jakubtomsu
a48a4b98ce
remove FORCE_DWORD enum elements
2026-02-17 22:51:23 +01:00
jakubtomsu
97e09b19d1
refactor d3d11/d3d12/d3dcompiler dependencies
2026-02-17 18:27:34 +01:00
Piotr Doan
65b147d4d3
Prefer LPCSTR/LPCWSTR types in DirectX bindings
...
- Replaces [^]u16 parameter types because they are not directly compatible with result of `win32.utf8_to_wstring()`
- Replaces some string/wstring types for consistency, similarly as other packages do to match original C declarations and documentation
2026-01-02 19:10:00 +01:00
Jeroen van Rijn
998fbdc5c0
Doc lines for vendor:*
2025-10-10 17:51:28 +02:00
imlodinu
cce2cb79c9
Change single pointers to multipointers, fix UUIDs in d3d11 and d3d12
2024-12-19 12:23:00 +08:00
gingerBill
8c2eb5df78
stdcall -> system
2024-01-17 16:54:50 +00:00
ftphikari
7990566f6b
Code review fixes
2023-07-13 17:16:32 +03:00
ftphikari
24c3ec235a
[vendor:directx/d3d_compiler] Added default include file handler
2023-07-12 00:56:01 +03:00
gingerBill
1a6d4c955a
Add more bit_sets to direct packages
2022-11-02 23:12:43 +00:00
gingerBill
746d5fc322
Correct D3D packages
2022-02-17 20:48:50 +00:00
gingerBill
f138f71fa6
Add UUID pointer values
2022-02-17 13:14:21 +00:00
gingerBill
002ac6a1b7
Add vendor:directx packages: dxgi, d3d11, and d3d12
...
TODO: enums marked with `bit_set` may need conversions
2022-02-16 21:26:34 +00:00