Lucas Perlind
50d8dc91cf
Improve raylib overview formatting on pkg website
2023-03-22 20:19:53 +11:00
gingerBill
e58915e12f
Fix typo!!!!
2023-03-21 19:20:44 +00:00
gingerBill
7f8c2a44a4
Add newlines to improve documentation generation
2023-03-21 19:20:11 +00:00
gingerBill
2c4a478987
Add @(extra_linker_flags=<string>)
2023-03-21 13:30:58 +00:00
gingerBill
a80ca23937
Keep -vet and -strict-style happy
2023-03-21 13:23:06 +00:00
gingerBill
2e85083d0a
Add msvcrt.lib to raylib on Windows
2023-03-20 16:34:03 +00:00
gingerBill
23b8a9033a
Update vendor:raylib to raylib 4.5
2023-03-20 16:27:34 +00:00
Dragos Popescu
adac039a2b
Made most libraries panic on js targets instead of not compiling
2023-03-20 04:08:48 +01:00
Brennen Shaughnessy
b249ddde48
Added parameter names to all ENet procs
2023-03-18 09:09:45 -04:00
Jeroen van Rijn
33ca85bd4e
Fix #2385
2023-03-16 10:59:19 +01:00
Marko
ede57720fd
Fix brace style and indentation
2023-03-13 23:08:15 +01:00
Marko
731b9c902f
Add RegisterMessageCallback for d3d12
2023-03-11 05:25:17 +01:00
bumbread
b9db450a7d
Fix missing underscore
2023-03-01 03:43:59 +11:00
bumbread
0d65c6dcf7
Add option to link to glfw3 dynamically
2023-03-01 03:05:04 +11:00
Jeroen van Rijn
96fb5eb0ba
Add license for dxcompiler libs.
2023-02-26 19:48:44 +01:00
gingerBill
de6c0f682f
Merge pull request #2343 from Hyp-X/pr-heapflags
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Fix d3d12 HEAP_FLAG_ALLOW_ONLY_BUFFERS flags
2023-02-24 11:58:30 +00:00
gingerBill
9cfcb43725
Merge pull request #2345 from Hyp-X/pr-dxc
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Add vendor:directx/dxc package
2023-02-24 11:57:59 +00:00
Hyp-X
450c535e9a
Add vendor:directx/dxc package:
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DirectX Shader Compiler
2023-02-24 11:34:00 +01:00
Hyp-X
0dc166e594
Add d3d12shader missing types and UUID's
2023-02-24 10:02:12 +01:00
Hyp-X
8ba080a66d
Fix d3d12 HEAP_FLAG_ALLOW_ONLY_BUFFERS flags
2023-02-23 17:15:13 +01:00
gingerBill
7801582819
Merge pull request #2341 from Hyp-X/pr-getresourceallocationinfo
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Fix d3d12 GetResourceAllocationInfo signature
2023-02-23 15:48:02 +00:00
gingerBill
bc882e678d
Merge pull request #2340 from Hyp-X/pr-shader-reflection-fix
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Fixed d3d12 shader reflection vtables
2023-02-23 15:40:15 +00:00
Hyp-X
b7d7b9d6b3
Fix d3d12 GetResourceAllocationInfo signature
2023-02-23 16:30:28 +01:00
Hyp-X
cf091a48b4
Fixed d3d12 shader reflection vtables
2023-02-23 14:48:58 +01:00
Hyp-X
d9bfe9e5d4
Add dxgidebug.h implementation to dxgi package
2023-02-23 14:39:39 +01:00
Colin Davidson
4d74d5bc99
Add user-defaults config to enable force-smooth-scrolling for SDL
2023-02-18 19:54:40 -08:00
Colin Davidson
ed371f2b0d
Add open file dialog panel to foundation
2023-02-18 14:56:51 -08:00
gingerBill
fcc920ed39
Fix typo
2023-02-02 00:24:36 +00:00
hikari
6ec7284467
vendor/d3d11: fixed function definition
2023-01-29 01:38:28 +02:00
gingerBill
d50c6d72db
Merge pull request #2310 from Lperlind/staging/ns-application-delegate-fix
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Fix a few bindings in NSApplicationDelegate
2023-01-19 11:03:21 +00:00
gingerBill
15c5e92d63
Merge pull request #2309 from Lperlind/staging/ns-window-delegate
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Fully implement NSWindowDelegate
2023-01-19 11:03:02 +00:00
Lucas Perlind
f040ef41cb
Fix a few bindings in NSApplicationDelegate
2023-01-19 21:18:30 +11:00
Lucas Perlind
91ab184175
Fully implement NSWindowDelegate
2023-01-19 19:12:14 +11:00
gingerBill
d52921edd4
Merge pull request #2308 from Lperlind/staging/ns-application-delegate
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(almost) Fully implement NSApplicationDelegate
2023-01-18 12:21:39 +00:00
Lucas Perlind
fed65742df
(almost) Fully implement NSApplicationDelegate
2023-01-17 18:53:17 +11:00
Sanian
b918acd871
Removed some more SDL_'s in sdl_render.odin
2023-01-16 23:45:03 +01:00
Sanian
a046c41c7c
Removed another missed SDL_ in sdl_mouse.odin
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`sdl2.SDL_MouseWheelDirection` is now `sdl2.MouseWheelDirection`
2023-01-16 23:41:11 +01:00
Sanian
2513403014
Removed an SDL_ prefix that was missed
2023-01-16 22:46:46 +01:00
gingerBill
a11b6a9e5f
Merge pull request #2265 from JooperGH/more_dwmapi_bindings
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More dwmapi bindings
2023-01-06 12:18:10 +00:00
Skytrias
f36e19e86f
fix GL2
2022-12-24 11:47:57 +01:00
Skytrias
86fada718e
optional constants, starting GL2 fixes
2022-12-24 11:30:15 +01:00
Skytrias
2a94b66f4d
test
2022-12-24 11:19:12 +01:00
William Roe
8a822bdd9a
Update stb macOS libraries to be universal
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This updates all the darwin stb libraries to be built as universal
libraries - meaning they contain both Intel and Apple Silicon versions.
This should make these more generally compatible.
Also, add stb_vorbis.a in the same way. Not sure why it was missing
before.
2022-12-23 23:15:14 +00:00
William Roe
d1a3842e39
Add Darwin-target for building vendor/stb macos universal libs
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This Darwin-specific target builds each stb library with macOS-specific
options so that the results are universal static libraries that should
work on Intel (x86_64) and Apple Silicon (arm64) machines. They also
should work on macOS 10.12 and above (which should match what Odin
compiles for).
The default Makefile target will build the darwin rule if its invoked on
a macOS machine, otherwise it'll invoke the more general unix target.
2022-12-23 23:15:14 +00:00
skytrias
9474c99795
add freeLoadedData flag in case you dont want to remove font memory (e.g. #load)
2022-12-21 01:36:00 +01:00
Michael Kutowski
84a7f222ff
mention fontstash and nanovg in reamde
2022-12-20 12:27:23 +01:00
skytrias
d29423c24e
add fontstash and nanovg port from heimdall
2022-12-20 12:17:23 +01:00
JooperGH
de0d860880
Added more DWMAPI bindings
2022-12-19 11:43:16 +00:00
hikari
ce1ee962f5
OpenGL: updated README
2022-12-06 00:00:05 +02:00
gingerBill
a3d53a6288
Merge pull request #2203 from janivanecky/content_layout_rect
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Add NSWindow::content_layout_rect
2022-11-29 19:51:19 +00:00