jakubtomsu
97e09b19d1
refactor d3d11/d3d12/d3dcompiler dependencies
2026-02-17 18:27:34 +01:00
Piotr Doan
65b147d4d3
Prefer LPCSTR/LPCWSTR types in DirectX bindings
...
- Replaces [^]u16 parameter types because they are not directly compatible with result of `win32.utf8_to_wstring()`
- Replaces some string/wstring types for consistency, similarly as other packages do to match original C declarations and documentation
2026-01-02 19:10:00 +01:00
Jeroen van Rijn
998fbdc5c0
Doc lines for vendor:*
2025-10-10 17:51:28 +02:00
connnnal
3a1171e25f
Alias [^]u16 to Windows LPCWSTR
2025-08-07 13:15:12 +01:00
gingerBill
c45f39702a
stdcall to system
2025-02-24 13:45:50 +00:00
gingerBill
6e49bbb668
Merge branch 'master' into d3d11-annotations
2025-01-06 13:43:01 +00:00
imlodinu
cce2cb79c9
Change single pointers to multipointers, fix UUIDs in d3d11 and d3d12
2024-12-19 12:23:00 +08:00
Fabian Sperber
0e9bf86123
Fix d3d11 IInfoQueue_VTable & Add LoadLibraryExW
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- wrong order & was missing PushStorageFilter & PushRetrievalFilter
2024-06-19 22:22:26 +02:00
Mark Sniffen
cd4375061c
D3D11 - fixed VIDEO_SUPPORT flag
2024-06-05 10:11:18 -04:00
Lucas Perlind
9469b90b01
Add ID3DUserDefinedAnnotation
2024-02-13 17:13:17 +11:00
gingerBill
8c2eb5df78
stdcall -> system
2024-01-17 16:54:50 +00:00
mfalk
bd96cd0af7
Fixed indentation and : binding
2023-12-04 05:49:42 +01:00
mfalk
6dffd412f9
Adding IUserDefinedAnnotation to D3D11 for better debugging.
2023-11-09 16:46:07 +01:00
hikari
aaccaa19bf
[vendor:directx/d3d11] Added CalcSubresource helper macro
2023-09-13 23:47:18 +03:00
hikari
d2375a79f2
[vendor:directx/d3d11] Added missing UUIDs for shader reflection
2023-07-25 14:42:08 +03:00
hikari
6ec7284467
vendor/d3d11: fixed function definition
2023-01-29 01:38:28 +02:00
gingerBill
b54fc8ff95
Fix UUID
2022-11-21 11:53:49 +00:00
gingerBill
8745942255
Fix #2174
2022-11-21 11:42:43 +00:00
gingerBill
b7ea169c81
Fixed #2170
2022-11-02 11:36:49 +00:00
gingerBill
a5f8c3f692
Update many enums to bit_sets for D3D11
2022-10-23 13:17:37 +01:00
eadesmet
023cc8b572
Added support for ID3D11InfoQueue
2022-09-12 18:19:12 -04:00
Lucas Perlind
43b78e51a4
Add ID3D11Debug interface to d3d11 package
2022-08-10 22:28:24 +10:00
gingerBill
746d5fc322
Correct D3D packages
2022-02-17 20:48:50 +00:00
gingerBill
f138f71fa6
Add UUID pointer values
2022-02-17 13:14:21 +00:00
gingerBill
002ac6a1b7
Add vendor:directx packages: dxgi, d3d11, and d3d12
...
TODO: enums marked with `bit_set` may need conversions
2022-02-16 21:26:34 +00:00