Commit Graph

23 Commits

Author SHA1 Message Date
gingerBill
b54fc8ff95 Fix UUID 2022-11-21 11:53:49 +00:00
gingerBill
8745942255 Fix #2174 2022-11-21 11:42:43 +00:00
Hyp-X
1d9d79542c d3d12: Fixed RESOURCE_STATE_GENERIC_READ flags 2022-11-03 10:49:45 +01:00
gingerBill
1a6d4c955a Add more bit_sets to direct packages 2022-11-02 23:12:43 +00:00
gingerBill
717522efe4 Correct more flags for d3d12 2022-11-02 22:45:05 +00:00
gingerBill
765c1546c5 Make many d3d12 flags enums into bit_set 2022-11-02 16:43:29 +00:00
gingerBill
b7ea169c81 Fixed #2170 2022-11-02 11:36:49 +00:00
gingerBill
a5f8c3f692 Update many enums to bit_sets for D3D11 2022-10-23 13:17:37 +01:00
eadesmet
023cc8b572 Added support for ID3D11InfoQueue 2022-09-12 18:19:12 -04:00
Lucas Perlind
43b78e51a4 Add ID3D11Debug interface to d3d11 package 2022-08-10 22:28:24 +10:00
Hyp-X
0815b4d59f Update dxgi.odin
Fixed CreateDXGIFactory* last parameter to be ^rawptr instead of rawptr
2022-08-01 14:04:12 +02:00
Luxko
d89c4606bd Add missing field for TEXTURE_COPY_LOCATION
Add missing anonymous union field for [D3D12_TEXTURE_COPY_LOCATION ](https://docs.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_texture_copy_location):
```C
union {
    D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint;
    UINT                               SubresourceIndex;
  };
```
2022-06-19 19:06:31 +08:00
Jeroen van Rijn
d10a2bc5d5 Format DXGI constants 2022-05-21 12:59:16 +02:00
Luxko
a5bf3b0bc5 add dxgi HRESULT constants 2022-05-21 15:53:20 +09:00
Karl Zylinski
03c9212600 Added some additional IID versions of Direct3D 12 UUIDs that I missed during my first pass. All are accounted for now. 2022-04-27 22:30:28 +02:00
Karl Zylinski
67689ecb21 Typo fix in d3d12.odin 2022-04-27 20:47:05 +02:00
Karl Zylinski
cd13dedb36 D3D12 binding fixes: Added dxgi.IID versions of all the UUIDs in d3d12.odin so that the IIDs can be used to fetch interfaces properly. Also fixed an issue where GetDesc, GetCPUDescriptorHandleForHeapStart and GetGPUDescriptorHandleForHeapStart had the wrong signature due to an old D3D12 header bug, more info: https://stackoverflow.com/questions/34118929/getcpudescriptorhandleforheapstart-stack-corruption 2022-04-27 20:12:44 +02:00
gingerBill
1d147ba993 Fix typo 2022-03-14 12:44:35 +00:00
gingerBill
23be56af59 Remove prefixes from D3D12 constants 2022-02-18 21:45:20 +00:00
gingerBill
746d5fc322 Correct D3D packages 2022-02-17 20:48:50 +00:00
gingerBill
f138f71fa6 Add UUID pointer values 2022-02-17 13:14:21 +00:00
gingerBill
75e15b05b0 Correct alias 2022-02-17 12:46:04 +00:00
gingerBill
002ac6a1b7 Add vendor:directx packages: dxgi, d3d11, and d3d12
TODO: enums marked with `bit_set` may need conversions
2022-02-16 21:26:34 +00:00