Go to file
Brendan Punsky 49787b7de4 rexcode/x86: buffer-sizing helpers for encode and decode
Give callers a clean way to pre-size their own buffers so the encode/decode
hot paths never allocate or resize, instead of decode() silently reserving the
caller's arrays itself (removed). The library allocates nothing -- these only
grow the caller's own dynamic arrays, and only when not already big enough
(Odin's reserve no-ops when capacity already suffices).

Size-only helpers (caller manages its own memory), keyed off the input slice:
  encode_max_code_size(instructions)            - exact code bytes
  encode_max_relocation_count(instructions)     - exact reloc upper bound
  decode_max_instruction_count(data)            - exact ceiling (1 byte/inst)
  decode_estimate_instruction_count(data)       - typical estimate (~3 B/inst)

Reserve helpers (pre-size the caller's dynamic arrays; nil to skip an array):
  encode_reserve(code, relocs, instructions)
      code is a [dynamic]u8 grown by LENGTH (so code[:] is a valid emit
      target); relocs reserved by capacity on top of existing elements.
  decode_reserve(instructions, inst_info, label_defs, data, exact=false)
      reserves capacity on top of existing; exact=true for the ceiling.

Error arrays grow only on the failure path, so they are intentionally not
covered. check/test green; 2282 cases; exercised end-to-end (the [dynamic]u8
code pattern, factor-in-existing, nil args, exact ceiling, reserve no-op).
2026-06-19 03:48:36 -04:00
2026-06-15 17:48:33 +01:00
2025-12-11 11:11:53 +00:00
2025-10-28 13:26:56 +00:00
2018-12-27 10:51:15 +00:00
2026-06-02 17:48:46 +09:00
2026-06-12 12:49:17 +02:00
2026-04-11 19:45:42 +02:00
2022-11-04 11:40:07 +00:00
2026-03-26 11:49:39 +00:00
2025-09-26 12:05:16 +02:00
2025-03-18 15:39:18 +00:00
2026-05-17 13:18:48 +01:00
2020-11-03 07:40:17 -03:00
2025-04-09 07:46:44 +11:00
2025-03-28 18:38:08 +01:00

Odin logo
The Data-Oriented Language for Sane Software Development.


The Odin Programming Language

Odin is a general-purpose programming language with distinct typing, built for high performance, modern systems, and built-in data-oriented data types. The Odin Programming Language, the C alternative for the joy of programming.

Website: https://odin-lang.org/

package main

import "core:fmt"

main :: proc() {
	program := "+ + * 😃 - /"
	accumulator := 0

	for token in program {
		switch token {
		case '+': accumulator += 1
		case '-': accumulator -= 1
		case '*': accumulator *= 2
		case '/': accumulator /= 2
		case '😃': accumulator *= accumulator
		case: // Ignore everything else
		}
	}

	fmt.printf("The program \"%s\" calculates the value %d\n",
	           program, accumulator)
}

Documentation

Getting Started

Instructions for downloading and installing the Odin compiler and libraries.

Nightly Builds

Get the latest nightly builds of Odin.

Learning Odin

Overview of Odin

An overview of the Odin programming language.

Frequently Asked Questions (FAQ)

Answers to common questions about Odin.

Packages

Documentation for all the official packages part of the core and vendor library collections.

Examples

Examples on how to write idiomatic Odin code. Shows how to accomplish specific tasks in Odin, as well as how to use packages from core and vendor.

Odin Documentation

Documentation for the Odin language itself.

Odin Discord

Get live support and talk with other Odin programmers on the Odin Discord.

Articles

The Odin Blog

The official blog of the Odin programming language, featuring announcements, news, and in-depth articles by the Odin team and guests.

Warnings

  • The Odin compiler is still in development.
Languages
Odin 77.2%
C++ 14.6%
C 7.4%
Python 0.5%
JavaScript 0.2%