byte_Order, v: u64) -> bool {
if len(b) < 8 {
return false
}
#no_bounds_check if order == .Little {
b[0] = byte(v >> 0)
b[1] = byte(v >> 8)
b[2] = byte(v >> 16)
b[3] = byte(v >> 24)
b[4] = byte(v >> 32)
b[5] = byte(v >> 40)
b[6] = byte(v >> 48)
b[7] = byte(v >> 56)
} else {
b[0] = byte(v >> 56)
b[1] = byte(v >> 48)
b[2] = byte(v >> 40)
b[3] = byte(v >> 32)
b[4] = byte(v >> 24)
b[5] = byte(v >> 16)
b[6] = byte(v >> 8)
b[7] = byte(v)
}
return true
}
put_i16 :: proc(b: []byte, order: Byte_Order, v: i16) -> bool {
return put_u16(b, order, u16(v))
}
put_i32 :: proc(b: []byte, order: Byte_Order, v: i32) -> bool {
return put_u32(b, order, u32(v))
}
put_i64 :: proc(b: []byte, order: Byte_Order, v: i64) -> bool {
return put_u64(b, order, u64(v))
}
put_f16 :: proc(b: []byte, order: Byte_Order, v: f16) -> bool {
return put_u16(b, order, transmute(u16)v)
}
put_f32 :: proc(b: []byte, order: Byte_Order, v: f32) -> bool {
return put_u32(b, order, transmute(u32)v)
}
put_f64 :: proc(b: []byte, order: Byte_Order, v: f64) -> bool {
return put_u64(b, order, transmute(u64)v)
}