An entry whose `bits` set a bit its `mask` does not cover can never
match anything -- `word & mask == bits` is unsatisfiable -- so those
instructions were absent from the decoder entirely. There were 48, and
LDXR/LDAXR were among them: a plain `ldxr w0, [x1]` disassembled to
nothing.
They divide cleanly. Most are the SVE predicated *unary* ops
(ABS/CLS/CLZ/CNT/FABS/FNEG/FSQRT/NEG), which keep their opcode at bits
20:16 -- the same field that was wrong for the binary ops, except here
the stray bits sat in `bits` rather than being left free, so the entry
was dead instead of over-matching. The LDXR family has Rs = 11111 in the
same place. FCADD, SETE, SETM and UZP each had one fixed bit outside
their mask. Every one of them was verified against llvm-mc before
widening: the patterns were right, only the masks were too narrow.
Four needed more than a wider mask:
- BTI was modelled as taking a hint immediate, but its variants are
already their own mnemonics (BTI_C/BTI_J/BTI_JC) with exact
patterns. The bare row is plain `bti` and never took an operand.
- LUTI2/LUTI4 named a Z pair where the architecture has ZT0, SME2's
lookup table, and put a register at bits 20:16 where the table index
lives. ZT0 is modelled now -- one register, no bits -- and the index
is a real lane index at bits 16:15. Both now cover all three element
sizes rather than one.
- MOVA's mask missed bit 17.
Two more the newly-assemblable output exposed: ST1D's scalar+scalar form
carried the .q encoding, and LD1SH's was labelled .s while holding the
.d pattern, with the .s form missing outright.
SVE scalar+scalar addressing scales its index by the access size and an
assembler wants that spelled (`[x0, x0, lsl #2]`), which 38 forms did
not print. The amount is fixed by the form -- and by the *access* size,
not the destination, so LD1SB's is 0 even though it writes halfwords.
SVE/SME2 decode entries against llvm-mc: 438 byte-exact and 0
mismatched, from 211 and 78 at the start of the session. Nothing decodes
to `invalid` any more.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018UmHLRF11EoWwNWCJ7JGaA
The Data-Oriented Language for Sane Software Development.
The Odin Programming Language
Odin is a general-purpose programming language with distinct typing, built for high performance, modern systems, and built-in data-oriented data types. The Odin Programming Language, the C alternative for the joy of programming.
Website: https://odin-lang.org/
package main
import "core:fmt"
main :: proc() {
program := "+ + * 😃 - /"
accumulator := 0
for token in program {
switch token {
case '+': accumulator += 1
case '-': accumulator -= 1
case '*': accumulator *= 2
case '/': accumulator /= 2
case '😃': accumulator *= accumulator
case: // Ignore everything else
}
}
fmt.printf("The program \"%s\" calculates the value %d\n",
program, accumulator)
}
Documentation
Getting Started
Instructions for downloading and installing the Odin compiler and libraries.
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Overview of Odin
An overview of the Odin programming language.
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- The Odin compiler is still in development.