13 Commits

Author SHA1 Message Date
Jeroen van Rijn
0d883bb3e0 Remove raylib v5.5 in favor of v6.0 2026-07-06 20:09:55 +02:00
RobinsAviary
d28c610c7e moved to v6.0 folder at suggestion, fixed a few small things i missed 2026-06-28 14:42:21 -04:00
RobinsAviary
33c95ec484 added initial 6.0 bindings 2026-04-23 17:59:23 -04:00
Jeroen van Rijn
4d3593afc9 Update rlgl.LoadFramebuffer signature to match raylib 5.5 change 2025-05-26 21:50:13 +02:00
Dove
3c8cdf822f add 3 missing functions in vendor:raylib/rlgl 2025-05-11 04:03:51 +08:00
Laytan Laats
bf0e6eaf60 vendor/raylib: fix SetVertexAttribute definition
Fixes #4596
2025-01-05 19:21:39 +01:00
Karl Zylinski
dc1b75b6c3 Added WASM libs for raylib and raygui. Added them to the foreign import blocks, with optional ways to override them. These overrides can be used to use alterantive libs when using for example emscripten. 2025-01-01 22:26:11 +01:00
Laytan Laats
402f8dd576 raylib/rlgl: fix foreign imports after update to 5.5 2024-12-06 18:54:48 +01:00
Stefan Stefanov
f112c27f7d rlgl: Add EnableColorBlend() 2024-10-12 20:01:27 +03:00
Karl Zylinski
c7ea4ec71c rlgl: Pull in raylib and expose missing types, so it is the same as rlgl.h. This makes rlgl less stand-alone, but I left some notes in rlgl.odin how to easily make it stand-alone if one really wants to. 2024-06-12 21:13:12 +02:00
Karl Zylinski
c9e732d141 rlgl.RLGL_VERSION -> rlgl.VERSION 2024-06-11 08:59:30 +02:00
Karl Zylinski
d2cd96c3c8 Made rlgl.odin work as a subpackage of raylib. So now you import vendor:raylib/rlgl. Instead of rl.rlBegin(rl.RL_TRIANGLES) you now type rlgl.Begin(rlgl.TRIANGLES). 2024-06-11 08:46:44 +02:00
Karl Zylinski
34af2bb8ad Moved rlgl.odin to subpackage 'raylib/rlgl' 2024-06-11 08:34:45 +02:00